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MarkoH01: I worded it wrong ("The update has already been posted" would have been correct)
Exactly. :)
high rated
BATTLETECH

Marked as updated.
No changelog.
high rated
Rest of today's updates according to Legacy MaGog:

---------------------------

Games included in this batch:

· Aragami
· Crashlands
· Deathtrap
· STAR WARS™ Empire at War: Gold Pack
· Slime Rancher

---------------------------

[Part 1 of 2]

---------------------------

Aragami has changed

>>> Supported languages changed *FROM* Text only: Catalan, Chinese, German, English, Spanish, French, Hungarian, Italian, Japanese, Polish, Russian *TO* Text only: Catalan, Chinese, German, English, Spanish, French, Hungarian, Italian, Japanese, Korean, Polish, Russian


[FILE UPDATES]

* File removed: Patch 01.06a (gog-8)

* File removed: Patch 01.07 (gog-10)

* File removed: Patch 01.08 (gog-11)

* File removed: Patch 1.07 (gog-9)

* File added: Patch (1.08 to 01.09) --- Name: patch_aragami_1.08_(11583)_to_01.09_(20941).exe --- Size: 809.4 KB --- Date: Tue 22 May 2018 13:11:42 GMT --- Version: 01.09

* File added: Patch (1.08 to 01.09) #2 --- Name: patch_aragami_1.08_(11583)_to_01.09_(20941)-1.bin --- Size: 3.0 GB --- Date: Tue 22 May 2018 13:11:30 GMT --- Version: 01.09

* File changed: Linux installer, English --- Name *FROM* gog_aragami_2.9.0.12.sh *TO* aragami_en_01_09_20943.sh --- Size *FROM* 2.3 GB *TO* 2.9 GB --- Date *FROM* Mon 26 Jun 2017 08:52:27 GMT *TO* Tue 22 May 2018 14:17:33 GMT --- Version *FROM* 01.08 *TO* 01.09

* File changed: Mac OS X installer, English --- Name *FROM* aragami_en_01_08_11699.pkg *TO* aragami_enUS_01_09_20963.pkg --- Size *FROM* 2.3 GB *TO* 3.2 GB --- Date *FROM* Tue 02 May 2017 12:01:28 GMT *TO* Wed 23 May 2018 11:18:02 GMT --- Version *FROM* 01.08 *TO* 01.09

* File changed: Windows installer, English (part 1 of 2) --- Name *FROM* setup_aragami_1.08_(11583).exe *TO* setup_aragami_01.09_(20941).exe --- Size *FROM* 720.9 KB *TO* 875.2 KB --- Date *FROM* Mon 26 Jun 2017 11:56:36 GMT *TO* Tue 22 May 2018 13:12:39 GMT --- Version *FROM* 1.08 *TO* 01.09

* File changed: Windows installer, English (part 2 of 2) --- Name *FROM* setup_aragami_1.08_(11583)-1.bin *TO* setup_aragami_01.09_(20941)-1.bin --- Size *FROM* 1.8 GB *TO* 3.2 GB --- Date *FROM* Mon 26 Jun 2017 11:56:27 GMT *TO* Tue 22 May 2018 13:12:26 GMT --- Version *FROM* 1.08 *TO* 01.09


[CHANGELOG UPDATED]
Patch 01.09 (23 May 2018)

- ADD: Added "Auto Aim" option for the Shadow Leap mechanic. Can be toggled in Options menu. Life saver for players using controllers.
- ADD: Korean localization. No Gangnam Style emotes included, too late for that.
- FIX: Big performance improvements. Really.
- FIX: Lots of minor bug fixes and minor visual changes.
(Full changelog)

---------------------------

Crashlands has changed


[FILE UPDATES]

* File removed: Patch (1.2.8 to 1.2.14) [Windows]

* File added: Patch (1.3.15 to 1.3.16) [Windows] --- Size: 30.0 MB --- Version: 1.3.16

* File changed: Linux installer, English --- Size *FROM* 68.0 MB *TO* 74.0 MB --- Version *FROM* 1.3 *TO* 1.3.16

* File changed: Mac OS X installer, English --- Size *FROM* 73.0 MB *TO* 79.0 MB --- Version *FROM* 1.3.15 *TO* 1.3.16

* File changed: Patch (1.2.14 to 1.2.15) [Windows] --- Size has not changed (64.0 MB) --- Version has not changed (1.2.15) --- NOTE: the download link has changed for this file.

