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vv221: innoextract

1.7 release

Added support for Inno Setup 5.6.0 installers
Added support for new GOG installers with GOG Galaxy file parts
Added support for encrypted installers
Added --list-sizes and --list-checksums options to print file information
Adde a --data-version (-V) option to check if an executable is an Inno Setup installer
Fixed case-sensitivity in parent directory when creating subdirectories
Fixed issues with names used to load .bin slice files

full changelog

-----

Well, it’s actually not a GOG game, but a lot of GOG Linux gamers were hoping for this one ;)
Thanks for the news

----------------


Pillars of Eternity II: Deadfire


- The Linux installer has been re-uploaded and it's no longer corrupted.
Post edited June 13, 2018 by Ganni1987
high rated
MachiaVillain

#### Patch 1.04 (13 June 2018)

* Hello fellow Villains,

* Thank you for your support!
* It's amazing to see the mansions you come up with!

* Here is a new patch including:

* Save/Load bugs: 90% fixed
* Monster not using the table
* All monsters idle when 1 room is fully enclosed
* 1 head appearing in 3 fridge items slot, blocking monster for working
* Victims escaping without entering a room that has no other door
* Victim not entering when fancy door is replaced by regular door
* After loading victims group don't follow the leader and are stuck
* Victims stuck in the doorframe between room (when low frame rate)
* Victims becoming transparent when scared + starving after load
* Victims using hidden door when first room only has hidden door and entry door
* Removing lamp after a load = victims act as if light still here (not scared)

* We also started balancing the advanced furnitures that require metal (metal, plates, cogs) following your feedbacks.

* We are working on the next bug fixes update for the 22nd.
* There might be another one after if needed.
* But after that we will be able to focus on adding content and features (while still fixing eventual minor bugs).

* As usual, if you find a bug, we would appreciate it if you could click on Send Feedback (bottom right) and add a short description. It will send us useful game data and it will help us fix them, thank you!

* Thank you for your patience and support,
* Alex & Zimra
Heroes of Hammerwatch

#### Patch 78 (13 June 2018)

* In this patch we have updated some of our rendering technology. If you are having new problems with the game please try updating your graphics card drivers.

##### Added Tailor

* A new NPC has been added to the guild hall where you can change the appearance and names of your characters.
* Each class now has a number of equipment color slots with different materials that you can change the color of, you will also find more colors in the dungeon.
* This change made it so previous characters now look different, in order to fix this the first visit to the tailor is free.

##### Miscellaneous Fixes and Changes

* Added Graveyards to dungeon for breaking soul links
* Updated some core technology
* Remove A1 etc from overlay map and replace with Mines etc
* Fix for empty prison chest rooms
* Fixed some instability and crashes
* Worked on imp balance
* Game now pauses when using a shrine (in singleplayer)
* Improved performance when a lot of upgrades and items are active
* Fixed bug where enemies could evade certain damage that they shouldn't
* Poison and burning debuff damage ticks can no longer be evaded
* Fixed Anvil icon showing in town when not unlocked
* Fix for getting stuck behind the guard at the mine entrance
* Fix for duplicate villager outside the tavern
* Fixed sound for Smite, Holy Light, and Fire Breath

##### Fountain Balance

* Bigger Bottle, moved to level 1
* Unlimited Springs, moved to level 2
* Abundant Shops, moved to level 2
* Mysterious Guidance, moved to level 2
* Elite Reinforcements, moved to level 1
* Dry Springs, moved to level 2
* Relentless Threats, moved to level 2 and changed favor from -4 to -5
* Lethal Traps, favor changed from -3 to -2
* Infrequent Threats, favor changed from 4 to 5
Vaporum

#### Patch 10 (13 June 2018)

Hey guys!

Another small patch that fixes a major issue with the free camera look on
Linux and some other minor issues on both platforms.

