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Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==
1.2.32 (December 20, 2017)
Changes and Improvements:
- Galaxy backend will try to determine best servers for Galaxy Updates
Bugfixes:
- Fix for GOG Galaxy starting very slowly
- Galaxy will not crash when was unable to read user preferences file during initialization
- Friend online notifications won't appear in batches after you wake your system from sleep, or regain internet connectivity
- Galaxy will not falsely bump your gametime tracking by huge value when failing to start a game

1.2.33 (January 10, 2018)
- GOG Galaxy SDK optimizations and bugfixes

1.2.34 (January 17, 2018)
- GOG Galaxy SDK small bugfix in logging routine

1.2.35 Beta (January 17, 2018)
Changes and Improvements:
- Chromium Embedded Framework was updated to version 62, resulting in improved CPU and memory performance
- Cloud copy of save games will be removed on next sync when local files are removed and quota is exceeded
Bugfixes:
- [MacOS] Fixed a bug with user avatar not being visible after installation
- [Windows] Fixed Unicode support in Galaxy Overlay

1.2.36 (January 31, 2018)
Changes and Improvements:
- Chromium Embedded Framework was updated to version 62, resulting in improved CPU and memory performance
- Cloud copy of save games will be removed on next sync when local files are removed and quota is exceeded
Bugfixes:
- Fixed a bug in GOG Galaxy SDK, which could cause games to crash
- [MacOS] Fixed a bug with user avatar not being visible after installation
- [Windows] Fixed Unicode support in Galaxy Overlay

1.2.37 (February 05, 2018)
Changes and Improvements:
- After quitting a game, GOG Galaxy will check if game updates are available
- Added indication on gameview that a game's beta channel is no longer available
- General improvements to download mechanism
Bugfixes:
- [Windows] Fixed GOG Galaxy Notifications Renderer's icon and details
- Fixed Galaxy self-update on MacOS with multiple system accounts
- Fixed issues with starting GOG Galaxy, when one of the configuration files was corrupt
- Fixed issue where some DOSBox games would be broken by Galaxy updates

1.2.38 Beta (Februrary 28, 2018)
- Released only to beta, it consisted changes from 1.2.39

1.2.39 (March 13, 2018)
Changes and Improvements:
- Increased the default number of download threads from 10 to 32. This should improve download speeds at the cost of CPU usage.
- Improvements to windows handling: size and position persistance, native behaviours
- [MacOS] GOG Galaxy notifications respect "Do Not Disturb mode"
- Small network improvements during GOG Galaxy update
Bugfixes:
- Fixed a bug with downloading older games in China
- Fixed rare issue where downloading a backup installer would fail with "Server problem" for no apparent reason
- [MacOS] Fixed showing %appName% instead of the application name in an error dialog

1.2.40 (March 28, 2018)
Changes and Improvements:
- Ability to log in or register a new account with your Facebook account
- Suggested friends will be visible on the bottom of Friends window
- New Find Friends window with suggested friends will be opened when you click "+" in Friends window
- Optimized network transfer in updater and fetching data for installation screen
- Galaxy version is now displayed in the settings window

Bugfixes:
- [Windows] Fixed font rendering in Friends window on 100% dpi scaling

1.2.41 (April 23, 2018)
Changes and Improvements:
- User Profiles - a personal space for every GOG.com user for socialising among members of the community.
* compare your game statistics with friends
* see what your friends are currently playing
* share text, photos and videos
* personalise profile with your description and backgrounds from the games you own

- Speed up aborting cloud sync in case of service downtime
- Changed default number of download threads back to 10, due to reports of a decrease in download speed

Bugfixes:
- Fixed message on game uninstallation
- Fixed a rare crash in games caused by Galaxy SDK

1.2.42 Beta (May 10, 2018)
Changes and Improvements:
- Change in internal database architecture
- [Windows] Several improvements in rendering of Galaxy icon

Bugfixes:
- Aborting and pausing downloads will happen nearly immediately
- Adjusted default size of friends window

