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Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== CLOUD SAVES - STAGGERED RELEASE ==

The Cloud Saves backend will be enabled for selected users in batches. We expect the full rollout to take at least a few days. If the cloud saves feature didn't start working for you yet please give us a few days. We will be posting updates on the rollout process in this thread.

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (see below)

Where can I find Galaxy logs on my computer?
On Windows 7 or later: C:\ProgramData\GOG.com\Galaxy\Logs
On Mac OS X: /Users/Shared/GOG.com/Galaxy/Logs

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- FPS counter is not visible outside of the overlay
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==

1.2.17 (July 28, 2017)
- Hotfix for communication with Galaxy backend

1.2.18 Beta (August 10, 2017)
Changes and improvements:
- New top navigation (already known from GOG.com)
- New notifications system:
* new notifications dropdown in the top navigation
* added desktop notification for forum replies
* added desktop notification for wishlisted items discounted
* improved pluralisation in desktop notifications
- Improved version detection of imported games. Galaxy will also not perform file adjustment if it's not needed. Supported only by newer games
- Importing and updating The Witcher 3: GOTY (DVD version) will properly use differential patch mechanism (greatly reduced download size)
- Galaxy update popup made more reliable

Bugfixes:
- Game updates will no longer fail with disk access problem, after redeeming single DLC with a gift code
- Slightly optimised download process, Galaxy will no longer stop downloading for a while during unpacking small files
- Galaxy will not freeze after quitting during applying diff patches
- It is now possible to log out without internet

1.2.19 Beta (August 17, 2017)
Changes and Improvements:
- [Windows] CPU usage improvements for GOG Galaxy Overlay
- [Windows] Overlay will now react to change of keyboard layout (eg. from EN to RU characters)

Bugfixes:
- [Windows] Fix for screenshots in Dragon Age: Origins and Hellblade: Senua's Sacrifice
- [Windows] Mouse cursor should not duplicate when opening overlay and moving the mouse simultaneously

# 1.2.20 (August 25, 2017)
## Changes and Improvements:
- [Windows] CPU usage improvements for GOG Galaxy Overlay
- [Windows] Overlay will now react to change of keyboard layout (eg. from EN to RU characters)
- Improved version detection of imported games. Galaxy will also not perform file adjustment if it's not needed. Supported only by newer games
- Importing and updating The Witcher 3: GOTY (DVD version) will properly use differential patch mechanism (greatly reduced download size)
- Galaxy update popup made more reliable

## Bugfixes:
- Game updates will no longer fail with disk access problem, after redeeming single DLC with a gift code
- Slightly optimised download process, Galaxy will no longer stop downloading for a while during unpacking small files
- Galaxy will not freeze after quitting during applying diff patches
- It is now possible to log out without internet
- [Windows] Fix for screenshots in Dragon Age: Origins and Hellblade: Senua's Sacrifice
- [Windows] Mouse cursor should not duplicate when opening overlay and moving the mouse simultaneously

# 1.2.21 Beta (August 25, 2017)
## Changes and Improvements:
- Added desktop notification if there are unread notifications in the top menu

## Bugfixes:
- Top menu won't switch to mobile mode in Galaxy
- Fix for excessive memory usage in top menu

1.2.22 (September 05, 2017)
Changes & improvements:
- New top navigation (already known from GOG.com)
- New notifications system:
new notifications dropdown in the top navigation
added desktop notification for forum replies
added desktop notification for wishlisted items discounted
improved pluralisation in desktop notifications
- [MacOS] GOG Galaxy bundle name is renamed to 'GOG Galaxy.app'
- Desktop notification reminding about unseen notifications respects your other notifications settings - e.g. if you've disabled desktop notifications for chat
- GOG Galaxy now supports Wistia videos
- Improved a bit performance, by doing less HTTP requests, which were expected to fail anyway
Bugfixes:
- Fixed an issue with Galaxy trying to install 64-bit redistributables on 32-bit systems
- You can see your own message written in another chat window immediately
- Fixed a bug which could falsely show Not Authorized status on Game, if you've had connection problems when trying to view it
- When you're on settings page of not installed game with auto-updates disabled globally, you won't see untrue sentence "The version you're currently on is no longer available"
- Fixed issue where login/registration form would disappear after 30s (Which existed only in 1.2.21)
- Fixed "Import Folder" not working in certain circumstances
- Fixed false positive conflict when syncing cloud storage
- Time of notification (e.g. "a few seconds ago") in the dropdown will change dynamically when you change Galaxy Client's language
- Text in game settings will no longer overlap, when the game had only two rollbacks and autoupdates were disabled

