It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
MarkoH01: Just entered this thread to find out what they did with Bombshell ... nobody has any idea ... also if it would be cloud saves the normally use "a" instead of "g" ... very strange ....
avatar
ariaspi: Was any mentioning of Ion Maiden in Bombshell? According to gogdb changelog, the version was changed from 1.2.10466(g) to 1.2.10466(ion_furry). My guess is that they replaced Ion Maiden with Ion Furry, or other changes related to the name.
I just installed the new version and I can confirm that they have renamed the "Ion Maiden" weapon to "Ion Fury". I didn't delve into things further to see if there are other changes. Note that the spelling in the game is "Fury" and NOT "Furry" as given in the filenames. Not sure if this is simply a mistake on GOG's part or an intentional pun.
high rated
Heroes of Hammerwatch
Patch 100 (20 December 2019)

Merry Christmas everyone!

As some of you may know, we decided to push the release of the Moon Temple DLC until next year, it was not possible for us to release it now sadly.
But instead we end this year with a big patch, taking care of more bugs, adjusting the balance, adding some more features, like the much wanted Fountain Preset-system.

New Features
- When gambling in the Tavern you now have a chance to win bonus prizes in the form of Drinks, Blueprints and Dyes. Raise the stakes to increase your chances of winning higher quality prizes.
- Three new Fountain effects: Expeditious Expedition, It's Your Lucky Day and It's Not Your Lucky Day.
- You can now save your favorite Fountain setups with the help of presets.
- New item "Golden Lamp" added for Pyramid of Prophecy owners.

Gameplay Adjustments and Balance
NG+ Progression Changes
- Available NG+ is now unlocked across all campaigns. Including Arena.
- The highest completed NG+ across all campaigns and heroes is now tracked by the Town.
- Completing a campaign at a NG+ level that is lower or equal to your highest available NG+ level will count as the hero completing the campaign at that level and you will receive the corresponding rewards and effects.
- In practice, this means your heroes can skip NG+ levels up to your highest completed across all characters and campaigns.
- In multiplayer, when completing a campaign above your highest tracked NG+, it counts as you completed that campaign at your highest tracked NG+.

General
- Blood Rite bonuses are now scaled up based on the current NG+ you are playing.
- Retired Gladiator now tracks what upgrades you have bought on each hero, and respeccing upgrades is now free in gold up until the maximum-ever upgraded value.
- Tweaked Magic Furnace costs. Available items to craft are now also limited by act.
- Added an option for selling 100 ore at the Ore Trader.
- Character list now displays if a hero is currently in a dungeon or not.
- Improved the "mismatched mods" dialog.
- Archives act is now a bit smaller and with fewer enemies.
- Removed teleports in Archives that doesn't lead you to a hidden room.
- Removed wind between Great Threats in the Battlements act.
- Reworked Great Threat in the Chambers act. You no longer face the Vampire when picking up crosses, he now appears instead of bats as the Great Threat.
- The Thief is now more likely to spawn in Prison after reaching the Archives act.
- The secret room with the duke is now more likely to spawn in Armory after reaching the Chambers act.
- Nimbus now adds +25 HP and Mana per level to your potion.

Classes
- Paladin - Charge: The Paladin will now only go through enemies if the damage instance kills them. Charge now also stuns enemies for 0.5 seconds in a small area on impact.
- Paladin - Shield: Block arc reduced from 90/120/150/180/210 degrees to 80/100/120/140/160 degrees.
- Wizard - Flame Shield: Cooldown reduced from 8/7/6/5 seconds to 7.5/6/4.5/3 seconds.
- Gladiator - Trident: Movement speed penalty during usage was lowered slightly.
- Priest - Smite: Smite no longer blocks the use of other skills when attacking.
- Witch Hunter - Repeater Crossbow: Lowered the spread slightly.