1.2.43 (May 29, 2018)
Changes and Improvements:
- Clicking on users in the game view and Find Friends window, will now take you to their profile. (in Friends window opening chat is the default action)
- Improved download process to avoid long download time of last few percents of the game
- Right-clicking on a desktop notification dismisses it.
Bugfixes:
- Fixed database migration issues, which popped out in the last Beta release
- Fixed issue with sockets which may has caused issues with download
- Fixed a crash when trying to resolve cloud saves conflict
- GOG Galaxy will no longer crash when trying to open pdf files - instead it will open them in external browser
- Fixed an issue with Galaxy being unresponsive for a long time on startup and in a few other scenarios

1.2.44 (June 13, 2018)
Bugfixes:
- GOG Galaxy no longer crashes when it is being launched by one of game's shortcuts on the desktop and the game is not updated to the latest version
- Fixed an issue where some of MSVC exit codes were treated as failure, whilist they should be a success. Fixes recent problems with installation of Moonlighter
- Fixed an issue with Verify/repair after failed installation

1.2.45 (11 July, 2018)
Changes and Improvements:
- When hovering over mutual friends in friends suggestions - you can see the full list of mutual friends.
- GOG Galaxy will no longer treat non-zero exit codes returned from dependency installers (such as Physx, Visual C++ Redistributables) as failure (caused configuration error on installation)
Bugfixes:
- Allows users to download cloud saves backup for all games with enabled cloud saves
- GOG Galaxy will no longer be locked out from launching, if Galaxy Updater cannot launch at all
- Upon update, invalid leftovers from database will be removed. They were caused by a bug with verify/repair (which was fixed in 1.2.44)
- Running a webinstaller again will not interfere with already running installation process
- "Continue previous session" setting will correctly restore last web content (game card, forum topic etc.)
- When showing a conflict, GOG Galaxy will not show invalid date anymore (It may still happen once until conflict is resolved)
- In case when GOG Galaxy is unable to fetch ownership information about not installed game (eg. User is not logged in), Install/Buy button will be disabled, instead of showing spinner infinitely. Play button is always enabled, when game is installed

1.2.46 (October 2, 2018)
Changes and Improvements:
- Improved stability when installing/updating games
- Changed last known part of GOG Galaxy app from TLS 1.0 to TLS 1.2
- Added Korean and Chinese Traditional to list of languages with limited support
- [MacOS] It is no longer possible to close Galaxy Updater application window
Bugfixes:
- Fixed an issue with installations not resuming after failure (for instance due to poor network)
- Importing some games installed by older installers is fixed (eg. Crusader: No Regret™)
Post edited October 02, 2018 by TheTomasz
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BKGaming: If you have preview updates enabled still, I think it will still say beta...
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armitom: I unchecked the "test upcoming updates" option on settings and relaunched and it doesn't say beta anymore
So yeah, you are right :)
Ok that is strange IMHO if you have no Beta version installed there shouldn't be BETA written on it.
(Preview updates activated) would be better.

Btw is anyone having this problem: The friend list always appears on the top left after restarting Galaxy => the friend list position is only remembered for the currently running process.

Edit: checked mantis this has been reported since v.1.1.1 >_>
Post edited April 25, 2017 by Loose_Control
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BKGaming: If you have preview updates enabled still, I think it will still say beta...
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armitom: I unchecked the "test upcoming updates" option on settings and relaunched and it doesn't say beta anymore
So yeah, you are right :)
Same here - thanks for helping me stupid person ;)
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Venom: snip
Didn't you say that this update would contain customization options for the FPS counter and such... I don't see any. Or is that in the next update? Thanks.

EDIT:

I see you said " in the next updates" so I guess that means 1.2.7 or 1.2.8 will get this... that's cool then. Sorry. xD
Post edited April 26, 2017 by BKGaming
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yongra: I cannot connect. I just got updated to 1.2.6 and it keeps on saying cannot connect to GOG Service and GOG Galaxy shutdown.
I have one computer that has no trouble at all and another that does, and exhibits this exact same behavior. I have completely uninstalled and reinstalled Galaxy to no avail. BTW, only one computer connected at a time to gog.com.

When I try to start the GalaxyCommunication service manually, I get the following logged in the Windows Event Viewer:
Log Name: System
Source: Service Control Manager
Date: 4/25/2017 11:57:55 AM
Event ID: 7000
Task Category: None
Level: Error
Keywords: Classic
User: N/A
Computer: ASROCK3
Description:
The GalaxyCommunication service failed to start due to the following error:
The service did not respond to the start or control request in a timely fashion.\

Running Build 15063.138 of Windows 10 Pro v1703 if that helps. Remember, it is working fine in my Windows 10 Home computer, same version and build.

