RudyLis: I still like ME1, despite all problems it has, and I think it has best gameplay of all three, plus decent narrative. "Visceral" combat in ME2/3, and faulty narrative there were much of disappointment. For over three hundred bucks dumped only for that series, including DLCs. :D
I'd say stay aside, really. Save you at least 75 hours.
Naw, those would be freebies from some promo or giveaway or something most likely. :)
RudyLis: ...
I wonder what's Ubisoft or Bethesda's support are, in this case. When I bought GTA IV they were helpful, actually. Sadly I got localized version and while local distributor refused to replace obviously damaged disk, Rockstar was willing to help, but told me they don't have one. That's still more than Ubisoft ever tried to do. :D
From what I've heard, Rockstar doesn't give a damn much about own employees, and treat other people rather...., well, "we are the rockstar, and you suck". Of course, as many articles' disclaimers state "take it with a grain of salt", but I'd rather believe to what I see.
Yeah, I pretty much go by my own personal experience and as anyone who has observed my views over time likely knows I am quite forgiving of people/companies/etc. and tend to give the other party the benefit of doubt more often than not. As such, a company has to go out of their way to actually piss me off and get on my shitlist. When it comes to video game publishers/developers landing on my shitlist, they need to do a LOT to get back off of it and one way they can work towards that is with titles showing up on GOG.com.
RudyLis: Wow, I wonder, my case of EA total silence of 5 months and 11 month total to tell me they can't help me (with "try it turn off and on again" in between month 6 and 11) are ahead of you or behind? Remember, it's not us competing, but them.
Mhm, game works slow? First line on checklist is "Disable PhysX". :) Why it cannot be disabled automatically upon detecting your hardware? You can't enable EAX if your sound card does not support it.
Indeed. What's worse is games that require PhysX to run and do not include the redistributables themselves but install fine on AMD hardware. You run the game and it pukes and you're left to figure out that it needs PhysX and that you have to personally go download it from nVidia and you don't even own nVidia hardware. As a developer myself I can understand why a game that can use PhysX requires it to be present even on a hardware setup from another vendor that doesn't have support, but to force one to have to go download it manually is just insanity. Worse was that there is the current PhysX drivers and then legacy drivers and I had to go hunt down the latter for some game to get it to work. All that when the game does not actually end up using it after all of that too. Very bad design really. I don't remember what game it was mind you or who made it in this case.
RudyLis: But I agree, very strange way to fight for our wallets, offering features implemented in 2.75 games. In this aspect I respect AMD more for opting to kill Mantle in favour of DX and new OpenGL. Fragmentation does us no good, and I'm not going to take sides in Green/Red war based only on 2-3 features rarely used.
I hadn't read about AMD killing Mantle, but I assumed it would be inevitable anyway and that it was only ever a proof of concept prototype rather than something likely to be accepted and used widely in the marketplace. Developers don't want fragmented vendor specific APIs to access hardware. That is the worst situation to use and support for the developer and the customer ultimately. Open solutions that are as vendor neutral as possible are much better for both developers and consumers. DX being hardware agnostic and OpenGL being completely hardware and software platform agnostic, or the Vulkan API in theory.
RudyLis: No offence to CPDR, but there are chances you wouldn't be the only one enjoying slide-show in early days after release. GTA V is nearly month old, but still have unexplainable FPS issues, and nobody gives a damn. While CDPR are known to be more user-friendly, experience with previous games leaves some space for possible performance hit early on.
But if Witcher 3 is indeed console port, I'm pretty sure you'll find the way to play it, to downgrade it even [url=https://pbs.twimg.com/media/CFCE6-1WAAABIaR.jpg:large]further.[/url]:)
From what I've heard both games have a tonne of advanced graphics configuration options in the PC versions so I'm at least partially hopeful in a dreamy pie in the sky with rainbow farting unicorns sort of way that either or both TW3 and GTA5 will run in some manner on my system but I'm not delusional either and not expecting much currently so if either work in any way remotely playable for now I'll be impressed to some degree or another - although GTA5's system reqs are insane low and my system actually meets their specs. I'll have to wait for a code for the latter to fall off the back of a truck or something though. :)