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welcome to the official GOG Galaxy forum thread. Please read the below info first:


The Cloud Saves backend will be enabled for selected users in batches. We expect the full rollout to take at least a few days. If the cloud saves feature didn't start working for you yet please give us a few days. We will be posting updates on the rollout process in this thread.


List of games supporting various GOG Galaxy features:
Cloud Saves:


Please use: and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)


Please use: For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.


1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

- Galaxy cannot be launched by other users on the same computer


# 1.2.21 Beta (August 25, 2017)
## Changes and Improvements:
- Added desktop notification if there are unread notifications in the top menu

## Bugfixes:
- Top menu won't switch to mobile mode in Galaxy
- Fix for excessive memory usage in top menu

1.2.22 (September 05, 2017)
Changes & improvements:
- New top navigation (already known from
- New notifications system:
new notifications dropdown in the top navigation
added desktop notification for forum replies
added desktop notification for wishlisted items discounted
improved pluralisation in desktop notifications
- [MacOS] GOG Galaxy bundle name is renamed to 'GOG'
- Desktop notification reminding about unseen notifications respects your other notifications settings - e.g. if you've disabled desktop notifications for chat
- GOG Galaxy now supports Wistia videos
- Improved a bit performance, by doing less HTTP requests, which were expected to fail anyway
- Fixed an issue with Galaxy trying to install 64-bit redistributables on 32-bit systems
- You can see your own message written in another chat window immediately
- Fixed a bug which could falsely show Not Authorized status on Game, if you've had connection problems when trying to view it
- When you're on settings page of not installed game with auto-updates disabled globally, you won't see untrue sentence "The version you're currently on is no longer available"
- Fixed issue where login/registration form would disappear after 30s (Which existed only in 1.2.21)
- Fixed "Import Folder" not working in certain circumstances
- Fixed false positive conflict when syncing cloud storage
- Time of notification (e.g. "a few seconds ago") in the dropdown will change dynamically when you change Galaxy Client's language
- Text in game settings will no longer overlap, when the game had only two rollbacks and autoupdates were disabled

1.2.23 (September 09, 2017)
- Hotfix for long Galaxy start, when it was installed not to default location
- Friends' statuses should be more up to date

1.2.24 (October 11, 2017)
Changes and Improvements:
- Reworked how the navigation history works, fixing numerous bugs (left/right arrows in top menu)
- Added option to specify command line options when launching games (in each game's settings)
- "Unread notifications" notification doesn't produce sound, and does not have a setting entry by itself
- New in-game achievement notification animation and design
- Improved looks of the close button for chat in Galaxy Overlay
- Galaxy will show a spinner while verifying a game's private channel password. An error will be shown if the password is invalid
- Small improvement in resources usage
- Multiple desktop/in-game concurrent notifications sounds less choppy
- Fixed grey (disabled) screen on login screen
- "Continue previous session" setting for starting page will now properly remember the last page you visited before quitting
- Game view background image scaling on ultrawide screens now works properly (no more grey areas on the sides)
- Galaxy will no longer try to install 64 bit redistributables on 32 bit systems
- Fixed a rare crash during game update
- Fixed a bug causing Galaxy to freeze when using it with a slow internet connection
- Sound volume regulation is respected for in-game notifications (50% quieter by default)
- After changing windows back and forth (alt tabbing), input in the overlay will work correctly
- Fixed a visual issue with (hint) text for rollbacks overlapping other text under it
- Time of notification (e.g. "a few seconds ago") in the dropdown will change dynamically when you change Galaxy Client's language
- Galaxy will no longer lose games when updated from version 1.1.30 to latest :)
- The "You have unread notifications" notification won't show up more than once for the same notification
- You won't see "Version you're currently on is not known" paragraph in not installed games settings anymore
- Some scenarios (e.g. importing older game builds with auto-updates disabled) will no longer show newest game version label if Galaxy is not sure about that
- In above scenarios, you'll see "The version you are currently on is not known. You can select the version to update to." instead of untrue "The version you are currently on is no longer available"

1.2.25 (October 16, 2017)
- SDK Networking optimizations

1.2.26 (October 19, 2017)
- Fixed networking issue when joining/creating lobby for the first time in game run
- Fixed a bug where in-top-menu notifications didn't appear after app restart in some cases