Items and Drinks
- Added two new item sets: "Rings of Recovery" and "The Shining Knight", consisting of pre-existing items.
- Markham's set now gives +0.25 Armor/Resistance per item at step 3 & 4.
- Reworked Wrath of the Thundergod: Now shoots 5 lightning bolts at nearby enemies when hit, dealing 10 Magical damage each.
- Reworked Blood Dagger: Changed to 10% chance to regain 2.5% of your current Health on primary attack.
- Ring of Arcane Powers: Now also has a 10% chance to restore all your mana when casting a Skill with a 2 second cooldown.
- Mask of Bewilderment: Now also increases your damage dealt to confused enemies by 25%.
- Spiked Boots: Increased damage from 25 to 50.
- Cranky Clergyman: Changed the positive effect so it gives +25% Resistance instead of a flat +25 to Resistance.

Various Changes and Fixes
- Added colored health bars to the Three Councillors.
- Added missing stat for killing Thundersnow.
- Fixed some Drink cost inconsistencies.
- Fix for companions always facing right when idling.
- Fixed floating texts not showing the correct amount healed by Remedy.
- Fixed multiple healing floating texts when drinking potion.
- Some character screen tooltip fixes.
- Fixed Nimbus’ X-ray color.
- Monstrous Eyes (Archives mini-boss) shouldn't get stuck as easily in the Archives.
- Various fixes and tweaks to different enemy skills.
- Fixed a crash caused by the Defender’s Halberd.
- Crash fixes.
- Performance improvements.
Standalone installer, and those of its DLC, updated: 99 ⇒ 100.

***

Little Big Workshop
v. 1.0.11906 (20 December 2019)

Changelog posted in the game forum by user FlockeSchnee.
Standalone installers updated: 1.0.11855 ⇒ 1.0.11906.

***

The Long Dark (removed on Nov 7, 2018)
Patch 1.69 (20 December 2019)

Changelog posted in the game forum by user HawkDawg.
Standalone installers updated: 1.67 ⇒ 1.69.

***

LOST EMBER
Patch 1.0.19 (20 December 2019)

Hey lovely Lost Emberians!

We have a special patch for you!

We fixed various minor bugs, some hiccups with credits and Fallen Heroes names and the long awaited memory / achievement bug, but since we also felt a little festive while doing so, we slammed in some hats and ornaments as well. And, it's snowing wherever you go :D

So if you also feel christmassy, go to Extras - Special and switch on the Christmas Mode!

The event is on from right now to January 6th. Don't miss it!

Hope you enjoy our silly little Christmas mode! <3

Happy Holidays everyone! Enjoy some quality time with your loved ones and your favorite games!
Standalone installer updated: 1.0.18 ⇒ 1.0.19

***

Overcooked! 2
Winter Wonderland Update (17 December 2019)

Winter Wonderland is a celebration of the 2019 DLC for Overcooked! 2 and includes brand new seasonally dressed kitchens inspired by Campfire Cook Off, Night of the Hangry Horde and Carnival of Chaos!

This update includes…
- New festive levels: Five new festive kitchens that give a taste of the 2019 DLC packs (one from Campfire Cook Off, two from Night of the Hangry Horde and two from the recently released Carnival of Chaos)
- Two new chefs: Rock around the Christmas kitchen as Reindeer Chef or Present Head Chef!
- Horde Mode: Now includes new festive enemies! (Who knew candy canes could be so terrifying?!)
- Five seasonal recipes: Hot chocolate, pancakes, roast dinners, Christmas puddings and mince pies!

No purchase is necessary to access this festive new content, just update the main game then head to ‘Extras’ > ‘Seasonal Updates’ and find the Winter Wonderland entrance portal on the world map :)

Enjoy and happy holidays!
Standalone installer, and those of all its DLC, updated (4.5.592277 Release Build ⇒ 5.3.600753 Release Build): 19 December 2019.

***

Pine
Patch 6 - version aac40484 (19 December 2019)

Patchnotes posted in the game forum by the devs here.

Known Issues here.
Standalone installers updated (60d4e517 (Patch 5) ⇒ Patch 6 (aac40484)): 20 December 2019.
high rated
Railway Empire

Update 1.11.1 (18 December 2019)

Fixes:
- The wrong display of signals is fixed.
- A crash related to campaign mission 4 has been removed.
- The French version of the “Northern Europe”-DLC now correctly plays French voice overs instead of Spanish voice overs.
Oddly, Windows standalone installers, and those of all its DLC, updated (1.11.0.25240 ⇒ 1.11.0.25273): 20 December 2019.
Linux not updated.

