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  • genre Shooter / Action / Sci-fi
  • download size 30 MB
    ~19 min
  • avg. user rating from 1217 user ratings.
  • release date December 21, 1994
  • compatible with Windows (XP, Vista, 7, 8) and Mac OS X (10.6.8 or newer) and Linux (Ubuntu 14.04, Mint 17)
  • languages English
  • developer / publisher Apogee Software, Ltd. / Apogee Software
  • game modes Single-player, Multi-player
  • Bonus content included for FREE with purchase:
  • manual (30 pages)
  • soundtrack
  • 7 extra levels

What's cool about it:

  • Includes Extreme Rise of the Triad add-on pack that features 42 additional levels to play!
  • Old-school first person shooter with an arcade feel
  • Fire, explosions, gore and gibs all over the place!
  • Cool weapons, including the drunk missile launcher, Excalibat and the Hand of God


You are part of an elite group of operatives called HUNT (High-risk United Nations Taskforce), and you must stop a maniac cult leader from killing millions of people. While scouting a remote island, you are suddenly surrounded by enemy troops with guns blaring. In the distance you see your boat - your only chance to escape - blown to matchsticks. In front of you is a huge fortress monastery, and your only chance to stop the madness.

You are equipped with awesome, high-tech weaponry like heat-seeking missiles, split missiles and the Flamewall cannon, which leaves a trail of charred skeletons in its wake. It's your assignment to annihilate and destroy - to ensure peace on Earth.

Experience the zany and overly brutal classic FPS action only a game from the 1990 can deliver!

Age requirements: ESRB Rating: MATURE with Animated Blood and Gore.

Minimum system requirements: Windows XP or Windows Vista, 1.8 GHz Processor, 512MB RAM (1 GB recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), 2GB HDD, Mouse, Keyboard.
Minimum system requirements (Mac): OS X 10.6.8 or later.Processor: Intel Core 2 Duo 2GHz+Memory: 1GB of RAMGraphics: 64MB of video memory, Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click enabled.
Minimum system requirements (Linux): Ubuntu 14.04, Linux Mint 17, Processor: 2.0 GHz, Memory: 1 GB RAM, Graphics: 256 MB VRAM, OpenGL compatible

All user reviews:

User reviews:

"They'll bury you in a lunch box!"

Posted on 2009-03-03 12:11:13 byWiFiPirate's avatarWiFiPirate:

Back in high school i didn’t have a lot of money. I worked a really crappy job at a grocery store for minimum wage and what money i made went to essentials. My computer wasn’t the best “gaming rig”, and still isn’t. However i could play a select few games that would stick with me the rest of my life. Rise of the Triad was one such game.

You have toread more realize when i say back in the day,i mean back when computers were still numbered. I had an IBM 486 and felt like i was king of the world with my 24x speed CD ROM. My friend also had a 486 and one day while hanging out at his house he showed me a new game he was playing. I had never heard of Rise of the Triad (ROTT for short) but i loved other first person shooters on the PC and was willing to try something new. Boy am i glad i did.

You play as one of five chosen members of H.U.N.T. (High-risk United Nations Task-force). Each with their own strengths and weaknesses. You are sent on a mission to — island to investigate a cult that is conducting business there. Needless to say things go bad quickly, and the cult destroys you boat and the only way off the island. Thus forcing you to fight your way trough waves of evil cult members to get at the leader.

Fight through many different levels in varying stages and settings. Defeat cult members, security, monks, and even robots (NME). All the standard (early FPS) weapons are present, pistols, machine guns, drunk missiles, hand of God…wait is that right?Yup, power ups included; Shroom mode, Dog mode, and God mode, where you have God-like power to destroy enemies in a ball of energy.

The music in this game was pretty forgettable, except the one song I included. The sound clips however were wonderfully hilarious! Enemies would yell anything from “Ha!” , “Gotcha” even “They’ll bury you in a lunchbox!” One of my favorite things to do in the game was unleash a barrage of Drunk Missiles and wait for the “sqwick” as they found their target.

