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Braggadar: Just wanted to thank everyone here for their hard work keeping us informed of updates and the relevant changelog notes.

You guys are awesome!

https://i.imgur.com/JEOkoKL.gif
Yeah, good on ya, mates!
high rated
while True: learn() updated to 1.7.101 for Linux now too.

Changelog in the previous post here.
Post edited May 23, 2023 by (ø,ø)
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Martha Is Dead

Updated to 1.0522.23 (Galaxy & Offline Installer)

No changelog.
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BROK The InvestiGator

Updated to 1.3.6 (Galaxy & Offline Installer, Windows)

Changelog posted by the developer in the game forum:
1.3.6
--------------------
- "Tramp" character outfit fixed.
- Added new option for "full scale" (in addition to the default "keep aspect ratio")
- This option also allows for choosing a background or not (useful when the screen isn't 16/9 widescreen to fill the screen)
- Added moves list option in quick fight menu.
- Added Simplified Chinese translations of the artbook and the concept art.
- Added two character refs.
- Fixed: Corner sprites in the menu were visible when highlighted.
- Fixed: Dee's tail was missing when manipulating the bunker buttons, and this is now animated.
- Fixed: Gherkin fixing a pipe is now animated.
- Fixed: Graff was thrown at lightspeed by the Squealers Chief special attack.
- Fixed: It was possible to hit the hacker after entering with the disguise and before talking to him, leading to issues.
- Accessibility: Fixed "next level XP points needed" info.
- Accessibility: Playing with accessibility options enabled in Chapter 1 and then disabling them after could get the player stuck unable to climb in Border Post.
- Simplified Chinese localization proofread further.
- 50 new fanarts.
(Rvs 18141)
high rated
Hedon Bloodrite received a quality of life update today (Offline & GOG Galaxy).

2.4.0 Changelog
General:
• Added an Improved Movement option, providing a less slippery alternative to the classic Doom movement style (can be toggled in Options - Customize Controls);
• Added a weapon camera shake slider, allowing players to reduce or disable recoil/reload camera movements (can be tuned in Options - Display Options);
• Added footstep sounds based on terrain material, as well as water waddling/swimming sounds (footstep volume can be modified or turned off in Options - Sound Options);

Weapons:
• Made the Fragfire Gun's pellets spread more evenly around the crosshair's center and reduced the firing recoil;
• Increased the Potion Launcher's Acid Potion damage and reduced the bounce count of alternative fire potions;
• Increased the Crylance alt fire mini cryballs bounce count;
• Adjusted the Crushbow's Fire Bolt to do more aoe fire damage and slightly less aoe explosive damage;
• Slightly increased the Hellclaw's primary fire damage;

Levels:
• Several minor changes, improvements etc.;
• Added new decorations and performed minor graphic overhauls to Crystal Heart's maps to make the environment details more on par with Bloodrite;
• One of the recently added rooms now counts as a secret in Map01;
• Fixed a bug where activating the unholy books would modify a wrong integer in Map12;
• Fixed a rare softlock case in which the Shady Fixer would not give out an extra poison bottle and the player would not be able to craft an Elixir of Death in Map20;

Monsters:
• Reduced the Genius' health from 80 to 70;
• Fixed a bug which caused Ghost Eels to fly out of water;
• Praaks now damage the player when stepped on;
high rated
Stoneshard

Updated to 0.8.1.7 for Windows and Linux.

Changelog from Steam:

Hotfix 0.8.1.7 - Changelog

• Fixed the issue with overlapping enemy sprites that sometimes interfered with clicking on a desired target.
• Fixed the Energy bar hover displaying "inf" if Energy Restoration was zero.
• Fixed the crash caused by "Concentration".
• Fixed the crash caused by applying Stagger.
• Fixed the crash caused by using "Elusiveness".
• Fixed the crash caused by "Boulder Toss".
• Fixed the issue causing enemies to deal negative damage with AoE skills in certain situations.
• Fixed impassible tiles occasionally created by enemies after trading places with one another.
• Fixed Throwing Nets being treated as a weapon when equipped.
• Fixed some low level Brigands dropping magical and enchanted weapons on death.
• Fixed the error in the damage formula of "Mighty Kick".
• Fixed "Deflect" not taking the number of adjacent enemies into account when granting its bonus to Block Power.
• Fixed the character taking a step when attempting to place a trap in a doorframe.
• Disarmed Claw Traps now retain their correct sprite after loading a save or re-entering the location.
• Fixed the bug allowing enemies to use some abilities through closed doors.
• Fixed "First Aid" not improving the Condition of the character's body parts while affected by "Vigor" but not Injuries.
• Reduced the penalties applied by "Confusion" to -15%. Added +15% Backfire Chance to its effect.
• Added +10% Backfire Chance to the effect of "Covered in Oil".
• Fixed "Lingering Incantations" not increasing the duration of "Seal of Reflection".
• Brigand Warlock now has access to "Seal of Power" instead of "Seal of Reflection".
Post edited May 24, 2023 by (ø,ø)
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Undead Horde

Updated to 1.2.2 (Galaxy & Offline Installer, Windows & Mac)

Changelog from SteamDB:
Minor Patch

Since we have been busy working on Undead Horde 2: Necropolis, we've also decided to collect some of the new improvements to create a small patch for the first instalment.

