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Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==

1.2.38 Beta (Februrary 28, 2018)
- Released only to beta, it consisted changes from 1.2.39

1.2.39 (March 13, 2018)
Changes and Improvements:
- Increased the default number of download threads from 10 to 32. This should improve download speeds at the cost of CPU usage.
- Improvements to windows handling: size and position persistance, native behaviours
- [MacOS] GOG Galaxy notifications respect "Do Not Disturb mode"
- Small network improvements during GOG Galaxy update
Bugfixes:
- Fixed a bug with downloading older games in China
- Fixed rare issue where downloading a backup installer would fail with "Server problem" for no apparent reason
- [MacOS] Fixed showing %appName% instead of the application name in an error dialog

1.2.40 (March 28, 2018)
Changes and Improvements:
- Ability to log in or register a new account with your Facebook account
- Suggested friends will be visible on the bottom of Friends window
- New Find Friends window with suggested friends will be opened when you click "+" in Friends window
- Optimized network transfer in updater and fetching data for installation screen
- Galaxy version is now displayed in the settings window

Bugfixes:
- [Windows] Fixed font rendering in Friends window on 100% dpi scaling

1.2.41 (April 23, 2018)
Changes and Improvements:
- User Profiles - a personal space for every GOG.com user for socialising among members of the community.
* compare your game statistics with friends
* see what your friends are currently playing
* share text, photos and videos
* personalise profile with your description and backgrounds from the games you own

- Speed up aborting cloud sync in case of service downtime
- Changed default number of download threads back to 10, due to reports of a decrease in download speed

Bugfixes:
- Fixed message on game uninstallation
- Fixed a rare crash in games caused by Galaxy SDK

1.2.42 Beta (May 10, 2018)
Changes and Improvements:
- Change in internal database architecture
- [Windows] Several improvements in rendering of Galaxy icon

Bugfixes:
- Aborting and pausing downloads will happen nearly immediately
- Adjusted default size of friends window

1.2.43 (May 29, 2018)
Changes and Improvements:
- Clicking on users in the game view and Find Friends window, will now take you to their profile. (in Friends window opening chat is the default action)
- Improved download process to avoid long download time of last few percents of the game
- Right-clicking on a desktop notification dismisses it.
Bugfixes:
- Fixed database migration issues, which popped out in the last Beta release
- Fixed issue with sockets which may has caused issues with download
- Fixed a crash when trying to resolve cloud saves conflict
- GOG Galaxy will no longer crash when trying to open pdf files - instead it will open them in external browser
- Fixed an issue with Galaxy being unresponsive for a long time on startup and in a few other scenarios

1.2.44 (June 13, 2018)
Bugfixes:
- GOG Galaxy no longer crashes when it is being launched by one of game's shortcuts on the desktop and the game is not updated to the latest version
- Fixed an issue where some of MSVC exit codes were treated as failure, whilist they should be a success. Fixes recent problems with installation of Moonlighter
- Fixed an issue with Verify/repair after failed installation

1.2.45 (11 July, 2018)
Changes and Improvements:
- When hovering over mutual friends in friends suggestions - you can see the full list of mutual friends.
- GOG Galaxy will no longer treat non-zero exit codes returned from dependency installers (such as Physx, Visual C++ Redistributables) as failure (caused configuration error on installation)
Bugfixes:
- Allows users to download cloud saves backup for all games with enabled cloud saves
- GOG Galaxy will no longer be locked out from launching, if Galaxy Updater cannot launch at all
- Upon update, invalid leftovers from database will be removed. They were caused by a bug with verify/repair (which was fixed in 1.2.44)
- Running a webinstaller again will not interfere with already running installation process
- "Continue previous session" setting will correctly restore last web content (game card, forum topic etc.)
- When showing a conflict, GOG Galaxy will not show invalid date anymore (It may still happen once until conflict is resolved)
- In case when GOG Galaxy is unable to fetch ownership information about not installed game (eg. User is not logged in), Install/Buy button will be disabled, instead of showing spinner infinitely. Play button is always enabled, when game is installed