* File changed: Patch (1.2.17 to 1.2.18) [Windows] --- Size has not changed (24.0 MB) --- Version has not changed (1.2.18) --- NOTE: the download link has changed for this file.

* File changed: Patch (1.2.18 to 1.3.15) [Windows] --- Size has not changed (66.0 MB) --- Version has not changed (1.3.15) --- NOTE: the download link has changed for this file.

* File changed: Windows installer, English --- Size *FROM* 168.0 MB *TO* 174.0 MB --- Version *FROM* 1.3.15 *TO* 1.3.16


[NO CHANGELOG]

---------------------------

Deathtrap has changed

>>> Supported languages changed *FROM* Audio and text: English. Text only: Czech, German, Spanish, French, Hungarian, Italian, Polish, Portuguese, Russian *TO* Audio and text: English. Text only: German, Spanish, French, Hungarian, Italian, Polish, Portuguese, Russian

---------------------------

STAR WARS™ Empire at War: Gold Pack has changed

>>> Compatibility changed *FROM* ACCEPTANCE OF TERMS OF USE REQUIRED TO PLAY, Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility *TO* ACCEPTANCE OF TERMS OF USE REQUIRED TO PLAY, Please Note: Multiplayer is available only through a LAN connection.
high rated
---------------------------

[Part 2 of 2]

---------------------------

Slime Rancher has changed


[FILE UPDATES]

* File removed: Patch 1.2.1b [Windows]

* File removed: Slime Rancher - 1.2.1b - 32bit

* File removed: Windows installer, English

* File added: Patch (1.1.0e to 1.1.1) [Windows] --- Size: 164.0 MB --- Version: 1.1.1

* File added: Patch (1.1.1 to 1.1.2) [Windows] --- Size: 7.0 MB --- Version: 1.1.2

* File added: Patch (1.2.0b to 1.2.1b) [Windows] --- Size: 73.0 MB --- Version: 1.2.1b

* File added: Patch (1.2.1b to 1.2.2) [Windows] --- Size: 77.0 MB --- Version: 1.2.2

* File added: Windows installer, English (part 1 of 2) --- Size: 494.0 MB --- Version: 1.2.2

* File added: Windows installer, English (part 2 of 2) --- Size: 496.0 MB --- Version: 1.2.2

* File changed: Linux installer, English --- Size *FROM* 497.0 MB *TO* 499.0 MB --- Version *FROM* 1.2.1b *TO* 1.2.2

* File changed: Mac OS X installer, English --- Size *FROM* 495.0 MB *TO* 497.0 MB --- Version *FROM* 1.2.1b *TO* 1.2.2


[CHANGELOG UPDATED]
Patch v1.2.2 (23 May 2018)

The Party Gordo Has Arrived!

Every weekend, the Party Gordo comes to the Far, Far Range, but you have to find him first! Hunt down the Party Gordo who is hiding somewhere on the map and pop him to receive lots of party presents containing festive ornaments for your ranch.

But the party doesn't end there! You can also discover presents hidden around the world all weekend long! Because though the Party Gordo may be gone, the party... well it LIVES ON.

The Party Gordo is available all-day Friday, Saturday, and Sunday (local time) and will return every weekend with new treasures to discover!

Changes:
- Added an official Chinese translation. Welcome, friends!
- Added some improvements and optimizations around game saving and animated objects.
- Improved visual effects for crate breaking. Fun fact: this has been on our to-do list for like, 100 years.
- Added rich presence for Discord so now you can let your pals know where you are and what you’re up to on the range.

Fixes:
- Fixed bug with some Rush Mode translations not fitting on the end-game screen.
- Fixed bug with items sometimes getting stuck in corral barriers.
- Fixed some spots in Mochi’s Manor where players could get stuck.
- Fixed some spots in Moss Blanket where players could get stuck.
- Improved the damage indicator effect.
- Fixed a typo in Mochi’s dialogue. Mochi wanted us to make it clear that we made a mistake, not her.
- Fixed some animation issues for silo storage screens.
- Fixed a bug where gamepad button icons would show the wrong thing for a frame before switching to the correct icon.
- Fixed a bug where ornaments oriented themselves facing slightly downwards. We told them to keep their chins up.
- Fixed a bug allowing popping up certain screens while sleeping until morning.
- Fixed a bug sometimes causing inaccurate shooting while running in the Nimble Valley. Again, Mochi has stated this was your fault all along.
(Full changelog)
high rated
Frostpunk

