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Looks like this topic is mostly about "games which I don't like and so I deem them bad" instead of games whose quality/mechanics were objectively not on par with what was expected from the series.
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Sarisio: Looks like this topic is mostly about "games which I don't like and so I deem them bad" instead of games whose quality/mechanics were objectively not on par with what was expected from the series.
One example that I am amazed GOGers has not posted in this thread is THIS GAME:

http://www.gog.com/game/ultima_9_ascension
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Fairfox: Hated Fade to Black.
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timppu: Glad to see I am not alone after all. I usually have seen just praise for that game,
Who in their right mind....

I've seen a lot of coverage for a lot of games and I never once saw anything above a "meh" for FTB.

Give me the names and I will correct them in a rather stern fashion.

Also:

Devil May Cry 2. One of the most damning things you can say about a game is that its boring. I did play this alot back in the day and having revisisted it with the HD release I found that I remembered next to nothing of the game, save for Dantes neutured move set I even forgot that there was a second playable chracter!

That's how boring and forgettable it was, I literally forgot you had another character.
Post edited September 15, 2015 by ScotchMonkey
Yeah perhaps I'm being a bit too hard on the game :P I would be lying if I said that I never enjoyed any part of it.The kitchen fight was great fun, as was one fight in a construction yard and some of the driving sections. The final boss was pretty cool as well. The multiplayer wasn't shabby either, and I liked the whole Duke hotel sweet thing that got more and more babes and stuff as you climbed the multiplayer ranks (though one day I logged in and found that I all of my multiplayer progress had been deleted for some reason, at which point I stopped playing). Somethings I thought were undeniably bullshit though, like the weapon carry limit and the regenerating health. Overall the game was still a disappointment for me and it remains one of the very few games that I was actively wishing to come to an end after a couple of hours worth of playing, simply because large parts of it were boring.

If only we could've gotten this version of the game! https://www.youtube.com/watch?v=TDlB2P1leRM
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Sarisio: Looks like this topic is mostly about "games which I don't like and so I deem them bad" instead of games whose quality/mechanics were objectively not on par with what was expected from the series.
It's interesting that you say that. Opinion is always subjective and, it seems to me, that's what this thread was asking for. Each individual has their own expectations, after all.

Anyway, I actually enjoyed Breath of fire V. I liked how the gameplay was much more strategic than any of the earlier games, which I also enjoyed a lot. Did you consider it inferior because of having to "die" a few times to get the most out of the story? It felt fresh (I played it when it was released) and I'd love to play a new BoF as long as it's an RPG and it isn't that disappointing looking card game. lol
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Narcia_: Anyway, I actually enjoyed Breath of fire V. I liked how the gameplay was much more strategic than any of the earlier games, which I also enjoyed a lot. Did you consider it inferior because of having to "die" a few times to get the most out of the story? It felt fresh (I played it when it was released) and I'd love to play a new BoF as long as it's an RPG and it isn't that disappointing looking card game. lol
I am not alone in hating when you need to beat game several times in order to truly complete it. When the whole game is built around that as necessity? Heck no. Especially as it seems to be quite short. There were no RPG strategic elements, iirc there weren't even any healing abilities. It is simply not comparable to previous games.

As result, sales plummeted (in the West especially so) and series died. There seems to be attempt to revive series in Japan, as BoF VI game will be released this year, but publishers will most likely not risk releasing BoF VI outside Japan.
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EckoShy: DmC: Devil May Cry is my most disappointing sequel.

No lock on which makes combat unnecessarily awkward, and in turn messes up the inputs for previously simple moves. Color coded enemies that are immune to damage from the wrong color weapons, ruining the point of a DMC game which is to get stylish combo's through a variety of weapons and moves. Boring ass weapons that are no fun to use. And the cherry on top, a completely unlikable cast of one-note cliche characters.

Second biggest disappointment, Bioshock Infinite.

The new setting is very plain looking compared to Rapture. The gameplay mechanics are steamlined to near-Call of Duty status (two weapons at a time, only four "perks"). And the story is not only filled with plot holes but the big twist at the end is very basic. M. Night Shyamalan could have done better.
i liked both :(
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MarioFanaticXV: And on that same note, I'd like to add:

Star Wars: The Old Republic

Seriously, why? The second game did so much in redeeming the first, and then... Bioware threw a tantrum and completely destroyed any hope the series had at a decent story.

On other unrelated notes, I'd like to add:

The Legend of Zelda: Twilight Princess
Final Fantasy VII, VIII, X, X-2, and XIII
Golden Sun: Dark Dawn
Mega Man X6... and X7 was so bad that even when compared to X6, it was still an unworthy successor
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Elmofongo: 1. Twilight Princess had the best dungeons in the entire series by far. They were all huge and diverse.

2. The Final Fantasy games you listed were the games that has a mostly sci fi background. So you prefer FF games that takes place in a fantasy setting aswell? I notice you did not put 9, 12, not even the MMOs 11 and 14. I love FF games that takes place in Medieval Fantasy.