1.2.23 (September 09, 2017)
- Hotfix for long Galaxy start, when it was installed not to default location
- Friends' statuses should be more up to date

1.2.24 (October 11, 2017)
Changes and Improvements:
- Reworked how the navigation history works, fixing numerous bugs (left/right arrows in top menu)
- Added option to specify command line options when launching games (in each game's settings)
- "Unread notifications" notification doesn't produce sound, and does not have a setting entry by itself
- New in-game achievement notification animation and design
- Improved looks of the close button for chat in Galaxy Overlay
- Galaxy will show a spinner while verifying a game's private channel password. An error will be shown if the password is invalid
- Small improvement in resources usage
- Multiple desktop/in-game concurrent notifications sounds less choppy
Bugfixes:
- Fixed grey (disabled) screen on login screen
- "Continue previous session" setting for starting page will now properly remember the last page you visited before quitting
- Game view background image scaling on ultrawide screens now works properly (no more grey areas on the sides)
- Galaxy will no longer try to install 64 bit redistributables on 32 bit systems
- Fixed a rare crash during game update
- Fixed a bug causing Galaxy to freeze when using it with a slow internet connection
- Sound volume regulation is respected for in-game notifications (50% quieter by default)
- After changing windows back and forth (alt tabbing), input in the overlay will work correctly
- Fixed a visual issue with (hint) text for rollbacks overlapping other text under it
- Time of notification (e.g. "a few seconds ago") in the dropdown will change dynamically when you change Galaxy Client's language
- Galaxy will no longer lose games when updated from version 1.1.30 to latest :)
- The "You have unread notifications" notification won't show up more than once for the same notification
- You won't see "Version you're currently on is not known" paragraph in not installed games settings anymore
- Some scenarios (e.g. importing older game builds with auto-updates disabled) will no longer show newest game version label if Galaxy is not sure about that
- In above scenarios, you'll see "The version you are currently on is not known. You can select the version to update to." instead of untrue "The version you are currently on is no longer available"

1.2.25 (October 16, 2017)
- SDK Networking optimizations

1.2.26 (October 19, 2017)
Bugfixes:
- Fixed networking issue when joining/creating lobby for the first time in game run
- Fixed a bug where in-top-menu notifications didn't appear after app restart in some cases
Post edited 4 days ago by TheTomasz
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BKGaming: If you have preview updates enabled still, I think it will still say beta...
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armitom: I unchecked the "test upcoming updates" option on settings and relaunched and it doesn't say beta anymore
So yeah, you are right :)
Ok that is strange IMHO if you have no Beta version installed there shouldn't be BETA written on it.
(Preview updates activated) would be better.

Btw is anyone having this problem: The friend list always appears on the top left after restarting Galaxy => the friend list position is only remembered for the currently running process.

Edit: checked mantis this has been reported since v.1.1.1 >_>
Post edited April 25, 2017 by Loose_Control
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BKGaming: If you have preview updates enabled still, I think it will still say beta...
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armitom: I unchecked the "test upcoming updates" option on settings and relaunched and it doesn't say beta anymore
So yeah, you are right :)
Same here - thanks for helping me stupid person ;)
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Venom: snip
Didn't you say that this update would contain customization options for the FPS counter and such... I don't see any. Or is that in the next update? Thanks.

EDIT:

I see you said " in the next updates" so I guess that means 1.2.7 or 1.2.8 will get this... that's cool then. Sorry. xD
Post edited April 26, 2017 by BKGaming
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yongra: I cannot connect. I just got updated to 1.2.6 and it keeps on saying cannot connect to GOG Service and GOG Galaxy shutdown.
I have one computer that has no trouble at all and another that does, and exhibits this exact same behavior. I have completely uninstalled and reinstalled Galaxy to no avail. BTW, only one computer connected at a time to gog.com.

When I try to start the GalaxyCommunication service manually, I get the following logged in the Windows Event Viewer:
Log Name: System
Source: Service Control Manager
Date: 4/25/2017 11:57:55 AM
Event ID: 7000
Task Category: None
Level: Error
Keywords: Classic
User: N/A
Computer: ASROCK3
Description:
The GalaxyCommunication service failed to start due to the following error:
The service did not respond to the start or control request in a timely fashion.\

Running Build 15063.138 of Windows 10 Pro v1703 if that helps. Remember, it is working fine in my Windows 10 Home computer, same version and build.