1.2.46 (October 2, 2018)
Changes and Improvements:
- Improved stability when installing/updating games
- Changed last known part of GOG Galaxy app from TLS 1.0 to TLS 1.2
- Added Korean and Chinese Traditional to list of languages with limited support
- [MacOS] It is no longer possible to close Galaxy Updater application window
Bugfixes:
- Fixed an issue with installations not resuming after failure (for instance due to poor network)
- Importing some games installed by older installers is fixed (eg. Crusader: No Regret™)

1.2.47 (October 22, 2018)
Changes & Improvements:
- Better Korean translations
Bugfixes:
- Fixed a bug where sometimes a blank screen would be shown to users when store / other page failed to respond
- Changed error text that shows after page fails to load to be more informative
Windows Overlay:
- Saving screenshots will work when User's home folder contains non-ASCII characters (e.g. Cyrillic)
- Other fixes for screenshots in some games (e.g. Balrum, Death's Gambit)
- Fixed scaling issues for some games (e.g. Eden)
- Fixes for OpenGL games allowing us to enable Overlay support for the following games:
- Transport Fever
- Simon the Sorcerer
- WH40k Gladius - Relics of War
- Fixes for DX 11 games allowing us to enable Overlay support for the following games:
- King Arthur II
- Fixes for DX 10 games allowing us to enable Overlay support for the following games:
- Crysis
- Anno 1404
- Two Worlds VE
- Fixes for DX 9 games allowing us to enable Overlay support for the following games:
- Treasure Adventure World

1.2.49 (November 29, 2018)
- [Windows] Updater now requires administrator privileges to perform update of GOG Galaxy
- [Windows] Security of directories containing GOG Galaxy files has been improved
- [Windows] Updated Code Signing Certificate
- [Windows] Crash reporter has been added to Galaxy Communication Service
Bugfixes:
- Prevented several potential causes of "broken" games, where only way out was reinstalling
- [MacOS] Fixed a crash on shutdown when fatal error was shown

1.2.50 (December 13, 2018)
Changes & Improvements:
- Speed up startup time
- [MacOS] Strengthen up connection security with ClientService
Bugfixes:
- Fixed "disk access problem" when installing games, occuring mostly on fresh installation of GOG Galaxy
- Fixed a rare occurrence of a game update resulting in displaying "unknown game version"

1.2.51 (December 20, 2018)
- Improved Korean translations
- Fixed connection to notifications pusher in GOG Galaxy SDK

1.2.54 (March 14, 2019)
Changes and Improvements:
- Updated Chromium version to 71:
- Better performance
- Fixes playing Twitch videos on profiles
- Fixes playing Wistia videos
- Security fixes in the game installation process
- Security fixes in GOG Galaxy update process
- GOG Galaxy Updater should perform better under poor network conditions
Bugfixes:
- [macOS] Fixed passing multiple commandline arguments to games
- [macOS] Multiple "friend online" notifications will no longer appear when system wakes up
- Dates are now properly displayed in cloud saves conflict window
Post edited 5 days ago by TheTomasz
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Johny.: We'd be thankful if you'd post a bug report. :) Thank you.
Done, someone alreadyd did (Id 5015), so I added the info to that report :)
For some reason the autoupdater has been triggering false positives all over the place in Sophos Anti-Virus. Anyone else also getting this?

I've been putting exceptions everywhere I can find GOG and the client, and updating's still halted every time.
Post edited May 19, 2017 by Projectsonic
Am I missing something or is the FPS counter only viewable when you Shift Tab? If so then that is absolutely useless.
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Poddy30: Experiencing exactly the same problem as Nebelchen123. Witcher 3 just maxes out the Ram and network bandwith and doesn't start.
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Venom: It would help us debug this issue if you would create a new issue in our bug tracker and attach your logs:
http://mantis.gog.com/bug_report_page.php
(instruction for the logs are on the bug report page)
Exactly the same problems and results. A lot of data are send to galaxy-log.gog.com and witcher 3 doesn't start. I will use the bug report page later.
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MathieuC: Exactly the same problems and results. A lot of data are send to galaxy-log.gog.com and witcher 3 doesn't start. I will use the bug report page later.
We've already received logs from a couple of users (thank you!), and we've been able to reproduce the issue. It affects only a small number of players. We're working on a fix.
Hi,

since the GOG Galaxy update yesterday evening, GalaxyCommunicationService crashes every time I hit the "Play" button to play Gwent.

