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rampancy: Anyone try Interstate '82?
It doesn't work for me neither in Wine 1.9.15 nor in CrossOver 15.2.0. All I get is a crash at the start.
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igrok: It doesn't work for me neither in Wine 1.9.15 nor in CrossOver 15.2.0. All I get is a crash at the start.
I have it working but still can't reproduce how I got it to work. I have this one .wine under PoL that I normally test to see if a game will work when I can't get it to work in its own prefix, and normally just add crap until I make it work or give up. And Interstate 82 is one of those games, so no clue what is installed (almost all of the winetricks is installed)
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te_lanus: I have it working but still can't reproduce how I got it to work.
Which version of Wine do you use for it? Maybe there are version-specific problems.
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igrok: Which version of Wine do you use for it? Maybe there are version-specific problems.
I'm using wine 1.9.15 for it
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kusumahendra: Can you help me troubleshoot Clive baker undying? I really want to play the game. I install it using playonlinux, and the game can run. But I get this sound overlap, like 2 tracks played at the same time. It seems like the game runs too fast

I tried looking for solution, and it seems people on windows solved this problem by forcing vsync and set affinity to 1. I wonder if there is a way to fix this on wine?

[Edit]

Should've included it

I used wine 1.7.55 and 1.9.11, on Ubuntu mate 16.04 64 bit
to set cpu affinity to cpu #1:
taskset -c 0 wine <game.exe>
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te_lanus:
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JudasIscariot:
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immi101:
Thanks for all your reply.

Apparently this problem is caused by the game running too fast. Since it use a frame as a trigger to play sound, the second sound is played faster that it should be thus the overlapping sound problem.

I manage to get a stable framerate and fix the issue by using 3DFX / Glide driver. This game come with 3dfx and direct3d driver. The 3dfx works with stable framerate, while direct3d run faster than necessary. Downside of 3dfx driver is it doesn't support widescreen resolution so I'm playing 1024x768 stretch to 1366x768. If I change it to widescreen resolution the game will complain about unknown resolution. Not perfect, but also not too bad.

Widescreen is only supported on direct3d driver, but it resulted in too fast framerate and I can't find anyway to cap it. Setting affinity, using game setting to vsync or nvidia control panel doesn't do a thing. So I guess I just have to live with 3dfx driver. Fortunately it doesn't look too bad. The graphic only stretch sideways a little bit, making people/things a bit thicker. Other that that, everything works nicely.
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kusumahendra: I manage to get a stable framerate and fix the issue by using 3DFX / Glide driver. This game come with 3dfx and direct3d driver. The 3dfx works with stable framerate, while direct3d run faster than necessary. Downside of 3dfx driver is it doesn't support widescreen resolution so I'm playing 1024x768 stretch to 1366x768. If I change it to widescreen resolution the game will complain about unknown resolution. Not perfect, but also not too bad.
One gets use to it :D, I've got munerous games that run only at 800x600, which sometime is nice (especially with virtual desktop, thus I can follow discussions on IRC while gaming on the same screen :D
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kusumahendra: I manage to get a stable framerate and fix the issue by using 3DFX / Glide driver. This game come with 3dfx and direct3d driver. The 3dfx works with stable framerate, while direct3d run faster than necessary. Downside of 3dfx driver is it doesn't support widescreen resolution so I'm playing 1024x768 stretch to 1366x768. If I change it to widescreen resolution the game will complain about unknown resolution. Not perfect, but also not too bad.

Widescreen is only supported on direct3d driver, but it resulted in too fast framerate and I can't find anyway to cap it. Setting affinity, using game setting to vsync or nvidia control panel doesn't do a thing. So I guess I just have to live with 3dfx driver. Fortunately it doesn't look too bad. The graphic only stretch sideways a little bit, making people/things a bit thicker. Other that that, everything works nicely.
Download and install nglide 1.05 from http://www.zeus-software.com/downloads/nglide
Then copy the following files from c:\windows\system32 to Undying's System directory (replacing the existing ones):

glide.dll
glide2x.dll
glide3x.dll
nglide_config.exe

Also download Drennan's Undying widescreen fix 1.01 from https://db.tt/aaOYB4tC (as posted here: https://www.gog.com/forum/clive_barkers_undying/widescreen_working_correctly/post36 ) and extract it into the game's System directory, overwriting the existing files.

