You're pitted against Dr. Pyrus Goldfire. He is using genetics to create an army of bizarre creatures, in order to wage war on Earth. What's more, he's found a way to replicate pure gold, which he's using to fund his maniacal plan. Goldfire has built six highly secure, futuristic installations where his creations are being hatched. It's up to you to penetrate his security and stop him at all costs.
Only you can help British Intelligence agent Blake Stone penetrate the top-secret locations before Goldfire unleashes his minions!
Age requirements: ESRB Rating: MATURE with Animated Violence.
Minimum system requirements: Windows XP or Windows Vista, 1.8 GHz Processor, 512MB RAM (1 GB recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), 2GB HDD, Mouse, Keyboard.
Minimum system requirements (Mac): OS X 10.6.8 or later.Processor: Intel Core 2 Duo 2GHz+Memory: 1GB of RAMGraphics: 64MB of video memory, Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click enabled. Patched to version 2.10 R
Posted on 2009-03-16 23:57:37 byVagabond:
Blake Stone was the first PC game I recall beating. I was on the ninth level of the STAR Institute with my Dual Neutron Disruptor, blasting my way through waves and waves of Dr. Pyrus Goldfire's special forces when I had finally noticed my escape craft. I entered it, and the game had told me I won!
It truly was a glorious moment for me, as a young child. Finally beating this gameread more I had played for many months. I still have as much now as I did then. Blake Stone: Aliens of Gold is a classic.
Aliens of Gold is a game featuring the Wolfenstein 3D engine, and it is employed spectacularly well. It's what you'd expect from a Wolf3D mod, typical shoot-'em-up action, well designed levels, and a rockin' soundtrack. You play as special agent Blake Stone, whose backstory is explained very well in the game's story menu. In short, your mission is to take down the evil scientist Dr. Pyrus Goldfire from taking over Earth, by destroying key facilities crucial to Goldfire's mission. Each facility has nine levels which Stone traverses through, looking for a key to gain access to the higher levels of the building. Many enemies are found on each of these levels, including Sector Patrol, Star Troopers, Experimental Mecha-Sentinel and Experimental Genetic Aliens. Along with a variety of enemies, there are several weapons Stone can wield. Some of these are his infamous Auto-Charge pistol, Rapid Assault Weapon, and the ever-devastating Plasma Discharge Unit. On each floor level, Blake can get in contact with informants disguised as scientists, who can then aid him by supplying food tokens, information, and ammunition.
Over the course of going through the levels, Blake can encounter Goldfire himself, and attempt to take him down. But it is always in Goldfire's favor, who teleports away when he is about to be obliterated by Stone.
Bobby Prince offers yet another fantastic entry to his repertoire of quality video game soundtracks in Aliens of Gold. From the heavy and badass synth bass tones of the theme song, to the classic song heard during Blake Stone's first level, they are all quality tracks, and are a staple of the MIDI/Adlib era of PC gaming music.
Overall, Aliens of Gold is a great purchase from GOG. It still remains as one of my favorite FPS games, and I can't give enough recommendation to it. Five STARs!
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Posted on 2009-03-11 03:33:54 bydrmlessgames:
Blake Stone was released shortly after Doom II hit the markets, and way after it was at the top of everyone's have-to-buy list. This, plus the reality that Blake Stone was based on "older" technology than Doom II made most players completely overlook this title, a decision based on unfair criteria. Yes, Doom II's technology was superior, but it only had thatread more as an advantage. It was a non-squared wolf3d, with more gore. Blake Stone, unlike it, since it used a more limited technology, relied on addding features to the fast corridor FPS games. Medstations supplying medkits to heal yourself, NPCs that you could talk to, backtracking levels, were some of the new additions that Blake Stone provided to the maze fps genre pioneered by id software. Unfortunately, during its time, people were too busy admiring the varying level heights and map mode from Doom II to see them.
Some years later with games like Strife, and much later on, with a game called Half Life, Blake Stone had some sort of reinvindication from these games, which included many of the features that it brought to the table, and made these later games their core gameplay's trademark.
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Posted on 2009-03-10 10:07:55 byjamessnee1:
That title was the same title I used for my review of this game on Mobygames.com. It still stands today. This game was one of the most underrated shooters of all time, It brought so much to the genre such as talking to sympathetic informants, dynamic lighting etc. It may be dated by todays standards, but if you want to escape for a few hours and relive the good old games, this is the perfect game!
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Blake Stone: Aliens of Gold™ & © 1993 Apogee Software