1.2.27 Beta (October 24, 2017)
Changes and Improvements:
- A dialog will now be shown if the cloud save sync fails due to not enough space in the cloud
- Improved security in communication between Galaxy Overlay and it's UI
- MORE dropdown, or GOG Logo dropdown will not fail to open anymore (happened sometimes)
- [MacOS] Fixed Scan & Import falling in recursive loop, when encountering a symlink leading to root directory (Such symlinks happened in WINE games, eg. Baldur's Gate: The Original Saga)
- Fixed possible cloud saves synchronization freeze after a failure in receiving synchronization request
- Game update will no longer result in broken installation, when new version doesn't have previously installed language
- GOG Galaxy will no longer fail to update itself in some instances due to insufficient permissions
- Error popups (like "Failed to load game database") will be now translated to your application's language

1.2.28 Beta (October 31, 2017)
- New configuration tools for GOG Galaxy SDK

1.2.29 (November 14, 2017)
Changes and Improvements:
- Galaxy will no longer consider partial cloud saves sync (only pull) as complete
- Tweaked desktop notification animations
- Galaxy will no longer periodically fetch friends online status from the server (it will work OK via websockets)
- Unity games will no longer hang on Nvidia graphics cards with Overlay turned on
- Fixed several issues which caused game images in the sidebar to not appear
- Fixed a few cases where extracting the archive with game images did not happen (e.g. when the game was installed with an offline installer)
- Faster shutdown during a game update
- Overlay and game time tracking will properly work with games that uses launchers
- [macOS] Fixed a crash, which happend during updating Tyranny with all DLCs
- Fixed background image not being refreshed after it's source has been changed

1.2.30 Beta (December 04, 2017)
- Testing cloudstorage configuration

1.2.31 (07 December, 2017)
Changes and Improvements:
- Improved Overlay scaling on high resolution displays, as well as on low resolutions (for retro games on fullscreen)
- Decreased minimum resolution threshold required for overlay to work
- Game time is saved when closing Galaxy while a game is running
- [Windows 10 Fall Creator's update] Fixed Galaxy being auto-started by the system when auto-start was disabled in Galaxy settings
- [Windows] Fixed some cases of "Connection to Communication Service was lost and could not be restored"
- FPS counter will be properly showing up when using AMD graphics cards
- Desktop notification will not be shown if you are using fullscreen application (eg. playing non-GOG game)
- Fixed bug that caused problem with updating games because their files were marked as read only
- Game time tracking information will no longer be lost if you were disconnected when shutting down a game
- Fixed an issue with Overlay not showing up in Elex, when using AMD graphics cards
- Screenshots will work properly in DirectX8 games (eg. Zwei)
- Screenshots won't capture Overlay notifications in DirectX11 games (eg. Elex)
- Fixed rendering issue in OpenGL games (eg. Owlboy)
- Fixed rendering issue in DirectX8 games (eg. Mafia)
Post edited December 07, 2017 by TheTomasz
skeletonbow: snip
A lot of valid points in your post :)
lordhoff: When I log into the current game I'm playing, I get an error message of sorts stating that there is a disagreement between files on my PC and the cloud and asking which is the most current so they can be synced. One can also choose, "ignore". I really have no idea which would be most current so have either chosen "ignore" or my PC as the most current. How does one even know? Am I doing something wrong that causes this? So far, I haven't noticed any impact but it is making me nervous.
We're aware of this issue. It's specific for a few games, that seem to modify some additional files outside just save games. We're investigating why this is causing a conflict, as it should not happen.

If you're playing on one computer, than you can safely choose "This computer", and all your saves will be backed up safely. If you're playing on more than one machine, please choose the option, that has the latest date.
Hi folks,

we just did a double release - 1.2.20 on the main channel, and 1.2.21 for the BETA. 1.2.20 includes mostly accumulated bugfixes from the previous BETA releases, but we're still keeping the new menu on BETa. Here's the changelog:

# 1.2.20 (August 25, 2017)
## Changes and Improvements:
- [Windows] CPU usage improvements for GOG Galaxy Overlay
- [Windows] Overlay will now react to change of keyboard layout (eg. from EN to RU characters)
- Improved version detection of imported games. Galaxy will also not perform file adjustment if it's not needed. Supported only by newer games
- Importing and updating The Witcher 3: GOTY (DVD version) will properly use differential patch mechanism (greatly reduced download size)
- Galaxy update popup made more reliable

