It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
high rated
Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==

1.2.37 (February 05, 2018)
Changes and Improvements:
- After quitting a game, GOG Galaxy will check if game updates are available
- Added indication on gameview that a game's beta channel is no longer available
- General improvements to download mechanism
Bugfixes:
- [Windows] Fixed GOG Galaxy Notifications Renderer's icon and details
- Fixed Galaxy self-update on MacOS with multiple system accounts
- Fixed issues with starting GOG Galaxy, when one of the configuration files was corrupt
- Fixed issue where some DOSBox games would be broken by Galaxy updates

1.2.38 Beta (Februrary 28, 2018)
- Released only to beta, it consisted changes from 1.2.39

1.2.39 (March 13, 2018)
Changes and Improvements:
- Increased the default number of download threads from 10 to 32. This should improve download speeds at the cost of CPU usage.
- Improvements to windows handling: size and position persistance, native behaviours
- [MacOS] GOG Galaxy notifications respect "Do Not Disturb mode"
- Small network improvements during GOG Galaxy update
Bugfixes:
- Fixed a bug with downloading older games in China
- Fixed rare issue where downloading a backup installer would fail with "Server problem" for no apparent reason
- [MacOS] Fixed showing %appName% instead of the application name in an error dialog

1.2.40 (March 28, 2018)
Changes and Improvements:
- Ability to log in or register a new account with your Facebook account
- Suggested friends will be visible on the bottom of Friends window
- New Find Friends window with suggested friends will be opened when you click "+" in Friends window
- Optimized network transfer in updater and fetching data for installation screen
- Galaxy version is now displayed in the settings window

Bugfixes:
- [Windows] Fixed font rendering in Friends window on 100% dpi scaling

1.2.41 (April 23, 2018)
Changes and Improvements:
- User Profiles - a personal space for every GOG.com user for socialising among members of the community.
* compare your game statistics with friends
* see what your friends are currently playing
* share text, photos and videos
* personalise profile with your description and backgrounds from the games you own

- Speed up aborting cloud sync in case of service downtime
- Changed default number of download threads back to 10, due to reports of a decrease in download speed

Bugfixes:
- Fixed message on game uninstallation
- Fixed a rare crash in games caused by Galaxy SDK

1.2.42 Beta (May 10, 2018)
Changes and Improvements:
- Change in internal database architecture
- [Windows] Several improvements in rendering of Galaxy icon

Bugfixes:
- Aborting and pausing downloads will happen nearly immediately
- Adjusted default size of friends window

1.2.43 (May 29, 2018)
Changes and Improvements:
- Clicking on users in the game view and Find Friends window, will now take you to their profile. (in Friends window opening chat is the default action)
- Improved download process to avoid long download time of last few percents of the game
- Right-clicking on a desktop notification dismisses it.
Bugfixes:
- Fixed database migration issues, which popped out in the last Beta release
- Fixed issue with sockets which may has caused issues with download
- Fixed a crash when trying to resolve cloud saves conflict
- GOG Galaxy will no longer crash when trying to open pdf files - instead it will open them in external browser
- Fixed an issue with Galaxy being unresponsive for a long time on startup and in a few other scenarios

1.2.44 (June 13, 2018)
Bugfixes:
- GOG Galaxy no longer crashes when it is being launched by one of game's shortcuts on the desktop and the game is not updated to the latest version
- Fixed an issue where some of MSVC exit codes were treated as failure, whilist they should be a success. Fixes recent problems with installation of Moonlighter
- Fixed an issue with Verify/repair after failed installation