Just tried a third computer. That installation of GOG, just like with the first computer updated itself to the latest version by itself. It works fine now also. Here's the twist: the troubled computer told me to download the latest version of Galaxy from the website. I did. I installed it on top of the older installation. It is not working now.

Update: This problem is not going away. I suspect there's a problem in the registry.
Post edited April 25, 2017 by DDT2005
nice update, keep going that way!

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Venom: snip
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BKGaming: Didn't you say that this update would contain customization options for the FPS counter and such... I don't see any. Or is that in the next update? Thanks.
I see it in overlay mode (link to present supported games in OP)
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brainvision: I see it in overlay mode (link to present supported games in OP)
Yes I know it's in the overlay, but that's not what I am referring to... many of us were hoping to be able to customize it to show even when the overlay is not open. Venom said a day or two ago customization options would be in the next patch but I don't see anything different than what is was in 1.2.5 unfortunately.

EDIT:

Actually he said " in the next updates", so it may come in 1.2.7 or 1.2.8 then... xD
Post edited April 26, 2017 by BKGaming
:Probably a stupid question:How do you enable cloud save for a GOG game? or does it do automatically if you open the game in Galssy?
And does the Galaxy browser automatically update to the latest version?
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pigulici: So, I must uninstall old version <snipah>
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Fairfox: ^^^ Nup.

Accident Lee loaded this instead ooof Guild of Dungeoneering (welp, not playeded anythang in a chicken-ass age) 'n', liek, it eated up all mah (as good as) office compy's resources becaaause it totes sucks.

(cappy) BUT.

Seems to work a-ok nao. Looks identi-similar to before, tho-tho.

*closes Galaxy forevah*
If somebody is asking a serious question, he deserves a serious reply, not a bunch of hipster gibberish.
Post edited April 25, 2017 by dudalb
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dudalb: :Probably a stupid question:How do you enable cloud save for a GOG game? or does it do automatically if you open the game in Galssy?
And does the Galaxy browser automatically update to the latest version?
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Fairfox: ^^^ Nup.

Accident Lee loaded this instead ooof Guild of Dungeoneering (welp, not playeded anythang in a chicken-ass age) 'n', liek, it eated up all mah (as good as) office compy's resources becaaause it totes sucks.

(cappy) BUT.

Seems to work a-ok nao. Looks identi-similar to before, tho-tho.

*closes Galaxy forevah*
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dudalb: If somebody is asking a serious question, he deserves a serious reply, not a bunch of hipster gibberish.
It's usually enabled by default if a game supports cloud saving. To check whether a supported game has cloud saving active, go to the game in question in Galaxy, click "More" then select "Settings" from the the "More" drop down menu and you should see the cloud saving setting there.
Mmm... my performances are worse than before with the Overlay enabled.
In The Witcher 3 I have a lot of stuttering and the cloud saving is very slow.

For now I think I will not use the Overlay.

(configuration:
i5 6600k, GTX 1070, 16 GB)
Is anyone else experiencing issues with the install process after the update? It always fails during the DirectX setup. I tested three games so far: Fallout Tactics Classic, Jade Empire and Mount & Blade (running Galaxy as admin).

Edit: A warning pops up saying "invalid command line option".
Post edited April 26, 2017 by AlbertCole
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AlbertCole: Is anyone else experiencing issues with the install process after the update? It always fails during the DirectX setup. I tested three games so far: Fallout Tactics Classic, Jade Empire and Mount & Blade (running Galaxy as admin).

Edit: A warning pops up saying "invalid command line option".
I am not sure but perhaps running Galaxy as admin may have something to do with it? Can you try to reproduce the problem without running Galaxy as admin, please?

Just trying to eliminate variables with my suggestion :)
Post edited April 26, 2017 by JudasIscariot
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brainvision: I see it in overlay mode (link to present supported games in OP)
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BKGaming: Yes I know it's in the overlay, but that's not what I am referring to... many of us were hoping to be able to customize it to show even when the overlay is not open. Venom said a day or two ago customization options would be in the next patch but I don't see anything different than what is was in 1.2.5 unfortunately.
ops, sorry I misenderstood..
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dudalb: he deserves a serious reply
"Nup" is srs bsns becaaaause it means NON or NO or NOPE, which is, liek, as concise as you can get for an answer to a question. Ho yus. Welp, hmm, "no" bein' teh most srs an' formal, obvs, but taht's for wo/men in suits taht has black umbrellas even when it isn't rainin'.
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Venom: == GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Overlay: https://www.gog.com/games?feature=overlay&amp;sort=bestselling&amp;page=1
Erm, not all the games listed as having overlay support actually currently work with the overlay... are these awaiting manual updates by GOG or is this just a mistake/bug/etc.?

