The Elder Scrolls: Arena This is one of my adventurers in old school western RPGs(so far finished M&M1-8, Ultima4-7, Wizardly1-8, Bard's tale 1).
I had played later Elder Scrolls series, Morrowind, Oblivion, Skyrim, but I had not tried early games,so here go.
Arena is very similar to Ultima Underworld formula,but not so polished than the original I think.
The game has vast world (entire Tamriel continent!) but randomly generated city/dungeon/outdoor were not so interested,.
I concentrated my game on the main quest dungeons,which are fixed.
The dungeons are also huge. I often used the breaking wall spell( which is the coolest spell by the way) to short cut a bit.
I played my hero as battle mage because I realized in a test run that the fighter classes were vastly under-rated compared to the magic user classes in the game.They were soon died by monsters such as Litch's spell.
All in all the game balance was rather broken, not a polished RPG. but I like the unique and vast dungeons in the game.
Now I'm playing sequel TES:Daggerfall, which is vastly updated in entire games features, but I felt that it lost the fixed fun main quest dungeons in the Arena (Daggerfall's 3D auto-map is mess).
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