1.2.45 (11 July, 2018)
Changes and Improvements:
- When hovering over mutual friends in friends suggestions - you can see the full list of mutual friends.
- GOG Galaxy will no longer treat non-zero exit codes returned from dependency installers (such as Physx, Visual C++ Redistributables) as failure (caused configuration error on installation)
Bugfixes:
- Allows users to download cloud saves backup for all games with enabled cloud saves
- GOG Galaxy will no longer be locked out from launching, if Galaxy Updater cannot launch at all
- Upon update, invalid leftovers from database will be removed. They were caused by a bug with verify/repair (which was fixed in 1.2.44)
- Running a webinstaller again will not interfere with already running installation process
- "Continue previous session" setting will correctly restore last web content (game card, forum topic etc.)
- When showing a conflict, GOG Galaxy will not show invalid date anymore (It may still happen once until conflict is resolved)
- In case when GOG Galaxy is unable to fetch ownership information about not installed game (eg. User is not logged in), Install/Buy button will be disabled, instead of showing spinner infinitely. Play button is always enabled, when game is installed

1.2.46 (October 2, 2018)
Changes and Improvements:
- Improved stability when installing/updating games
- Changed last known part of GOG Galaxy app from TLS 1.0 to TLS 1.2
- Added Korean and Chinese Traditional to list of languages with limited support
- [MacOS] It is no longer possible to close Galaxy Updater application window
Bugfixes:
- Fixed an issue with installations not resuming after failure (for instance due to poor network)
- Importing some games installed by older installers is fixed (eg. Crusader: No Regret™)

1.2.47 (October 22, 2018)
Changes & Improvements:
- Better Korean translations
Bugfixes:
- Fixed a bug where sometimes a blank screen would be shown to users when store / other page failed to respond
- Changed error text that shows after page fails to load to be more informative
Windows Overlay:
- Saving screenshots will work when User's home folder contains non-ASCII characters (e.g. Cyrillic)
- Other fixes for screenshots in some games (e.g. Balrum, Death's Gambit)
- Fixed scaling issues for some games (e.g. Eden)
- Fixes for OpenGL games allowing us to enable Overlay support for the following games:
- Transport Fever
- Simon the Sorcerer
- WH40k Gladius - Relics of War
- Fixes for DX 11 games allowing us to enable Overlay support for the following games:
- King Arthur II
- Fixes for DX 10 games allowing us to enable Overlay support for the following games:
- Crysis
- Anno 1404
- Two Worlds VE
- Fixes for DX 9 games allowing us to enable Overlay support for the following games:
- Treasure Adventure World

1.2.49 (November 29, 2018)
- [Windows] Updater now requires administrator privileges to perform update of GOG Galaxy
- [Windows] Security of directories containing GOG Galaxy files has been improved
- [Windows] Updated Code Signing Certificate
- [Windows] Crash reporter has been added to Galaxy Communication Service
Bugfixes:
- Prevented several potential causes of "broken" games, where only way out was reinstalling
- [MacOS] Fixed a crash on shutdown when fatal error was shown

1.2.50 (December 13, 2018)
Changes & Improvements:
- Speed up startup time
- [MacOS] Strengthen up connection security with ClientService
Bugfixes:
- Fixed "disk access problem" when installing games, occuring mostly on fresh installation of GOG Galaxy
- Fixed a rare occurrence of a game update resulting in displaying "unknown game version"
Post edited 3 days ago by TheTomasz
avatar
skeletonbow: snip
God you don't know how much I want this to take priority (with bug fixes and some necessary 1.2.x improvements of course). But yea if this was done I would actually keep Galaxy full size. Right now there is just to much empty space not being used that I just don't even bother. I scale it down and keep it compact so it looks better. I really like attaching the friends list to right side of Galaxy, the less buttons clicks to do things in Galaxy the better.

I also think combining the search bar above the friends list and the invite friend pop up should be done. Why are we having to click another pop up (that makes three widows [Galaxy, Friends List, Add Friends]) when we can combine this and kill two task (possibly three) with one stone.

Why not make it so that when you search for a friend in the friends list, it will also shows an invite button if that person is not currently a friend all using the same search bar... why do we need the two separated by different pop-ups which can essentially be combined to do the same thing.

