It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
high rated
Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== CLOUD SAVES - STAGGERED RELEASE ==

The Cloud Saves backend will be enabled for selected users in batches. We expect the full rollout to take at least a few days. If the cloud saves feature didn't start working for you yet please give us a few days. We will be posting updates on the rollout process in this thread.

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==
1.2.29 (November 14, 2017)
Changes and Improvements:
- Galaxy will no longer consider partial cloud saves sync (only pull) as complete
- Tweaked desktop notification animations
- Galaxy will no longer periodically fetch friends online status from the server (it will work OK via websockets)
Bugfixes:
- Unity games will no longer hang on Nvidia graphics cards with Overlay turned on
- Fixed several issues which caused game images in the sidebar to not appear
- Fixed a few cases where extracting the archive with game images did not happen (e.g. when the game was installed with an offline installer)
- Faster shutdown during a game update
- Overlay and game time tracking will properly work with games that uses launchers
- [macOS] Fixed a crash, which happend during updating Tyranny with all DLCs
- Fixed background image not being refreshed after it's source has been changed

1.2.30 Beta (December 04, 2017)
- Testing cloudstorage configuration

1.2.31 (07 December, 2017)
Changes and Improvements:
- Improved Overlay scaling on high resolution displays, as well as on low resolutions (for retro games on fullscreen)
- Decreased minimum resolution threshold required for overlay to work
- Game time is saved when closing Galaxy while a game is running
Bugfixes:
- [Windows 10 Fall Creator's update] Fixed Galaxy being auto-started by the system when auto-start was disabled in Galaxy settings
- [Windows] Fixed some cases of "Connection to Communication Service was lost and could not be restored"
- FPS counter will be properly showing up when using AMD graphics cards
- Desktop notification will not be shown if you are using fullscreen application (eg. playing non-GOG game)
- Fixed bug that caused problem with updating games because their files were marked as read only
- Game time tracking information will no longer be lost if you were disconnected when shutting down a game
- Fixed an issue with Overlay not showing up in Elex, when using AMD graphics cards
- Screenshots will work properly in DirectX8 games (eg. Zwei)
- Screenshots won't capture Overlay notifications in DirectX11 games (eg. Elex)
- Fixed rendering issue in OpenGL games (eg. Owlboy)
- Fixed rendering issue in DirectX8 games (eg. Mafia)

1.2.32 (December 20, 2017)
Changes and Improvements:
- Galaxy backend will try to determine best servers for Galaxy Updates
Bugfixes:
- Fix for GOG Galaxy starting very slowly
- Galaxy will not crash when was unable to read user preferences file during initialization
- Friend online notifications won't appear in batches after you wake your system from sleep, or regain internet connectivity
- Galaxy will not falsely bump your gametime tracking by huge value when failing to start a game

1.2.33 (January 10, 2018)
- GOG Galaxy SDK optimizations and bugfixes

1.2.34 (January 17, 2018)
- GOG Galaxy SDK small bugfix in logging routine

1.2.35 Beta (January 17, 2018)
Changes and Improvements:
- Chromium Embedded Framework was updated to version 62, resulting in improved CPU and memory performance
- Cloud copy of save games will be removed on next sync when local files are removed and quota is exceeded
Bugfixes:
- [MacOS] Fixed a bug with user avatar not being visible after installation
- [Windows] Fixed Unicode support in Galaxy Overlay

1.2.36 (January 31, 2018)
Changes and Improvements:
- Chromium Embedded Framework was updated to version 62, resulting in improved CPU and memory performance
- Cloud copy of save games will be removed on next sync when local files are removed and quota is exceeded
Bugfixes:
- Fixed a bug in GOG Galaxy SDK, which could cause games to crash
- [MacOS] Fixed a bug with user avatar not being visible after installation
- [Windows] Fixed Unicode support in Galaxy Overlay

1.2.37 (February 05, 2018)
Changes and Improvements:
- After quitting a game, GOG Galaxy will check if game updates are available
- Added indication on gameview that a game's beta channel is no longer available
- General improvements to download mechanism
Bugfixes:
- [Windows] Fixed GOG Galaxy Notifications Renderer's icon and details
- Fixed Galaxy self-update on MacOS with multiple system accounts
- Fixed issues with starting GOG Galaxy, when one of the configuration files was corrupt
- Fixed issue where some DOSBox games would be broken by Galaxy updates

1.2.38 Beta (Februrary 28, 2018)
- Released only to beta, it consisted changes from 1.2.39

1.2.39 (March 13, 2018)
Changes and Improvements:
- Increased the default number of download threads from 10 to 32. This should improve download speeds at the cost of CPU usage.
- Improvements to windows handling: size and position persistance, native behaviours
- [MacOS] GOG Galaxy notifications respect "Do Not Disturb mode"
- Small network improvements during GOG Galaxy update
Bugfixes:
- Fixed a bug with downloading older games in China
- Fixed rare issue where downloading a backup installer would fail with "Server problem" for no apparent reason
- [MacOS] Fixed showing %appName% instead of the application name in an error dialog