Just tried a third computer. That installation of GOG, just like with the first computer updated itself to the latest version by itself. It works fine now also. Here's the twist: the troubled computer told me to download the latest version of Galaxy from the website. I did. I installed it on top of the older installation. It is not working now.

Update: This problem is not going away. I suspect there's a problem in the registry.
Post edited April 25, 2017 by DDT2005
nice update, keep going that way!

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Venom: snip
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BKGaming: Didn't you say that this update would contain customization options for the FPS counter and such... I don't see any. Or is that in the next update? Thanks.
I see it in overlay mode (link to present supported games in OP)
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brainvision: I see it in overlay mode (link to present supported games in OP)
Yes I know it's in the overlay, but that's not what I am referring to... many of us were hoping to be able to customize it to show even when the overlay is not open. Venom said a day or two ago customization options would be in the next patch but I don't see anything different than what is was in 1.2.5 unfortunately.

EDIT:

Actually he said " in the next updates", so it may come in 1.2.7 or 1.2.8 then... xD
Post edited April 26, 2017 by BKGaming
:Probably a stupid question:How do you enable cloud save for a GOG game? or does it do automatically if you open the game in Galssy?
And does the Galaxy browser automatically update to the latest version?
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pigulici: So, I must uninstall old version <snipah>
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Fairfox: ^^^ Nup.

Accident Lee loaded this instead ooof Guild of Dungeoneering (welp, not playeded anythang in a chicken-ass age) 'n', liek, it eated up all mah (as good as) office compy's resources becaaause it totes sucks.

(cappy) BUT.

Seems to work a-ok nao. Looks identi-similar to before, tho-tho.

*closes Galaxy forevah*
If somebody is asking a serious question, he deserves a serious reply, not a bunch of hipster gibberish.
Post edited April 25, 2017 by dudalb
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dudalb: :Probably a stupid question:How do you enable cloud save for a GOG game? or does it do automatically if you open the game in Galssy?
And does the Galaxy browser automatically update to the latest version?
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Fairfox: ^^^ Nup.

Accident Lee loaded this instead ooof Guild of Dungeoneering (welp, not playeded anythang in a chicken-ass age) 'n', liek, it eated up all mah (as good as) office compy's resources becaaause it totes sucks.

(cappy) BUT.

Seems to work a-ok nao. Looks identi-similar to before, tho-tho.

*closes Galaxy forevah*
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dudalb: If somebody is asking a serious question, he deserves a serious reply, not a bunch of hipster gibberish.
It's usually enabled by default if a game supports cloud saving. To check whether a supported game has cloud saving active, go to the game in question in Galaxy, click "More" then select "Settings" from the the "More" drop down menu and you should see the cloud saving setting there.
Mmm... my performances are worse than before with the Overlay enabled.
In The Witcher 3 I have a lot of stuttering and the cloud saving is very slow.

For now I think I will not use the Overlay.

(configuration:
i5 6600k, GTX 1070, 16 GB)
Is anyone else experiencing issues with the install process after the update? It always fails during the DirectX setup. I tested three games so far: Fallout Tactics Classic, Jade Empire and Mount & Blade (running Galaxy as admin).

Edit: A warning pops up saying "invalid command line option".
Post edited April 26, 2017 by AlbertCole
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AlbertCole: Is anyone else experiencing issues with the install process after the update? It always fails during the DirectX setup. I tested three games so far: Fallout Tactics Classic, Jade Empire and Mount & Blade (running Galaxy as admin).

Edit: A warning pops up saying "invalid command line option".
I am not sure but perhaps running Galaxy as admin may have something to do with it? Can you try to reproduce the problem without running Galaxy as admin, please?

Just trying to eliminate variables with my suggestion :)
Post edited April 26, 2017 by JudasIscariot
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brainvision: I see it in overlay mode (link to present supported games in OP)
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BKGaming: Yes I know it's in the overlay, but that's not what I am referring to... many of us were hoping to be able to customize it to show even when the overlay is not open. Venom said a day or two ago customization options would be in the next patch but I don't see anything different than what is was in 1.2.5 unfortunately.
ops, sorry I misenderstood..
deleted
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Venom: == GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Overlay: https://www.gog.com/games?feature=overlay&amp;sort=bestselling&amp;page=1
Erm, not all the games listed as having overlay support actually currently work with the overlay... are these awaiting manual updates by GOG or is this just a mistake/bug/etc.?

