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more mac, More Mac, MOAR MAC!!!

That's right. We've added an actual bucket full of Mac games to our catalog today. No, really, we got a bucket, filled it, and then made all of those games Mac compatible. Man, the way we do business can be odd sometimes. As usual, if you got the Windows version of one of these games previously, you'll be granted the Mac OS X version without any additional payment. Check the complete list of our Mac/Win dual-system games here.

The new huge batch of games includes acclaimed titles old and new. Here's a little preview just to show off some of them.

<iframe width="590" height="332" src="//www.youtube.com/embed/TuDIy4ILdzY" frameborder="0" allowfullscreen></iframe>

And here's the full list of new additions:

Lords of the Realm 3
Septerra Core
Still Life 1
Expendable
Fallout Tactics
Mob Rule
Trine
Jagged Alliance 2
Jagged Alliance 2 Unfinished Business
Jack Keane
I Have No Mouth, and I Must Scream
Costume Quest
Enclave
Smugglers V
World of Aden: Thunderscape
Stacking
Nancy Drew Curse of the Blackmoor Manor
Rogue Trooper
Legend of Kyrandia
Legends of Kyrandia Hand of Fate
Legends of Kyrandia Malcolm's Revenge
Shadowman
Haegemonia Gold
Iron Storm
Atlantis 2
Divine Divinity
Wizardry 6+7
Wizardry 8
Runaway: A Road Adventure
Runaway: Dream of the Turtle
11th Hour
Beyond Divinity
Realms of Arkania 3
Strike Suit Zero
Original War

EDIT:
Unfortunately, due to circumstances beyond our control, we needed to remove Daedalic Entertainment's The Whispered World from our Mac OS X lineup. We will offer a refund to anyone who bought the game between November 15 and November 20 2013, if they purchased the game based on Mac compatibility, and would like to get their money back. We're terribly sorry for this inconvenient situation!
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dirtyharry50: I am wondering now, how did this thread about Mac games turn into another thread about bringing Linux games to GOG?
Probably because Linux gamers believe that GOG has more to gain from supporting Linux than Mac. Mac keeps getting attention, while Linux isn't even on the table.

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dirtyharry50: As I said earlier I feel for Linux users but frankly, this stuff has been discussed before elsewhere and beating a dead horse isn't going to bring it to life. sh list yesterday. :D
I don't think Linux users believe the horse is dead. Quite the opposite actually. Linux is getting more attention than ever. Even Steam, AMD and Nvidia are putting more into it. AMD and Nvidia drivers are finally on par with Windows drivers. A lot of indie developers and some AAA developers are on board with Linux. Between Steam for Linux, SteamOS and Ubuntu, I only expect the platform to grow from here.

@GOG - Linux users are a passionate bunch. They remind me of Amiga users. Anytime a kickstarter project decides to support Linux, the word spreads among their communities, and they jump on board.

Also, I'm not concerned with GOG making games work on Linux using DOSBox or WINE. I can do that myself. I would just like to see games that already have a native Linux version be made available on GOG. That should take most of the work out of the hands of GOG. Wasteland 1 and other games here already have a native Linux version. Project Eternity, Wasteland 2, Shadowrun Returns and other future games coming here will too. Why is it so hard to offer what already exists?
Post edited November 16, 2013 by jalister
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SCPM: Edit: Oh yeah, and the CD Projekt site had some info about how several million Mac versions of games have been downloaded so far, they just released some more new financial news, which mentions (according to machine translation) "new projects that publicity is planned for 2014 and which, according to representatives of the company may have a significant impact on the popularity and scale of the service."
Wow! That is very cool. Thanks a lot for sharing that great news. It's wonderful to see Mac sales quantified and that they are doing so well here. Awesome!

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dirtyharry50: Speaking of which, yes Original War does look very cool to me especially now that GOG has done the work for lazy bones here by setting it up to run on OS X. :D

This latest round of Mac releases is very nice I think. I had the Kyrandia series on my wish list already so I'm very happy to see them done up for Mac now. I also checked into a couple games that weren't really on my radar including Original War. On top of that, I think it was about eight or so of my games were upgraded if you will, to Mac releases. So this was all very good news for me.
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rampancy: It really is a testament to the power and maturity of WINE that we've gone this far. The last time I got Divine Divinity to work (about a year or so ago), it was through Wineskin, with a much older version of WINE using my external Xquartz system install, and a whole bunch of registry tweaks. The game worked, but it was so fragile that it felt like any change to my system would send it tumbling down like a house of cards.

And really, yeah, get Original War; it's best enjoyed if you've come off of a binge playing a "traditional" RTS/RTT game. I found the game a little difficult first but if you're a seasoned RTS veteran it shouldn't be a problem. Like many games out of Eastern Europe, it really should have gotten more attention when it came out.