EDIT: They only thing I would change is make sure the the scroll pane for the main Galaxy page is in the middle with that content, not off to the far right. Similar to how MS handles this with the Xbox App on Windows 10, the left side should have a scroll pane for installed games (that shows when needed, middle should have scroll pane (that shows when needed), and the right should have a scroll pane for the friends list (that shows when needed).

I added a quick arrow to show what I am talking about...
Attachments:
Post edited April 26, 2017 by BKGaming
avatar
BKGaming: God you don't know how much I want this to take priority (with bug fixes and some necessary 1.2.x improvements of course). But yea if this was done I would actually keep Galaxy full size. Right now there is just to much empty space not being used that I just don't even bother. I scale it down and keep it compact so it looks better. I really like attaching the friends list to right side of Galaxy, the less buttons clicks to do things in Galaxy the better.

I also think combining the search bar above the friends list and the invite friend pop up should be done. Why are we having to click another pop up (that makes three widows [Galaxy, Friends List, Add Friends]) when we can combine this and kill two task (possibly three) with one stone.

Why not make it so that when you search for a friend in the friends list, it will also shows an invite button if that person is not currently a friend all using the same search bar... why do we need the two separated by different pop-ups which can essentially be combined to do the same thing.

EDIT: They only thing I would change is make sure the the scroll pane for the main Galaxy page is in the middle with that content, not off to the far right. Similar to how MS handles this with the Xbox App on Windows 10, the left side should have a scroll pane for installed games (that shows when needed, middle should have scroll pane (that shows when needed), and the right should have a scroll pane for the friends list (that shows when needed).

I added a quick arrow to show what I am talking about...
I really wish the user interface was easily customizeable with a modular framework in a standardized manner, some kind of official modding setup or skinnability. I mean the CSS, JS, html files are all there and thus customizeable, but not in an official way of any kind that you can make changes to and have them survive the next update. Ultimately having options to customize the UI built right into the client would be the most user friendly, but allowing some amount of user customization via skinning etc. would be nice also. I've customized Steam in that fashion by changing font sizes and user interface element specifics via Steam's skinning capabilities for example.

It makes total sense to me for GOG to provide a single unified default user interface experience, but it makes equal sense to me to allow others to customize it to a certain degree also. I'm still trying to find the best way to be able to hack up the Galaxy client's UI that will both survive upgrades nicely, and be able to be disabled easily when problems occur in order to rule out customizations as a cause for any problems.

Hopefully they will include some small enhancements like I suggested for the friend list and scalable or configurable sidebar width in the future, among other nice ease of use features.

Yeah, when I made the mockup I didn't think about the scrollbar location there. It would have been a bit trickier to relocate the scrollbar but you're correct, the content area scroller should be to the left of the friend list in my mockup.
Post edited April 26, 2017 by skeletonbow
Thanks for 1.2 @ GOG! Love my new overlay and the new sound when an achievement pops. You've outdone Steam in this regard :-)
I like the overlay and the addition of notifications, but I would like to specifically disable notifications for achievements. While I don't mind achievements themselves, the notices tend to take me out of the moment when I'm playing a game. Thank you for listening, and keep up the good work. I like what I'm seeing!
Why don't you make it OpenSource? Because of multiplayer DRM?
Honest answer please.
Post edited April 26, 2017 by Klumpen0815
Somebody needs to clean up mantis some, close out some of really old bug reports that likely aren't in 1.2.x. It would be nice if someone could stay on top of these reports and it would also be nice if we could close our own reports.
The close 'X' on the top right of the window no longer closes the application, it just minimises it to the system tray instead.

The previous version had an option (which I selected) to close the application instead leaving it running in the system tray. Will you be bringing this option back? It is annoying to have to take multiple steps to close the application.
avatar
AlbertCole: Is anyone else experiencing issues with the install process after the update? It always fails during the DirectX setup. I tested three games so far: Fallout Tactics Classic, Jade Empire and Mount & Blade (running Galaxy as admin).

