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Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==

1.2.49 (November 29, 2018)
- [Windows] Updater now requires administrator privileges to perform update of GOG Galaxy
- [Windows] Security of directories containing GOG Galaxy files has been improved
- [Windows] Updated Code Signing Certificate
- [Windows] Crash reporter has been added to Galaxy Communication Service
Bugfixes:
- Prevented several potential causes of "broken" games, where only way out was reinstalling
- [MacOS] Fixed a crash on shutdown when fatal error was shown

1.2.50 (December 13, 2018)
Changes & Improvements:
- Speed up startup time
- [MacOS] Strengthen up connection security with ClientService
Bugfixes:
- Fixed "disk access problem" when installing games, occuring mostly on fresh installation of GOG Galaxy
- Fixed a rare occurrence of a game update resulting in displaying "unknown game version"

1.2.51 (December 20, 2018)
- Improved Korean translations
- Fixed connection to notifications pusher in GOG Galaxy SDK

1.2.54 (March 14, 2019)
Changes and Improvements:
- Updated Chromium version to 71:
- Better performance
- Fixes playing Twitch videos on profiles
- Fixes playing Wistia videos
- Security fixes in the game installation process
- Security fixes in GOG Galaxy update process
- GOG Galaxy Updater should perform better under poor network conditions
Bugfixes:
- [macOS] Fixed passing multiple commandline arguments to games
- [macOS] Multiple "friend online" notifications will no longer appear when system wakes up
- Dates are now properly displayed in cloud saves conflict window

1.2.55 (April 17, 2019)
- Hotfix for unintentional opening of Facebook link after entering Forum

1.2.56 (May 06, 2019)
Bugfixes:
- [Windows] GOG Galaxy will fix the path to its internal services, if it finds it is wrong
- Updating of games' local dependencies (e.g. Dosbox) will be handled correctly
- Unexpected files in games' directories will no longer cause failure of games’ update

1.2.57 (June 12, 2019)
Changes and Improvements:
- Minor download speed optimizations
- Changes in PayPal payment flow
Bugfixes:
- Fixed rare crash occurence when reordering games' updates and installations
- GOG Galaxy will correctly reconnect to GOG services after long time of no internet connection

1.2.58 (September 13, 2019)
macOS:
- Enabled hardened runtime, making our application more secure
- Implemented Apple's notarization

1.2.59 (September 23, 2019)
Overlay:
- [Windows] Fixed crash in Overlay affecting some games (including Fallout 3 (Radeon only) and Dragon Age: Origins)
Achievements:
- [Windows] Fixed issue with achievements sometimes not being saved while playing offline

1.2.60 Beta (07 October, 2019)
General:
- Updated CEF version to 3729 (Chromium to 74)
- Security fixes
Updater:
- Will no longer download updates at startup, they will be downloaded in the background, while the application is running
- [Windows] No additional UAC prompt during update

1.2.61 Beta (October 23, 2019)
Updater:
- Fixed an issue where non-admin users would not be able to update to newer versions of GOG Galaxy

1.2.62 Beta (October 30, 2019)
Overlay:
- Fixed crashes for various games

1.2.63 (December 02, 2019)
General:
- Updated CEF version to 3729 (Chromium to 74)
- Security fixes
Updater:
- Will no longer download updates at startup, they will be downloaded in the background, while the application is running
- [Windows] No additional UAC prompt during update
Overlay [Windows]:
- Now supports games which use Vulkan API (e.g. Jupiter Hell, X4: Foundations)
- Fixes crashes for various games

1.2.64 (December 04, 2019)
- Hotfix for launching games

1.2.66 (January 23, 2020)
- Added information about GOG Galaxy 2.0 Open Beta
- Optimization related to showing download progress
- Fixed an issue where Overlay did not launch for some games that use Vulkan
- [Windows] Updated code signing certificate
- [MacOS] Crash fixes

1.2.67 (February 24, 2020)
General:
- [Windows] GOG Galaxy will now show a warning when trying to run on non-NTFS file systems
- Improved security of the application
- Updated POCO library
GOG GALAXY Update:
- Fixes for bugs in the GOG Galaxy update process
Post edited February 24, 2020 by TheTomasz
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XenonS: Hi BKGaming,
I mean the GoG Galaxy Client. The updates are very frequent, that's good in the sense that I know the client gets improved, but most programs have such a feature to disable auto-updates, I can always do it myself as an advanced user. (or I will have to remove the corrisponding *.exe and disable it in the Firewall :(
Generally Galaxy only updates once every week or two. The only way I could see GOG doing that is by asking the user if they want to update and if the user selects no then Galaxy in launched in offline mode.

