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DProject: Biggest regret: Well, I don't have any major regrets because I tend to not buy crap, and instead research beforehand, but I guess Wing Commander 1+2 is a small regret in the sense that there's no easy way to customize controls and I think the default scheme isn't great.
I think you just have to press CTRL+F1 or something in DOSBox to open a rather straight-forward screen for custom keymappings and the keymapping is stored for future DOSBox sessions. The only problem is that you will most likely screw up the alphabet which may cause trouble when typing names for save games.
I regret the following:

- Urban Chaos. I'm amazed this game even exists, the design is truly baffling. The visuals, the audio, the characters. It has the makings of an excellent game but it is frustrating to play and the game mechanics are just not fun. The controls are terrible and the atmosphere is so odd. I would call it the game equivalent of autism in that it seems to exist in a reality of it's own.

- Giants: Citizen Kabuto. I bought it because I had vague memories from a single LAN game during my university years but no, I just can't get into it. I have no interest or emotional investment in the game.

Outcast: I remember the demo back when it was new and I'm very curious about the technical art design behind this and Appeal's older titles. Playing the game in 2013 has ranged from frustration to extreme boredom. I've been struggling to get the game to work well (black screen flicker etc) and now that it's working I'm finding the actual game horrifically unattractive. I'm not talking about the graphics. The game universe, the characters, the sci-fi tech, the sound design, the terribly broken english dialogue. The game is different, sure, and on a technical level it was ahead of it's time, but I just can't see how it is a GOOD game. It feels so loose and unpolished, and again, I'm not talking about the visuals or technology. I just can't get emotionally invested in the story and gameplay. Sorry, GoGers. I just can't love it.

Runner-ups: Theme Hospital, Machinarium, Blood. They are not bad games, but when will I ever find the time to play them?

The best purchases are many, but I narrowed it down to the following three:

- Alpha Centauri. Excellent game. I knew about it for all these years but only got to play it in 2012. Few games have drawn me in and challanged me to master them like this.

- Alan Wake. I skipped on this game when it was new because I wasn't interested in an Xbox 360 title from Remedy (despite being a fan of their games since Death Rally). Finally, it's 2013 and GOG all but gave the game away during the summer sale and gave me one of the best gaming experiences I've had in the past 25 years. I'm not saying it is a brilliant game that casts a long shadow over other great games, but the way it surprised me with it's passionate design and engaging gameplay elevated it to the heavens for me.

- Hotline Miami. I didn't know anything about it except for what was on the GOG game card. I bought it because it looked like a retro utltra-gore top down shooter, and was amazed to find that it is that but with super tight design in every department. The controls, the levels, the music, the graphics, the presentation. Everything is packed tighter than a Tokyo subway car. Certainly my best "blind" buy in recent years.

Runner-ups: System Shock 2, Planescape: Torment, Arcanum, Anachronox HoMM3, Jagged Alliance 2 Master of Orion 1+2. All of them games I remember from my teenage years but never got around to play before GOG. All of them excellent games that deserves a place in some kind of fine arts museum.

Now, you may have glanced my lists and figured "This guy doesn't like games that are different, he only likes mainstream strategy and RPG titles!". I understand why it would seem that way, but my complaints with the three very unique games in my regrets list are not about them being different and me not understanding how to play them, but rather that they don't entertain me because of some other short comings.
http://www.youtube.com/watch?v=OFpMEtBTxHU
I can't say that I regret any purchase $3-6 isn't that big of a deal. (Games $10 and up I either know I like or wait until a sale to buy them)

If I have any regret it was that for a while I would buy any game that looked interesting that's on sale and now I have too many to play them all fully. Now I'm more picky with my purchases.
Not really regret, but maybe I could have done without:

1. Theme Hospital

Just a boring game, no idea where all the praise comes from. I guess I was expecting far too much, not my cup of tea etc.

