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Shovel Knight: Treasure Trove updated to 4.0a; no changelog, but this is a major version update, so I am trying it to see if there's any major changes.

Edit: Starting it up, I get messages that King of Cards and Showdown are now available. In other words, this is a major content update that belongs on the front page.
Post edited 2 days ago by dtgreene
high rated
BATTLETECH

Update 1.8.1-640R (10 December 2019)

Thank you for playing BATTLETECH! Release 1.8.1 is now available for users on Steam and GoG. Other platforms will release as soon as possible. The main areas of improvement are: UI, visual effects, and mod support. The previously released LBX2 ammo fix has been replicated across all platforms.
Release 1.8.1 Notes, 12/10/2019
UI

Fixed an issue where the weapon hover panel didn’t update COIL damage and heat correctly
Fixed an issue where Thumper heat did not preview correctly
Fixed an issue that caused a black screen to occur when loading a save after going bankrupt
Fixed an issue where entering the Main Menu after bankruptcy did not end the previous session
Fixed an issue where a black screen could occur if the Store panel was open while loading a save file or returning to the Main Menu and then loading another save file
The “Mechwarrior Info Panel” no longer caps at displaying three as the maximum number of injuries

Visual Effects

Rubble is now consistently applied when destroying buildings on urban maps
Missile trail visual effects have been restored
Mod Support
Fixed an issue where asset bundles were failing to load
Fixed an issue with the Mod loader merging .csv files
The overlay for save states made with mods is now present when mods are disabled or deleted
Fixed an issue with loading external assets
Fixed load ordering for DynamicEnum data
Mods that fail to load now show up in the mod list screen
Removed mods no longer show up as loaded on the mod list screen
Mod dependencies are now multilayer aware
Mod loader logging is now on by default
Note the updates to the mod support readme: WIN: C:\Users\user_name\MyDocuments\MyGames\BattleTech\mods LIN: /home/user_name/MyGames/BattleTech/mods OSX: /Users/user_name/MyGames/BattleTech/mods HTTPS://forum.paradoxplaza.com/forum/index.php?threads/mod-support-readme-documentation.1285684/

Other

Fixed an issue with Unity pathing related to Apple Notarization Fixed an issue where the AI displayed an assert toast message if the ally convoy unit had no ‘Mechs within its range Fixed a problem that prevented players from registering a new Paradox account
Known Issues

Removing a mod does not remove its entries from the MDD, players can delete the cache file manually
Roll Back

It is possible to revert to past versions of our game in case you have trouble. For more platform specific information go to our forums at: https://forum.paradoxplaza.com/forum/index.php?threads/how-to-rollback-to-a-previous-patch-version.1112335/

As always, if you experience further issues please contact Customer Support at: https://support.paradoxplaza.com
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dtgreene: Shovel Knight: Treasure Trove updated to 4.0a; no changelog, but this is a major version update, so I am trying it to see if there's any major changes.

Edit: Starting it up, I get messages that King of Cards and Showdown are now available. In other words, this is a major content update that belongs on the front page.
Well .. it is in the news on the front page (on default GOG this means scroll all the way down) ;)
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dtgreene: Shovel Knight: Treasure Trove updated to 4.0a; no changelog, but this is a major version update, so I am trying it to see if there's any major changes.

Edit: Starting it up, I get messages that King of Cards and Showdown are now available. In other words, this is a major content update that belongs on the front page.
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MarkoH01: Well .. it is in the news on the front page (on default GOG this means scroll all the way down) ;)
Actually, I believe I actually posted that message *before* the news article showed up; I know the forum thread about the news wasn't there at the time.

Yes, that means the update was actually available *before* the news article about the update was visible.

Anyway, I still have to finish my current Tangledeep run before I'm ready for some Shovel Knight. (Yes, those are very different types of games, and somebody who likes (or dislikes) one might have a completely different view of the other.)
high rated
Archeo: Shinar
Update 1.03 (06 December 2019)

Changelog posted in the game forum by the devs here.
Standalone installer updated (1.02 ⇒ 1.03): 09 December 2019.

***

Cathedral
Update 1.0.30 (08 December 2019)

Changelog posted in the game forum by the devs here.
Standalone installers updated (1.0.29 ⇒ 1.0.30): 09 December 2019.

***

Weedcraft Inc
Update 1.3 "Freedom Update" (10 December 2019)

- Sandbox Mode - set up a custom game, tailored to your preferences. Choose any of the cities to begin your business, including 3 new ones; set difficulty, amount of money and available perks
- Customize Your Character - choose from old and new portraits, including three special guest stars: streamers skinnedteen, shenryyr and swiftor
- Leaderboards
- Chill Mode - an easier, more relaxed way to play, that you can toggle for the regular scenarios or the sandbox mode.
- Soundtrack Update - 3 new music tracks
- New Story Events - plus many more smaller additions & fixes!
Standalone installer updated: 1.2.1a ⇒ 1.2.1b ⇒ 1.3

***

Standalone installers updated 09-10 December 2019 with no changelog:
- AI War 2: 1.012 ⇒ 1.013fix.
- The Colonists: 1.3.6.2 ⇒ 1.3.6.3.
- Crossroads Inn: 2.8 ⇒ 2.9.
- Dawn of Man - Windows: 1.3.3 ⇒ 1.4.0.
- Fictorum: 2.0.4a ⇒ 2.0.4e.
- Flotsam [InDev]: 0.1.13 ⇒ 0.2.0 (non-officially-on-GOG changelog here).
- Iratus: Lord of the Dead [InDev], and its DLC: 161.03.01 ⇒ 161.04.01.
- Knights and Bikes: Linux: 1.06_RC0_V4 ⇒ 1.07_RC0_V3; Mac: 1.05_RC0_V4 ⇒ 1.07_RC0_V3 (non-officially-on-GOG changelog here).
- Kynseed [InDev]: 0.1.15.2332 ⇒ 0.1.16.2360 (non-officially-on-GOG changelog here).
- Space Robinson: Hardcore Roguelike Action: 1.8 ⇒ 1.9 ⇒ 2.0 (non-officially-on-GOG changelog here).
- Tangledeep, and its DLC: 1.30b ⇒ 1.30h.

Also, from updates/changelogs posted earlier:
- BATTLETECH, and all its DLC: 1.8.0-629R ⇒ 1.8.1-640R.
- All Dying Light: The Following – Enhanced Edition DLC: 1.22.0 ⇒ 1.23.0.
Now that Galaxy 2.0 s open beta im starting to think they are doing mini changes to the games for comparability... maybe? or maybe adding new verts into the installers?
high rated
Shovel Knight: Treasure Trove was updated to version 4.0a hotfix. No changelog.
It would be fucking nice if HBS bothered to fix Battletechs saving bug that restores previously deleted saves and no this is not a cloud or online issue because honestly going to the folder and manually delete is beginning to get bothersome.
Post edited 17 hours ago by ChrisGamer300
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Starkrun: Now that Galaxy 2.0 s open beta im starting to think they are doing mini changes to the games for comparability... maybe? or maybe adding new verts into the installers?
I really doubt this. Gaalxy 2 is not that different from Galaxy 1 in the regard of launching a game and getting achievement access. The main difference are the plugins to connect to other platforms. So there's probably no need to change previous installer packages more than they have before just to make them Galaxy 2 compatible.