Posted April 08, 2017
Broforce. I had played the Expendabros version that came out a while back, so I pretty much already knew what this was all about, but it's nice to get the whole game. It's fun. Mostly it's just you running across the level until you reach the end, rescuing and transforming into other bros. The fully destructible levels opens up a lot of possibilities, such as allowing you to tunnel beneath a group of enemies and hit them from behind or just plain bypass them. And there's explosive stuff everywhere, so it's fun when you set off some crazy chain reaction that wipes out a bunch of guys while totally deforming the environment.
The gameplay is occasionally hampered by the tiny characters and the screen shaking, making it easy to lose track of where you are while stuff is blowing up, and (as so often seems the case with indy action games) the controls are a little floaty for my tastes but nothing that isn't manageable. Some bros are easier to use than others, and I found that sometimes beating a boss simply meant getting killed repeatedly until I lucked into getting a bro better suited to the job. I'm sure a very skilled player can totally kick ass with a melee character, but I found them more difficult for the most part.
Looking at the game wiki, it seems I got most of the bros but not all of them. One nice touch is that the James Bond character gets a portrait that changes to resemble a different actor each time you get him. Some of the choices strike me as a bit peculiar. There's not a single Steven Seagal figure, nor Dolph Lundgren (unless you count Expendabros). No John Wayne. No Chow Yun Fat. Some of the bros are drawn from movies that were either forgettable or just not really action movies, such as Tank Girl, Rocketeer, or Men in Black. Surprisingly no Sarah Connor, which seems to be a really big omission from the female side. A Michelle Yeoh character would have fit in there, too. I'm assuming part of the choices they made had to do with finding distinct gameplay angles, such as Cherry Darling's machine gun leg allowing her to fly to some degree, but even so most of the characters are just variations on "guy with a gun" types.
The gameplay is occasionally hampered by the tiny characters and the screen shaking, making it easy to lose track of where you are while stuff is blowing up, and (as so often seems the case with indy action games) the controls are a little floaty for my tastes but nothing that isn't manageable. Some bros are easier to use than others, and I found that sometimes beating a boss simply meant getting killed repeatedly until I lucked into getting a bro better suited to the job. I'm sure a very skilled player can totally kick ass with a melee character, but I found them more difficult for the most part.
Looking at the game wiki, it seems I got most of the bros but not all of them. One nice touch is that the James Bond character gets a portrait that changes to resemble a different actor each time you get him. Some of the choices strike me as a bit peculiar. There's not a single Steven Seagal figure, nor Dolph Lundgren (unless you count Expendabros). No John Wayne. No Chow Yun Fat. Some of the bros are drawn from movies that were either forgettable or just not really action movies, such as Tank Girl, Rocketeer, or Men in Black. Surprisingly no Sarah Connor, which seems to be a really big omission from the female side. A Michelle Yeoh character would have fit in there, too. I'm assuming part of the choices they made had to do with finding distinct gameplay angles, such as Cherry Darling's machine gun leg allowing her to fly to some degree, but even so most of the characters are just variations on "guy with a gun" types.