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dirtyharry50: You reminded me of something. I was thinking I should post about this round of releases and the sale on the MR gaming forum if nobody else had. I should check on that just to make sure nobody misses out who visits there.
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rampancy: Yeah, though I don't know if it'll do them much good as the sale should be ending soon, right? Still, it wouldn't hurt to spread to word, certainly, as many of the games on sale here are either Mac-compatible, or Mac-friendly through WINE/DOSBox. Hope you changed your passwords by the way - the cracking of the MR forum database really jolted me into some badly needed changing of some of my online habits.
It is awesome how far Wine has come to be sure. I love it and Boxer both. It was unfortunate about the MR compromise. I suppose the more this stuff happens, the better tech is going to become at defending against it. At least I hope it plays out that way.

It turns out there was a thread about the sales already going so I just added the list of the newly released stuff. I am getting confused now posting back and forth. I wonder if I just said this... lol. Anyway, it's taken care of now.
Post edited November 16, 2013 by dirtyharry50
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SCPM: Edit: Oh yeah, and the CD Projekt site had some info about how several million Mac versions of games have been downloaded so far, they just released some more new financial news, which mentions (according to machine translation) "new projects that publicity is planned for 2014 and which, according to representatives of the company may have a significant impact on the popularity and scale of the service."
That would be quite jump in downloads as they reached 6 million downloads just two years ago and at that time GOG was windows only.

Edit: If I'm reading the information right, GOG alone made 64% of net profits and 41% of total revanue of entire CD Projekt group made in past 9 months!

Edit2: If I would make a quess, the big project for 2014 they mentioned might be early access/alpha funding we GOGers voted for in the questionaire awhile back (in addition wether or not GOG should sell MMO's, games (MMO's?) with 3rd party accounts, games with multiplayer focus and wether or not Planetary Annihilation should be added to GOG catalog or not etc.). It's popular right now and would certainly expand the service.
Post edited November 17, 2013 by Petrell
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SCPM: Edit: Oh yeah, and the CD Projekt site had some info about how several million Mac versions of games have been downloaded so far, they just released some more new financial news, which mentions (according to machine translation) "new projects that publicity is planned for 2014 and which, according to representatives of the company may have a significant impact on the popularity and scale of the service."
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Petrell: That would be quite jump in downloads as they reached 6 million downloads just two years ago and at that time GOG was windows only.
Yeah, I just double-checked the numbers and it was "only" over 1.1 million in August (slide 26)
https://www.cdprojekt.com/resources/20130827_-_CDP_prezentacja_polroczna.pdf
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Petrell: That would be quite jump in downloads as they reached 6 million downloads just two years ago and at that time GOG was windows only.
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SCPM: Yeah, I just double-checked the numbers and it was "only" over 1.1 million in August (slide 26)
https://www.cdprojekt.com/resources/20130827_-_CDP_prezentacja_polroczna.pdf
Still, it should be safe to assume that Windows game downloads are many times more than that meaning the total number of downloads this year alone (that isn't even over yet) is more than total downloads from GOG service for first three years.
Post edited November 16, 2013 by Petrell
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dirtyharry50: I am wondering now, how did this thread about Mac games turn into another thread about bringing Linux games to GOG?
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jalister: Probably because Linux gamers believe that GOG has more to gain from supporting Linux than Mac. Mac keeps getting attention, while Linux isn't even on the table.
This isn't a zero-sum game where it has to be one platform or nothing. The larger GOG grows and the more mindshare the service gains, the greater potential it has to not only sign on elusive publishers/labels like Microsoft, LucasArts, Take Two, or Bethesda, but also support platforms like Linux. The lessons that GOG has learned from supporting a minority platform like the Mac will also serve it well when Linux support comes in the future. Many of GOG's games that worked well under Linux with WINE or DOSBox will still continue to do so...as well as the many future games that will come to GOG, new or old. Just because Mac users are benefiting from GOG's expansion, doesn't mean that Linux users won't benefit either.

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dirtyharry50: As I said earlier I feel for Linux users but frankly, this stuff has been discussed before elsewhere and beating a dead horse isn't going to bring it to life. sh list yesterday. :D
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jalister: I don't think Linux users believe the horse is dead.
He means the dead horse in terms of GOG's current position on Linux support.
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jalister: I don't think Linux users believe the horse is dead.
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rampancy: He means the dead horse in terms of GOG's current position on Linux support.
I know, but we intend to convince GOG otherwise.

If you look at the requested site features, Linux is number 6 of all requested features with 12607 votes. 1 through 4 are all "in progress", and will probably always say "in progress". It's not like Linux votes are sitting around 500.
Post edited November 16, 2013 by jalister
Bad thing is (for GOG) I'm buying old games and new indie games on Steam again - simply because their Linux support.

