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50 games for the free OS available right NOW!

A while ago, [url=http://www.gog.com/news/gogcom_soon_on_more_platforms]we've announced our plans to add Linux support as one of the features of our digital platform, with 100 games on the launch day sometime this fall. We've put much time and effort into this project and now we've found ourselves with over 50 titles, classic and new, prepared for distribution, site infrastructure ready, support team trained and standing by, and absolutely no reason to wait until October or November. We're still aiming to have at least 100 Linux games in the coming months, but we've decided not to delay the launch just for the sake of having a nice-looking number to show off to the press. It's not about them, after all, it's about you. So, one of the most popular site feature requests on our community wishlist is granted today: Linux support has officially arrived on GOG.com!

The first 50+ titles we've have in store for you come from all the corners of our DRM-Free catalog. Note that we've got many classic titles coming officially to Linux for the very first time, thanks to the custom builds prepared by our dedicated team of penguin tamers. That's over twenty fan-favorite GOG.com classics, like &[url=http://www.gog.com/game/flatout_2]Flatout 2, , <a href="http://www.gog.com/game/darklands">Darklands, or Realms of the Haunting we've personally ushered one by one into the welcoming embrace of Linux gamers. That's already quite a nice chunk of our back-catalog, and you can expect more from our dedicated Linux team soon!

Now, for the recent titles. We've got some indie games with native Linux versions that finally find their well-deserved spot in our store. Among them, debuting on Linux, - a well received original comedic Sci-Fi puzzler. On top of that, be on the lookout for two new additions to the GOG.com catalog: [url=http://www.gog.com/game/gods_will_be_watching]Gods Will Be Watching (coming in a couple of hours) and Unrest:Special Edition (Linux build coming right up!), both of them very fresh and intriguing. This is the very first time we can provide you with all the PC versions of a premiere game, and we will continue to do so in the future. If there's a Linux version of a title we're releasing, our aim is to deliver it to you Day-1. But enough about us, let's talk about the games. Here's what you can be playing on Linux today:

Anomaly Warzone Earth
Ascendant
Bionic Dues
Blake Stone: Aliens of Gold - first time on Linux!
Blake Stone: Planet Strike - first time on Linux!
Bloodnet - first time on Linux!
Braveland
CLARC - first time on Linux!
Darklands - first time on Linux!
Darwinia
Defcon
Don't Starve + DLC
Dragonsphere - first time on Linux!
Duke Nukem 3D: Atomic Edition
FlatOut - first time on Linux!
Flatout 2 - first time on Linux!
Fragile Allegiance - first time on Linux!
Gemini Rue
Gods Will Be Watching
Hammerwatch
Hocus Pocus - first time on Linux!
Kentucky Route Zero
The Last Federation
Legend of Grimrock
Litil Divil - first time on Linux!
Long Live the Queen
MouseCraft
Multiwinia
Normality - first time on Linux!
Pinball Gold Pack - first time on Linux!
Pinball World - first time on Linux!
Pirates! Gold Plus - first time on Linux!
Realms of the Haunting - first time on Linux!
Rex Nebular and the Cosmic Gender Bender - first time on Linux!
Rise of the Triad: Dark War - first time on Linux!
Shattered Haven
The Shivah HD
Sid Meier's Colonization - first time on Linux!
Sid Meier's Covert Action - first time on Linux!
Sir, You Are Being Hunted
Slipstream 5000 - first time on Linux!
Space Pirates and Zombies
Spacechem
Stargunner - first time on Linux!
SteamWorld Dig
Super Hexagon
Surgeon Simulator 2013
Sword of the Samurai - first time on Linux!
Teslagrad
Unrest:Special Edition (Linux build on the way!)
Uplink
VVVVVV

As if this wasn't exciting enough, we've put more than half of these titles on a special promo! Head out to the promo page and find out which of them you can get up to 75% off until Tuesday, 9:59AM GMT. Of course, all of the games from the list above that you already own will be updated with Linux versions with no additional cost for you, just as you might have expected from GOG.com.