3. I bought that game just to add another RPG to my handheld games. My memory with the first Golden Sun game is fuzzy so I don't know whats wrong with Dark Dawn.

4. How bad is Megaman X6 exactly? And I grew up playing X5 a LOT. I loved that X could use a Saber.
1. To me, it felt like Twilight Princess was reimagined by Bethesda: Big, open, and empty, with very little actual substance. It was also the easiest game in the series, with even Minish Cap proving to be a bigger challenge than it- which I partially blame on the fact that it wasn't designed with motion controls in mind, and thus had to be simplified to force them into the game without completely reworking everything. Which isn't to say motion controls are bad per se- I actually loved Skyward Sword- but forcing them in where they clearly weren't meant to be just detracts from the experience.

2. I don't consider the MMOs to be part of the main series, and beyond that, I've never actually played them, so it'd be unfair for me to bash them despite my hatred of MMOs in general. I'm fine with sci-fi elements- every Final Fantasy game has had them. It's just Nomura's characters I haven't been able to stand; they always seem so bland and one-dimensional; even when he reimagined characters that I had enjoyed for Dissidia, I found myself wanting to bash my head in at how single-faceted everyone was- though admittedly, Dissidia's tight combat system and being one of the few fighters to break away from the Street Fighter-style mold was enough for me to enjoy it regardless, even with the non-sensical story.

3. Dark Dawn suffers from what I call Bioware syndrome: There's lots of dialogue that serves very little to develop plot or characters, and often feels like it's just repeating what you've already been told. Also, a nitpick, but there's the fact that despite the majority of DS models having a GBA slot, they decided to do nothing with those Lost Age save files, making those post-game saves utterly useless. With the first game and Lost Age, they worked out a way that you could still have the full experience without having to have the previous game, yet still gave that little bonus if you did. This felt lazy and like a bit of a slap in the face.

4. The underlying engine is great- it's the same engine used in X5; but the level design is attrocious- even ignoring the fact that it has the random changes to the levels, there are just parts of it that are absolutely awful, including fights that are impossible to win without the proper weapon (which depending on the randomized changes, can actually be impossible to do when you first encounter them if you get unlucky), and I think one of the final stages can be impossible if you equip the wrong armor- though I'd have to doublecheck that one.
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Sarisio: Looks like this topic is mostly about "games which I don't like and so I deem them bad" instead of games whose quality/mechanics were objectively not on par with what was expected from the series.
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Elmofongo: One example that I am amazed GOGers has not posted in this thread is THIS GAME:

http://www.gog.com/game/ultima_9_ascension
Ultima IX doesn't exist. It was never published. It never happened.
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Sarisio: I am not alone in hating when you need to beat game several times in order to truly complete it. When the whole game is built around that as necessity? Heck no. Especially as it seems to be quite short. There were no RPG strategic elements, iirc there weren't even any healing abilities. It is simply not comparable to previous games.

As result, sales plummeted (in the West especially so) and series died. There seems to be attempt to revive series in Japan, as BoF VI game will be released this year, but publishers will most likely not risk releasing BoF VI outside Japan.
I actually agree with you I loathe having to play through a game in its entirety again to get a little extra content. However, BoF V avoids this beautifully. You don't need to complete the game, but you get more out of it if you aren't stuck on having a "perfect" playthrough where you never die.

Re: the strategy, The whole field of movement was very strategic. It wasn't simply choose your attack from a list. Your positioning mattered and it gave the game a different feel. I love traditional turn based RPGs too though. It's been a while since I played it. I seem to recall some way to heal ... items, or a specific character's skill. Anyway, the challenge of the battles appealed to me. I might have enjoyed the extra tension in battle if that was the case.

It's too bad it wasn't your style.They tried something different and IMO it wasn't bad. If BoF VI is browser based and pay to win as I've heard rumour of, I don't think I'll play it, sadly : (

As for games that were a big letdown for me, there aren't too many. If I had to pick one it's be the Xenosagas on PS2. They got chopped up and messed around with so much. Over all they were a real disappointment and didn't fulfill their potential at all. Not that anyone has to agree with me on that : D
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EckoShy: DmC: Devil May Cry is my most disappointing sequel.

No lock on which makes combat unnecessarily awkward, and in turn messes up the inputs for previously simple moves. Color coded enemies that are immune to damage from the wrong color weapons, ruining the point of a DMC game which is to get stylish combo's through a variety of weapons and moves. Boring ass weapons that are no fun to use. And the cherry on top, a completely unlikable cast of one-note cliche characters.

Second biggest disappointment, Bioshock Infinite.