It's very unlikely GOG would allow a user to decline an update and still connect online to their servers... again for security reasons.

If you would like such a feature though I suggest adding it to the community wishlist if it's not already there: https://www.gog.com/wishlist/galaxy
Post edited September 13, 2017 by BKGaming
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XenonS: Hi BKGaming,
I mean the GoG Galaxy Client. The updates are very frequent, that's good in the sense that I know the client gets improved, but most programs have such a feature to disable auto-updates, I can always do it myself as an advanced user. (or I will have to remove the corrisponding *.exe and disable it in the Firewall :(
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BKGaming: Generally Galaxy only updates once ever week or two. The only way I could see GOG doing that is by asking the user if they want to update and if the user selects no then Galaxy in launched in offline mode.

It's very unlikely GOG would allow a user to decline an update and still connect online to their servers... again for security reasons.

If you would like such a feature though I suggest adding it to the community wishlist if it's not already there: https://www.gog.com/wishlist/galaxy
LOL, "security reasons". Then all programs with a 1.0 version are unsecure, until 1.1 is out ?!
And yes, ofc Iv'e made a request. A message "Do you want to update the client?" would be fine. Such a forced update is actually invasive and I don't like to not have any control.
Post edited September 12, 2017 by XenonS
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XenonS: LOL, "security reasons". Then all programs with a 1.0 version are unsecure, until 1.1 is out ?!
And yes, ofc Iv'e made a request. A message "Do you want to update the client?" would be fine.
Depends on the program. Local programs that generally don't connect online or interact with vital services, yea they can generally be left without being patched even if they are technically less secure.

Something like Galaxy or Steam that connects to a gaming service and connects you with other people... it's generally not a good idea to allow users to connect online on outdated software because that software could contain unpatched vulnerabilities that would have been fixed in the declined patch.

Like I said asking the user if they want to update then launching in offline mode if the decline the update would be the most acceptable solution.
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XenonS: LOL, "security reasons". Then all programs with a 1.0 version are unsecure, until 1.1 is out ?!
And yes, ofc Iv'e made a request. A message "Do you want to update the client?" would be fine.
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BKGaming: Depends on the program. Local programs that generally don't connect online or interact with vital services, yea they can generally be left without being patched even if they are technically less secure.

Something like Galaxy or Steam that connects to a gaming service and connects you with other people... it's generally not a good idea to allow users to connect online on outdated software because that software could contain unpatched vulnerabilities that would have been fixed in the declined patch.

Like I said asking the user if they want to update then launching in offline mode if the decline the update would be the most acceptable solution.
I personally use GG only to download game installers or patches, I have every other fancy feature disabled, so I dont' need to have the latest update to work with. This example should be reason enough to introduce this option IMO. Or should GOG become like Steam in your opinion and have a very invasive interface? If yes prepare to meet resistance.
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XenonS: I personally use GG only to download game installers or patches, I have every other fancy feature disabled, so I dont' need to have the latest update to work with. This example should be reason enough to introduce this option IMO. Or should GOG become like Steam in your opinion and have a very invasive interface? If yes prepare to meet resistance.
It doesn't matter what you personally use or don't use. The potential outcome is still the same regardless. It also has nothing to do with Steam. In terms of general software development it is not a good idea with the type of program Galaxy is.

There are also other potential issues that deal with more than just security... but I really don't feel like explaining in all the ways that would be a bad idea.
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XenonS: I personally use GG only to download game installers or patches, I have every other fancy feature disabled, so I dont' need to have the latest update to work with. This example should be reason enough to introduce this option IMO. Or should GOG become like Steam in your opinion and have a very invasive interface? If yes prepare to meet resistance.
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BKGaming: It doesn't matter what you personally use or don't use. The potential outcome is still the same regardless. It also has nothing to do with Steam. In terms of general software development it is not a good idea with the type of program Galaxy is.