"OK, but how will Linux support actually work on GOG.com" - you might ask. For both native Linux versions, as well as special builds prepared by our team, GOG.com will provide distro-independent tar.gz archives and support convenient DEB installers for the two most popular Linux distributions: Ubuntu and Mint, in their current and future LTS editions. Helpful and responsive customer support has always been an important part of the GOG.com gaming experience. We wouldn't have it any other way when it comes to Linux, and starting today our helpdesk offers support for our official Linux releases on Ubuntu and Mint systems.

Diversity and freedom of choice have always been an important part of the GOG.com way. We're very glad that we could improve our service with the addition of the free (and DRM-Free) alternative to the commercial operating systems. Talking with gamers is just as important, so we're counting on your feedback! If you've got any questions, suggestions, or run into any trouble, just tell us in the forum thread below this post. Just please be gentle, this is [url=http://youtu.be/qBxbPts5tOk" target="_blank]our very first time[/url] with Linux. Happy launch day, everyone!
Did anybody notice that for some time now the message or forum reply red notifications don't appear anymore - it's happening since the linux introduction when they blocked the update notifications for game update.
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Matruchus: Did anybody notice that for some time now the message or forum reply red notifications don't appear anymore - it's happening since the linux introduction when they blocked the update notifications for game update.
It worked for me until recently. Did you see a notification for this reply?
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shmerl: I know someone who was recommended to use Gentoo as a beginner (I guess someone played a joke on him). He had no clue and went Gentoo all the way while not even being a technical person. Now he compiles packages from source without a blink ;)
Well I just tried to help the person out since he seems ready to give up on Linux. Manjaro personally is a good distro if you wan't up to date software otherweise it's like Arch very prone to problems with dependencies and other stuff. Mint, Ubuntu and Linux Lite are very user friendly. Linux Lite now is especially recommended for people moving from WIN to Linux.
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Matruchus: Did anybody notice that for some time now the message or forum reply red notifications don't appear anymore - it's happening since the linux introduction when they blocked the update notifications for game update.
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shmerl: It worked for me until recently. Did you see a notification for this reply?
No notification. Also no notification about your reply to my kde commentary was there. I just saw the reply when I clicked on the forum thread to look at the new commentarys. There was also no reply arrow on the thread as usually when somebody answers your question. The notification does not seem to work for me at the moment.
Post edited July 27, 2014 by Matruchus
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Future_Suture: Don't give up! I am sorry to hear that you are having troubles, dude. I am a Manjaro user myself and I use Manjaro precisely because it's so easy to use. Manjaro is to Arch as Mint is to Ubuntu. I also use KDE because I love the vast amount of customisation options. I haven't tried any of GOG's Linux releases yet as I am waiting for Galaxy so I cannot offer my experience on the subject, but I'll get back to you once the time comes.
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JoeyJoeJoe87: I won't :)

Seems there are some missing, or mismatched libGL files with wine. Just have to figure out how to resolve that.
I suggest you use IRC and go to #manjaro on Freenode. Very helpful folks there!
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JudasIscariot: I have no clue, I'd recommend asking the person who suggested that :)
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ssokolow: If I understand correctly, the problem is that the copy of libxcb included with the bundled Wine links against a symbol that's not present in the system libraries.

Removing the ones which come with the bundled Wine would cause the dynamic loader to fall back to using the system libxcb, which would only expect the symbols that are actually there.
That's it.

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JoeyJoeJoe87: Can't get a game working. and I don't understand the advice given to me. I don't understand how to use the terminal very well.
The problem is that I don't own the game myself. I've only used the power of the internet™ and saw that others had the exact same problem and solved it by deleting the aforementioned files. Due to the fact that I don't own the game myself it's so much harder to provide help because I can't reproduce the problems and individual steps that might help. Information of what exactly you have done and what error message exactly you're getting is therefore vital for figuring out what's going on after all. Copying & pasting the individual commands and the corresponding output may help. And yeah, I have to admit that I was expecting at least some basic knowledge how to use the shell from someone who's using Manjaro. Maybe you should start there first; get a feel for the shell first.

