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Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== CLOUD SAVES - STAGGERED RELEASE ==

The Cloud Saves backend will be enabled for selected users in batches. We expect the full rollout to take at least a few days. If the cloud saves feature didn't start working for you yet please give us a few days. We will be posting updates on the rollout process in this thread.

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==
1.2.29 (November 14, 2017)
Changes and Improvements:
- Galaxy will no longer consider partial cloud saves sync (only pull) as complete
- Tweaked desktop notification animations
- Galaxy will no longer periodically fetch friends online status from the server (it will work OK via websockets)
Bugfixes:
- Unity games will no longer hang on Nvidia graphics cards with Overlay turned on
- Fixed several issues which caused game images in the sidebar to not appear
- Fixed a few cases where extracting the archive with game images did not happen (e.g. when the game was installed with an offline installer)
- Faster shutdown during a game update
- Overlay and game time tracking will properly work with games that uses launchers
- [macOS] Fixed a crash, which happend during updating Tyranny with all DLCs
- Fixed background image not being refreshed after it's source has been changed

1.2.30 Beta (December 04, 2017)
- Testing cloudstorage configuration

1.2.31 (07 December, 2017)
Changes and Improvements:
- Improved Overlay scaling on high resolution displays, as well as on low resolutions (for retro games on fullscreen)
- Decreased minimum resolution threshold required for overlay to work
- Game time is saved when closing Galaxy while a game is running
Bugfixes:
- [Windows 10 Fall Creator's update] Fixed Galaxy being auto-started by the system when auto-start was disabled in Galaxy settings
- [Windows] Fixed some cases of "Connection to Communication Service was lost and could not be restored"
- FPS counter will be properly showing up when using AMD graphics cards
- Desktop notification will not be shown if you are using fullscreen application (eg. playing non-GOG game)
- Fixed bug that caused problem with updating games because their files were marked as read only
- Game time tracking information will no longer be lost if you were disconnected when shutting down a game
- Fixed an issue with Overlay not showing up in Elex, when using AMD graphics cards
- Screenshots will work properly in DirectX8 games (eg. Zwei)
- Screenshots won't capture Overlay notifications in DirectX11 games (eg. Elex)
- Fixed rendering issue in OpenGL games (eg. Owlboy)
- Fixed rendering issue in DirectX8 games (eg. Mafia)

1.2.32 (December 20, 2017)
Changes and Improvements:
- Galaxy backend will try to determine best servers for Galaxy Updates
Bugfixes:
- Fix for GOG Galaxy starting very slowly
- Galaxy will not crash when was unable to read user preferences file during initialization
- Friend online notifications won't appear in batches after you wake your system from sleep, or regain internet connectivity
- Galaxy will not falsely bump your gametime tracking by huge value when failing to start a game

1.2.33 (January 10, 2018)
- GOG Galaxy SDK optimizations and bugfixes

1.2.34 (January 17, 2018)
- GOG Galaxy SDK small bugfix in logging routine

1.2.35 Beta (January 17, 2018)
Changes and Improvements:
- Chromium Embedded Framework was updated to version 62, resulting in improved CPU and memory performance
- Cloud copy of save games will be removed on next sync when local files are removed and quota is exceeded
Bugfixes:
- [MacOS] Fixed a bug with user avatar not being visible after installation
- [Windows] Fixed Unicode support in Galaxy Overlay

1.2.36 (January 31, 2018)
Changes and Improvements:
- Chromium Embedded Framework was updated to version 62, resulting in improved CPU and memory performance
- Cloud copy of save games will be removed on next sync when local files are removed and quota is exceeded
Bugfixes:
- Fixed a bug in GOG Galaxy SDK, which could cause games to crash
- [MacOS] Fixed a bug with user avatar not being visible after installation
- [Windows] Fixed Unicode support in Galaxy Overlay

1.2.37 (February 05, 2018)
Changes and Improvements:
- After quitting a game, GOG Galaxy will check if game updates are available
- Added indication on gameview that a game's beta channel is no longer available
- General improvements to download mechanism
Bugfixes:
- [Windows] Fixed GOG Galaxy Notifications Renderer's icon and details
- Fixed Galaxy self-update on MacOS with multiple system accounts
- Fixed issues with starting GOG Galaxy, when one of the configuration files was corrupt
- Fixed issue where some DOSBox games would be broken by Galaxy updates