Here's the change log:

• Closing inventory instead of pushing pause with esc when inventory open
• Widened the Bridge of Elements a bit
• Fixed object visibility bug
• Blocked stash until Crimson Tunnels quest completed
• Performance improvements
• Fixed rare crash bug
• Fixed rare quest item bug
high rated
TImberborn "offline downloader" has been updated.

Changelog is here.

Hopefully, I've down this correctly.
high rated
Neverwinter Nights: Enhanced Edition

Standalone installer updated: [Windows] 86.8193.34.1(a) ⇒ 87.8193.35-40.

New Patch Arrives Today: Stable Build 8193.35 is Live!

Hello adventurers!

Today we’re releasing a new update for Neverwinter Nights: Enhanced Edition. Patch 8193.35 is the result of a year-long love effort by community developers.

⯈ PATCH HIGHLIGHTS
---• AOE Indicator | Spells and spell-like abilities now display a targeting indicator displaying their range and, if appropriate, their AOE shape and size
---• 8 Multiclasses | Added support for up to 8 multiclasses, configurable per-module
---• Faster Load Times | Improved area load times by up to 100x (!)
---• News Section | Added an in-game News UI that shows upcoming patches and community news
---• Script-created UI Improvements | “NUI” (script-created UI) will no longer break input to the game (WASD, drag & drop)
---• Play NWN as a Cartoon | Added a new "Toon" post-processing shader as a graphical option
---• Goodies for Builders | Hundreds of new functions and goodies for module builders
---• Hundreds of Bugfixes & Optimizations | More bugs squashed

Check out the full patch notes here: https://nwn.beamdog.net/docs/

Join the community and provide feedback directly to development team members on Discord: https://nwn.beamdog.net/discord (Before posting, please take a moment to carefully read the introductory text in #welcome).

Thank you for your support!

⯈ CREDITS
This patch was made entirely by community members: Done entirely for personal enjoyment, out of good will, and with copious amounts of adhesive.

Development team:
clippy, Daz, Jasperre, Liareth, niv, Soren, tinygiant, virusman

With explicit thanks to:
The NWNDEV Discord folks. Your testing and support was and is invaluable.
The Neverwinter Vault.
Nereida and Zwerkules.
Everyone in the community!
Post edited May 25, 2023 by surfer1260
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Vagrus - The Riven Realms: Prologue

Update to V1.1340522L.

No changelog.
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Sexy Mystic Survivors (In Development)

Updated to Early Access 1.0.7.2 (Galaxy & Offline Installer)

Fix for the broken Galaxy achievements - Thank you Marko! :)
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Dreams in the Witch House

Updated to 1.07 (Galaxy & Offline Installer)

Changelog posted by the developer in the game forum:
CHANGELOG v. 1.07

- Hard Difficulty: Hitting the uninjured rat several times during the ending no longer assigns wrong sprite to the slime graphics
- It's no longer possible to return the student card to the Librarian if it's been forged or tampered with
- Fixed an issue where giving the alien figurine to the Archivist caused the pencil sound effect to loop in the background
- Fixed an issue where pausing the game or entering the menu while the Archivist was writing could have caused the pencil sound effect to loop in the background
- Walter now makes a comment that there are several boxes containing newspapers in the archives
- Minor fixes to Elwood's dialogue options
- Minor fixes to Anastasia's dialogue options
- Fixed the issue where trying to continue on beyond the last page in Walter's notes with the mouse wheel would still produce the paper-shuffling sound effect
- Added some animations to interactions with the student card
- Added some sound effects to interactions with Armitage and the Archivist

Thanks for helping to locate and fix the bugs!
high rated
Vagrus - The Riven Realms

Updated to 1.1340522L for Windows, Linux and Mac.

Changelog posted by the developer in the Steam forum:

Hotfix v1.1340522L is LIVE

• Fixed the issue of inactive buttons on the Crew tab when the Faction tab was selected
• Fixed a bug where the Faction icon of certain Passengers was blank
• Various crashes were fixed related to Companion Combat
• Fixed the campfire not loading properly after starting a New Game
• A performance issue related to the controller support was fixed
high rated
Warhammer 40,000: Gladius - Relics of War

Updated to 1.12.00.00 for Windows and Linux.

Changelog from SteamDB:

Warhammer 40,000: Gladius - 1.12.0 - Patch Notes

We're releasing a new update for Gladius. As per usual, please let us know what you think of the list of changes. Your feedback is essential to keep improving the game.

The team is currently hard at work. We'll have news about new content soon.