Have fun! :)
The following offline installers have also been updated:
-> Unforeseen Incidents to version 1.0.5 (Mac only)
-> Cultist Simulator to version 2018.6.f.1.32bitworksagain (Windows only) - nice versioning description :)
The offline installers for Vaporum have also been updated (to Patch 10 as reported above) both Win and Linux.
Post edited June 13, 2018 by Ganni1987
avatar
Ganni1987: The offline installers for Vaporum have also been updated (to Patch 10 as reported above) both Win and Linux.
Yep. Just to be clear on my style of posting, which is a bit different than what muntdefems gets from MaGog, all changelogs I post implicitly come with their respective offline installer updates (as a subtext) for all OSes supported by the said game, unless I otherwise specify next to the game title/link ;).
Post edited June 13, 2018 by WinterSnowfall
avatar
Ganni1987: The offline installers for Vaporum have also been updated (to Patch 10 as reported above) both Win and Linux.
avatar
WinterSnowfall: Yep. Just to be clear on my style of posting, which is a bit different than what muntdefems gets from MaGog, all changelogs I post implicitly come with their respective offline installer updates (as a subtext) for all OSes supported by the said game, unless I otherwise specify next to the game title/link ;).
Ah ok, thanks that's more clear :)
high rated
Not much happened today within Legacy MaGog's scope:

---------------------------

Games included in this batch:

· Forgotten Realms: The Archives - Collection Two
· Galactic Civilizations III
· Galactic Civilizations III: Crusade Expansion Pack [DLC]
· Inner Chains

---------------------------

[Part 1 of 2]

---------------------------

Forgotten Realms: The Archives - Collection Two has changed


[FILE UPDATES]

* File changed: Pool of Radiance code wheel --- Name *FROM* pool_of_radiance_code_wheel.zip *TO* pool_of_radiance_code_wheel_v2.zip --- Size *FROM* 3.9 MB *TO* 5.3 MB --- Date *FROM* Wed 19 Aug 2015 11:16:14 GMT *TO* Wed 13 Jun 2018 14:24:55 GMT

* File changed: Pool of Radiance: Windows installer, English --- Name *FROM* setup_pool_of_radiance_2.0.0.4.exe *TO* setup_pool_of_radiance_1.0_(21469).exe --- Size *FROM* 36.1 MB *TO* 34.5 MB --- Date *FROM* Wed 26 Aug 2015 06:40:19 GMT *TO* Wed 13 Jun 2018 13:09:06 GMT --- Version *FROM* gog-4 *TO* 1.0


[CHANGELOG UPDATED FOR POOL OF RADIANCE]
Internal Update (13 June 2018)

- [WIN] fixed a codewheel typo in rune translation
(Full changelog)

---------------------------

Galactic Civilizations III has changed


[FILE UPDATES]

* File changed: DLC: Altarian Prophecy: Windows installer, English --- Size has not changed (24.0 MB) --- Version *FROM* 3.02 *TO* 3.03

* File changed: DLC: Builder's Kit: Windows installer, English --- Size *FROM* 6.0 MB *TO* 7.0 MB --- Version *FROM* 3.02 *TO* 3.03

* File changed: DLC: Crusade Expansion Pack: Windows installer, English+French+German+Russian --- Size *FROM* 1.3 GB *TO* 1.3 GB (+1.0 MB) --- Version *FROM* 3.02 *TO* 3.03

* File changed: DLC: Intrigue: Windows installer, English+French+German+Russian --- Size has not changed (133.0 MB) --- Version *FROM* 3.02 *TO* 3.03

* File changed: DLC: Lost Treasures: Windows installer, English --- Size *FROM* 48.0 MB *TO* 49.0 MB --- Version *FROM* 3.02 *TO* 3.03

* File changed: DLC: Map Pack: Windows installer, English --- Size has not changed (8.0 MB) --- Version *FROM* 3.02 *TO* 3.03

* File changed: DLC: Mech Parts Kit: Windows installer, English --- Size *FROM* 5.0 MB *TO* 6.0 MB --- Version *FROM* 3.02 *TO* 3.03

* File changed: DLC: Mega Events: Windows installer, English --- Size *FROM* 5.0 MB *TO* 6.0 MB --- Version *FROM* 3.02 *TO* 3.03

* File changed: DLC: Mercenaries Expansion Pack: Windows installer, English --- Size has not changed (54.0 MB) --- Version *FROM* 3.02 *TO* 3.03