I added a note to the already exisiting entry in the bug tracker - if there's anything else I can to to help let me know.
Hi :) I've got the same problem with the witcher 3.My pc just freezes when I launch it from the gog galaxy client and the only solution is to restart the pc....If launched from the game folder via exe...it works just fine.Please fix it :)
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Poddy30: Experiencing exactly the same problem as Nebelchen123. Witcher 3 just maxes out the Ram and network bandwith and doesn't start.
avatar
Venom: It would help us debug this issue if you would create a new issue in our bug tracker and attach your logs:
http://mantis.gog.com/bug_report_page.php
(instruction for the logs are on the bug report page)
Report sent but uninstalling and reinstalling gog galaxy seems to have resolved the problem for me :)
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Poddy30: Report sent but uninstalling and reinstalling gog galaxy seems to have resolved the problem for me :)
We've release GOG Galaxy 1.2.8 a few minutes ago, that fixes the issue.

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ThuNd3R15: Hi :) I've got the same problem with the witcher 3.My pc just freezes when I launch it from the gog galaxy client and the only solution is to restart the pc....If launched from the game folder via exe...it works just fine.Please fix it :)
GOG Galaxy 1.2.8 fixes the issue, just restart GOG Galaxy to update to the latest version
Post edited May 19, 2017 by Venom
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Poddy30: Report sent but uninstalling and reinstalling gog galaxy seems to have resolved the problem for me :)
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Venom: We've release GOG Galaxy 1.2.8 a few minutes ago, that fixes the issue.

avatar
ThuNd3R15: Hi :) I've got the same problem with the witcher 3.My pc just freezes when I launch it from the gog galaxy client and the only solution is to restart the pc....If launched from the game folder via exe...it works just fine.Please fix it :)
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Venom: GOG Galaxy 1.2.8 fixes the issue, just restart GOG Galaxy to update to the latest version
Thanks, nice to know the gog team is on the ball!
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Venom: We've release GOG Galaxy 1.2.8 a few minutes ago, that fixes the issue.

GOG Galaxy 1.2.8 fixes the issue, just restart GOG Galaxy to update to the latest version
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Poddy30: Thanks, nice to know the gog team is on the ball!
Yes, we are:)

https://www.jumpingballs.com/product_images/uploaded_images/jumpingballpic.jpg
There still seems to be a bug with aborting, not sure if someone has reported this yet. But when I go to the download queue and press abort, the game will disappear from the queue but still be aborting and play button is available even though the game status still says "UPDATING".
Post edited May 19, 2017 by BKGaming
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Projectsonic: For some reason the autoupdater has been triggering false positives all over the place in Sophos Anti-Virus. Anyone else also getting this?

I've been putting exceptions everywhere I can find GOG and the client, and updating's still halted every time.
I have similar issues. I'm using Avast anitivirus and during the update from 1.2.6 to 1.2.8, I've got a warning from behavioral scanner that GOG Galaxy Notifications Renderer.exe behaves like an IDP.Generic malware. Scanning the file gives no warnings.
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anmith: Hi,

since the GOG Galaxy update yesterday evening, GalaxyCommunicationService crashes every time I hit the "Play" button to play Gwent.

I added a note to the already exisiting entry in the bug tracker - if there's anything else I can to to help let me know.
1.2.8 seems to have fixed the issue with the GalaxyComunicationService for me, I don't have anymore crashes with Shadow Warrior (so far so good)
Post edited May 19, 2017 by Grimlock
Overlay isn't working for me. Can't play with my friends on Gwent because I can't invite them due to bugged overlay. 1.2.8 didn't fix the problem. Some advices?

EDIT: Okay, nevermind... somewhat overlay was disabled, even if I didn't touch the settings xD
working now!
Post edited May 19, 2017 by Salvy97