***

Thea 2: The Shattering

Patch 2.1219.0623 (19 December 2019)

Changelog posted in the game forum by user FlockeSchnee.
Standalone installer updated (2.1030.0614 ⇒ 2.1219.0623): 20 December 2019.

***

Standalone installers updated 19-20 December 2019 with no changelog:
- Bombshell: 1.2.10466(g) ⇒ 1.2.10466(ion_furry).
- Breathedge, and its DLC: 0.9.2.9 ⇒ 0.9.3.2 (not-officially-on-GOG changelog here).
- Crossroads Inn - Mac: 1.2 ⇒ 1.3.
- Crying Suns:
--> Windows: 1.2.0. Normal WIN32.111 win64.114 GOG ⇒ 1.2.1 Normal WIN32.112 win64.115 GOG;
--> Mac: 1.2.0.116 Normal MAC GOG ⇒ 1.2.1.117 Normal MAC GOG.
- Curious Expedition: 1.4.0 ⇒ 1.4.1.0.
- Flotsam [InDec]: 0.2.0 ⇒ 0.2.0p1c.
- Foundation: alpha 1.4.9.1025 ⇒ alpha 1.4.10.1218 (limited info here).
- Grimshade: 1.3 ⇒ 1.5.
- House Flipper, and its DLC Garden Flipper:
--> Windows: 1.19303 (9c1da) ⇒ [hotfix/ItemDataNullchecks] 1.19352 (f7356);
--> Mac: 1.19304 (5850d) ⇒ 1.19304 (d9170) + missing files.
- Iratus: Lord of the Dead [InDev], and its DLC: 161.04.01 ⇒ 162.00.01.
- Kynseed [InDev]: 0.1.16.2360 ⇒ 0.1.16.2374.
- Mini Metro:
--> Windows: 201907021636 (release-39) ⇒ 201912182129 (release-41);
--> Linux: 201907021640 (release-39) ⇒ 201912182144 (release-41);
--> Mac: 201907021853 (release-39) ⇒ 201912182137 (release-41).
- Noita [InDev]: 20191129-1608 ⇒ 20191220-1439.
- PC Building Simulator, and all its DLC: 1.6 ⇒ 1.6.1.
- Speed Brawl: 1.2.0.1 ⇒ 1.2.0.4.
- Steel Division 2, and all its DLC: 28080 ⇒ 28370.
- Streets of Rogue - Windows: v86b ⇒ v86c; Linux & Mac: v85f ⇒ v86c.
- SYNTHETIK: Legion Rising: 18 ⇒ 19.
- Tower Hunter: Erza's Trial: V2019.1.07 ⇒ V2019.1.12.
- Warhammer 40,000: Gladius - Relics of War, and all its DLC: 1.04.03.01 ⇒ 1.04.04.00 (oddly, versioning of game patches are ahead).

Also, from updates/changelogs posted earlier:
- Chernobylite: 22165 ⇒ 22770.
- Darksiders Genesis: 1.01 ⇒ 1.02.
- Parkitect, and its DLC: 1.5c ⇒ 1.5cp1.
- Stygian: Reign of the Old Ones - Windows & Mac: 1.0.4 ⇒ 1.1.1 (note: GOG's changelog is labelled as 1.1.4, but there's a chance that it's just a copy/paste typo from the previous one (1.0.4), as the publisher themself has this update labelled as just 1.1 on Steam; otherwise there's a typo in the version number of the installers).
- Ultimate Fishing Simulator, and all its DLC: 2.10.2.469 ⇒ 2.12.2:483.
- Vampire: The Masquerade - Coteries of New York: 1.0.03 ⇒ 1.0.04.
- Warhammer 40,000: Mechanicus: Windows & Mac: (1.3.1.0 ⇒ 1.3.7.0); Linux added.
- Warhammer 40,000: Mechanicus - Heretek [DLC]: Windows & Mac: (1.3.1.0 ⇒ 1.3.7.0); no Linux.

Also, This War of Mine: Soundtrack Edition mentioned above, and its DLc, only Windows & Mac were updated.

