skeletonbow: So, I've now officially voted with my wallet to support them and I feel happy about that. Incidentally, this is the most expensive single game I've bought since 2006, and there's a good chance I wont buy another one at release day or preorder pricing until Cyberpunk 2077 comes out too. :)
RudyLis: And what had happened in 2006, if it is not secret? Oblivion, NWN2, Gothic 3? Heh, it's funny, I remember events based on games' release date, not calendar: "when they met, in May? Nuh, three days before Oblivion was released". :D
I've mentioned it here in the forums a few times in the past but the short story is that I had formerly been a big fan of Ubisoft and EA Games and considered their games to be among the highest quality on the market in general. I was a huge fan of all of the Tom Clancy series of games and many other individual titles and series they both offered. But the first time I went to play multiplayer GRAW, GRAW2 and some of the Rainbow Six titles with a friend who also had bought these games - halfway through a mission the game abruptly halted and told me I had an invalid CD key. This happened randomly and not every single game, and my friend independently experienced it as well. 2 other friends who also purchased these games indicated that they too experienced these problems. We researched it online and it turned out that countless zillions of customers were having the same issue.
The story was the same every time - someone bought an Ubisoft game, brought it home and installed it and were immediately told their CD key was invalid when playing multiplayer, then they contacted Ubisoft support (as did I) who blamed it on the customer not keeping their CD key private and that a friend or someone must have used it without the customer's knowledge and there was nothing Ubisoft could or would do about it. Every single one of me and my friends experienced this and exactly zero of us had our CD keys stolen by anyone period. The truth of the matter is that all video games are pirated, and any games that use registration keys end up with pirates reverse engineering the algorithm that is used to generate keys, then generating fake keys for themselves which get used in the wild until a collision occurs and the company detects it and invalidates the key. The problem though is that it is possible for these pirate keygen programs to create a key that is identical to some legitimate customer's key and when the pirated key gets invalidated the paying customer gets fucked up the ass too even though they had done absolutely nothing wrong.
Ubisoft refused to acknowledge the problem or give even the slightest crap, choosing instead to say "tough luck, it's the way it is sorry about your luck, please buy more of our games so we can fuck you over even more". In addition to this they used SecuROM or something similar which has a bug in the way it detects CDROMs based on speed characteristics or something and it would claim that the legitimate store bought CD I had was a copy and not the original. Rifling through Ubisoft's support materials their recommended workaround was to disable DMA on your CDROM drive and slow all CDROM access on your system with all software down to a crawl as a workaround to their ridiculous copy protection bullshit.
My friends and I all ended up having to download cracks for our BOUGHT games from gamecopyworld.com and crack our games to even get them to start as we all faced both of these problems, and we ended up having to install 3rd party VPN software much like a pirate would just to play multiplayer online through LAN mode.
That is the wonderful experience I got for buying $300+ of their games all legitimately. Not long after that I heard about the ridiculous DRM on one of the Assassin's creed games which required online connectivity constantly to phone home, a limited number of installations you could perform until you would be forced to buy another copy of the game or jump through some other bullshit hoops and other insane crap.
I had experiences that weren't much different with EA Games also, with equal results so both of these companies went on my "fuck you" list and I vowed to never buy another one of their games ever again if they had any copy protection whatsoever on them. But when I looked out there at what else was happening it seemed like more and more companies were going down this shitty DRM road too and saying "screw you" to their customers plus the whole DLC nickel and diming going on and other bad practices and I decided that being a paying customer supporting the gaming entertainment industry was only rewarding them for anti-consumer behaviour.
I decided to no longer support the gaming industry at all period and immediately stopped buying games from then onward until I discovered GOG.com although it was a few years until I really fully understood GOG (due to not paying close enough attention). Once I realized what all GOG was about though I quickly became interested in being supportive of at least the part of the industry that respects their customers. Later on I lightened up a bit towards some lighter forms of DRM too, but to this day I steadfastly refuse to spend money on what I consider hostile anti-consumer DRM which strongly affects the customer experience from my own personal eyes/judgment.
As such, Ubisoft, EA, Rockstar, Warner Bros. are on my "will never buy your games unless they are 100% DRM-free period" list - each one of them due to extremely bad personal experiences with each company's DRM as a paying consumer that bought their games. I make exceptions however for any of their games that appear in the GOG catalogue as I want them to see that DRM-free works and that I will buy their stuff if they make it DRM-free.
Yes, believe it or not... that's the short story. :)
skeletonbow: But... I know that the game may end up unable to run on my system properly too, however due to the ideology mentioned above I've come to terms with that being ok for me in this rare case of emotional loyalty. :)
RudyLis: Hey, it's CDPR, their game may be unable to run even on rig they marked as necessary for "Ultra" settings for all I know. :p Tends to happen with games from East Europe.
Jokes aside, I think we are getting ordinary console port with bloated PC system requirements, so it should be relatively fine. Maybe Nvidia and AMD will create separate pages with FAQ dedicated to Witcher 3, same way they did with GTA V. But I don't expect anything worse.
Also, instead of that competitive store that has similar abbreviation to GOG, you can use HumbleBundle. Nice bundles there for decent prices. In case you didn't know. Sharing is caring and all that :)
Even though it isn't generally my cup of tea... I have that "AMD Evolved Raptr" whatever application installed that comes with the Catalyst drivers or wherever the hell I got it, and while I find it to be a little spywarish of a feel to it, I disabled all of the phone-home type of features and I have used it to optimize the settings of a few games which I then went and slightly refined by hand. It ended up helping in a few cases, so hopefully it might also come in handy for Witcher 3.
Yeah, I'm a fairly regular customer of all the big bundle sites including Humble too and had good experiences with most of them so far (excluding Groupees which sucks rocks). :)