1.2.40 (March 28, 2018)
Changes and Improvements:
- Ability to log in or register a new account with your Facebook account
- Suggested friends will be visible on the bottom of Friends window
- New Find Friends window with suggested friends will be opened when you click "+" in Friends window
- Optimized network transfer in updater and fetching data for installation screen
- Galaxy version is now displayed in the settings window

Bugfixes:
- [Windows] Fixed font rendering in Friends window on 100% dpi scaling

1.2.41 (April 23, 2018)
Changes and Improvements:
- User Profiles - a personal space for every GOG.com user for socialising among members of the community.
* compare your game statistics with friends
* see what your friends are currently playing
* share text, photos and videos
* personalise profile with your description and backgrounds from the games you own

- Speed up aborting cloud sync in case of service downtime
- Changed default number of download threads back to 10, due to reports of a decrease in download speed

Bugfixes:
- Fixed message on game uninstallation
- Fixed a rare crash in games caused by Galaxy SDK

1.2.42 Beta (May 10, 2018)
Changes and Improvements:
- Change in internal database architecture
- [Windows] Several improvements in rendering of Galaxy icon

Bugfixes:
- Aborting and pausing downloads will happen nearly immediately
- Adjusted default size of friends window

1.2.43 (May 29, 2018)
Changes and Improvements:
- Clicking on users in the game view and Find Friends window, will now take you to their profile. (in Friends window opening chat is the default action)
- Improved download process to avoid long download time of last few percents of the game
- Right-clicking on a desktop notification dismisses it.
Bugfixes:
- Fixed database migration issues, which popped out in the last Beta release
- Fixed issue with sockets which may has caused issues with download
- Fixed a crash when trying to resolve cloud saves conflict
- GOG Galaxy will no longer crash when trying to open pdf files - instead it will open them in external browser
- Fixed an issue with Galaxy being unresponsive for a long time on startup and in a few other scenarios

1.2.44 (June 13, 2018)
Bugfixes:
- GOG Galaxy no longer crashes when it is being launched by one of game's shortcuts on the desktop and the game is not updated to the latest version
- Fixed an issue where some of MSVC exit codes were treated as failure, whilist they should be a success. Fixes recent problems with installation of Moonlighter
- Fixed an issue with Verify/repair after failed installation
Post edited 5 days ago by TheTomasz
Hey,

we've got reports that after last update (1.2.43) GOG Galaxy is crashing. Worry not, there is an easy workaround for it :)

The crash may only happen when GOG Galaxy is being launched by one of game's shortcuts on the desktop and the game is not updated to the latest version.

That is probably not most common situation, but still may happen.

Workaround is simple, you can choose one:
- Launch GalaxyClient.exe from GOG Galaxy installation directory (Default: C:\Program Files (x86)\GOG Galaxy)
- Open Start Menu, look for GOG galaxy and launch it

We are working on a fix, it will be probably released next week.
Post edited June 04, 2018 by TheTomasz
avatar
Johny.: We are preparing something very special for you all, and we're working hard on Galaxy Client now. :) Works didn't slow down - just the opposite. We will not share details about changes that are incoming, though.
I don't want it to sound like I am not appreciative of what GOG is doing. I love Galaxy and I am critical of it because I love it and I would love to see it improve. I am excited by what is to come and I am more than thrilled that you guys have something very special planned.

However, I feel this needs to be said. You guys need to learn a thing or two from Valve. I know they are the elephant in the room and god knows GOG does a lot of things better but we can't take an honest look at GOG and not compare you to the competition.

Valve is no better when it comes to slow progress. They might even be worse. But they can afford to be, they already have a feature rich client built on over 10 years of features. GOG can not.

But where Valve is 10x better than GOG is communication. They might not directly communicate with users much, but they have a blog where they keep their users very informed about what is to come. They give their users something to look forward to, and I can not express how important that is to keeping users interested in your product. GOG would greatly benefit by doing something similar.

They announced months ago, maybe even closer to a year ago that Steam would get a UI refresh. They then released their new and improved chat on their beta channel. They didn't hold it back to have some large client UI update. Once it was ready to be tested and used they put it out there to the community.

This is the complete opposite of GOG. You hold features back. You wait until you get everything done and then release a large update. This takes over a year or more. In that time we are left with nothing to look forward to, and the end result usually ends up being a bug fest with very little testing.

GOG get's zero feedback during the development process. Major bugs usually exist after a large update is released to the public at large. This is a disservice to the GOG Galaxy developers, GOG itself, and especially the userbase.

GOG underutilizing the beta channel and not being more open about what is being worked on is a disservice to us all. I literally have very little interest in Galaxy right now, and that is mainly because I've been seeing the same thing for over a year now with no major improvements. The only thing I know of about v1.3 is that it's being worked on. That's it.