Lost $$$ Mr. GOG. Wake up! Rise and shine!
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TheEnigmaticT: The core problem is how very little we automate on any platform, not that Linux is more challenging to automate on. So until we get better at that, Linux isn't a great platform for us.
This is what I mean by your reasons for not supporting Linux also apply to other OSes.

This reason actually boils down to "We chose to support Mac first and don't have the knowledge or manpower to extend to Linux too, we are unable to support it".
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TheEnigmaticT: The core problem is how very little we automate on any platform, not that Linux is more challenging to automate on. So until we get better at that, Linux isn't a great platform for us.
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Petrell: Maybe you should hire Xyem to single handedly handle linux testing, distribution and support? He obviously can do it blindfolded and both hand tied behind his back. ;-p j/k
Why limit it to Linux? I can automate testing on all OSes. The tools I am going to use for my automated testing are cross-platform too..

If I were allowed to, I would automate myself out of my job. It's the IT department that won't let me.
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dirtyharry50: I am wondering now, how did this thread about Mac games turn into another thread about bringing Linux games to GOG? This has gone way, way, way off topic.
Because, as the wishlist reflected, there are more people (on the forum) who care about Linux support than Mac.
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fix-cz: Bad thing is (for GOG) I'm buying old games and new indie games on Steam again - simply because their Linux support.

Lost $$$ Mr. GOG. Wake up! Rise and shine!
I had the exact same thing.

I backed something and got a Wasteland 1 code to redeem on either Steam or GOG. Linux support is in the works. So I had a choice:

Steam: Will run natively in Linux but has DRM
GOG: DRM-free, but no native Linux
Post edited November 17, 2013 by xyem
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xyem: Because, as the wishlist reflected, there are more people (on the forum) who care about Linux support than Mac.
You should not listen to what customers say, but to how they behave. The GoG staff have more information available than we do, I'm sure there is more than just one factor involved in the decision. Even Valve only started investing into Linux because of Steam OS, and Steam OS only exists because Microsoft's Windows 8 is directly cannibalising Steam. of course when Valve announced Linux support no one knew that there as something much larger going on than just Valve wanting to sell to the Linux market as well.
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dirtyharry50: I am wondering now, how did this thread about Mac games turn into another thread about bringing Linux games to GOG? This has gone way, way, way off topic.
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xyem: Because, as the wishlist reflected, there are more people (on the forum) who care about Linux support than Mac.
Shame I can't remove my vote now. I don't want my vote being used as excuse for spam and topic derailing. It was vote for "I'm not against it, do it if you (GOG staff) see it profitable".
Post edited November 17, 2013 by Petrell
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xyem: Because, as the wishlist reflected, there are more people (on the forum) who care about Linux support than Mac.
I don't think that constitutes a valid reason to hijack a thread about more Mac games coming to GOG.

Let us be happy in peace will you please? It isn't like I haven't twice now said I sympathize with Linux gamers wanting Linux games here too. This is not the place for this discussion. By all means, create a new thread to carry it on there. I promise I will not come and hijack it with a lot of stuff about how Mac games are more lucrative to sell here thus they are first, etc., etc.

Back on topic, did you see the post above about how many Mac titles GOG has sold since bringing them here? It sure looks like that turned out to be a good move regardless of how many of those users like to visit these forums.
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TheEnigmaticT: The core problem is how very little we automate on any platform, not that Linux is more challenging to automate on. So until we get better at that, Linux isn't a great platform for us.
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xyem: This is what I mean by your reasons for not supporting Linux also apply to other OSes.

This reason actually boils down to "We chose to support Mac first and don't have the knowledge or manpower to extend to Linux too, we are unable to support it".
That's more or less exactly what I've been saying, yes.

Look: you can't deny that Mac is a larger market share than Linux, right? And we made the decision to move to Mac because it would make good business sense. Now, since Linux is not as big a market share as Mac, until we get better at how we work at testing and build mastering, we cannot move to Linux and not lose money in the process. You can argue that we could just toss a tarball up on our website and let you figure out the details yourself and I have reiterated many times that is not an acceptable solution for us because it does not fit into our philosophy of business.

This isn't ridiculous. It's the truth. I don't see why this continues to be a bone of contention.

EDIT: And dirtyharry50's right. We're waaaaaay afield of topic here. So may I suggest, if you want to continue this, look me up on IRC (where I see you often enough) or via PM.
Post edited November 17, 2013 by TheEnigmaticT
Too bad Arcanum isn't on the list. Bought it when I still used Windows but never played it much, now I can't play it at all.
Post edited November 17, 2013 by sauvignon1
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sauvignon1: Too bad Arcanum isn't on the list. Bought it when I still used Windows but never played it much, now I can't play it at all.
No official support yet, but others have been successful in the Arcanum forum.
Post edited November 17, 2013 by Gydion