Gods Will Be Watching is a minimalistic “point and click thriller” centered on despair, commitment, and sacrifice as players face narrative puzzles and moral dilemmas that will affect both the lives of your team and the people you’re are sworn to protect.
Set against the backdrop of an interstellar struggle, Gods Will Be Watching follows Sgt. Burden and his crew in six tense chapters from hostage situations and wilderness survival to biological weapon prevention and agonizing torture scenarios. Each decision is crucial and players will need to choose between the lives of their team and the saving the world from genocide. There's no good or evil, just decisions, with only you and the gods as a judge to your actions.
Minimum system requirements: Minimum system requirements: Windows Vista / 7 / 8, Processor: Intel Core Duo or faster, RAM: 2 GB RAM, Graphics: Direct X 9.0c compliant video card with at least 512MB VRAM, Hard drive: 200 MB HD, Mouse, Keyboard.
System requirements (Mac): OS: Mac OS X 10.8.0 or later. Processor: Intel Core 2 Duo (3Ghz) Memory: 4 GB RAM Graphics: OpenGL 2.1 compatibale + 512 MB VRAM Hard Drive: 200 MB available space
Minimum system requirements (Linux): OS: Ubuntu 14.04, Linux Mint 17 Processor: Intel Core™ Duo or faster Memory: 2 GB RAM Graphics: OpenGL compatible, 512MB MemoryRequires the following packages to be installed: libc6:i386 libasound2:i386 libasound2-data:i386 libasound2-plugins:i386
This game comes with a 32-bit binary only.
Posted on 2014-07-24 19:08:57 bymadmaxx:
TL;DR: Cool story, cool idea, but horribly repetetive RNG based gameplay that just isn't fun: you can play optimally and still lose over and over again without any fault of your own, losing 20+ minutes per retry.
Let me start by saying that yes, I did have fun with the game, up to a certain point (desert mission). It IS an interesting game with a cool mechanic and an intriguingread more story that personally, I will never resolve due to game design flaws.
This is a game that will make you fail and replay missions. That in of itself is ok. It means you need to learn what makes you fail and overcome these issues - very much like learning the patterns of enemies in Dark Souls, for example.
The problems are twofold:
1. There is a lot of RNG involved. There are missions in which you can play every single day perfectly, and still lose to bad luck, forcing you to redo it all over again. If I lose 5 times in a row, although I did everything optimally every single time, its simply frustrating. No well designed game should do that.
2. The game is extremely repetetive. If you redo a mission, you are going to click the same buttons a whole lot all over again. In particular, there is one mission where the optimal play is extremely easy to figure out - every sector, you repeat three particular actions. On top of that, you handdraw a map (its basically a maze). I counted, I repeated these same three actions about 26 times per try before failing the mission - due to RNG.
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Posted on 2014-07-25 06:21:32 byPirateNeilsouth:
Don't get me wrong it looks lovely, the pixel art is great and everything is just nicely put together but that's where it ends. From the very start it's pretty much a clickable wall of text and you are thrust into a game where you have to manage everything. It feels so frustrating, constantly juggling between talking, kicking hacking and more. One wrong move and it's game over,read more but having to do it again and again and again will drive you crazy!! There's no hints as to what to do next, for example the first bit you have to calm then down or scare there but there's no animation and it's mostly luck. For example I had all of them calmed and suddenly one by one as I was telling the guards to back off they all started running away. Within about 30mins I was bored, frustrated and didn't want to play anymore. A game should not be like this in the first mission.
PROS - Looks great, great sounds and music
CONS - Too hard, Frustrating, repetitive
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Posted on 2014-07-24 14:57:58 byHerro_kitty:
This game is all about knowing what makes you lose, so you continue with the game. The problem is that there is no clear definition on what will possibly make you lose. It's trial and error to the max.
This game is definitely not for everyone, I suggest you play the free online version, first, to see if this game is your jam.
Great art, music, and atmosphere.
Non-conventional game design. Not for the impatient.
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