Last, Din's Legacy got a DEMO, both for Windows and Linux.
Post edited December 22, 2019 by HypersomniacLive
For more than a month now, Crawl's "Mac OS X installer, English (part 1 of 2)" and "Mac OS X installer, English (part 2 of 2)" both point to the same file.
low rated
avatar
MarkoH01: Just entered this thread to find out what they did with Bombshell ... nobody has any idea ... also if it would be cloud saves the normally use "a" instead of "g" ... very strange ....
avatar
ariaspi: Was any mentioning of Ion Maiden in Bombshell? According to gogdb changelog, the version was changed from 1.2.10466(g) to 1.2.10466(ion_furry). My guess is that they replaced Ion Maiden with Ion Furry, or other changes related to the name.
If they did it's a mistake as that word is spelled "Fury"...not furry. :)
Post edited December 22, 2019 by GameRager
high rated
Low Magic Age

Low Magic Age has been updated to Version: 0.91.21.2 (Offline installers also updated)

No changelog
high rated
Chernobylite (In Development)

Updated to 22770v3

Changelog from Steam.

General:

- thanks to our community support we added Turkish language
- small bugs connected to feeding system fixed
high rated
FTL: Advanced Edition

Update to 1.6.12

No changelog.
high rated
FTL: Advanced Edition

Updated to 1.6.12

Changelog from Steam:

FTL version 1.6.12 adds Japanese to the list of supported languages. Windows, Mac, and Linux versions have all been updated to include the new translation.
*****

Freeman: Guerrilla Warfare

Update 1.32 (19 December 2019)

Features:
- New Battle Maps. Four new battle maps are available now.
- Improved graphics on the world map and battle map.
- Improved graphics for impact effects.
- Added Army difficulty indicator on the world map.
- Players can rearrange items in inventory now.
- Auto-sort function for player’s inventory can be turned on/off in the Store.
- New reactions added. When an AI takes hit, it will respond with new reaction movements, which allows players to clearly know the result.
- When selling items in a market place, players can turn on the auto-sort function, which allows faster trading.

Balancing:
- Increased exp, money and loot drops from fighting Looters and Mountain Bandits.
- Decreased difficulty for outlaw factions.
- Adjusted some soldiers’ armor and outfit.

Optimization:
- Customized trajectories for each bullet type, in order to improve graphics.
- Removed the option to attach a silencer to SV98M and Thompson.
- Adjusted the damage speed of bulletproof vests and helmets in the game. Now hitting by different weapons, the same armor will last differently.
- Trees, bushes, leaves and their shades now block AI soldier's sight more effectively than before. Players are now encouraged to unitize the terrain, therefore creating various battle plans, such as ambush, and supersizing counter-attack.
- Optimized the graphics of trees and stones in general in the battle maps.
- Optimized the graphics of trees and stones when taking hit in the battle maps.

Bug fixes:
- Soldiers sometimes stand under the battle map during the fight.
- Gambling sometimes doesn't give rewards and occasionally displays customized weapons.
- Black market generates no items after loading the game.
- Wrong world map army position after loading the game.
- AI armies stop spawning in new campaign mode.
- Duplicating item when equipping the soldier from Special Item Slot.
- Soldiers occasionally spawned under the ground, in the bandit camp map.
- Occasionally showing tutorial text when activating hint windows.
- Alpha Force fails to invade after players unified the land.
- Soldiers showing gun-holding gestures while not equipping guns, in the Party interface.
- Not showing vegetation on the World Map.
- Missing weapon or item while loading customized MOD.
Post edited December 23, 2019 by ariaspi
high rated
ATOM RPG: Post-apocalyptic indie game

Update 1.11 (23 December 2019)

- Controller controls improved and associated controller bugs fixed;
- Changed bridge behavior in the Mountain Pass of Woes;
- Dunya’s quest bug fixed;
- Error in Dan’s dialogue fixed;
- Companions no longer equip whole stacks of items;
- Caravan rescue signal quest fixed;
- Getting stuck in Peregon doors fixed;
- Fixed a rare issue where Katya and Kovalev dialogue didn’t happen;
- Érror with Drunken Lair inhabitants attacking Player if Factory gang was killed off by him;
- Various bugs with floating or disappearing items fixed;
- Typos fixed, most problematic dialogues improved stylistically;
- Smoking animation fixed;
- New option “Display Player location” added to menu.
low rated
Sometimes I wonder why certain games release so many patches(for more minor issues), and not just delay them a bit and release one BIG patch every so often?