The new setting is very plain looking compared to Rapture. The gameplay mechanics are steamlined to near-Call of Duty status (two weapons at a time, only four "perks"). And the story is not only filled with plot holes but the big twist at the end is very basic. M. Night Shyamalan could have done better.
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bela555: i liked both :(
That's alright, to each their own. I make no pretense that my opinions are anything more than that, just opinions.
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hedwards: I'd say Doom3, SC2, D3, Quake 3 and WoW are all worth considering. SC2 in particular was so bad that it made me realize that the original wasn't really that good. I just thought it was good because the genre hadn't yet peaked.

And not bad, and not technically a sequel, but ridiculously hard would be that second episode of Wolf 3D, you finish the first one on that second to hardest difficulty and then struggle to get through that first level on the easiest setting.
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Mr.Caine: what what what? Quake 3 is still the best TDM of all time-is it a bad sequel just because it dropped a singleplayer campaign to you?
How many sequels result in players not bothering to pay attention to any more? If that's not justification for calling something a terrible game, then I don't know what is.

I know some people like MP games, but I'm really sick and tired of being ignored because I'm not interested in social whatever bullshit.

The list here is largely going to be subjective, but the fact that Quake 3 resulted in me not bothering with more recent versions is a completely legitimate reason for binning it.
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Sarisio: Looks like this topic is mostly about "games which I don't like and so I deem them bad" instead of games whose quality/mechanics were objectively not on par with what was expected from the series.
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Narcia_: It's interesting that you say that. Opinion is always subjective and, it seems to me, that's what this thread was asking for. Each individual has their own expectations, after all.

Anyway, I actually enjoyed Breath of fire V. I liked how the gameplay was much more strategic than any of the earlier games, which I also enjoyed a lot. Did you consider it inferior because of having to "die" a few times to get the most out of the story? It felt fresh (I played it when it was released) and I'd love to play a new BoF as long as it's an RPG and it isn't that disappointing looking card game. lol
Indeed, with the possible exception of games that are so badly broken that you literally can't play them, bad game is incredibly subjective.

That being said, there are plenty of games out there that only their mother could love or that require a very specific play style in order to enjoy. SC2 is a pretty good example of that, if you're into esports or competitive play, it's probably a good game, but the Singleplayer was terrible. Only one race per game and the plot was boring as hell.
Post edited September 15, 2015 by hedwards
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darthspudius: Duke Nukem Forever wasn't that bad at all. Infact it was better than some shooters I played that year. If you really want to see a bad Duke sequel try this piece of shit. People tend to forget these games existed! This was the fairly decent one too, they got worse.
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Matewis: Yeah perhaps I'm being a bit too hard on the game :P I would be lying if I said that I never enjoyed any part of it.The kitchen fight was great fun, as was one fight in a construction yard and some of the driving sections. The final boss was pretty cool as well. The multiplayer wasn't shabby either, and I liked the whole Duke hotel sweet thing that got more and more babes and stuff as you climbed the multiplayer ranks (though one day I logged in and found that I all of my multiplayer progress had been deleted for some reason, at which point I stopped playing). Somethings I thought were undeniably bullshit though, like the weapon carry limit and the regenerating health. Overall the game was still a disappointment for me and it remains one of the very few games that I was actively wishing to come to an end after a couple of hours worth of playing, simply because large parts of it were boring.

If only we could've gotten this version of the game! https://www.youtube.com/watch?v=TDlB2P1leRM
I don't know, the rumours that the trailer was fake back then kind of made me think twice very quickly. I was good to do so it seemed. haha
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Narcia_: It's too bad it wasn't your style.They tried something different and IMO it wasn't bad. If BoF VI is browser based and pay to win as I've heard rumour of, I don't think I'll play it, sadly : (
When series form some basic expectations (length, basic game mechanics, etc.), it is better to not try something different in game series or do it in spin-off game. That's exactly what kills entire series. BoF VI is going to be made for smartphones mostly, and I can understand such decision, developing for current gen consoles is unsustainable unless you are mega company like SquareEnix. Hence many series went to handhelds/mobile phones instead of PS 4/XBox.
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Narcia_: As for games that were a big letdown for me, there aren't too many. If I had to pick one it's be the Xenosagas on PS2. They got chopped up and messed around with so much. Over all they were a real disappointment and didn't fulfill their potential at all. Not that anyone has to agree with me on that : D
Xenosaga is basically Xenogears II. I didn't play Xenosagas, but Xenogears suffered exactly what you described to the point of 30+ minutes long cutscenes, because actual game content wasn't finished and was cut. Too bad, as it had good premise.
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Cadaver747: And there was one more game corrupted by evil corporation same way as Deus Ex 2, it's Thief: Deadly Shadows.
Check out the Thief 3 Gold mod it does away with all the unnecessary loading screens so that you can now enjoy the game as it should always have been.
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ScotchMonkey: Everyone continues to surprise me by not putting DNF in the trashcan where it belongs.

You are sick and you need HELP!
For my part it's because I've never played it. Let's hope that's the same reason everyone else has.
Post edited September 15, 2015 by Navagon