Have only briefly checked it but it seems to run ok
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kusumahendra: I manage to get a stable framerate and fix the issue by using 3DFX / Glide driver. This game come with 3dfx and direct3d driver. The 3dfx works with stable framerate, while direct3d run faster than necessary. Downside of 3dfx driver is it doesn't support widescreen resolution so I'm playing 1024x768 stretch to 1366x768. If I change it to widescreen resolution the game will complain about unknown resolution. Not perfect, but also not too bad.

Widescreen is only supported on direct3d driver, but it resulted in too fast framerate and I can't find anyway to cap it. Setting affinity, using game setting to vsync or nvidia control panel doesn't do a thing. So I guess I just have to live with 3dfx driver. Fortunately it doesn't look too bad. The graphic only stretch sideways a little bit, making people/things a bit thicker. Other that that, everything works nicely.
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adamhm: Download and install nglide 1.05 from http://www.zeus-software.com/downloads/nglide
Then copy the following files from c:\windows\system32 to Undying's System directory (replacing the existing ones):

glide.dll
glide2x.dll
glide3x.dll
nglide_config.exe

Also download Drennan's Undying widescreen fix 1.01 from https://db.tt/aaOYB4tC (as posted here: https://www.gog.com/forum/clive_barkers_undying/widescreen_working_correctly/post36 ) and extract it into the game's System directory, overwriting the existing files.

Have only briefly checked it but it seems to run ok
Thank you. I just give it a try, it does seems to run well with widescreen resolution.
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kusumahendra: I manage to get a stable framerate and fix the issue by using 3DFX / Glide driver. This game come with 3dfx and direct3d driver. The 3dfx works with stable framerate, while direct3d run faster than necessary. Downside of 3dfx driver is it doesn't support widescreen resolution so I'm playing 1024x768 stretch to 1366x768. If I change it to widescreen resolution the game will complain about unknown resolution. Not perfect, but also not too bad.
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te_lanus: One gets use to it :D, I've got munerous games that run only at 800x600, which sometime is nice (especially with virtual desktop, thus I can follow discussions on IRC while gaming on the same screen :D
I can get used to it, but adamhm post a fix and it works so now I get to play it in widescreen :)
Post edited August 21, 2016 by kusumahendra
Game: Clive Barker's Undying
Installer MD5: a011bd14ab64a2f31ba7e1ff890060ff setup_clive_barkers_undying_1.1_hotfix_(22471).exe
WineHQ AppDB link: https://appdb.winehq.org/objectManager.php?sClass=application&amp;iId=858

Distro: Linux Mint 19 Cinnamon 64-bit
Kernel version: 4.15.0-42
Graphics card: AMD RX 480 8GB
Graphics driver & version: Open source, with Mesa 18.2.4 from Padoka's stable Mesa PPA
Wine version(s) tested: Wine 3.0

Install notes: For widescreen support download Drennan's Undying widescreen fix 1.01 from http://ge.tt/7HcAzPj2 (as posted here: https://www.gog.com/forum/clive_barkers_undying/widescreen_working_correctly/post36) and extract it into the game's System directory, overwriting the existing files.

Start the game from "Undying.exe"
How well does it run: Perfect
Details: Have played for quite some time, runs perfectly as far as I can tell. This messes with the display brightness & fails to return it to normal on exit; just use xgamma after playing to correct it.

