<span class="bold">Cubway</span> (Android)
Here's a free game I found on Google Play that interested me and it looked expressly designed for mobile devices. "Good thing", I thought, since the PC version is Steam-only (and, I might add, non-free). After completing it, I must conclude that maaaaaybe touchscreen controls are not the best option for it, even though it only requires two buttons. You see, precision is of the essence in
Cubway, as it basically consists of navigating a small red square through 50-something levels while trying to avoid all sorts of static and moving obstacles. The square can only move in straight, predefined directions (that's why only two buttons are required), and more often than not you need to stop just a few pixels away from a deadly obstacle. To make matters worse, there are some levels in which the square moves automatically, and your only agency over its movement is reduced to pressing the screen/a button in order to make it stop. Considering the damned square slightly accelerates as it moves, you can understand how easily can a playing session result in utter frustration.
But frustrations apart, I still had a good time with this game. Most levels are cleverly designed, some of them to challenge your reflexes and quick reaction time, others to put your patience and accuracy to the test. I particularly liked the soothing soundtrack, which kind of counterbalances the stress produced by the gameplay. The art style with strong art deco influences is pretty cool too, and the way the background becomes progressively visible as your red square makes progress through the level.
Something I didn't like that much are the motivational-like quotes shown between levels, that seem to come straight out of a $1-bargain-bin self-help book. Yeah, I didn't care much, nor didn't I pay much attention, to the spiritual narrative than underlies this experience.
The game has 3 difficulty levels. I tried them all but I honestly couldn't find any real difference. From what I could gather later on,
I think the difference between
Easy,
Normal and
Hard is the ending you are gonna find after you beat all the levels (go figure). Now, I only beat it on
Normal "difficulty", but I think I got enough of it. For a while, at least.
My list of finished games in 2017