I mean, for smaller games(or important fixes) it's fine, but for bigger games(and those who DL every update and/or have data caps) that has got to be a hassle. :\

(It reminds me of the updates for my XB1 games, some of which are 12+ GB for small updates)
Post edited December 23, 2019 by GameRager
high rated
AI War 2
Version 1.023 Cloaking Variagation (December 20th, 2019)

Full changelog at: https://wiki.arcengames.com/index.php

then add ?title=AI_War_2:_Pre-And-Post_Launch_Polish#Version_1.023_Cloaking_Variagation
Windows & Mac standalone installers updated (1.022 ⇒ 1.023): 23 December 2019.
Linux not updated yet.

***

Astrox Imperium [InDev]
BUILD 0.0087 (21 December 2019)

Changelog posted in the game forum by the dev here.
Standalone installer updated (b 0.086 ⇒ b 0.087): 23 December 2019.

***

Iratus: Lord of the Dead [InDev]
Update 162.01.01 (19 December 2019)

Changelog posted in the game forum by the devs here.
Standalone installer, and that of its Dlc, updated (162.00.01 ⇒ 162.01.01): 23 December 2019.

***

SYNTHETIK: Legion Rising
Patch 20 (21 October 2019):

- NEW Common Weapon: TYPE-89 ‘TOKKO’ [Japan] The Type 89, kitted for law enforcement, is the first semi automatic assault rifle in the game and comes with a nonlethal attachment, granting a % chance to fire a rubber bullet, dealing heavy damage and stunning hit targets! As the grenade launcher is not limited to once per magazine as with the M16A4, you can have some lucky moments!
- NEW Common Weapon: QBZ TYPE LAS [China] The QBZ is a common semi automatic laser assault rifle that switches to higher burst amounts depending on weapon heat, and has a high powered first shot! The first shot does extend to an entire burst so you can optimize your heat management for heavy damage spray or just stay on low heat for very accurate single fire.
- NEW Uncommon Weapon: K7 COMPETITION [South Korea] The K7 is a uncommon competition SMG and favors no luck! Wearing it you lose 25% luck (keep in mind luck affects critical chance amongst many other things) but it has a heavy +125% critical damage bonus, so it will synergize greatly with critical chance builds! Don’t forget that bonus also applies to projectile style item criticals!

OTHER CHANGES:
- Improved Character Stats menu
- Flamethrower Enemy damage from 1.5 > 1.3
- Fire Debuff can no longer last more than 15 seconds on yourself
- Items now check for valid location when dropped
- Bouncing grenades now deal 100 Impact damage
- Upgradekit extra chance from 8% to 6% (0.5 + (0.5 Luck))
- 12 weapons have gained new perks which were intended for Update 25 but are now ingame already. In Update 25 all weapon perks will be explained.
- Arena Weaponshops now have a random cost offset on the prices, so it makes sometimes more, sometimes less sense to get certain tier weapons (ranging from +100-100 to -250+250)
- Arena itemshops have a ⅓ chance to have an additional item choice
- Arena killed enemy debris objects from 15% to 10% chance to spawn
- Certain unlisted changes
- A multitude of bug fixes
Standalone installer, and that of its DLC, updated (19 ⇒ 20): 23 December 2019.

***

Transport Fever 2
Patch 27600 (19 December 2019)

Changelog posted in the game forum by user gogtrial34987.
Standalone installers updated 23 December 2019:
- Windows: 27428 ⇒ 27600;
- Linux: 27428 ⇒ 27594.

***

Standalone installers updated 23 December 2019 with no changelog:
- Airships: Conquer the Skies: 1.0.14.1 ⇒ 1.0.14.3.
- House Flipper, and its DLC Garden Flipper:
--> Windows: [hotfix/ItemDataNullchecks] 1.19352 (f7356) ⇒ 1.19352 (ed581);
--> Mac: 1.19304 (d9170) + missing files ⇒ 1.19352 (ed581).
- Interrogation: You Will Be Deceived: 1.0.3.d6cdcc51 ⇒ 1.0.4.22052a04.
- Mosaic, and its DLC - Windows: 1.1.8.78 ⇒ 1.1.8.86.
- Sin Slayers, and its DLc - Linux & Mac: 1.2.01 ⇒ 1.2.03.
- Still There: 1.041 ⇒ 1.05.
- Streets of Rogue - Windows: v86b ⇒ v86c; Linux & Mac: v86b ⇒ v86c ⇒ v86e.
- Stygian: Reign of the Old Ones - Linux: 1.0.4 ⇒ 1.1.1.
- WRATH: Aeon of Ruin: EA_1.0.0 ⇒ EA_1.1.

