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Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== CLOUD SAVES - STAGGERED RELEASE ==

The Cloud Saves backend will be enabled for selected users in batches. We expect the full rollout to take at least a few days. If the cloud saves feature didn't start working for you yet please give us a few days. We will be posting updates on the rollout process in this thread.

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (see below)

Where can I find Galaxy logs on my computer?
On Windows 7 or later: C:\ProgramData\GOG.com\Galaxy\Logs
On Mac OS X: /Users/Shared/GOG.com/Galaxy/Logs

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- FPS counter is not visible outside of the overlay
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==

1.2.17 (July 28, 2017)
- Hotfix for communication with Galaxy backend

1.2.18 Beta (August 10, 2017)
Changes and improvements:
- New top navigation (already known from GOG.com)
- New notifications system:
* new notifications dropdown in the top navigation
* added desktop notification for forum replies
* added desktop notification for wishlisted items discounted
* improved pluralisation in desktop notifications
- Improved version detection of imported games. Galaxy will also not perform file adjustment if it's not needed. Supported only by newer games
- Importing and updating The Witcher 3: GOTY (DVD version) will properly use differential patch mechanism (greatly reduced download size)
- Galaxy update popup made more reliable

Bugfixes:
- Game updates will no longer fail with disk access problem, after redeeming single DLC with a gift code
- Slightly optimised download process, Galaxy will no longer stop downloading for a while during unpacking small files
- Galaxy will not freeze after quitting during applying diff patches
- It is now possible to log out without internet

1.2.19 Beta (August 17, 2017)
Changes and Improvements:
- [Windows] CPU usage improvements for GOG Galaxy Overlay
- [Windows] Overlay will now react to change of keyboard layout (eg. from EN to RU characters)

Bugfixes:
- [Windows] Fix for screenshots in Dragon Age: Origins and Hellblade: Senua's Sacrifice
- [Windows] Mouse cursor should not duplicate when opening overlay and moving the mouse simultaneously

# 1.2.20 (August 25, 2017)
## Changes and Improvements:
- [Windows] CPU usage improvements for GOG Galaxy Overlay
- [Windows] Overlay will now react to change of keyboard layout (eg. from EN to RU characters)
- Improved version detection of imported games. Galaxy will also not perform file adjustment if it's not needed. Supported only by newer games
- Importing and updating The Witcher 3: GOTY (DVD version) will properly use differential patch mechanism (greatly reduced download size)
- Galaxy update popup made more reliable

## Bugfixes:
- Game updates will no longer fail with disk access problem, after redeeming single DLC with a gift code
- Slightly optimised download process, Galaxy will no longer stop downloading for a while during unpacking small files
- Galaxy will not freeze after quitting during applying diff patches
- It is now possible to log out without internet
- [Windows] Fix for screenshots in Dragon Age: Origins and Hellblade: Senua's Sacrifice
- [Windows] Mouse cursor should not duplicate when opening overlay and moving the mouse simultaneously

# 1.2.21 Beta (August 25, 2017)
## Changes and Improvements:
- Added desktop notification if there are unread notifications in the top menu

## Bugfixes:
- Top menu won't switch to mobile mode in Galaxy
- Fix for excessive memory usage in top menu

1.2.22 (September 05, 2017)
Changes & improvements:
- New top navigation (already known from GOG.com)
- New notifications system:
new notifications dropdown in the top navigation
added desktop notification for forum replies
added desktop notification for wishlisted items discounted
improved pluralisation in desktop notifications
- [MacOS] GOG Galaxy bundle name is renamed to 'GOG Galaxy.app'
- Desktop notification reminding about unseen notifications respects your other notifications settings - e.g. if you've disabled desktop notifications for chat
- GOG Galaxy now supports Wistia videos
- Improved a bit performance, by doing less HTTP requests, which were expected to fail anyway
Bugfixes:
- Fixed an issue with Galaxy trying to install 64-bit redistributables on 32-bit systems
- You can see your own message written in another chat window immediately
- Fixed a bug which could falsely show Not Authorized status on Game, if you've had connection problems when trying to view it
- When you're on settings page of not installed game with auto-updates disabled globally, you won't see untrue sentence "The version you're currently on is no longer available"
- Fixed issue where login/registration form would disappear after 30s (Which existed only in 1.2.21)
- Fixed "Import Folder" not working in certain circumstances
- Fixed false positive conflict when syncing cloud storage
- Time of notification (e.g. "a few seconds ago") in the dropdown will change dynamically when you change Galaxy Client's language
- Text in game settings will no longer overlap, when the game had only two rollbacks and autoupdates were disabled