2. Dungeon Keeper and Magic Carpet

Kinda obsolete, considering I have the retail versions too with the expansion packs that the GOG versions are missing. I don't recall why I bought them, maybe they were in some increasing bundle where adding them to the mix didn't really cost anything extra.

Plus, I have kind of a love/hate-relationship with Dungeon Keeper. With Magic Carpet though, it is pure unconditional love.

3. Divine Divinity

I read the GOG (and Steam and other digital versions) of the game are missing large part of the music, which means that when I eventually get around to actually playing it, I will dig out my retail version anyway and play it instead, I guess. Maybe the GOG version is then some kind of inferior backup version in case my retail DD CD suddenly breaks.

Favorite purchase (of my GOG games I have actually played):

Maybe it is Far Cry 2, just because I was surprised how much I enjoyed the game, considering all the hate the game gets from others. No I still don't mind the enemies who respawn if I revisit the same map again. :) It was overall better than what I expected.
Post edited September 11, 2013 by timppu
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Sufyan: - Urban Chaos. I'm amazed this game even exists, the design is truly baffling. The visuals, the audio, the characters. It has the makings of an excellent game but it is frustrating to play and the game mechanics are just not fun. The controls are terrible and the atmosphere is so odd. I would call it the game equivalent of autism in that it seems to exist in a reality of it's own.
I didn't think it was possible for someone to be so moronic. The only thing you even said about the GAME is the controls and mechanics, without giving any specifics, and then the setting, which is completely subjective and based on nothing but opinion (and also against consensus considering most people loved the weird futuristic setting, the electronica soundtrack - it was designed by some of the people behind Syndicate Wars). The controls are mostly the result of the game being designed for Playstation controller, and the mechanics well please explain specifically what was wrong with them.

And THEN you make some offensive comment about people with autism all to throw it in. Son, are you trying to be offensive on purpose, I didn't think they made them that edgy in Sweden.
Non-regreted Gift:
I got a gift that I thought I would regret. I won the bullfrog bundle. I played Magic Carpet when I was tiny and had no reason to play it. But since I had no net and could only transport a few megs of info from one location to another, I downloaded Magic Carpet and started it up. And it was fantastic. I played it for hours on end. When I played it as a kid, I had no idea what I was doing. As an adult, I was dominating the multidimensional planes with style.

Regretted Gift:
I won Ultima VII and The Longest Journey in a giveaway just before I had to spend a few weeks in a hospital with my son. It would be me, a mostly unconscious child and a computer for a few weeks and I was dead broke. So the giveaway was a spectacular stroke of happiness for me.

I figured I'd try out The Longest Journey and I'd mostly destroy Ultima VII. It turned out the complete opposite. I absolutely fell in love with TLJ and detest (that's a little too strong of a word, I'll admit) Ultima VII. I think I won't totally give up on Ultima VII and I may try it out later. But it was pretty horrible.

The text moved too fast to read, the font was too Olde Thymey to decipher, the dialog was ridiculous and dungeon-mastery. But the story was starting to engage me (what I could read of it :D). Nonetheless, TLJ was far more compelling.


Best Purchase:
Fantasy Wars
I played the tar out of it and I still have more to go. I love that game. I initially hated it. I thought it was too hard and too difficult to understand the nuanced rules. But the learning curve really wasn't too bad and it quickly became probably my favorite strategy game ever. I haven't tried Elven Legacy yet -- I want to finish FW first -- but I suspect that it'll be even more superior.


Worst Purchase:
4 of hem, probably. And all were early purchases.

SpellForce -- nothing was very compelling in it. The story, the characters, the gameplay. I still want to try this one out again, but the pace is so slow that it isn't compatible with my lifestyle right now.

Lords of the Realm Royal Edition -- My first purchase. I wanted to play online. It goes so far out of sync with your LAN buddy that you end up playing totally separate games. My bro was moving armies into ridiculous places and our real-time combat didn't work at all. Finally we looked at each others' screens and we didn't even own the same territories on it. Totally busted. But as single-player, still fantastic. But I reallllllly wanted multiplayer.