There are also other potential issues that deal with more than just security... but I really don't feel like explaining in all the ways that would be a bad idea.
Maybe, but, and also to end this vain discussion becasue you seem very biased in this regard, just take a look at your refered 'request' page where a lot of people actually wish that GG is only optional 'to the end of days' if I read correctly. There must be a reason I think.
It would be wise for GOG to keep GG as small as possible, otherwise people won't make the difference from Valve/Steam anymore...
Cheers,
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XenonS: Maybe, but, and also to end this vain discussion becasue you seem very biased in this regard, just take a look at your refered 'request' page where a lot of people actually wish that GG is only optional 'to the end of days' if I read correctly.
This has to do with keeping standalone installers and not making Galaxy mandatory in order to download / play our games. Nothing else.

I'm not really biased either... I am programmer so I can see why it would be a bad idea other then like I said going into offline mode.

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XenonS: There must be a reason I think.
It would be wise for GOG to keep GG as small as possible, otherwise people won't make the difference from Valve/Steam anymore...
Cheers,
GOG Galaxy is making GOG grow... a lot. GOG built Galaxy to offer a comparable service to Steam.
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XenonS: Maybe, but, and also to end this vain discussion becasue you seem very biased in this regard, just take a look at your refered 'request' page where a lot of people actually wish that GG is only optional 'to the end of days' if I read correctly.
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BKGaming: This has to do with keeping standalone installers and not making Galaxy mandatory in order to download / play our games. Nothing else.

I'm not really biased either... I am programmer so I can see why it would be a bad idea other then like I said going into offline mode.

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XenonS: There must be a reason I think.
It would be wise for GOG to keep GG as small as possible, otherwise people won't make the difference from Valve/Steam anymore...
Cheers,
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BKGaming: GOG Galaxy is making GOG grow... a lot. GOG built Galaxy to offer a comparable service to Steam.
A comparable service to Steam? OMG then you are not listening to what people want in GOG...They want *nothing* that looks like a Steam system, that's why they have chosen GOG... Honestly, I think you are a little confused :)
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XenonS: A comparable service to Steam? OMG then you are not listening to what people want in GOG...They want *nothing* that looks like a Steam system, that's why they have chosen GOG... Honestly, I think you are a little confused :)
Really?

https://www.gog.com/wishlist/site/steam_like_client_program_for_gog_drm_free_games_and_bonus_content

GOG has gown a lot since Galaxy released. Most of GOG's revenue comes from Gwent which can only be played via Galaxy while in beta. I don't think I'm the confused one.
It's very simple: let's see how many votes I will get with my 'toggle on-off' request for auto-update.
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XenonS: It's very simple: let's see how many votes I will get with my 'toggle on-off' request for auto-update.
Just a fair warning, GOG uses the wishlist to see if there is interest... but that doesn't mean they will implement a popular idea. GOG is not likely to add any ideas that could potentially compromise Galaxy.

Not saying they won't or will, but if they don't I can see why...
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XenonS: It's very simple: let's see how many votes I will get with my 'toggle on-off' request for auto-update.
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BKGaming: Just a fair warning, GOG uses the wishlist to see if there is interest... but that doesn't mean they will implement a popular idea. GOG is not likely to add any ideas that could potentially compromise Galaxy.

Not saying they won't or will, but if they don't I can see why...
I will of course respect and prioritize your opinion as a programmer.
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XenonS: I will of course respect and prioritize your opinion as a programmer.
My opinion is really irrelevant honesty as I'm not developing Galaxy, you are of course free do whatever you want. I just figured I'd share with you why they probably won't add something like that. :)

EDIT: Though if they are not checking if a user is on the latest version server side when Galaxy tries to connect online, that is quite surpirsing honestly... I haven't really tried bypassing Galaxy's client updates.

May have to do that though and see if Galaxy allows that connection to occur on an outdated version...
Post edited September 14, 2017 by BKGaming
Once again I would like to request Galaxy support for the following:

Earth 2140 DOS
Hidden & Dangerous Deluxe
Rune Gold

And Galaxy also needs Launch Options and Command Line Arguments.
We could really use a way to toggle our games by installed or not installed on the library screen. Like add a "Show: Uninstalled Games" or "Show: All Games" next to grid and sort by.
Post edited September 14, 2017 by BKGaming