1.2.23 (September 09, 2017)
- Hotfix for long Galaxy start, when it was installed not to default location
- Friends' statuses should be more up to date

1.2.24 (October 11, 2017)
Changes and Improvements:
- Reworked how the navigation history works, fixing numerous bugs (left/right arrows in top menu)
- Added option to specify command line options when launching games (in each game's settings)
- "Unread notifications" notification doesn't produce sound, and does not have a setting entry by itself
- New in-game achievement notification animation and design
- Improved looks of the close button for chat in Galaxy Overlay
- Galaxy will show a spinner while verifying a game's private channel password. An error will be shown if the password is invalid
- Small improvement in resources usage
- Multiple desktop/in-game concurrent notifications sounds less choppy
Bugfixes:
- Fixed grey (disabled) screen on login screen
- "Continue previous session" setting for starting page will now properly remember the last page you visited before quitting
- Game view background image scaling on ultrawide screens now works properly (no more grey areas on the sides)
- Galaxy will no longer try to install 64 bit redistributables on 32 bit systems
- Fixed a rare crash during game update
- Fixed a bug causing Galaxy to freeze when using it with a slow internet connection
- Sound volume regulation is respected for in-game notifications (50% quieter by default)
- After changing windows back and forth (alt tabbing), input in the overlay will work correctly
- Fixed a visual issue with (hint) text for rollbacks overlapping other text under it
- Time of notification (e.g. "a few seconds ago") in the dropdown will change dynamically when you change Galaxy Client's language
- Galaxy will no longer lose games when updated from version 1.1.30 to latest :)
- The "You have unread notifications" notification won't show up more than once for the same notification
- You won't see "Version you're currently on is not known" paragraph in not installed games settings anymore
- Some scenarios (e.g. importing older game builds with auto-updates disabled) will no longer show newest game version label if Galaxy is not sure about that
- In above scenarios, you'll see "The version you are currently on is not known. You can select the version to update to." instead of untrue "The version you are currently on is no longer available"

1.2.25 (October 16, 2017)
- SDK Networking optimizations

1.2.26 (October 19, 2017)
Bugfixes:
- Fixed networking issue when joining/creating lobby for the first time in game run
- Fixed a bug where in-top-menu notifications didn't appear after app restart in some cases
Post edited 4 days ago by TheTomasz
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skeletonbow: snip
God you don't know how much I want this to take priority (with bug fixes and some necessary 1.2.x improvements of course). But yea if this was done I would actually keep Galaxy full size. Right now there is just to much empty space not being used that I just don't even bother. I scale it down and keep it compact so it looks better. I really like attaching the friends list to right side of Galaxy, the less buttons clicks to do things in Galaxy the better.

I also think combining the search bar above the friends list and the invite friend pop up should be done. Why are we having to click another pop up (that makes three widows [Galaxy, Friends List, Add Friends]) when we can combine this and kill two task (possibly three) with one stone.

Why not make it so that when you search for a friend in the friends list, it will also shows an invite button if that person is not currently a friend all using the same search bar... why do we need the two separated by different pop-ups which can essentially be combined to do the same thing.

EDIT: They only thing I would change is make sure the the scroll pane for the main Galaxy page is in the middle with that content, not off to the far right. Similar to how MS handles this with the Xbox App on Windows 10, the left side should have a scroll pane for installed games (that shows when needed, middle should have scroll pane (that shows when needed), and the right should have a scroll pane for the friends list (that shows when needed).

I added a quick arrow to show what I am talking about...
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Post edited April 26, 2017 by BKGaming
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BKGaming: God you don't know how much I want this to take priority (with bug fixes and some necessary 1.2.x improvements of course). But yea if this was done I would actually keep Galaxy full size. Right now there is just to much empty space not being used that I just don't even bother. I scale it down and keep it compact so it looks better. I really like attaching the friends list to right side of Galaxy, the less buttons clicks to do things in Galaxy the better.