* File changed: DLC: Precursor Worlds: Windows installer, English --- Size has not changed (5.0 MB) --- Version *FROM* 3.02 *TO* 3.03

* File changed: DLC: Registration: Windows installer, English --- Size has not changed (5.0 MB) --- Version *FROM* 3.02 *TO* 3.03

* File changed: DLC: Revenge of the Snathi: Windows installer, English --- Size has not changed (12.0 MB) --- Version *FROM* 3.02 *TO* 3.03

* File changed: DLC: Rise of the Terrans: Windows installer, English --- Size *FROM* 12.0 MB *TO* 11.0 MB --- Version *FROM* 3.02 *TO* 3.03

* File changed: Windows installer, English+French+German+Russian (part 1 of 3) --- Size has not changed (2.0 MB) --- Version *FROM* 3.02 *TO* 3.03

* File changed: Windows installer, English+French+German+Russian (part 2 of 3) --- Size has not changed (4.0 GB) --- Version *FROM* 3.02 *TO* 3.03

* File changed: Windows installer, English (part 3 of 3) --- Size *FROM* 2.2 GB *TO* 2.2 GB (-3.0 MB) --- Version *FROM* 3.02 *TO* 3.03

* File changed: Windows installer, French+German+Russian (part 3 of 3) --- Size *FROM* 2.3 GB *TO* 2.3 GB (-3.0 MB) --- Version *FROM* 3.02 *TO* 3.03


(Changelog coming in the next post)
high rated
---------------------------

[Part 2 of 2]

---------------------------

Galactic Civilizations III has changed


[CHANGELOG UPDATED]
:Patch 3.03 (13 June 2018)

Balance
- Increased the maximum habitable planets on all map sizes except insane
- Rebalanced Asteroid frequency to be more balanced between the settings (rare, occasional, etc) in map setup
- Rebalanced Resource frequency to be more balanced between the settings (rare, occasional, etc) in map setup
- Increased planet frequency if abundant planets are selected in map setup
- Increased habitable planet frequency if abundant habitable planets are selected in map setup
- Increased PlayerStartSpacingWideMod to 1.00 and PlayerStartSpacingNarrowMod to 0.50 to get a more even distribution of ai players
- Galactic Showcase no longer has a global effect
- Shadow Temple Diplomacy bonus increased from 0.5 to 1 and it is now a player wonder
- Advanced Colony Capital Now improves Morale 1 instead of reducing it by 1
- XenoMedical Center growth bonus changed from flat 0.1 to 0.2
- Fertility Center growth bonus changed from flat 0.1 to 0.2 and multiplier from 100 to 50
- Replication Center growth bonus changed from flat 0.1 to 0.2 and multiplier changed from 150 to 100
- Entertainment Network Morale 15% multiplier changed to a flat 2 (base game only, crusade already had this)
- Entertainment Network level up Morale bonus changed from 10% to 25% (base game only, crusade already had this)
- Stadium Morale 20% multiplier changed to a flat 3 (base game only, crusade already had this)
- Stadium level up Morale bonus changed from 10% to 25% (base game only, crusade already had this)
- Rebalanced some of the destroy planet crisis outcomes to be less catastrophic
- Increased Research Motivator research level up bonus from 1% to 2.5% per level
- Increased Research Extractor research level up bonus from 1% to 2.5% per level
- Increased Research Amplifier research level up bonus from 1% to 2.5% per level
- Krynn Consulate Influence increased from 0.2 to 1, and level up bonus increased from 1% to a flat 1 per level
- Krynn Temple Influence increased from 0.2 to 1, and level up bonus increased from 1% to a flat 1 per level
- Krynniac Mission Influence increased from 0.2 to 2, and level up bonus increased from 1% to a flat 1 per level
- Krynniac Order Influence increased from 0.3 to 3, and level up bonus increased from 1% to a flat 1 per level
- Krynniac Oracle Income increased from +10% to +25%, Influence increased from +10% to +25%, and level up bonus increased from 1% to a flat 1 per level
- Krynniac Ministry Income increased from +15% to +25%, Influence increased from +15% to +25%, Tourism decreased from +2% to +1%, and level up bonus increased from 1% to a flat 1 per level
- Increased Iridium Store Influence from 0.1 to 1
- Increased Iridium Center Influence from 0.15 to 1
- Increased Iridium World Influence from 0.5 to 2
- Increased Galactic Showcase Influence from 0.5 to 3