I have 10x more interest in what Valve is doing right now and I don't even use Steam very much...
Post edited 2 days ago by BKGaming
avatar
BKGaming: ...
^This very much. A dev blog would be awesome.
avatar
toxicTom: ^This very much. A dev blog would be awesome.
Not even just a blog for Dev stuff. Just GOG stuff in general. How much nicer would it be to have blog post about new installers or games removed from sale or other GOG related announcements that could be tied into the notification system. Every post could send a bell notice in the menu bar.

Instead of some obscure forum post that hardly anybody ever looks at, meaning most GOG users are uninformed about.
Post edited 3 days ago by BKGaming
avatar
BKGaming: Not even just a blog for Dev stuff. Just GOG stuff in general. How much nicer would it be to have blog post about new installers or games removed from sale or other GOG related announcements that could be tied into the notification system. Every post could send a bell notice in the menu bar.

Instead of some obscure forum post that hardly anybody ever looks at, meaning most GOG users are uninformed about.
Also agreed. That would be very nice. But I somehow have the feeling they're too undermanned to do that, and also I sometimes have the impression communication inside GOG is not the best. Like every one is tending to their own little construction site and the big picture is... absent. The left hand is not knowing what the right one does.
Absolutely!
It's getting better lately, but The Great G-blog sounds like something we're missing here.
No worries, you don't have to share your blood type and shoe size. Just enough we should know about.
Well, let be it a bit more than just enough ; ) Keep in touch with us!
We should know beforehand if something like merging games in our libraries coming! (Penumbra case!)
One more thing, could you provide us an official Galaxy cleaning tool?
So far I'm pointing to manual solution: Cant reinstall GOG because some files remain
I don't think, however, it is a best idea for an average user..

edit:
Please, make it small and simple. WinAPI is good enough for such a tool : )
Post edited 2 days ago by mike_cesara
I DON'T WANT GALAXY AND NEVER WILL!

It's ridiculous how GOG is trying to force Galaxy on us. Now if we want to download a game there is a BIG BLUE BUTTON to download the game with Galaxy. If we want it to download without it, there is text in small letters with "disadvantages" listed. Only a matter of time until they force Galaxy as the only option (= DRM), so no difference to Steam anymore. Then I stop buying games on GOG. No problem to me, there are other things in life I also want to do.
Again.. Click on the arrow located below The Big Blue Button to get the access to offline backup installers.. (check attached image)

GOG: Make offline installers more visible! (The Big Green Button perhaps? ; )) Even better, make mentioned blue button smaller. We're a bit tired of copy/paste the same answer several times in a day. This is getting ridiculous indeed..
Attachments:
offline.jpg (215 Kb)
Post edited 22 hours ago by mike_cesara
avatar
Johny.: We will definitely aim to get this fixed. :) This is important for us too.

Try now and let us now how's your OTS after that. ;)
avatar
Warrgarbl: Not to be nitpicky, but now it is as follows:

Das schwarze Auge 2: Sternenschweif
Das Schwarze Auge 3: Schatten über Riva (mind the capitalization of Schwarze)
Das schwarze Auge: Die Schicksalsklinge

It's not sorted in order of release, and the schwarze is incorrectly capitalized once. Personally, I'd prefer the following:

Das schwarze Auge 1: Die Schicksalsklinge
Das schwarze Auge 2: Sternenschweif
Das schwarze Auge 3: Schatten über Riva

If you could do that it would be super awesome :)
I second this. It'd be nice if we had more options for sorting our libraries.
I might be stupid but is there any faster/easier way to download "goodies" for multiple games? The only ways I have been able to find require lots of clicks which is really annoying. With the original downloader it was somewhat easier and required less clicks.

Would be great if there was option to select multiple games and tell Galaxy to download all goodies from the selected games.
avatar
rihkama: I might be stupid but is there any faster/easier way to download "goodies" for multiple games? The only ways I have been able to find require lots of clicks which is really annoying. With the original downloader it was somewhat easier and required less clicks.

Would be great if there was option to select multiple games and tell Galaxy to download all goodies from the selected games.
I agree, it would be great if there was an option to download all the goodies from multiple games in just a few clicks!

Although I'm not sure you're right about the original Downloader needing less clicks. Here's the fastest route I'm aware of for both programs:

Galaxy: Click game in Galaxy [loads] -> More -> Backup & Goodies -> 1 Click for each Goodie [downloads immediately].
Downloader: Click game in browser [loads] -> More -> GOG Downloader Links [browser loads GOG Downloader page] -> 1 Click for each Goodie [Downloader takes a few second to register request].

Looks like the exact same number of clicks via virtually the same process, with a few seconds more loading for the Downloader. Of course, after you're done downloading, Galaxy forces you to manually navigate to your files (this part's going to depend on where you put them), but GOG Downloader has a button that brings you there immediately. I can't believe GOG hasn't included a simple button to get to your downloads in Galaxy! If that's what you're talking about, then I get it!

Or are you talking about some unofficial downloader, or downloading via browser?
Post edited 8 hours ago by Blackdrazon