I also think combining the search bar above the friends list and the invite friend pop up should be done. Why are we having to click another pop up (that makes three widows [Galaxy, Friends List, Add Friends]) when we can combine this and kill two task (possibly three) with one stone.

Why not make it so that when you search for a friend in the friends list, it will also shows an invite button if that person is not currently a friend all using the same search bar... why do we need the two separated by different pop-ups which can essentially be combined to do the same thing.

EDIT: They only thing I would change is make sure the the scroll pane for the main Galaxy page is in the middle with that content, not off to the far right. Similar to how MS handles this with the Xbox App on Windows 10, the left side should have a scroll pane for installed games (that shows when needed, middle should have scroll pane (that shows when needed), and the right should have a scroll pane for the friends list (that shows when needed).

I added a quick arrow to show what I am talking about...
I really wish the user interface was easily customizeable with a modular framework in a standardized manner, some kind of official modding setup or skinnability. I mean the CSS, JS, html files are all there and thus customizeable, but not in an official way of any kind that you can make changes to and have them survive the next update. Ultimately having options to customize the UI built right into the client would be the most user friendly, but allowing some amount of user customization via skinning etc. would be nice also. I've customized Steam in that fashion by changing font sizes and user interface element specifics via Steam's skinning capabilities for example.

It makes total sense to me for GOG to provide a single unified default user interface experience, but it makes equal sense to me to allow others to customize it to a certain degree also. I'm still trying to find the best way to be able to hack up the Galaxy client's UI that will both survive upgrades nicely, and be able to be disabled easily when problems occur in order to rule out customizations as a cause for any problems.

Hopefully they will include some small enhancements like I suggested for the friend list and scalable or configurable sidebar width in the future, among other nice ease of use features.

Yeah, when I made the mockup I didn't think about the scrollbar location there. It would have been a bit trickier to relocate the scrollbar but you're correct, the content area scroller should be to the left of the friend list in my mockup.
Post edited April 26, 2017 by skeletonbow
Thanks for 1.2 @ GOG! Love my new overlay and the new sound when an achievement pops. You've outdone Steam in this regard :-)
I like the overlay and the addition of notifications, but I would like to specifically disable notifications for achievements. While I don't mind achievements themselves, the notices tend to take me out of the moment when I'm playing a game. Thank you for listening, and keep up the good work. I like what I'm seeing!
Why don't you make it OpenSource? Because of multiplayer DRM?
Honest answer please.
Post edited April 26, 2017 by Klumpen0815
Somebody needs to clean up mantis some, close out some of really old bug reports that likely aren't in 1.2.x. It would be nice if someone could stay on top of these reports and it would also be nice if we could close our own reports.
The close 'X' on the top right of the window no longer closes the application, it just minimises it to the system tray instead.

The previous version had an option (which I selected) to close the application instead leaving it running in the system tray. Will you be bringing this option back? It is annoying to have to take multiple steps to close the application.
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AlbertCole: Is anyone else experiencing issues with the install process after the update? It always fails during the DirectX setup. I tested three games so far: Fallout Tactics Classic, Jade Empire and Mount & Blade (running Galaxy as admin).

Edit: A warning pops up saying "invalid command line option".
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JudasIscariot: I am not sure but perhaps running Galaxy as admin may have something to do with it? Can you try to reproduce the problem without running Galaxy as admin, please?

Just trying to eliminate variables with my suggestion :)
I tested some other games while running Galaxy without admin rights: Unfortunately the install process still fails during the DirectX setup (with the same warning). When Galaxy reattempts the install process, the issue repeats itself, but this time around the game gets installed.

Games without DirectX setup are installed correctly during the first attempt btw.
Anyone else having issues with Galaxy not wanting to load? On the website everything loads fine but in Galaxy 1.2.6
I'm getting very slow loading to the point where images won't even load. I checked my internet speed and it's decent enough.

EDIT: Yep if I load www.gog.com it loads fast and error free... but if I try to load https://embed.gog.com/ in the browser, nothing but issues. It did finally load after multiple refreshes. Still missing images on game pages in Galaxy.