1.2.38 Beta (Februrary 28, 2018)
- Released only to beta, it consisted changes from 1.2.39

1.2.39 (March 13, 2018)
Changes and Improvements:
- Increased the default number of download threads from 10 to 32. This should improve download speeds at the cost of CPU usage.
- Improvements to windows handling: size and position persistance, native behaviours
- [MacOS] GOG Galaxy notifications respect "Do Not Disturb mode"
- Small network improvements during GOG Galaxy update
Bugfixes:
- Fixed a bug with downloading older games in China
- Fixed rare issue where downloading a backup installer would fail with "Server problem" for no apparent reason
- [MacOS] Fixed showing %appName% instead of the application name in an error dialog

1.2.40 (March 28, 2018)
Changes and Improvements:
- Ability to log in or register a new account with your Facebook account
- Suggested friends will be visible on the bottom of Friends window
- New Find Friends window with suggested friends will be opened when you click "+" in Friends window
- Optimized network transfer in updater and fetching data for installation screen
- Galaxy version is now displayed in the settings window

Bugfixes:
- [Windows] Fixed font rendering in Friends window on 100% dpi scaling

1.2.41 (April 23, 2018)
Changes and Improvements:
- User Profiles - a personal space for every GOG.com user for socialising among members of the community.
* compare your game statistics with friends
* see what your friends are currently playing
* share text, photos and videos
* personalise profile with your description and backgrounds from the games you own

- Speed up aborting cloud sync in case of service downtime
- Changed default number of download threads back to 10, due to reports of a decrease in download speed

Bugfixes:
- Fixed message on game uninstallation
- Fixed a rare crash in games caused by Galaxy SDK

1.2.42 Beta (May 10, 2018)
Changes and Improvements:
- Change in internal database architecture
- [Windows] Several improvements in rendering of Galaxy icon

Bugfixes:
- Aborting and pausing downloads will happen nearly immediately
- Adjusted default size of friends window

1.2.43 (May 29, 2018)
Changes and Improvements:
- Clicking on users in the game view and Find Friends window, will now take you to their profile. (in Friends window opening chat is the default action)
- Improved download process to avoid long download time of last few percents of the game
- Right-clicking on a desktop notification dismisses it.
Bugfixes:
- Fixed database migration issues, which popped out in the last Beta release
- Fixed issue with sockets which may has caused issues with download
- Fixed a crash when trying to resolve cloud saves conflict
- GOG Galaxy will no longer crash when trying to open pdf files - instead it will open them in external browser
- Fixed an issue with Galaxy being unresponsive for a long time on startup and in a few other scenarios

1.2.44 (June 13, 2018)
Bugfixes:
- GOG Galaxy no longer crashes when it is being launched by one of game's shortcuts on the desktop and the game is not updated to the latest version
- Fixed an issue where some of MSVC exit codes were treated as failure, whilist they should be a success. Fixes recent problems with installation of Moonlighter
- Fixed an issue with Verify/repair after failed installation
Post edited June 13, 2018 by TheTomasz
Hey,

we've got reports that after last update (1.2.43) GOG Galaxy is crashing. Worry not, there is an easy workaround for it :)

The crash may only happen when GOG Galaxy is being launched by one of game's shortcuts on the desktop and the game is not updated to the latest version.

That is probably not most common situation, but still may happen.

Workaround is simple, you can choose one:
- Launch GalaxyClient.exe from GOG Galaxy installation directory (Default: C:\Program Files (x86)\GOG Galaxy)
- Open Start Menu, look for GOG galaxy and launch it

We are working on a fix, it will be probably released next week.
Post edited June 04, 2018 by TheTomasz
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XenonS: Hi BKGaming,
I mean the GoG Galaxy Client. The updates are very frequent, that's good in the sense that I know the client gets improved, but most programs have such a feature to disable auto-updates, I can always do it myself as an advanced user. (or I will have to remove the corrisponding *.exe and disable it in the Firewall :(
Generally Galaxy only updates once every week or two. The only way I could see GOG doing that is by asking the user if they want to update and if the user selects no then Galaxy in launched in offline mode.