You should at least know where you've extracted the game to and how to navigate there. When you open a terminal, you should be sitting right in your home folder. Does not sound familiar to you? Check the Linux filesystem hierarchy: https://en.wikipedia.org/wiki/Filesystem_Hierarchy_Standard

You can always check your current location by typing “pwd” (print working directory). You change into another directory by typing “cd” (change directory).

Example: Let's say I have extracted the game Grimrock into my “games” directory, which is located in my home directory. To change into the Grimrock game directory I open a terminal and simply type:

cd games/Grimrock

You can always change back to your home directory by typing “cd ~”. You move one directory up by typing “cd .. ” and you can change back to the previous directory you just came from by typing “cd -”.

To check what's inside a directory type “ls” (list). To get more details type “ls -l”.

To run a program from the terminal type the path to the program. In my example, to start Grimrock I'd open a terminal and type “games/Grimrock/Grimrock”. Alternatively, I could change into the directory first and call the game from there:

cd games/Grimrock
./Grimrock

These are pretty much the basic commands that should get you started after you've extracted the game. Give it a try and see if it helps you already. You should also be able to reproduce the tips given so far. Take it slowly and step by step. And don't forget that you can always use the man pages (type “man rm” for example) and the internet if something is unclear to you.
Post edited July 27, 2014 by CatShannon
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F3000: Also, actual DOS-installer for dosbox-games would be absolutely awesome - I could install them on DOS running inside Virtualbox (or other VM).
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Tolya: A hint: you don't need an installer ;) In DOS times the only thing they did was uncompress files, place them in a target directory and then configure things like audio.

Building a DOSBox game for Linux isn't difficult, but we are restrained by the publishing rights granted us by the right holders, so we have to get an all clear on legal matters before we can start rolling ;)
Thanks for the response!

I hope GOG will be allowed to build linux-versions for as many DOSBox games as possible. :) It would benefit the right holders, too.

What do you think, would such work, that I install a DOSBox-game into a folder that is shared with DOS in VM and then just run the game from DOS? Could it be that simple?

Does setup.exe for DOSBox game work in DOS? Do you mean that with that I don't need an installer? Or that setup.exe is merely a self-extracting archive?
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Tolya: A hint: you don't need an installer ;) In DOS times the only thing they did was uncompress files, place them in a target directory and then configure things like audio.

Building a DOSBox game for Linux isn't difficult, but we are restrained by the publishing rights granted us by the right holders, so we have to get an all clear on legal matters before we can start rolling ;)
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F3000: Thanks for the response!

I hope GOG will be allowed to build linux-versions for as many DOSBox games as possible. :) It would benefit the right holders, too.

What do you think, would such work, that I install a DOSBox-game into a folder that is shared with DOS in VM and then just run the game from DOS? Could it be that simple?

Does setup.exe for DOSBox game work in DOS? Do you mean that with that I don't need an installer? Or that setup.exe is merely a self-extracting archive?
Do you mean DOSBox when you mention "DOS in VM"? Because I see no point in running an extra virtual machine with DOS when you can use DOSBox. It's been a while since I last installed DOS-games, but for Z you bind the CD or its extracted content, navigate there and run the INSTALL.EXE, choose the path and configure audio and midi-cards. After this you can navigate to the folder it is installed to and just run it.
You can even use scripts and give them as argument to your DOSBox so it will automatically run a game.
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Future_Suture: GOG is still missing a ton of native Linux clients for games it is already selling. Hope these native Linux clients make it over sooner rather than later!
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JudasIscariot: Here's hoping :)

I also hope we manage to get native ports of some older games like Unreal Tournament 2004 and Neverwinter Nights :) Fingers crossed!
Please include Heroes of Might and Magic 3 in that list! I may already have the game, but I can still purchase a number of copies for giveaways!
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JudasIscariot: Here's hoping :)

