Bionic Dues is a tactical, turn-based roguelike with mech customization. Guide multiple classes of Exos through a variety of missions filled with enemy robots that are as buggy as they are angry. This is at least as bad as it sounds. Explore for loot, destroy key robotic facilities, and brace yourself for the final attack by your enemies... just as soon as they can pull it together.
Minimum system requirements: Windows XP / Vista / 7 / 8, Processor: 1.6Ghz, Memory: 2 GB RAM, Graphics: Screen resolution at least 720px high, and 1024px wide, Hard Drive: 300 MB available space.
Minimum system requirements (Mac): OS X 10.7.0 or later. Processor: 1.6Ghz, Memory: 2 GB RAM, Graphics: Screen resolution at least 720px high, and 1024px wide. Patched to version 1.007
Posted on 2014-05-15 07:39:57 byRuySan:
At first this seemed like the perfect game for me: A roguelike with a tactics and strategic aspect on top of it.
Unfortunately all the missions play very much alike and the game gets repetitive fast. Also, the loot is quite boring, since it's just an unending stream of similiar equipment with slightly different numbers. This also means that way too much time is spent between theread more missions comparing all these slight differences. Maybe some people like this aspect, but i don't. The loot should have been less frequent but more significant.
I also question the aesthetic consistency of the game. It's very very ugly and the music is incredibly cheesy. The menu music seem straight out of some cheap anime movie.
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Posted on 2014-05-15 10:17:59 bybriandfritz:
Short version: At $5 it's tough to go wrong and you get a lot of depth and decent replayability for the money.
This was my second Arcen game after AI War, purchased on Steam shortly after it came out several months ago. It captures the 'roguelike' feel in the early game extremely well and offers distinctly different feel to combat through the several classes of mech which youread more will need to pilot through the semi-random, procedurally-generated levels. If you're into the "retro" motif, the music and graphics definitely will be appealing.
Unfortunately as the game progresses you can get mired in needless complexity as the loot piles up, and after a couple of playthroughs the basic patterns of level design does become quite samey. That said, an early DoomBot encounter with a low-level party will cause you to lose sleep (and likely at least one team member). The strength and replayability lies in the way you combine weapon types and use the strengths of the various classes, though in the early game min-max of the limited loot supply is extremely important. Late-game, loot management becomes a real chore and 1-2 hrs of spreadsheet-like tedium rewards you with a 2-3% increase in a couple of vital stats if you're lucky.
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Posted on 2014-05-15 07:11:48 byetrigane:
So, does that mean Arcen games are coming to GoG ? That would be a fantastic addition to the catalogue ! Maybe we'll see A.I War around there anytime soon, and that, my friends, would be something^^.
Bionic Dues is another pearl from Arcen Game. As usual, they gave their own interpretation of a genre, and this time it's the roguelike.
A sci-fi roguelike. You chose one characterread more among several and 4 robots. You have a limited amount of turns to build up your equipement, stats and skills before the machines awakes for the final blast.
The gameplay is tight, smart, dungeon exporation is fun and challenging. There is a blastfull amount of loot to customize your mechs. The all thing in a charming and unconventionnal package. Yummy. At this price, it's just a steal.
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