Woohoo! Killed my first dragon in Baldur's Gate 2 (core rules)! Then again, I think I was saved by a glitch... but kill is a kill!
It was that Kirkgraad dragon, or whatshisname. Since I didn't want to fight him _and_ the wizard that was helping him at the same time, at first I agreed to back down and go to free the girl. That made the wizard disappear, as he would go to the upper level wait for me.
But instead of following the wizard, I stayed in the dragon's lair, summoned some monsters, and told my mage to cast some "lower resistance" spells on the dragon to soften him up. The dragon naturally went hostile, and in no time killed the monsters I had summoned.
Right after that he started chasing my mage who was still casting more and more "lower resistances" on him, so... time to run! I escaped to the upper level where the wizard henchman was waiting for me in a small room... but to my big surprise, the dragon appeared there too! (This is what I suppose is a glitch, I presume the dragon was supposed to stay in the lower lair if you escape him, right?).
This was very handy for me because now the dragon was stuck in a small room, unable to run towards me and kill my whole party with one or two dragon breaths. I took care of the wizard henchman quite fast, so it was only the dragon and me now.
While I had the dragon stuck in a small room, he still proved to be quite hard to kill. Whoever I sent near him, he would kill with a few blows, and it didn't seem I was doing any damage to him anyway, even with the dragonslayer sword. The only thing that seemed to cause any damage to him was the Cloudkill spells, which were good because I could cast them beyond his reach (sending anyone near him meant almost instant death).
But I didn't have any cloudkill spells memorized, and I didn't have enough cloudkill wand charges either (about 7, I think). I tried sleeping and memorizing 8 cloudkill spells (I have two mages, 5+3 cloudkills), but sleeping would also bring dragon's magic resistance back to 80% or whatever it was originally. So after sleeping, cloudkill would make only slight damage every now and then to the dragon.
Anyway, I tried it anyway, and he seemed to take some damage... but unfortunately if his health ever got low, he would cast a Heal spell that would bring his hitpoints back to max. Fjucks! I didn't see any way to win him this way, he would always be ahead of me. I couldn't get past him either, he was blocking my way out of the dungeon.
Eventually I decided to load an earlier save game, the point where I hadn't slept yet, so his magic resistance was still down, and I still had 7 cloudkill wand charges (no memorized cloudkill spells). I sent all the seven cloudkill charges at the dragon as fast as I could, hoping for the best. And it worked! When his health got low from the incremental cloudkills hurting him at the same time and he started casting the heal spell, his health went to zero just before he was able to finish the Heal spell.
Woohoo! One dead dragon, and one freed prisoner. Also got a kickass two-hand sword (Garsomyr... whatever), and some nice dragon scales which I presume can be used for creating some kickass armor later in the game.
I am not sure if I am playing the game "the right way" because now I am trying to amass and complete any subquests I can find, even though I am still in chapter 2. I know that if I go to talk with certain someone, chapter 2 will end and 3 will start. So, I've just decided to do that only after I have cleared all the subquests I have currently active.
The chapter 2 completed quest log is becoming quite huge... I read online about some subquests which seemed to assume you are already in chapter 5 or so when solving that subquest, and I am doing them already on chapter 2.
Post edited September 25, 2013 by timppu