The Incredible Machine -- played it briefly. Had it as a kid. Don't care to ever play it again.

Myst -- I still have no idea what I was doing. Just like in the 90s. :)


Oh -- one more:
SimonG did a giveaway/contest where you had to beat or approach beating Realms of Arkania 1 and 2. I would have never played those games otherwise. And now I consider them some of the best RPGs ever made. They are really quite immersive and strategic.
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Sufyan: - Urban Chaos. I'm amazed this game even exists, the design is truly baffling. The visuals, the audio, the characters. It has the makings of an excellent game but it is frustrating to play and the game mechanics are just not fun. The controls are terrible and the atmosphere is so odd. I would call it the game equivalent of autism in that it seems to exist in a reality of it's own.
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Crosmando: I didn't think it was possible for someone to be so moronic. The only thing you even said about the GAME is the controls and mechanics, without giving any specifics, and then the setting, which is completely subjective and based on nothing but opinion (and also against consensus considering most people loved the weird futuristic setting, the electronica soundtrack - it was designed by some of the people behind Syndicate Wars). The controls are mostly the result of the game being designed for Playstation controller, and the mechanics well please explain specifically what was wrong with them.

And THEN you make some offensive comment about people with autism all to throw it in. Son, are you trying to be offensive on purpose, I didn't think they made them that edgy in Sweden.
If that's as moronic as you've seen in this world, consider yourself either blessed or Australian.
Post edited September 11, 2013 by Tallima
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Blackdrazon: Probably Gorky 17 - a game I still want to work, but is just plain broken on multiple machines. Every machine, in fact, that I or anyone I've tried it on even owns. That's pretty much against GOG's mission statement right there, but I guess they have no way of fixing it?
I played it through, but I think I did it on an older Windows XP machine. It worked pretty well there, though.

If I recall right, the game has more issues on NVidia Geforce PCs? That XP laptop was also with ATI graphics, maybe that helped.

The gamecard seems to consider it compatibile only with XP and Vista, not even Windows 7. I think I got it to run ok also on Windows 7, but again that was an ATI/AMD graphics machine.
Hmm I think I've liked Anachronox and Realms of the Haunting best so far - both pretty unique gaming experiences, one a JRPG / Adventure hybrid and the other a FPS / Adventure Hybrid
I can see why people find the combat a slog in Anachronox and the lack of proper mouse look in Realms annoying but I can easily look past those faults

Rayman was disappointing, it seems like a PC Sonic wannabe without the speed - pedestrian paced sonic is pretty pointless, it was a gift though

Actual purchase wise I have to say King of Dragon Pass because I haven't managed to get it to run at all yet! (rez change, hung process fault, even in SafeMode)
Post edited September 11, 2013 by Fever_Discordia
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Blackdrazon: Probably Gorky 17 - a game I still want to work, but is just plain broken on multiple machines. Every machine, in fact, that I or anyone I've tried it on even owns. That's pretty much against GOG's mission statement right there, but I guess they have no way of fixing it?
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timppu: I played it through, but I think I did it on an older Windows XP machine. It worked pretty well there, though.

If I recall right, the game has more issues on NVidia Geforce PCs? That XP laptop was also with ATI graphics, maybe that helped.

The gamecard seems to consider it compatibile only with XP and Vista, not even Windows 7. I think I got it to run ok also on Windows 7, but again that was an ATI/AMD graphics machine.
I managed to get Gorky 17 to work after much effort on a Win7 NVidia machine. At first either the graphics would get all acid trip, or just not be there at all. I spent ages playing about with graphics settings until I found one that actually worked okay for me.
The problem was I found the combat to be a little off and so it just got put into a folder to play at a later date.
Regret:
Giants: Citizen Kabuto - Ugh. What a POS. Yes, it's weird alright, but not in a good way.
To the Moon - You call that a game? The forced tear-jerker story didn't grab me either.
Might & Magic 6-8 - Guess I got talked into them because they were supposed to be good. I can't stand the combat in those games.
Pure Pinball 2 Redux & Dream Pinball 3D - They're not horrible by any means, but nothing's great about them either.
Ishar Compilation - I thought I used to like these games, but when I started up one I was like: "NOOOOPE!" Heh.