Fixed
- Fixed a crash when upgrading a Commander to a Privateer
- Fixed an issue making the Black Market unbuildable
- Fixed an issue making the Champion's Temple unbuildable
- Fixed an issue keeping the Determined ability from applying its bonus
- Fixed an issue where Thulium Moon wasn't providing Thulium
- Fixed an issue where Durantium Cloud wasn't providing Durantium
- Fixed an issue where Promethion Refinery wasn't proving Promethion

UI
- Fixed a an incorrect description on the Mechanic citizen
(Full changelog)

---------------------------

Galactic Civilizations III: Crusade Expansion Pack [DLC] has changed

>>> Supported languages changed *FROM* Audio and text: English *TO* Audio and text: English. Text only: German, French, Russian

---------------------------

Inner Chains has changed

>>> Supported OS changed *FROM* Windows (7, 8, 10) *TO* Windows (XP, Vista, 7, 8, 10)
high rated
Sudden Strike 4

Patch 1.09 (14 June 2018)
New features coming in version 1.09

Added two new multiplayer maps based in Finland*:
Tali and Citadel.
Detailed multiplayer result screen
We added a new tab to the result screen in multiplayer and skirmish battles, where you can compare how you fared against your adversaries and teammates.
Skirmish AI has been further enhanced in both game modes:
Extended use of abandoned vehicles. From now on the AI will make use of APC’s by towing artilleries to support the main force.
Better management of supply and repair vehicles. With this new feature, supply and repair units will follow the main force, and whenever a unit in the proximity requires their services, they proactively respond to these calls.
Transport vehicles will now be used to relocate towed armaments.

Gameplay tweaks

Reworked the explosive equipment distribution, and improved the weapons on all halftrucks.
Snipers will now be deployed with TNT equipment.
The HP of halftrucks have been increased and their mounted MGs have an increased rate of fire.
high rated
King of Fighters '98 Ultimate Match Final Edition was updated:

CHANGELOG

Hotfix #1 (14 June 2018)
[WIN] fixed a potential issue with leaderboards display


King of Fighters 2002 Unlimited Match was updated:

CHANGELOG

Hotfix #1 (14 June 2018)
[WIN] fixed a potential issue with leaderboards display
high rated
Omensight

#### Patch 1.02 (14 June 2018)

* Special thanks to Discord user Łukasz lroznicki for extraordinary bug-hunting assistance!

##### MAJOR

* Many localization fixes for all languages!
* Fixed cases of infinite loading screens
* Fixed Completionist trophy (automatically awarded on title screen if you should already have it)
* WASD controls are now an option for keyboard users! Enable them in Settings->Controls->Preset 3
* Language override selection UI added

##### MINOR

* Fixed a bunch of minor collision and cinematic issues!
* Phantom Grasp targeting could sometimes misfire
* Lethal Flurry could sometimes not kill as many enemies as it should
* Phantom Blast could be triggered accidentally
* Dodging to cancel a Phantom Blast wouldn't refund your energy
* Rodentians performing a tandem attack weren't showing their invulnerable feedback
* Using Yarbog's Fire after Draga has killed -REDACTED- could get you stuck
* Ludomir won't help you open a particular door in the Imperial Prison
* Companions would very rarely fall behind while making a coop jump
* Fixed a chest that would never pay out
* Some textures were visibly being streamed in
* If a voice line interrupted another voice line, sometimes the subtitle wouldn't display properly
* Some decal materials would display as solid colors
* Fixed a rare UI input issue in some tutorial popups
* Unknown Memories are now color-coded
Lake Ridden

#### Patch 4 (14 June 2018)

* Big improvement on performance in low and medium graphics presets for nights (could result in 20 fps higher on some devices)
* Improved fog visibility around the village
* Minor text tweaks