## Bugfixes:
- Game updates will no longer fail with disk access problem, after redeeming single DLC with a gift code
- Slightly optimised download process, Galaxy will no longer stop downloading for a while during unpacking small files
- Galaxy will not freeze after quitting during applying diff patches
- It is now possible to log out without internet
- [Windows] Fix for screenshots in Dragon Age: Origins and Hellblade: Senua's Sacrifice
- [Windows] Mouse cursor should not duplicate when opening overlay and moving the mouse simultaneously

# 1.2.21 Beta (August 25, 2017)
## Changes and Improvements:
- Added desktop notification if there are unread notifications in the top menu

## Bugfixes:
- Top menu won't switch to mobile mode in Galaxy
- Fix for excessive memory usage in top menu

klappis: Unfortunately the "import folder" doesn't work with games installed in the old galaxyclient folder.

How can i see which gog-installers are goggalaxy compatible or not?
Sorry, we're working a fix for the Import Folder bug right now.

A game can be imported using Scan&Import if there exists a file called goggame-<something>.info in the game folder.

TheTomasz: There’s also a new menu notification system and some improvements to desktop notifications.
BKGaming: Anyway we can combine this into a single desktop notification? Like "Hey you have 8 notications waiting..." or something?
We just did :)

Post edited August 25, 2017 by Liosan
staredcraft: Can someone please help me out, this is like the third time this has happened. Like the 1.2.17 public update, this one refuses to install properly on my computer. I get it stating GOG is updating, I approve of it and GOG Galaxy exits. It restarts and installs it...and it says something is wrong and I should download the installer (which is still 1.2.17 NOT 1.2.20) and now everytime I exit GOG Galaxy and (even with Administration allowed) it still refuses to fully install 1.2.20. What gives? What do I do? Why does this happen with each major public update?
boroncarbide: The most recent update, after it finished installing and restarting, rendered Galaxy unusable (maximised window that contained nothing). Closing Galaxy didn’t work — at first — but after manually killing all of Galaxy’s processes and restarting the client everything is working A‐O.K.
I don't recall any bug that could cause this problem. Could you post a new issue at, attach your logs, and we'll investigate.

murkki: Comodo contains scriptinterpreter.exe as trojan.
Possible false positive'?
I would hope so :) That executable is part of GOG Galaxy, something developed internally at GOG. It should be perfectly safe.

odisos: "Top menu won't switch to mobile mode in Galaxy"
Does this mean it will no longer switch to the mobile version or does this mean that it's now possible to switch to the mobile version? I own a Windows tablet and the client menu is impossible to use with touchscreen so I insist on an option to control the client over touchscreen. The top menu is also the only thing that doesn't work with touchscreen at the moment.
Hm. The bug was that it would switch to a version which would work in lower resolutions, not actual touch support. I'll file a bug report on that, but I'll be honest - tablet support is not high on our priority list...

Post edited August 25, 2017 by Liosan
RTA: What have you done this time ?
Oh dear, that's a big set of problems :| I several separate things here:
- it fails to upgrade to the newest version. Could you report an issue on, and attach your logs there? If you still have them.
- I don't understand what you mean by "Galaxy keeps losing what it had, then going through the extreme pain of replacing the games yet again in my genre folders as it just throws them all in the root of" - as far as I know the only thing that could cause Galaxy to lose a game is if it where physically moved to a different folder, and that shouldn't happen by itself. Then again, I'm open to being corrected on this :P care to elaborate what's going on?
- The ton of stuff in ProgramData is an issue we are planning to fix, but it shouldn't cause Galaxy to break like you describe

Gurlok: Are the fps showed during normal play still limited to beta updates?
No! :) Sorry, we forgot to mention that in the changelog. Non-beta users should have in-game FPS as well.
RTA: Galaxy periodically trashes its own database...
I second what BKGaming said - your folder setup seems unique. What does your hardware / filesystem setup look like?

