From the creators of AI War: Fleet Command comes an all-new grand strategy title with turn-based tactical combat, set in a deep simulation of an entire solar system and its billions of inhabitants. You are the last of a murdered race, determined to unify or destroy the 8 others.
As the last remaining Hydral, it is up to you to create a lasting federation of planets and usher in an era of peace and prosperity to the solar system. Bring spacefaring technology to underdeveloped societies, manipulate their economies, political systems, and diplomatic relations. Do whatever it takes to end strife in your solar system. Remember, when helping civilizations evolve, sometimes they evolve faster when a large multi-headed monster is glaring menacingly at them.
- “For fans of space-faring simulation games, it's more or less a must.” – 8/10 – Richard Nolan, Strategy Informer
Minimum system requirements: Windows XP / Vista / 7 / 8, Processor 2 GHz (Single Core) or 1.8 GHz (Dual Core), 1.5 GB RAM (2 GB recommended), 3D graphics card compatible with OpenGL 2.0 with a minimum of 256 MB RAM (ATI Radeon or NVIDIA Geforce recommended) and 1024 x 720 minimum resolution, 5 GB HDD, DirectX 9.0c compatible sound card, mouse, keyboard.
Minimum system requirements (Mac): OS X 10.7.0 or later Processor:Intel 2 GHz (Dual Core) Memory: 2 GB RAMHard Drive: 5 GB HD space. Graphics: 1024 x 720 minimum resolution Recommended two-button mouse with a scroll wheel, or Apple mouse with Secondary Button / Secondary Click enabled. A keyboard with Page Up / Page Down keys is strongly recommended.
Minimum system requirements (Linux): Ubuntu 14.04, Linux Mint 17, Processor: 2.2 GHz, Memory: 2 GB RAM, Graphics: Screen supporting at least a resolution of 1024x768 pixels
The Last Federation makes use of an optional autoupdater.
Posted on 2014-04-18 16:42:25 bydoctorfrog:
If you've ever wanted to play inside a 4X universe, but instead of managing an empire, you get to be the shadowy figure running rampant, this is the game for you. You know those mercenary "leaders" you hire in Master of Orion II? This is you. You take an active role in the development of each species, strengthening tech here, crippling infrastructure there, and most importantly,read more getting Race A to befriend/murder Race B.
As the last of an ancient and despised race of space dragons, your task is to form a lasting alliance of planets among squabbling, growing junior races only recently throwing off their chains and heading out into space.
You work behind the scenes, doing a variety of activities, more than I can list here. You can help with virtually any task that a 4X empire would do, assisting with the construction of economic/health/environmental/war efforts, but also branch out into theft, piracy, and plunder. You can also steer races towards decisions that eventually benefit the Federation--or for those who hate you, influence others against them in back room deals.
If you fired up Oregon Trail just to do the hunting, a good chunk of the game takes place in turn-based, overhead space battles, similar to the Space Rangers series. Plenty of blam blam.
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Posted on 2014-04-18 13:27:50 byMrHanMan:
One of the most accessible and deep strategy/simulation games I've yet played. It manages to be complex without being overly complicated. Are there screens of charts, graphs, and tables? Sure, but you slowly acclimate yourself to them at your own pace. You can be successful at the game without digging into them too deeply. To me, one of the turn-offs I have to these sorts of gamesread more is learning to play feels like a grind, or a chore. With The Last Federation, the act of learning to play the game is itself fun. The strategy portion even has a separate difficulty from the simulation, so if you're having trouble with one, you can dial it back without making the other too easy. The interface is quite intuitive and the artwork is mostly very attractive. Pablo Vega's soundtrack is easily his best yet, and would be worth a purchase on its own, but luckily there is a fantastic game to go along with it. If these sort of games are you thing, then you'd be doing yourself a disservice by not playing it. Even if they are not, give it a shot. It might surprise you.
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Posted on 2014-04-21 05:14:22 byEtherlord87:
The game was cool during first few hours, but then it became a boring grind. The turn-based battle system is similar to one from Space Rangers; it has some new aspects like power distribution and special abilities, but also flaws (e.g. with a right special ability retreating will be very easy, but you will still need to skip 30 first turns, and that's just boring) so in the endread more it's rather a step back from the mentioned Space Rangers game.
The main concept of the game is refreshing and interesting: you're not a ruler nor a god, but simply a single guy able to influence civilizations and thus shape the solar system. Unfortunately your ways of 'meddling', including battles, quickly become repetitive and boring.
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