I also hope we manage to get native ports of some older games like Unreal Tournament 2004 and Neverwinter Nights :) Fingers crossed!
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Future_Suture: Please include Heroes of Might and Magic 3 in that list! I may already have the game, but I can still purchase a number of copies for giveaways!
Would love to but were the expansion packs ever ported to Linux? :D

I am not sure it would work having the base game being native and all the rest of the pack via Wine. Wouldn't things break then?
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F3000: What do you think, would such work, that I install a DOSBox-game into a folder that is shared with DOS in VM and then just run the game from DOS? Could it be that simple?

Does setup.exe for DOSBox game work in DOS? Do you mean that with that I don't need an installer? Or that setup.exe is merely a self-extracting archive?
GOG's Windows installers can be extracted with innoextract; you can then mount the configuration files in a native Linux DOSBox. This is a bit fiddly to set up but will work for any DOSBox game.

You could probably also use one of the Linux DOSBox frontends to make things easier but I haven't tried any of those myself.

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JudasIscariot: Would love to but were the expansion packs ever ported to Linux? :D

I am not sure it would work having the base game being native and all the rest of the pack via Wine. Wouldn't things break then?
That would depend on how the expansions work for that game; expansions typically have to patch the game's executables to add support for the new content and features.
Post edited July 27, 2014 by Arkose
Yay! Oh my god I'm so excited that there are finally Linux games on GOG! Now I have to seriously stew over whether I can justify buying the entire launch sale pack even though I really can't afford it! Grrgh!
I wonder if there will be a GOG equivalent to the Steam Runtime when Galaxy ships......
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Hecke: Do you mean DOSBox when you mention "DOS in VM"? Because I see no point in running an extra virtual machine with DOS when you can use DOSBox.
I meant DOS in virtual machine. Also, DOSBox (emulator) is not directly same as DOS (true environment). Having DOS inside VM does not make DOS itself an emulator. Some software may behave better when used on real DOS. (I personally cannot confirm this, as I have very little experience with DOS as overall.)

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F3000: What do you think, would such work, that I install a DOSBox-game into a folder that is shared with DOS in VM and then just run the game from DOS? Could it be that simple?

Does setup.exe for DOSBox game work in DOS? Do you mean that with that I don't need an installer? Or that setup.exe is merely a self-extracting archive?
avatar
Arkose: GOG's Windows installers can be extracted with innoextract; you can then mount the configuration files in a native Linux DOSBox. This is a bit fiddly to set up but will work for any DOSBox game.

You could probably also use one of the Linux DOSBox frontends to make things easier but I haven't tried any of those myself.
Thanks for that info.

While waiting for linux-installers, I have no problem to manually setup shortcuts, which is quite simple. In shortcut, I have "dosbox -conf ~/.dosbox/themepark.conf" as command, and in themepark.conf I have this:

[autoexec]
mount c "/home/user/.wine/drive_c/GOG Games/Theme Park"
C:
echo REMEMBER CTRL+F11 AND CTRL+F12 !!
main.exe
exit

(At least with Theme Park, lowering or increasing cycles directly affect how fast the game goes, thus the reminder for the shortcuts.)


I tried to get Theme Park to run in FreeDOS, but failed to get it to work. Error message was plain "Error: [file path and name]", pointing to files inside data-folder. I don't know if it's a worth of the hassle to get DOSBox games to work under (Free)DOS. Way to get the game-files into the DOS is a trick itself too; I had to create .iso from the game folder, mount that ISO as CD in Virtualbox, and then copy the files. Then, the sound. I was able to get the intro to play, but it was disturbingly soundless.
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Hecke: Do you mean DOSBox when you mention "DOS in VM"? Because I see no point in running an extra virtual machine with DOS when you can use DOSBox.
avatar
F3000: I meant DOS in virtual machine. Also, DOSBox (emulator) is not directly same as DOS (true environment). Having DOS inside VM does not make DOS itself an emulator. Some software may behave better when used on real DOS. (I personally cannot confirm this, as I have very little experience with DOS as overall.)

avatar
Arkose: GOG's Windows installers can be extracted with innoextract; you can then mount the configuration files in a native Linux DOSBox. This is a bit fiddly to set up but will work for any DOSBox game.