Also - what exactly do you mean by "you move the game to the genre folder" ? You go to a game folder, ctrl-x the whole thing, go to genre folder, ctrl-v... and then? I would expect in this case Galaxy would "forget" the game - it would not appear in the sidebar after restarting galaxy. Do you move games while Galaxy is running, and then (without restarting Galaxy) the client downloads the game back to the old location...? I'm sorry, you probably already answered this, but I'm confused :)

rs2yjz: So GOG gaaxy has failed to load for a number of days for me, I've tried reinstalling it a couple times but it is not loading. How can I play my games? I used to see ways around using Galaxy, but games I've recently downloaded say Try GOG Galaxy and I cannot get to download files.
If the problem still persist (and you didn't uninstall Galaxy yet) - could you please report an issue on and attach all the logs there? A zip of everything from C:\ProgramData\\Galaxy\Logs would help us investigate what happened.

Post edited August 29, 2017 by Liosan
JDVMSR: IT appears that there have been dozens of FIXES in paast few months, a continuation of the last five years. NONE of them allow us to access the DL page to update or DOWNLOAD additional material.
Can you be more specific which page you can't access and what error message you're getting? It would be helpful if you could open a ticket at and provide your logs (instructions are available at the linked page).

GOG Galaxy haven't had any long lasting outages since it's launch, and we constantly monitor number of online users to spot any issues.
Post edited August 30, 2017 by Venom
Sirspamalot12: I hate to invade but I got a code for a discount on a game and I entered in the code and clicked continue but now I cant get the discount how can I use the discount.
Please contact support here: and describe what do you mean by discount code. :) As far as I know we have only codes to redeem games for free (you can do it here: ).
Post edited August 31, 2017 by Johny.
Johny.: snip
BKGaming: So I got a friend request in Galaxy with no way to accept it. I get the notification and when I click it, it opens the friends list but there is no friend request showing.

I can accept it from the website though. Just letting you know. This was on v1.2.21 BETA.
I cannot reproduce this :( friend requests list is in a bar on the bottom of friends window. But you most probably know that.
Johny.: Please contact support here: and describe what do you mean by discount code. :) As far as I know we have only codes to redeem games for free (you can do it here: ).
Geralt_of_Rivia: While he most likely talks about a gift key GOG does have discount codes and you as a Blue should know that. ;-)
Wow, I've never seen one. :) Probably because I have everything for free. ;)) Thx for teaching me a new thing about GOG!
haydenaurion: Minor issue with Galaxy, it will periodically start increasing the disk usage anywhere from 20% up to 50% according to task manager. Running version 1.2.20 and Galaxy wasn't doing this before and it doesn't seem to be updating games so I don't know why it would be doing this.
Hi haydenaurion,

that's a bit worrying. I mean, there is a periodic background check for game updates that could do some disk operations, but it shouldn't be 50%. Could you report a bug on, and attach your logs from C:\ProgramData\\Galaxy\Logs ? A zip of everything would be best. I'll try to take a look. Also, please indicate at what time you saw the disk usage and how long it hang around (like 10s, a minute, or longer than a minute) so I can compare than information with what the logs say.

haydenaurion: Done. I used WinRAR to zip them, I hope I got it right.
No problem, thanks for the logs :) I'll look into that.

TomiikV: About notifications in Windows 10:
PLEASE, use Action Center for desktop notifications.

I can't find a way to read missed notifications once I didn't got a chance to read them an a very short time they're displayed (I need to first adjust my screen magnifier and position my magnified screen to be actually able to read any notifications)
We were considering that, but we decided to go for notifications looking the same on all systems, the same in-overlay and on the desktop, and as customizable as we needed. We will be adding a way to read most missed notification types in the nearest Galaxy update (though the system won't include notifications about "game updated" or "game installed").

If the notification size is a problem, what's your screen resolution? And do you have Windows scaling enabled?

TomiikV: Any chance to set notification display duration? I have set 30 secs for Action Center notifications.
Any chance to set font size of notifications?
We didn't plan this, but I'll make a note :)

TomiikV: And last - any chance for direct link to this topic from Galaxy's menu? And I think there should be separate forum branch for GOG Galaxy
I don't think there's enough being talked about Galaxy to warrant it's own forum branch, and linking to a specific topic, is... I'm not sure it's worth it :)

Post edited September 05, 2017 by Liosan

we have released GOG Galaxy 1.2.22 containing a new top menu already known from public Beta updates. We hope it will help you be in touch with everything that's going on in GOG as well as with your friends.

For MacOS users we have renamed Galaxy bundle name to "GOG" to make it prettier :)

Other than that we have fixed some bugs.

Full changelog you can find in Galaxy or in the sticked post on this forum