It's very unlikely GOG would allow a user to decline an update and still connect online to their servers... again for security reasons.

If you would like such a feature though I suggest adding it to the community wishlist if it's not already there: https://www.gog.com/wishlist/galaxy
Post edited September 13, 2017 by BKGaming
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XenonS: Hi BKGaming,
I mean the GoG Galaxy Client. The updates are very frequent, that's good in the sense that I know the client gets improved, but most programs have such a feature to disable auto-updates, I can always do it myself as an advanced user. (or I will have to remove the corrisponding *.exe and disable it in the Firewall :(
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BKGaming: Generally Galaxy only updates once ever week or two. The only way I could see GOG doing that is by asking the user if they want to update and if the user selects no then Galaxy in launched in offline mode.

It's very unlikely GOG would allow a user to decline an update and still connect online to their servers... again for security reasons.

If you would like such a feature though I suggest adding it to the community wishlist if it's not already there: https://www.gog.com/wishlist/galaxy
LOL, "security reasons". Then all programs with a 1.0 version are unsecure, until 1.1 is out ?!
And yes, ofc Iv'e made a request. A message "Do you want to update the client?" would be fine. Such a forced update is actually invasive and I don't like to not have any control.
Post edited September 12, 2017 by XenonS
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XenonS: LOL, "security reasons". Then all programs with a 1.0 version are unsecure, until 1.1 is out ?!
And yes, ofc Iv'e made a request. A message "Do you want to update the client?" would be fine.
Depends on the program. Local programs that generally don't connect online or interact with vital services, yea they can generally be left without being patched even if they are technically less secure.

Something like Galaxy or Steam that connects to a gaming service and connects you with other people... it's generally not a good idea to allow users to connect online on outdated software because that software could contain unpatched vulnerabilities that would have been fixed in the declined patch.

Like I said asking the user if they want to update then launching in offline mode if the decline the update would be the most acceptable solution.
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XenonS: LOL, "security reasons". Then all programs with a 1.0 version are unsecure, until 1.1 is out ?!
And yes, ofc Iv'e made a request. A message "Do you want to update the client?" would be fine.
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BKGaming: Depends on the program. Local programs that generally don't connect online or interact with vital services, yea they can generally be left without being patched even if they are technically less secure.

Something like Galaxy or Steam that connects to a gaming service and connects you with other people... it's generally not a good idea to allow users to connect online on outdated software because that software could contain unpatched vulnerabilities that would have been fixed in the declined patch.

Like I said asking the user if they want to update then launching in offline mode if the decline the update would be the most acceptable solution.
I personally use GG only to download game installers or patches, I have every other fancy feature disabled, so I dont' need to have the latest update to work with. This example should be reason enough to introduce this option IMO. Or should GOG become like Steam in your opinion and have a very invasive interface? If yes prepare to meet resistance.
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XenonS: I personally use GG only to download game installers or patches, I have every other fancy feature disabled, so I dont' need to have the latest update to work with. This example should be reason enough to introduce this option IMO. Or should GOG become like Steam in your opinion and have a very invasive interface? If yes prepare to meet resistance.
It doesn't matter what you personally use or don't use. The potential outcome is still the same regardless. It also has nothing to do with Steam. In terms of general software development it is not a good idea with the type of program Galaxy is.

There are also other potential issues that deal with more than just security... but I really don't feel like explaining in all the ways that would be a bad idea.
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XenonS: I personally use GG only to download game installers or patches, I have every other fancy feature disabled, so I dont' need to have the latest update to work with. This example should be reason enough to introduce this option IMO. Or should GOG become like Steam in your opinion and have a very invasive interface? If yes prepare to meet resistance.
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BKGaming: It doesn't matter what you personally use or don't use. The potential outcome is still the same regardless. It also has nothing to do with Steam. In terms of general software development it is not a good idea with the type of program Galaxy is.