You could probably also use one of the Linux DOSBox frontends to make things easier but I haven't tried any of those myself.
avatar
F3000: Thanks for that info.

While waiting for linux-installers, I have no problem to manually setup shortcuts, which is quite simple. In shortcut, I have "dosbox -conf ~/.dosbox/themepark.conf" as command, and in themepark.conf I have this:

[autoexec]
mount c "/home/user/.wine/drive_c/GOG Games/Theme Park"
C:
echo REMEMBER CTRL+F11 AND CTRL+F12 !!
main.exe
exit

(At least with Theme Park, lowering or increasing cycles directly affect how fast the game goes, thus the reminder for the shortcuts.)

I tried to get Theme Park to run in FreeDOS, but failed to get it to work. Error message was plain "Error: [file path and name]", pointing to files inside data-folder. I don't know if it's a worth of the hassle to get DOSBox games to work under (Free)DOS. Way to get the game-files into the DOS is a trick itself too; I had to create .iso from the game folder, mount that ISO as CD in Virtualbox, and then copy the files. Then, the sound. I was able to get the intro to play, but it was disturbingly soundless.
If you are not getting sound, try running the game in a 'window' rather than 'full screen' on some games if I am having a sound issue. this always helps me to get full working sound.
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ssokolow: If I understand correctly, the problem is that the copy of libxcb included with the bundled Wine links against a symbol that's not present in the system libraries.

Removing the ones which come with the bundled Wine would cause the dynamic loader to fall back to using the system libxcb, which would only expect the symbols that are actually there.
avatar
CatShannon: That's it.

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JoeyJoeJoe87: Can't get a game working. and I don't understand the advice given to me. I don't understand how to use the terminal very well.
avatar
CatShannon: The problem is that I don't own the game myself. I've only used the power of the internet™ and saw that others had the exact same problem and solved it by deleting the aforementioned files. Due to the fact that I don't own the game myself it's so much harder to provide help because I can't reproduce the problems and individual steps that might help. Information of what exactly you have done and what error message exactly you're getting is therefore vital for figuring out what's going on after all. Copying & pasting the individual commands and the corresponding output may help. And yeah, I have to admit that I was expecting at least some basic knowledge how to use the shell from someone who's using Manjaro. Maybe you should start there first; get a feel for the shell first.

You should at least know where you've extracted the game to and how to navigate there. When you open a terminal, you should be sitting right in your home folder. Does not sound familiar to you? Check the Linux filesystem hierarchy: https://en.wikipedia.org/wiki/Filesystem_Hierarchy_Standard

You can always check your current location by typing “pwd” (print working directory). You change into another directory by typing “cd” (change directory).

Example: Let's say I have extracted the game Grimrock into my “games” directory, which is located in my home directory. To change into the Grimrock game directory I open a terminal and simply type:

cd games/Grimrock

You can always change back to your home directory by typing “cd ~”. You move one directory up by typing “cd .. ” and you can change back to the previous directory you just came from by typing “cd -”.

To check what's inside a directory type “ls” (list). To get more details type “ls -l”.

To run a program from the terminal type the path to the program. In my example, to start Grimrock I'd open a terminal and type “games/Grimrock/Grimrock”. Alternatively, I could change into the directory first and call the game from there:

cd games/Grimrock
./Grimrock

These are pretty much the basic commands that should get you started after you've extracted the game. Give it a try and see if it helps you already. You should also be able to reproduce the tips given so far. Take it slowly and step by step. And don't forget that you can always use the man pages (type “man rm” for example) and the internet if something is unclear to you.
Thanks. I'm getting it now, my brain is just really slow lol.
Post edited July 27, 2014 by JoeyJoeJoe87