I played ROTT up until my first computer died on me. When I got a new computer I was very excited to try out ROTT with the new processor, and monitor, and modem (so i could play online with my friends). Much to my dismay, ROTT didn’t work with windows, and the Compaq that we got didn’t allow it to work AT ALL in DOS. I spent the next 10 or so years (seriously) trying to find a way to play the game on an up to date computer. Now with this version on i can go back to the Dark War and play to my hearts content.

Interesting little side note, ROTT didn’t actually start out as an original IP. Actually it was going to be a sequel to Wolfenstein 3D, entitled Wolfenstein 3D: Rise of the Triad. That’s why the enemies in the game look like they are wearing some Nazi knock off uniforms, and why the cult members had MP-40’s as well as Heat Seeking Missiles. Also they were going to have male AND female enemies but budget and time didn’t allow it, but the female voices are all on the disc for you to listen to. I always wondered why they had those samples on there but I never remembered seeing a female in the game. Now you (and I) know.

*keep an eye open for “Scott’s Mystical Head” I found it once…once*

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Ludicrous... game?

Posted on 2009-03-08 03:15:03 byVagabond's avatarVagabond:

A problem often arising with playing older games is the issue of nostalgia; is the game actually relevant nowadays, can I have fun playing it? In answering this question for Rise of the Triad, it's a little difficult.
When I was a young one playing numerous shareware titles released by the wonderful Apogee Software, Rise of the Triad was always a fun one to go back and play forread more me: its over-the-top "ludicrous gibs", campy humor, and incredibly memorable soundtrack were, and still are, the best parts of that game. But are they relevant now? I give that question a big maybe.
The story is simple: you play as an agent of a special forces team sent to an island filled with cultists plotting to destroy Los Angeles, and you have to stop them. Running through a series of very similar levels, you mow down the crazies with dual pistols, MP40s, and bazookas, among many other weapons.
It was always wonderful finding that second pistol and shooting all those enemies pleading for their life on their knees with a bazooka, shooting ludicrous gibs all over the world, jumping on trampoline platforms, evading flame balls and lava columns. All to the wondorous tunes of Lee Jackson and Bobby Prince. Yep, always wonderful.
Always wonderful... in 1995. In 2009? Again, a big maybe. For someone that has never played this game to appreciate it would most definitely require them to put themselves in the mindset of a PC gamer in 1995, and learn to appreciate the design that went into this game. For the community of GOG, I don't expect that requirement to be hard to fulfill.
Overall, Rise of the Triad is a good purchase from GOG, but I feel it has fallen victim to "nostalgitis". I highly recommend it if you want to play as god or a dog, flying in the air, while on shrooms!

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Fun, fast, and had some cool new features back then

Posted on 2009-03-04 01:06:23 bydrmlessgames's avatardrmlessgames:

Doom II's popularity foreshadowed this underappreciated classic back when it was released. No ortogonal walls!! One of the biggest criticisms of the game. What Rott lacked in variety of angles made up with some cool new features not seen before and a sheer over the top style and tone. Doom's environments were mostly static, the only things that the player could interact with wereread more the exploding barrels. ROTT had those too, as well as exploding chairs, pillars and glass windows. Each level came to life with the use of moving traps, rotating blades, moving walls which could melt the player if they got to him/her, floor and ceiling traps, etc. All of the enemies you fight are human, or human-like, unlike the funny looking enemies from games like doom and duke3d, which might have been meant to counter the excessive nature of the game with some recognizable characters.
Where really ROTT shines is, nonetheless, it's amazingly fun multiplayer feature. Some would say that the game was developed as a multiplayer game only, and then a quick story mode was added in the final minutes of its development. It's comm-bat mode, as it was known, featured some of the most powerful arsenal of rocket-based weapons not seen in any modern fps game of today. The firebombs, which bring down death from above, and specially the flamewall, which creates a deadly wall of destruction until it reaches the end of the level make up for hours of sheer online gibbing goodness.
Oh, and it's really cheap too.

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