##### Patch 1.0.1 (23 May 2018)

* Default display mode detection fix - we know you've experienced some issues with screen resolutions; it should be all fixed now (if it's still happening for you - we have a manual solution that you can use - described below)
* More diagnostics tools - we've added some analytics that will help us track and fix issues in the future
* Bread and Games achievement is working properly now
* The Union achievement is fixed as well - it was working before - but was triggered by wrong events
* Iron Man (The Arks) achievement is fixed - now it's only possible to get it during The Arks scenario
* Memory leaks are fixed - which should improve stability and overall performance (more FPS, less crashes etc.)
* Save game buffor memory increased - which should eliminate any issues that you had with autosaving feature
* Fixed a bunch of crashes related to Heaters, Generator and endlog timelapse

##### Added feature: AlienFX.

Working with Alienware, we've added new feature to our game - which should
brighten up Frostpunk's dark atmoshpere a bit. If you're using compatible
hardware:

* Your keyboard's backlight colours will change depending on the current temperature in your city. And let's just say: if you see some purple lights - better fire up that Generator overdrive.
* Weather warnings - when the temperature rises or drops - your keyboard will let you know about it, pulsating with coresponding colours.
Ys VIII: Lacrimosa of DANA

#### Update 6 (23 May 2018)

* Fixed save thumbnail issues
The Swords of Ditto

#### Patch 1.07.01-110 (23 May 2018)

* Players now start in the overworld if they saved their game in a special interior such as Ock's or Cave Cat's and then quit
* One way dungeon doors never now close when players go through
* Fix for one way dungeon doors putting players at the incorrect doorway
* Prevented player from going into a Sticker swap if all their Stickers are equipped
The following offline installers have also been updated:
-> Shadowhand to version 1.07 (Mac installer)
-> Dead Cells to version 0.7.9
high rated
Divinity: Original Sin 2

Editor Update (24 May 2018)

updated The Divinity Engine 2 to the newest version

Hand of Fate 2

Patch 1.4.3 (24 May 2018)

Reduced numbers of enemies throughout Endless Adventures to reduce combat duration
Rebalanced brimstone enemies and reduced their health bonus to reduce combat duration-
Added combat difficulty modifiers after each adventures to offset lower difficulty of fewer enemies
high rated
Legacy MaGog has not much to say today:

---------------------------

Games included in this batch:

· Divinity: Original Sin 2
· Halfway
· Lords of the Realm 3

---------------------------

Divinity: Original Sin 2 has changed


[CHANGELOG UPDATED]
Editor Update (24 May 2018)

- updated The Divinity Engine 2 to the newest version
(Full changelog)

---------------------------

Halfway has changed


[FILE UPDATES]

* File changed: Linux installer, English --- Name *FROM* halfway_en_1_2_10_17726.sh *TO* halfway_en_1_2_12_20991.sh --- Size *FROM* 360.1 MB *TO* 366.4 MB --- Date *FROM* Mon 08 Jan 2018 13:15:59 GMT *TO* Thu 24 May 2018 14:17:59 GMT --- Version *FROM* 1.2.10 *TO* 1.2.12

* File changed: Windows installer, English --- Name *FROM* setup_halfway_1.2.10_(17725).exe *TO* setup_halfway_1.2.12_(20987).exe --- Size *FROM* 190.5 MB *TO* 179.1 MB --- Date *FROM* Mon 08 Jan 2018 13:20:07 GMT *TO* Thu 24 May 2018 13:14:23 GMT --- Version *FROM* 1.2.10 *TO* 1.2.12


[CHANGELOG UPDATED]
Patch 1.2.12 (24 May 2018)

- This patch updates the native launcher - the small executable we use to boot into the bundled Java runtime - to improve compatibility with some Windows 10 systems. It also removes 32-bit support from the launcher of the Mac OS version.
- In addition, we disabled the option to submit crash logs via HTTP request from within the crash report dialog.
(Full changelog)

---------------------------

Lords of the Realm 3 has changed

>>> Compatibility changed *FROM* Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility *TO* Multiplayer notice: The game's multiplayer servers have been taken offline, however, multiplayer over LAN is still available.
high rated
FAR: Lone Sails