Changes since 1.11.4

“They are coming. Kill them all.”
— Rogal Dorn, primarch of the Imperial Fists

New Units (Firepower Pack DLC)

• Rogal Dorn Battle Tank (Astra Militarum) [Tier 8] - Heavily armoured battle tank fitted with powerful weapons.
• Whirlwind (Space Marines) [Tier 3] - Artillery tank with a variety of missiles to pound enemy positions from afar.
• Deathmarks (Necrons) [Tier 2] - Sniper unit that teleports to reach its target.
• Deff Dreads (Orks) [Tier 5] - Heavy assault walker unit that excels in close combat.
• Greater Brass Scorpion (Chaos Space Marines) [Tier 10] - Super-heavy walker vehicle that can devastate any enemy frontline with its powerful weapons.
• XV107 R'Varna Battlesuit (T'au) [Tier 9] - Heavily armoured monstrous creature equipped with extremely powerful long-range weaponry and a multipurpose nova reactor.
• Dark Reapers (Craftworld Aeldari) [Tier 3] - Long-range anti-armour infantry equipped with a variety of missiles to deal against fast targets.
• Kataphron Breachers (Adeptus Mechanicus) [Tier 7] - Canticles of the Omnissiah infantry unit with powerful anti-vehicle armament.
• Imagifiers (Adepta Sororitas) [Tier 2] - Support infantry unit that buffs nearby Adepta Sororitas infantry units.
• Poxwalkers (Neutral) - Light melee infantry unit able to regenerate in combat.

New Content (Free)

• New unit: Tyrannocyte (Tyranids) [Tier 2—Unlocked with Brood Haunt] - Monstrous creature that transports units to the frontline and supports them by pinning down enemy units.
• New item: Sightless Helm (Artefact) - Item that grants the ability to ignore ranged damage reduction and increases the ranged accuracy.
• New item: Uncreator Gauntlet (Artefact) - Item that repairs an adjacent allied vehicle or fortification.
• New item: Ultra Wideband Auspex (Uncommon) - Item that prevents the unit from being targeted by overwatch attacks.
• New unit trait: Bulky - Requires an additional cargo slot in a transport.
• New unit trait: Very Bulky - Requires two additional cargo slots in a transport.
• New unit functionality: Monstrous creatures can now be transported and take 6 cargo slots.

Balance

• Units have been given the new Bulky and Very Bulky traits based on 7th edition tabletop codices.
• Brood Haunt building now comes with Tyrannocyte unlocked instead of Carnifex.
• Moved Brood Haunt building to research tier 2.
• Carnifex is now unlocked through its own research option at tier 3.
• T'au Battlesuits can now benefit from the Blacksun Filter research.
• Tweaked Blighted damages to stop scaling with unit.
• Tweaked Cluster Mines damages to stop scaling with unit.
• Tweaked Rad-Saturation damages to stop scaling with unit.
• Tweaked Soul Blaze damages to stop scaling with unit.
• Tweaked The Spider's Parlour damages to stop scaling with unit.
• Tweaked Jokaero Digital Weapon damages to stop scaling with unit.

Bug Fixes

• Fixed Grot Gunner trait.
• Fixed trait visibility for Siege Masters.
• Fixed trait visibility for Static Targeting.
• Fixed Canoness' Combi-bolter not getting assault weapon upgrade.
• Fixed Tech-Priest Manipulus Electro-Shocked ability to prevent stunning already stunned units.
• Fixed Xenarite Acceptance description to say "Ruins of Vaul" instead of "outposts".
• Fixed many typos and formatting inconsistencies.
• Removed unused trait Paragon War Blade.

Modding

• Teleport abilities now support beginTargets and endTargets.
high rated
AI War 2

Updated to 5.555 for Windows, Linux and Mac.

Changelog from the developer's website:

5.555 Dismiss Rebalance

(Released May 25th, 2023)

• FRS grants now avoid duplicating the same choice across the galaxy.
• Fix to 'grants_stuff_to_be_added_to_player_fleets_remove_overlapping_ships'. It was failing to find non-overlapping ships to grant when some still existed.
• Shorten the auto-name of drone fleets to just "drones".
• Several resource-like icons used a lot in tooltips now look noticeably better.
• Engine power, Attack, Mass, and AiP.
• Added galaxy setting 'aip floor rebalance'
• When you have reached the 'aip never reduces below' value of aip, that becomes the floor.
• This means you can't stay at exactly 80 aip for half the game because all aip gain gets partially applied.
• Added setting to warden and praetor difficulty for 'cap_scales_with_mark_level'.
• These fleets were actually kept at a strength cap, so the ai marking up was not having as much an effect as you would think.
• This setting lets you have that cap scaled by mark level.
• Use the short display name for fleet members shown within the tooltip of its centerpiece.
• Fix to exception occurring related to commands already being back in pool, when showdown device has been triggered.
• New community quickstart 'meet the intensity 9.5 ai' which showcases the Rebalancing Party mod.

Rebalancing Party

Experimental/Radical aip Rebalancing


• Added aip cost to claim all transports.
• New ai difficulty 9.5 which isn't really between 9 and 10, but does mark up dramatically faster.
• Added aip cost to many hacks that grant lines (tss, ods, even ars).
• TSS hack is not repeatable anymore, only a single time.
• The number of turrets granted to human stations reduced overall.

Reclaimers

• New hack at reclaimers home station (12 HaP) 'explore frontiers' which triggers auto-scouting the same as if you had destroyed an ai station.
• Fix to the scrapyard's 'donate transport' hack showing incorrect list of choices.
Post edited May 26, 2023 by (ø,ø)