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Arkose: You are mistaken. What you suggest won't work at all.

To fix it build a solid layer one block below the water surface level (out of dirt or whatever). Any gaps beneath it don't need to be filled in--just that one layer. Once this is complete, fill in any moving areas with water from the bucket (extracting from spots one block deep for best results). You can then dig up the filler layer and the water will fill it without flowing.
Thanks I'll try that.
That did it. Took me quite a while to fix all the whirlpools and waterfalls.
Post edited November 10, 2010 by lowyhong
General fixes:
* players and mobs in lava or fire no longer spam sound effects
* getting hit with a higher damage while recovering from a smaller one now works as intended
* lava flows further in the Nether
* zombie pigs eventually forgives
* added support for custom skin packs
* fixed duplicate buttons when resizing screens
* zombie pigs and ghasts no longer get hurt by fire or lava
* fixed volume sliders now saving properly

Multiplayer fixes:
* hellworld=true no longer overwrites old save chunks. Player positions will still break if you switch it on a running server, though
* boats are now visible to other players
* minecarts move nicer
* fishing kinda sorta works, but needs more work
* sheep and cows look like sheep and cows now
* buckets work now
* fixed stairs being really difficult to destroy
* increased the timeout before “Took too long to log in”
* made it possible to ride carts and boats
* added (after lots of work) the ability to steer server-side boats
* added “no-animals” setting. if true, animals will immediately vanish
* added support for more animation settings. Currently it’s just the “riding” animation, but the same system will be used for sneaking

To make a texture pack, make a zip file that contains the files you wish to replace, then place that zip file in the texture pack folder. There’s a handy button ingame to open that folder immediately.
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AndrewC: * added support for custom skin packs
WOOHOO!
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AndrewC: General fixes:
* players and mobs in lava or fire no longer spam sound effects
Fixing features? damn. ;P
i really wonder why, in a games forum, does last a 11-pages-long thread about a crap thing, of course not a game...
Huh?
LARPing Minecraft. haha.

http://www.youtube.com/watch?v=Sl36SsszqpY
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jungletoad: LARPing Minecraft. haha.

http://www.youtube.com/watch?v=Sl36SsszqpY
*lol* If there ever will be a GOGcon we definately have to play this! :P
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Zeewolf: Huh?
Does anyone been far even as know to use even want to read?
How long until beta?
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Rakasta: Me too. The insane graphix are killing my GPU. I'm getting flashbacks from playing the GTA IV.
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prakaa: Stutters are from your computer creating the world as you go I think
Well I only had issues like that on SMP -- specifically when I laid cart tracks.
Minecraft is going BETA on december 20th! Then it'll cost ~5€ more than now and you won't get lifetime updates anymore. So go get it now if you haven't already! :)
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jungletoad: LARPing Minecraft. haha.

http://www.youtube.com/watch?v=Sl36SsszqpY
OMG the pain, my abs hurt from laughing so hard. From about the first time he called nightime to around the part where he starts using his sword I couldn't stop laughing. Classic just... Classic thanks for sharing that. LOL!
I've been browsing the net for pictures and videos of what people have done in minecraft. It makes my cuboid stone forts I've been so proud of look sick. I'm trying for something really classy now.
1.2 is live!
Created a new world, i was spawned in a rectangular hole [4x6], 2 blocks wide, sand, and some of the sand was levitating. Ah.. .i love those updates.. ;)