You can tell which don't work because there is no actual overlay checkbox in the game page settings.
Post edited April 26, 2017 by BKGaming
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skeletonbow: Thanks GOG for restoring the ability to configure where backups/extras downloads go to! I'm testing it out right now and if all goes according to play I'll be able to use Galaxy for downloading once again. Very much appreciated!

Indeed it would be great to have the friend list integrated directly into the main window on the right hand side similar to how the Discord chat software has it, whether it is the default or as a user configurable option to have a docked friend list. I think it would be best as an option though, so that people can choose whether they prefer it as a window or integrated into a pane of the main window.

If it were an option, I'd definitely prefer to have it integrated as a right side pane in the main UI for sure.
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Loose_Control: I would also really like the option to get rid of the friendlist&chat window. The UI is nice enough for both of them to be on the main application window. I also thing the same goes for the settings window.
Yeah, on full high-definition displays and higher resolutions the client's default use of pixel based metrics to define the width of UI elements/panes and the content area itself causes a large amount of horizontal screen real estate to go wasted that could be better used.

On my main display at 2560x1600, the left sidebar only uses 300px of width when there is a lot more width available and it'd be useful if it used more and scaled the sidebar to the horizontal resolution by using a percentage of display width instead of a fixed size of 300px. The main content area is then roughly 2260px wide with 650px of unused space on each side of where the content displays, meaning that 1300px of horizontal space is unutilized which could potentially be used to hold a right hand sidebar pane where the friend list could appear, as well as increasing the size of the left sidebar.

On a 1920x1200 or 1920x1080 display, the left sidebar uses a fixed 300px width as well, and has approximately 330px of unused space on both sides of the content area. Again, that's plenty of space to provide an optional docked friend list which could be disabled by default and we could enable in settings if desired. It'd also be nice if the left side bar defaulted to using a percentage of the width rather than 300px hard coded, and also it would be nice to be able to grab a pane border and resize it to a larger or smaller size within some sensible range boundaries without having to hack the CSS files up manually.

Looking at the discord chat client, the friend list is approximately 240px wide by my measure, which includes people's avatars and some white space. It'd be nice if Galaxy had the option of a right side friend list pane that was no smaller than 240px as well, but preferrably a percentage of the screen. That's 12.5% of 1920 which seems reasonable. This would leave 460px of available width to be split 230px on each side of the content area at 1920 display width, or 1060px of wasted space still at 2560 resolution split to 530px of wasted space on each side of the content area.

So it's definitely doable and the user interface would easily be able to handle it. It could scale to the resolution of the window, and if the window is resized too small, it could simply dynamically turn the friend list display off so that it looks like it does now by using responsive design techniques. Resize it back up to the point where there is enough wasted horizontal space and you get the friend list pane visible again if you turned it on in settings.

I really hope they make such an option available in the future as it'd be one more value-add that Galaxy has over the Steam client which does not have a panelized friend list either, and users that do not want it or do not even use the friend list feature wouldn't get it by default anyway so it'd be of no consequence to them that the feature is present. Some of the other non-Steam clients do have a friend list pane integrated into their UI and it works nicely. :)

I've attached 3 screen grabs to demonstrate for GOG and others. The first two are screen crops taken at 2560 and 1920 width display sizes to show just how much pixel real estate is wasted, and the third shot is a mockup I made to demonstrate how an integrated friend list would look at 1920 display width. It'd be nice to be able to customize the colour scheme to make it match the left side pane's dark theme, but the shot demonstrated that an integrated friend list would be nice for people that would like to have it as an option, and there is certainly enough space for it. Bonus points if they implement it and allow the pane sizes to be adjusted by the user using a grab bar.

I've added a feature request to the Galaxy wishlist, so if others would like to see this as an available optional feature in the future please vote for it:

https://www.gog.com/wishlist/galaxy/docked_friend_list_pane_on_the_right_side_of_the_main_user_interface
Attachments:
Post edited April 26, 2017 by skeletonbow