Posted February 03, 2017
JudasIscariot
Thievin' Bastard
GOG.com Team
Registered: Oct 2008
From Poland
te_lanus
A Hybrid
Registered: Jun 2012
From South Africa
JudasIscariot
Thievin' Bastard
GOG.com Team
Registered: Oct 2008
From Poland
Posted February 03, 2017
Yes, it runs almost perfectly if you disable d3d11 in Wine's configuration utility. There is one flaw and that is when you go to the map you won't see the names of the landmarks you have discovered. Also, controller support doesn't work out of the box so it seems to require some tweaking.
Mensogo
New User
Registered: Apr 2011
From United States
Posted February 03, 2017
Has anyone been able to get the Hyperdimension Neptunia games to run in Wine 2.0? They're gold rated on WineHQ but haven't been tested on anything newer than 1.7, so I'm hesitant to pick them up until I know.
muntdefems
How appropriate. You fight like a cow.
Registered: Jul 2014
From Poland
Posted February 04, 2017
Not worth a report since it's a demo, but I just got the Mainlining demo running with Wine Staging 2.0 on Arch Linux.
Everything works perfectly, except one annoying tiny little thing: when using the console (it's called the Mainline, I think), whenever I type a 'u' letter, the command gets erased up to that point. E.g.: if I tried to ping an hypothetical website called www.gug.com by typing 'ping www.gug.com', my command would become 'ug.com' and the Mainline would tell me that it doesn't recognize a 'ug.com' command.
Is this a 'feature' of the demo so you cannot progress in the game? Is it a Wine-related bug? Or a bug of the demo?
Everything works perfectly, except one annoying tiny little thing: when using the console (it's called the Mainline, I think), whenever I type a 'u' letter, the command gets erased up to that point. E.g.: if I tried to ping an hypothetical website called www.gug.com by typing 'ping www.gug.com', my command would become 'ug.com' and the Mainline would tell me that it doesn't recognize a 'ug.com' command.
Is this a 'feature' of the demo so you cannot progress in the game? Is it a Wine-related bug? Or a bug of the demo?
JudasIscariot
Thievin' Bastard
GOG.com Team
Registered: Oct 2008
From Poland
Posted February 04, 2017
I've used the wired Xbox 360 controller for testing.
EDIT: Turns out that by doing this, the keyboard won't respond to any keys cept from the gamepad (You can however use keyboard shortcuts). But since the game fully supports the gamepad in menus, it doesn't matter and as of the out of focus issue, you don't have to bring it back. So far i've switched to Windows 7 and then tried the Control Panel when the Windows version switching didn't work.
Post edited February 04, 2017 by JudasIscariot
Mensogo
New User
Registered: Apr 2011
From United States
Posted February 04, 2017
I've used the wired Xbox 360 controller for testing.
EDIT: Turns out that by doing this, the keyboard won't respond to any keys cept from the gamepad (You can however use keyboard shortcuts). But since the game fully supports the gamepad in menus, it doesn't matter and as of the out of focus issue, you don't have to bring it back. So far i've switched to Windows 7 and then tried the Control Panel when the Windows version switching didn't work.
Gydion
Aexander
Registered: Oct 2011
From United States
Posted February 04, 2017
The first one. By the way bug 40767 may be a race, wasn't paying close attention, and possibly dependent on what GLX your drivers or the calls the app uses? Not actually sure.
Post edited February 04, 2017 by Gydion
Mensogo
New User
Registered: Apr 2011
From United States
Posted February 04, 2017
JudasIscariot
Thievin' Bastard
GOG.com Team
Registered: Oct 2008
From Poland
_Nel_
Old User
Registered: Jun 2013
From France
Posted February 04, 2017
For every wine-staging version or wine-1.9+, the game crashes because of videos.
I didn't dig much deeper with Neptunia 1, but I had the same problem with Divinity 2. I'm stuck with wine-1.8 non-staging to play this game with videos.
For Neptunia 1, I used: "winetricks win7 vd=1920x1080 xact_jun2010 devenum quartz wmp9" and it works perfectly.
Post edited February 04, 2017 by _Nel_
immi101
User
Registered: May 2010
From Germany
Posted February 04, 2017
The Darkest Hour installer always hangs while trying to install .NET3.5 :/
While killing the .NET installer allows the GOG installer to finish, I wish there was an easier way to tell to installer not to bother with that stuff.
Also, if you do things like install .NET before running the installer, the installer should be smart enough to not try to install it again.
using winetricks to install dotnet35 beforehand does work (takes ages though)
what worked to disable the .NET installer is running the installer with this:
WINEDLLOVERRIDES="dotNetFx35setup.exe=d" wine setup_darkest_hour_2.0.0.2.exe
.NET is only use for the game launcher, the game works fine without it and the settings can be easily edited with an text editor.
Alternatively, the game launcher will also work after installing wine-mono.
Kayx291
Pizza lovin man
Registered: Jan 2011
From Poland
Posted February 04, 2017
I've used the wired Xbox 360 controller for testing.
EDIT: Turns out that by doing this, the keyboard won't respond to any keys cept from the gamepad (You can however use keyboard shortcuts). But since the game fully supports the gamepad in menus, it doesn't matter and as of the out of focus issue, you don't have to bring it back. So far i've switched to Windows 7 and then tried the Control Panel when the Windows version switching didn't work.
Gydion
Aexander
Registered: Oct 2011
From United States
Posted February 05, 2017
That would be expected without the patch. Comment 5 explains the race or whatever you want to call it. The weird multiple windows with no winetricks may have helped avoid it.
Meant to ask, have you tried building Wine 1.9.3 again to see if Raiden IV: OverKill works in it? I realize you have a different GPU, drivers, libs, etc and for all I know the game has been updated since.
Post edited February 05, 2017 by Gydion
Gydion
Aexander
Registered: Oct 2011
From United States
Posted February 05, 2017