EDIT2: Galaxy is pretty much unusable right now for me... store is a blank grey page that won't load. Images in the sidebar for installed games won't load. Headline images for news on the game pages won't load.
Post edited April 26, 2017 by BKGaming
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Soothsayer68: The close 'X' on the top right of the window no longer closes the application, it just minimises it to the system tray instead.
O I hateee when proggies do taht. Liek why even have it as an 'x' if it's a minimizer thangymejigobob. Didn't peeps get suckered into Windoze upgradin' due to underhand shenanigan floofers in teh same manner? Make it close or make it one of thoseeee '_' thangs! And taht looks liek a face nao but it's a _ - y'kno-kno.

But yah, at least it notifies you in teh... icon button area. Task-y corner.

Skype does teh same thang. I ain't talkin' to peeps an' then (thinkin' Imma) closin' but still getting peeps tryin' to chat it up.
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BKGaming: EDIT2: Galaxy is pretty much unusable right now for me... store is a blank grey page that won't load. Images in the sidebar for installed games won't load. Headline images for news on the game pages won't load.
Mine went ape-sheep when I first loadeded it back up after Accidental Lee updatin' (*sighz*), but seems to load nao on test (not taht I use it; just re-loaded to seee). Mah first tiem it was Basic Lee a grey window with gibberish text/pics but nao I get all taht horror promotion crap with teh skull with ridicu-ass teeth taht are long an' sillah, etc.

Is it liek a browser? Lieeek... can you delete cache (?) an' reload?
Post edited April 26, 2017 by Fairfox
Is there a way on Galaxy to sort my games by the hours of game time spent? I can see how much time I spent on a particular game, but couldn't find a page to see all games listed (similar to activity section of Steam)
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BKGaming: Anyone else having issues with Galaxy not wanting to load? On the website everything loads fine but in Galaxy 1.2.6
I'm getting very slow loading to the point where images won't even load. I checked my internet speed and it's decent enough.

EDIT: Yep if I load www.gog.com it loads fast and error free... but if I try to load https://embed.gog.com/ in the browser, nothing but issues. It did finally load after multiple refreshes. Still missing images on game pages in Galaxy.

EDIT2: Galaxy is pretty much unusable right now for me... store is a blank grey page that won't load. Images in the sidebar for installed games won't load. Headline images for news on the game pages won't load.
I had the same issues with images not loading on the game library pages, but left it sit there and a minute later I came back and they had finally loaded. I also get blank grey pages on occasion and if I grab the title bar of the maximized window and yank on it and it detaches to a normal window, then throw it back up at the top of the screen and it re-maximizes, then Galaxy forces a redraw and everything looks fine. It's done that on and off since it originally launched, but I've noticed it more often lately.

I believe this is due to their optimizations to make Galaxy use less resources when idle. I believe it detects idle and disables rendering etc. to reduce CPU load and whatnot, but then doesn't always detect activity to kick back into gear and refresh the screen again, so you have to force it, but since GOG has not found the wisdom to include a refresh button on F5 or CTRL-R like standard browsers, the only way to do so it would seem is to resize the window and back to force it. Happens a lot for me. The library sidebar icons for games randomly disappear and don't come back still too until you muck around with them a bit.
After the instalation I can't run galaxy.
Seems like I need to download an api. I'm using Windows 8. Perhaps updating to 8.1 will fix it. Does somebody recomends just download that api individually?

With windows 7 in other PC galaxy goes fine.
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Post edited April 26, 2017 by nicohvc
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skeletonbow: snip
I think it's worse than that... nothing wants to load all, even if I restart it, etc. I tried to delete the webcache to see if I could force it all to load again and now it's even worse. The store however does seem to load if I double click store a few times to force a refresh. I guess next I will try a re-install.

EDIT: It finally started working. Not sure what the issue was.
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Post edited April 27, 2017 by BKGaming
Have you gone back to using underscores in foldernames again? The latest beta for example named a folder "HoMM 5 - Tribes of the East" while before that version and now again is calling it "heroes_of_might_and_magic_v_tribes_of_the_east".

Gotta say that the naming without underscores was a bit off for some games. One example is Arena. Guess what game that is.......... The Elder Scrolls....
And here's another nutt to crack for you guys "VtMB".....