Wine wrapper
I have put together a Linux Wine wrapper for this game. For more information, see the release thread in the game's forum: https://www.gog.com/forum/clive_barkers_undying/undying_for_linux
Post edited December 09, 2018 by adamhm
Game: Red Faction
Installer MD5: 96d4c827b928a0ab778c33b93fdb0f16 setup_red_faction_2.0.0.7.exe
WineHQ AppDB link: https://appdb.winehq.org/objectManager.php?sClass=application&amp;iId=1246
CodeWeavers link: https://www.codeweavers.com/compatibility/crossover/red-faction

Distro: Linux Mint 18 Cinnamon 64-bit
Kernel version: 4.4.0-34
Graphics card: Nvidia GeForce GTX 750Ti
Graphics driver & version: Proprietary 370.23
Wine version(s) tested: Wine Staging 1.9.16 via PlayOnLinux, CrossOver 15.2.0

Install notes: Install & play.
If using PlayOnLinux, run the game from/create a shortcut for "RedFaction.exe"

I recommend installing PureFaction & addon as detailed here for widescreen support: http://www.wsgf.org/dr/red-faction
If using that, run the game from/create a shortcut for "PFLauncher.exe" (if using CrossOver a "Pure Faction Launcher" shortcut will automatically be placed in the system's menu)
How well does it run: Perfect
Details: Played through the tutorial & beginning of the game, no problems. Tested with virtual desktop and CSMT enabled.
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igrok: It doesn't work for me neither in Wine 1.9.15 nor in CrossOver 15.2.0. All I get is a crash at the start.
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te_lanus: I have it working but still can't reproduce how I got it to work. I have this one .wine under PoL that I normally test to see if a game will work when I can't get it to work in its own prefix, and normally just add crap until I make it work or give up. And Interstate 82 is one of those games, so no clue what is installed (almost all of the winetricks is installed)
Almost all winetricks are installed in that PoL prefix? Could you at least remember some of what you added when you installed Interstate '82?
Game: Red Faction 2
Installer MD5: ecd6dd0ee1adb2a1d3f70b2a5c9b530f setup_red_faction2_2.0.0.6.exe
WineHQ AppDB link: https://appdb.winehq.org/objectManager.php?sClass=application&amp;iId=4456
CodeWeavers link: https://www.codeweavers.com/compatibility/crossover/red-faction-2

Distro: Linux Mint 18 Cinnamon 64-bit
Kernel version: 4.4.0-34
Graphics card: Nvidia GeForce GTX 750Ti
Graphics driver & version: Proprietary 370.23
Wine version(s) tested: Wine Staging 1.9.16 via PlayOnLinux, CrossOver 15.2.0

Install notes: Install & play.
How well does it run: Perfect
Details: Have only played through the beginning of the game. Tested with virtual desktop and CSMT enabled.
You may want to use the widescreen fixer from http://community.pcgamingwiki.com/files/file/652-red-faction-2-widescreen-fixer/ for better widescreen support (if using CrossOver you will also need to install Wine Mono) - launch & enable that before running the game, then press Tab (or whatever you set as the shortcut key) while ingame to activate it.
Game: Return to Castle Wolfenstein
Installer MD5: f0734b69c3ca194488a89f0afcd3c513 setup_return_to_castle_wolfenstein_2.0.0.2.exe
WineHQ AppDB link: https://appdb.winehq.org/objectManager.php?sClass=application&amp;iId=501
CodeWeavers link: https://www.codeweavers.com/compatibility/crossover/return-to-castle-wolfenstein

Distro: Linux Mint 18 Cinnamon 64-bit
Kernel version: 4.4.0-34
Graphics card: Nvidia GeForce GTX 750Ti
Graphics driver & version: Proprietary 370.23
Wine version(s) tested: Wine Staging 1.9.16 via PlayOnLinux, CrossOver 15.2.0

Install notes: Must install the unofficial Return to Castle Wolfenstein v1.42d patch (if you don't do this the game won't run): http://www.markshan.com/knightmare/downloads.htm
If using PlayOnLinux, run the game from/create a shortcut for "WolfSP.exe"
How well does it run: Perfect
Details: Played through the first couple of levels, no sign of any problems. Tested with virtual desktop and CSMT enabled.
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rampancy: Almost all winetricks are installed in that PoL prefix? Could you at least remember some of what you added when you installed Interstate '82?
Does it matter? Unable to replicate it. Must still be missing something. Dependency Walker or WINEDEBUG=+loaddll might give some clues.