There are also other potential issues that deal with more than just security... but I really don't feel like explaining in all the ways that would be a bad idea.
Maybe, but, and also to end this vain discussion becasue you seem very biased in this regard, just take a look at your refered 'request' page where a lot of people actually wish that GG is only optional 'to the end of days' if I read correctly. There must be a reason I think.
It would be wise for GOG to keep GG as small as possible, otherwise people won't make the difference from Valve/Steam anymore...
Cheers,
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XenonS: Maybe, but, and also to end this vain discussion becasue you seem very biased in this regard, just take a look at your refered 'request' page where a lot of people actually wish that GG is only optional 'to the end of days' if I read correctly.
This has to do with keeping standalone installers and not making Galaxy mandatory in order to download / play our games. Nothing else.

I'm not really biased either... I am programmer so I can see why it would be a bad idea other then like I said going into offline mode.

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XenonS: There must be a reason I think.
It would be wise for GOG to keep GG as small as possible, otherwise people won't make the difference from Valve/Steam anymore...
Cheers,
GOG Galaxy is making GOG grow... a lot. GOG built Galaxy to offer a comparable service to Steam.
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XenonS: Maybe, but, and also to end this vain discussion becasue you seem very biased in this regard, just take a look at your refered 'request' page where a lot of people actually wish that GG is only optional 'to the end of days' if I read correctly.
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BKGaming: This has to do with keeping standalone installers and not making Galaxy mandatory in order to download / play our games. Nothing else.

I'm not really biased either... I am programmer so I can see why it would be a bad idea other then like I said going into offline mode.

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XenonS: There must be a reason I think.
It would be wise for GOG to keep GG as small as possible, otherwise people won't make the difference from Valve/Steam anymore...
Cheers,
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BKGaming: GOG Galaxy is making GOG grow... a lot. GOG built Galaxy to offer a comparable service to Steam.
A comparable service to Steam? OMG then you are not listening to what people want in GOG...They want *nothing* that looks like a Steam system, that's why they have chosen GOG... Honestly, I think you are a little confused :)
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XenonS: A comparable service to Steam? OMG then you are not listening to what people want in GOG...They want *nothing* that looks like a Steam system, that's why they have chosen GOG... Honestly, I think you are a little confused :)
Really?

https://www.gog.com/wishlist/site/steam_like_client_program_for_gog_drm_free_games_and_bonus_content

GOG has gown a lot since Galaxy released. Most of GOG's revenue comes from Gwent which can only be played via Galaxy while in beta. I don't think I'm the confused one.
It's very simple: let's see how many votes I will get with my 'toggle on-off' request for auto-update.
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XenonS: It's very simple: let's see how many votes I will get with my 'toggle on-off' request for auto-update.
Just a fair warning, GOG uses the wishlist to see if there is interest... but that doesn't mean they will implement a popular idea. GOG is not likely to add any ideas that could potentially compromise Galaxy.

Not saying they won't or will, but if they don't I can see why...
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XenonS: It's very simple: let's see how many votes I will get with my 'toggle on-off' request for auto-update.
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BKGaming: Just a fair warning, GOG uses the wishlist to see if there is interest... but that doesn't mean they will implement a popular idea. GOG is not likely to add any ideas that could potentially compromise Galaxy.

Not saying they won't or will, but if they don't I can see why...
I will of course respect and prioritize your opinion as a programmer.
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XenonS: I will of course respect and prioritize your opinion as a programmer.
My opinion is really irrelevant honesty as I'm not developing Galaxy, you are of course free do whatever you want. I just figured I'd share with you why they probably won't add something like that. :)

EDIT: Though if they are not checking if a user is on the latest version server side when Galaxy tries to connect online, that is quite surpirsing honestly... I haven't really tried bypassing Galaxy's client updates.

May have to do that though and see if Galaxy allows that connection to occur on an outdated version...
Post edited September 14, 2017 by BKGaming
Once again I would like to request Galaxy support for the following:

Earth 2140 DOS
Hidden & Dangerous Deluxe
Rune Gold

And Galaxy also needs Launch Options and Command Line Arguments.
We could really use a way to toggle our games by installed or not installed on the library screen. Like add a "Show: Uninstalled Games" or "Show: All Games" next to grid and sort by.
Post edited September 14, 2017 by BKGaming