Edit: A warning pops up saying "invalid command line option".
avatar
JudasIscariot: I am not sure but perhaps running Galaxy as admin may have something to do with it? Can you try to reproduce the problem without running Galaxy as admin, please?

Just trying to eliminate variables with my suggestion :)
I tested some other games while running Galaxy without admin rights: Unfortunately the install process still fails during the DirectX setup (with the same warning). When Galaxy reattempts the install process, the issue repeats itself, but this time around the game gets installed.

Games without DirectX setup are installed correctly during the first attempt btw.
Anyone else having issues with Galaxy not wanting to load? On the website everything loads fine but in Galaxy 1.2.6
I'm getting very slow loading to the point where images won't even load. I checked my internet speed and it's decent enough.

EDIT: Yep if I load www.gog.com it loads fast and error free... but if I try to load https://embed.gog.com/ in the browser, nothing but issues. It did finally load after multiple refreshes. Still missing images on game pages in Galaxy.

EDIT2: Galaxy is pretty much unusable right now for me... store is a blank grey page that won't load. Images in the sidebar for installed games won't load. Headline images for news on the game pages won't load.
Post edited April 26, 2017 by BKGaming
deleted
Post edited April 26, 2017 by Fairfox
Is there a way on Galaxy to sort my games by the hours of game time spent? I can see how much time I spent on a particular game, but couldn't find a page to see all games listed (similar to activity section of Steam)
avatar
BKGaming: Anyone else having issues with Galaxy not wanting to load? On the website everything loads fine but in Galaxy 1.2.6
I'm getting very slow loading to the point where images won't even load. I checked my internet speed and it's decent enough.

EDIT: Yep if I load www.gog.com it loads fast and error free... but if I try to load https://embed.gog.com/ in the browser, nothing but issues. It did finally load after multiple refreshes. Still missing images on game pages in Galaxy.

EDIT2: Galaxy is pretty much unusable right now for me... store is a blank grey page that won't load. Images in the sidebar for installed games won't load. Headline images for news on the game pages won't load.
I had the same issues with images not loading on the game library pages, but left it sit there and a minute later I came back and they had finally loaded. I also get blank grey pages on occasion and if I grab the title bar of the maximized window and yank on it and it detaches to a normal window, then throw it back up at the top of the screen and it re-maximizes, then Galaxy forces a redraw and everything looks fine. It's done that on and off since it originally launched, but I've noticed it more often lately.

I believe this is due to their optimizations to make Galaxy use less resources when idle. I believe it detects idle and disables rendering etc. to reduce CPU load and whatnot, but then doesn't always detect activity to kick back into gear and refresh the screen again, so you have to force it, but since GOG has not found the wisdom to include a refresh button on F5 or CTRL-R like standard browsers, the only way to do so it would seem is to resize the window and back to force it. Happens a lot for me. The library sidebar icons for games randomly disappear and don't come back still too until you muck around with them a bit.
After the instalation I can't run galaxy.
Seems like I need to download an api. I'm using Windows 8. Perhaps updating to 8.1 will fix it. Does somebody recomends just download that api individually?

With windows 7 in other PC galaxy goes fine.
Attachments:
Post edited April 26, 2017 by nicohvc
avatar
skeletonbow: snip
I think it's worse than that... nothing wants to load all, even if I restart it, etc. I tried to delete the webcache to see if I could force it all to load again and now it's even worse. The store however does seem to load if I double click store a few times to force a refresh. I guess next I will try a re-install.

EDIT: It finally started working. Not sure what the issue was.
Attachments:
Post edited April 27, 2017 by BKGaming
Have you gone back to using underscores in foldernames again? The latest beta for example named a folder "HoMM 5 - Tribes of the East" while before that version and now again is calling it "heroes_of_might_and_magic_v_tribes_of_the_east".

Gotta say that the naming without underscores was a bit off for some games. One example is Arena. Guess what game that is.......... The Elder Scrolls....
And here's another nutt to crack for you guys "VtMB".....