Also, from updates/changelogs posted earlier:
- ATOM RPG: Post-apocalyptic indie game: 1.1096 ⇒ 1.11.
- Chernobylite [InDev]: 22770 ⇒ 22770v3.
- Freeman: Guerrilla Warfare: 1.01 ⇒ 1.32.
- FTL: Advanced Edition: 1.6.9 ⇒ 1.6.12.
Post edited December 24, 2019 by HypersomniacLive
high rated
Jupiter Hell

Patch 0.8.6 (23 December 2019)

NEW #929 - ALL classes have a different class resource - this resource is used instead of "once per level" CD
NEW #929 - Marine has Fury, regeneated by kills
NEW #929 - Scout has Energy, regeneated by opening chests
NEW #929 - Tech has Power, regeneated by power orbs
NEW #929 - Marine gets Furious trait, that increases Fury
NEW #929 - Tech gets Extra Batteries trait increasing Power
NEW #925 - max mod amount is controlled by item mod capacity
NEW #925 - new Technician active class skill - Dismantle!
NEW #928 - Technician and Marine get Sustained Fire trait!
NEW #928 - Scout gets Pinpoint trait!
NEW #906 - two new layouts for Callisto L1
NEW #927 - Angel of New York!
CHANGE #929 - stimpacks regenerate class resource
CHANGE #929 - removed perks allowing extra class skill use
CHANGE #929 - Ironman and Son of a Bitch traits removed
CHANGE #925 - WhizKid now controls max mod level of the same type
CHANGE #930 - updated MoltenVK, performance gain on MacOS
FIX #923 - fixed border calculations for atlas packer
FIX #916 - removed duplicated scissor and viewport setup for shadow pass
FIX #913 - stabilised Vulkan implementation in terms of ALT+TAB ( fullscreen switching ) and resolution changes
added support for suboptimal KHR
added support for single, double and tripple buffering
on low end gfx cards single buffering is default
FIX #921 - fixed broken status effects on ADV rifles and SMGs
FIX #167 - fixed a TON of ragdoll issues
FIX #167 - fixed hit animation issues
FIX #167 - fixed walk and attack animation timing
FIX #167 - hit ragdoll wont trigger at low FPS values
FIX #914 - you can no longer gain aim bonus without a target
high rated
No update flag, but this was updated today.


POSTAL 4: No Regerts


Update 0.1.3.5.5 (23 December 2019)
Added

Implemented Scooter impact effects and sounds
Implemented Dude Eye ‘Lock-on’ sound for the Revolver
Implemented 'slap' sound effect for ‘Hand’ weapon
Added minimum reversing speed before the reverse beep comes on
Added binding for instantly opening ‘Phone Settings’ app
Implemented new Cat Silencer sounds

Changed / Improved

Updated to Unreal Engine 4.24
Replaced placeholder sound for when you activate the Pilot Light on the Spurt’n’Squirt 9000
Bystanders will now react to the Scooter horn and pawn collisions
Scooter now applies the brakes when the player jumps out
Made sure that the sounds occluded correctly in certain buildings
Made further improvements to the Police Station building (Getting ready for the Police system)

Fixed

Certain assets not using correct textures
‘Fullscreen’ crash - upgraded to a new engine version
Health Pipe not playing exhale effects
Energy Drink and Vitamin X activation sounds
Bug where the Urethra no longer regenerated urine passively
Pawns spawning at odd angles
Some tire particles spawning in the wrong direction
Radio playing during cutscenes
Few other crashes that were reported forums
high rated
Oriental Empires

Update 1.0.1.12 (24 December 2018)

- Just a quick fix to a bug introduced in the last update that prevented people without the Three Kingdoms DLC from playing the Warring States or Time of the Mongols scenarios.