You can tell which don't work because there is no actual overlay checkbox in the game page settings.
Post edited April 26, 2017 by BKGaming
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skeletonbow: Thanks GOG for restoring the ability to configure where backups/extras downloads go to! I'm testing it out right now and if all goes according to play I'll be able to use Galaxy for downloading once again. Very much appreciated!

Indeed it would be great to have the friend list integrated directly into the main window on the right hand side similar to how the Discord chat software has it, whether it is the default or as a user configurable option to have a docked friend list. I think it would be best as an option though, so that people can choose whether they prefer it as a window or integrated into a pane of the main window.

If it were an option, I'd definitely prefer to have it integrated as a right side pane in the main UI for sure.
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Loose_Control: I would also really like the option to get rid of the friendlist&chat window. The UI is nice enough for both of them to be on the main application window. I also thing the same goes for the settings window.
Yeah, on full high-definition displays and higher resolutions the client's default use of pixel based metrics to define the width of UI elements/panes and the content area itself causes a large amount of horizontal screen real estate to go wasted that could be better used.

On my main display at 2560x1600, the left sidebar only uses 300px of width when there is a lot more width available and it'd be useful if it used more and scaled the sidebar to the horizontal resolution by using a percentage of display width instead of a fixed size of 300px. The main content area is then roughly 2260px wide with 650px of unused space on each side of where the content displays, meaning that 1300px of horizontal space is unutilized which could potentially be used to hold a right hand sidebar pane where the friend list could appear, as well as increasing the size of the left sidebar.

On a 1920x1200 or 1920x1080 display, the left sidebar uses a fixed 300px width as well, and has approximately 330px of unused space on both sides of the content area. Again, that's plenty of space to provide an optional docked friend list which could be disabled by default and we could enable in settings if desired. It'd also be nice if the left side bar defaulted to using a percentage of the width rather than 300px hard coded, and also it would be nice to be able to grab a pane border and resize it to a larger or smaller size within some sensible range boundaries without having to hack the CSS files up manually.

Looking at the discord chat client, the friend list is approximately 240px wide by my measure, which includes people's avatars and some white space. It'd be nice if Galaxy had the option of a right side friend list pane that was no smaller than 240px as well, but preferrably a percentage of the screen. That's 12.5% of 1920 which seems reasonable. This would leave 460px of available width to be split 230px on each side of the content area at 1920 display width, or 1060px of wasted space still at 2560 resolution split to 530px of wasted space on each side of the content area.

So it's definitely doable and the user interface would easily be able to handle it. It could scale to the resolution of the window, and if the window is resized too small, it could simply dynamically turn the friend list display off so that it looks like it does now by using responsive design techniques. Resize it back up to the point where there is enough wasted horizontal space and you get the friend list pane visible again if you turned it on in settings.

I really hope they make such an option available in the future as it'd be one more value-add that Galaxy has over the Steam client which does not have a panelized friend list either, and users that do not want it or do not even use the friend list feature wouldn't get it by default anyway so it'd be of no consequence to them that the feature is present. Some of the other non-Steam clients do have a friend list pane integrated into their UI and it works nicely. :)

I've attached 3 screen grabs to demonstrate for GOG and others. The first two are screen crops taken at 2560 and 1920 width display sizes to show just how much pixel real estate is wasted, and the third shot is a mockup I made to demonstrate how an integrated friend list would look at 1920 display width. It'd be nice to be able to customize the colour scheme to make it match the left side pane's dark theme, but the shot demonstrated that an integrated friend list would be nice for people that would like to have it as an option, and there is certainly enough space for it. Bonus points if they implement it and allow the pane sizes to be adjusted by the user using a grab bar.

I've added a feature request to the Galaxy wishlist, so if others would like to see this as an available optional feature in the future please vote for it:

https://www.gog.com/wishlist/galaxy/docked_friend_list_pane_on_the_right_side_of_the_main_user_interface
Attachments:
Post edited April 26, 2017 by skeletonbow