If you experience bugs in the game make sure to drop us an email to
[support@midnighthub.com](\\[url=mailto:support@midnighthub.com]support@midnighthub.com[/url]\\) and we'll do
our best to help you out!
The following offline installers have also been updated:
-> Unforeseen Incidents to version 1.0.5 (Windows only)
-> Railway Empire to version 1.4.0.20764 (Windows only)
Post edited June 14, 2018 by WinterSnowfall
high rated
---------------------------

Games included in this batch:

· Avadon 2: The Corruption
· Inner Chains
· Kenshi [In Dev]
· Parkitect [In Dev]
· Planet Nomads [In Dev]
· Stardew Valley

---------------------------

[Part 1 of 2]

---------------------------
Avadon 2: The Corruption has changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- Name *FROM* avadon2_the_corruption_2.0.0.11.dmg *TO* avadon_2___the_corruption_mac_enUS_1_1_gog_21493.pkg --- Size *FROM* 158.3 MB *TO* 154.1 MB --- Date *FROM* Mon 20 Jul 2015 13:42:53 GMT *TO* Thu 14 Jun 2018 13:35:20 GMT --- Version *FROM* gog-11 *TO* 1.1 GOG


[NO CHANGELOG]

---------------------------

Inner Chains has changed

>>> Supported OS changed *FROM* Windows (XP, Vista, 7, 8, 10) *TO* Windows (7, 8, 10)

---------------------------

Kenshi [In Dev] has changed


[FILE UPDATES]

* File removed: Patch (0.96.27 to 0.97.6) [Windows]

* File removed: Patch (0.97.6 to 0.98.23) [Windows]

* File added: Patch (0.98.30 to 0.98.31) [Windows] --- Size: 67.0 MB --- Version: 0.98.31

* File changed: Patch (0.98.27 to 0.98.29) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (0.98.29 to 0.98.30) [Windows] --- NOTE: the download link has changed for this file

* File changed: Windows installer, English (part 1 of 3) --- Size has not changed (2.0 MB) --- Version *FROM* 0.98.30 *TO* 0.98.31

* File changed: Windows installer, English (part 2 of 3) --- Size has not changed (4.0 GB) --- Version *FROM* 0.98.30 *TO* 0.98.31

* File changed: Windows installer, English (part 3 of 3) --- Size *FROM* 2.6 GB *TO* 2.6 GB (+22.0 MB) --- Version *FROM* 0.98.30 *TO* 0.98.31


[CHANGELOG UPDATED]
Update 0.98.31 (14 June 2018)

- You can now select a carried character and use the context menu to "Put down" on the portrait, instead of having to hunt down which of your characters was carrying them
- Fixed bug with armour crafting material costs being too low
- Made the pack bull less slow
- Your stealing chance will now be tested against the nearest victim on the same floor, which will fix some situations where you got a too-easy steal chance because an npc was directly above you
- Fixed the carry animation when running at high speeds
- Tweaked model for the short cleaver
- Fixed attack selection distance bugs for scaled up animals like the megaraptor
- Boots are now dropped when both legs are lost
- Boots are now refreshed when attaching robot limb if wearing one boot
- Splint kits now disappear when used up
- 2 crash fixes
- Fencing an item now also factors in if the victim was from the same town, not just the same faction
(Full changelog)

---------------------------

Parkitect [In Dev] has changed


[FILE UPDATES]

* File removed: Windows installer, English

* File added: Windows installer, English (part 1 of 2) --- Size: 386.0 MB --- Version: Beta 7a

* File added: Windows installer, English (part 2 of 2) --- Size: 388.0 MB --- Version: Beta 7a

* File changed: Linux installer, English --- Size has not changed (404.0 MB) --- Version *FROM* Beta 7 *TO* Beta 7a

* File changed: Mac OS X installer, English --- Size *FROM* 384.0 MB *TO* 382.0 MB --- Version *FROM* Beta 7 *TO* Beta 7a


[CHANGELOG UPDATED]
Patch Beta 7a (14 June 2018)