Favorites (I'm not going to list all of them; there are too many):
Rayman Origins - Fun, wacky, whimsical. Just how platformers should be.
Gemini Rue - My favorite adventure game on GOG.
Stronghold / Crusader - Castle-besieging bliss
Master of Orion 1+2 & Alpha Centauri - Naturally since they are among my all-time 4X favorites

Games I regret not having given enough time to play (but I'm positive I would enjoy very much) because of A) requiring significant time investment, B) distracted by yet another game, and/or C) real life interfering with game time so I'm looking for shorter games to fill the gaps (kind of point A again, but whatever!):
La Mulana
Eador: Genesis
Master of Magic
King of Dragon Pass
Witcher 1 & 2
City-builder games (Caesar, Zeus, Pharaoh)
Theme Hospital, Startopia
Baldur's Gate(s), Planescape: Torment
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Post edited September 11, 2013 by mistermumbles
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Tallima: Elven Legacy -- I suspect that it'll be even more superior.
I played Elven Legacy before discovering Fantasy wars on GoG, this means there is quite a gap between my two experiences, but my opinion is that Elven Legacy is far harder on the long run (getting rewards at the end of missions is more difficult).
Keep in mind that it just can be me being better at the game when I bought Fantasy Wars.
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Tallima: Elven Legacy -- I suspect that it'll be even more superior.
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Potzato: I played Elven Legacy before discovering Fantasy wars on GoG, this means there is quite a gap between my two experiences, but my opinion is that Elven Legacy is far harder on the long run (getting rewards at the end of missions is more difficult).
Keep in mind that it just can be me being better at the game when I bought Fantasy Wars.
I had a buddy who played it briefly. He said he was disappointed in how difficult it was to get rewards while still having enough rounds to investigate the map. In FW, it seemed like it was a trade-off gamble. Finish a little slower but maybe find something better than the reward by visiting or rescuing a town.

All in all, I don't care much for the rewards. I like the chess-like feel of the game. It really feels like troop position and actions have a dramatic impact on the outcome and you can take all the time you want to make your decisions. And it also feels like there are hundreds of reasonable options in strategy with variable losses depending on the path you take (as opposed to Heroes of Might and Magic where it really feels like there's only one or two good strategies).

Hopefully after I'm done with FW, EL will be manageable on its difficulty.
My favorite purchases:

Arcanum. I'm not sure what I expected from this game, but whatever it was, the game delivered much higher. I've only played it once, but I still think it is awesome.

Divinity 2. I didn't like Divine Divinity, but I figured Divinity 2 was different enough that I might enjoy. Well, I was right. I had a lot of fun with this game.

Thief series. I had heard of these games often in my life, but they never sounded particularly interesting to me. However, when I saw them on sale here on GOG, I had to get them. Despite having a few problems with each installment, they are some of my favorite purchases.

Regretted purchases:

Considering that every game I have gotten on GOG I have gotten on sale, it is kind of hard to regret a purchase. Even if I end up not enjoying the game (which has happened quite a few times), I figure I got it cheap enough that even though I don't like it, I at least got to try it. But, if I had to choose one, it would be Tiny and Big. It looks great and was even a little fun at first, but as I got further into the game, I found there to be less and less that was actually fun. The gameplay had turned into a chore and the story was pretty lame (and, sadly, only mildly funny).
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mistermumbles: To the Moon - You call that a game? The forced tear-jerker story didn't grab me either.
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