#### Update 1.05 (24 May 2018)

* Changed radio sounds due to copyright issues on FAR videos and streams
Sphinx and the Cursed Mummy

#### Patch 2018-05-23 (24 May 2018)

* Add a massive amount of HQ texture replacements sourced from the original artwork, mixed with tweaked versions of the texture pack. Covering mainly Uruk Intro, Uruk Islands, Abydos Canals, Heliopolis, Dark Area, Uruk exteriors, Cursed Palace surroundings and the Anubis Wall itself.
* Flip the conditions in the ISSAID command to hopefully try to fix some rare softlocks when a gamescript is waiting for ISSAID after LOCKCONTROLS + PRINTMESSAGE and then some other trigger overlaps in time and also does LOCKCONTROLS 1 + PRINTMESSAGE while we are waiting, causing the first trigger to never return from ISSAID and unlock the controls with the tailing LOCKCONTROLS 0, leaving the player stuck. This can happen in the crawlspace of the Luxor throne room, if the crawl help text wasn't triggered by not moving the throne all the way and then we accidentally move it just when the old NPC called Sorkon talks to us when coming back.
* Don't let the user set negative display indexes in Sphinx.ini, clamp it to {0, max-screen-index} range. Fixes displaying the resolution when [RenderMode] Display=-1.
Tangledeep

#### Build 1.13u (24 May 2018)

##### BUGS

* Throw Stone now hits 100% of the time as intended, even to targets in water
* Fixed bug where Heavy Armor Mastery was always giving +15 flat resistance instead of +1 per level as intended
* Fixed bug with Floramancer’s Compost passive
* Fixed bug where you could be pulled into an area with no line of sight
* More attempts at fixing edge cases where you could find duplicate legendaries
* Fixed various bugs with Skewer (1st spear mastery)
* Fixed bug where monsters could jump on to tiles with destructible, blocking objects like crates or ice blocks
* Fixed bug with Gamblers’ “Roll the Bones” 6+6 roll
* Fixed bug where St. Herge’s 3-piece set was not working properly
* Fixed bug where an extra SFX would play when opening the Journal tab
* Fixed some monster powers that were only usable a limited number of times in the monster’s life
* Attempted fix at a bug where a quest could be completed and then failed simultaneously if the quest completion and failure conditions were met at the same time.
* Fixed some visual bugs in the feat selection screen
* Fixed bug with wrong terrain sprites showing up sometimes out of LOS
* Cleaned up visual bugs that could occur when returning to the final boss area
* JP: Various text fixes for overlapping text, dialogs going off screen, etc.

##### ENGINE

* Pathfinding optimizations, should be particularly noticeable in densely packed areas with narrow corridors
* Minor optimizations related to UI and animations
* Major optimizations related to certain restorative effects
* Optimization of game load times
* Optimizations related to dialog boxes
* XML compression for faster loading
* Yet more data optimizations for faster initial load time

##### QUALITY OF LIFE

* Magic mods that require a specific item subtype (like weapons, quivers, etc) now display this in their description
* Abilities that require a certain weapon type for the cooldown to tick (ultimate techniques) now say this in the skill description
* The “Use Shovel” hotkey will now try to use Dream shovels before regular shovels

* * *

#### Build 1.13p (24 May 2018)

##### ART/VISUALS

* Map borders are now always shown on the minimap

##### BUGS

* JP: Improved out-of-bounds dialog boxes, i.e. F1 help tutorial
* JP: Fixed text overlap issues in banker deposit money dialog
* JP: Fixed text overlap issues on the Options menu
* JP: Fixed a handful of missing kanji
* JP: Fixed “Armor” text unlocalized on Equipment screen
* Fixed monster levelup dialog
* Fixed occasionally buggy Darkfrog sprites
* Attempted fixes for some sprite layering issues related to Deadly Void and Stairs
* Fixed rare game load error related to array index
* Fixed soft lock bug when your pet leveled up
* Fixed lock bug that could occur with certain abilities like Suplex

##### QUALITY OF LIFE

* Default battle text size is now larger, so that the “100%” value is correct
* Fixed the scale of some monsters in the Monsterpedia that were covering up other monsters!

##### WRITING

* JP: Improved localization of item prefixes