- added highlighting trash as source of bad scenery ratings in scenery rating visualization view
- added clicking on a thought marker opens the info window of the person belonging to this thought
- improved behaviour when placing a queue tile next to a ride entrance that is already connected to a path that isn’t a queue
- should fix some severe performance issues on macOS
- fixed prices in deco UI not updating when scaling deco objects using hotkeys
- fixed ride light color button being shown even if ride has no custom light colors
- fixed a case where people would sometimes not know how to get somewhere even though there’s a path
- fixed a problem with color palettes where colors would be invisible
- fixed rare case where staff couldn’t leave staff room
- fixed weirdness with wooden supports when placing rotated blueprints
- fixed edge scrolling being active while game isn’t focused
- fixed weather not getting saved/loaded properly
(Full changelog)
high rated
---------------------------

[Part 2 of 2]

---------------------------

Planet Nomads [In Dev] has changed


[FILE UPDATES]

* File removed: Patch (0.8.11.1 to 0.8.12.0) [Windows]

* File added: Patch (0.8.14.1 to 0.9.0.3) [Windows] --- Size: 46.0 MB --- Version: 0.9.0.3

* File changed: Linux installer, English --- Size *FROM* 1.5 GB *TO* 1.5 GB (+34.0 MB) --- Version *FROM* 0.8.14.1 *TO* 0.9.0.3

* File changed: Mac OS X installer, English --- Size *FROM* 1.5 GB *TO* 1.6 GB --- Version *FROM* 0.8.14.1 *TO* 0.9.0.3

* File changed: Patch (0.8.12.1 to 0.8.13.0) [Windows] --- Size has not changed (5.0 MB) --- Version has not changed (0.8.13.0) --- NOTE: the download link has changed for this file.

* File changed: Patch (0.8.13.0 to 0.8.14.0) [Windows] --- Size has not changed (8.0 MB) --- Version has not changed (0.8.14.0) --- NOTE: the download link has changed for this file.

* File changed: Patch (0.8.14.0 to 0.8.14.1) [Windows] --- Size has not changed (4.0 MB) --- Version has not changed (0.8.14.1) --- NOTE: the download link has changed for this file.

* File changed: Windows installer, English --- Size *FROM* 1.7 GB *TO* 1.7 GB (+35.0 MB) --- Version *FROM* 0.8.14.1 *TO* 0.9.0.3


[CHANGELOG UPDATED]
Updates 0.9.0.0 - 0.9.0.3 (13 June 2018)

0.9.0.3
- fixed achievements wrongly triggered in tutorial
- fixed default image in teleport selection

0.9.0.2
- added slideshow of players' creations on main menu background
- fixed first spawning algorithm to generate better starting positions
- new (better) default seed for first quick game
- fixed shadows flickering
- fixed errorneous stats regeneration at some circumstances
- fixed some tutorial particles, animations and effects
- fixed datapad state after the tutorial
- fixed problem with direct block selection (shift+click in block catalog)

0.9.0.1
- fixed damage in drop pod in intro sequence

0.9.0.0
- new story-driven tutorial
- new mother ship on which story and tutorial begins
- improved hint system with pointer and triggers that guides you through the tutorial and opens up different parts and function at right time
- simplified first new game start (quick launch)
- changed materials gathered from crashsites to ones that are more useful at early gameplay
- delayed bad weather occurence after game start
- increased distance of dangerous animals from drop pod
- multitool secondary beam color changed to red to be better distinguishable
- reworked GUI windows management - now you can close windows and popups gradually by ESC key
- fixed some FPS drops with Air Blades
- reduced maximum distnace of dynamic lights to keep higher FPS
(Full changelog)

---------------------------

Stardew Valley has changed

>>> Bonuses changed *FROM* Linux multiplayer beta (1.3.11) *TO* Linux multiplayer beta (1.3.18)


[FILE UPDATES]

* File removed: Linux multiplayer beta (1.3.11)

* File added: Linux multiplayer beta (1.3.18) --- Name: gog_stardew_valley_beta.tar.gz --- Size: 505.9 MB --- Date: Thu 14 Jun 2018 08:25:52 GMT --- Version: [empty]


[NO CHANGELOG]
Is it just me, or has yepoleb been down for the past couple days?
avatar
finkleroy: Is it just me, or has yepoleb been down for the past couple days?
Maybe try

https://www.gogdb.org/changelog
Post edited June 15, 2018 by erbello
Thanks. When did the URL change?