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Ultima 8 and 9 (Thanks EA).
King's Quest 8
Dragon Age 2 and 3 (Again...EA)
Mass Effect 3 (EA)
Monkey Island 4 + Tales of Monkey Island.
Blood 2
Duke Nukem Forever
Oblivion. I loved the guild quests and the exploration, but the level scaling messed the game up.
Heroes of Might and Magic 4, 5, 6.
Might and Magic 9 and 10.
Simon the Sorcerer 3D + 4.
Goblins 4
World of Warcraft
Star Wars: The Old Republic (thanks EA)
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dtgreene: What you want to do, instead, is focus on evasion. Give everyone a shield and don't bother with armor. (Especially don't bother with heavy armor like Genji Armor; it's worse than useless.) This way, the enemys' attacks will not hit as much, resulting in them draining a much smaller portion of your HP with their Blood Sword equivalents.
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Sarisio: But then raising HP will be an issue with high evasion...

All in all, optimal "leveling" of characters in FF 2 was quite counter-intuitive.
Yes, but you don't really need that much HP; if it weren't for the final fourth party member, it would be realistic to beat the game with only 3 digit HP. Enemy spells do very little damage, and at high evasion, enemy physical attacks aren't exactly dangerous. Enemy status effects can be blocked by casting Shell (and at high evade, you *will* go before the enemies). Also, if you avoid equipment that interferes with magic, you can just turn the enemies into Toads or Teleport them away before they get a chance to act.

If you want a "challenge" that is actually easy and boring, try the following rules:
1. Solo the game. Everyone except the character of your choice must be dead the whole game.
2. No armor allowed.
3. You must have a shield equipped at all times.

You will find that the game is way too easy with these restrictions.

(From what I hear, other "challenges" that have this sort of issue are Final Fantasy 8 Low Level Games and Hoshigami solo runs.)
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dtgreene: (From what I hear, other "challenges" that have this sort of issue are Final Fantasy 8 Low Level Games and Hoshigami solo runs.)
I want to replay FF VIII because I quite enjoyed "administrative" part of the game. Being an accountant, I find that I enjoy converting one items into another, into cards, into new items, and trying to end up in profit :) But I am afraid Agarest competes with FF VIII in this aspect for now. These games are paradise for accountants :)) FF VIII is extremely boring in all other aspects though.
Post edited September 16, 2015 by Sarisio
My final comment about Final fantasy:

- I will never play FF2 again because it has the worst leveling system I have ever seen in an RPG.

- I liked the combat and spell system of FF8. It is much better than FF2 (OK, it is hard to create something that is worse than FF2). I admit that the way how you get money and the leveling system (including level scaling of enemies) are bad.

I hate level scaling in general.
Final Fantasy 8

One only has to watch the pre-radiator Spooney series where he reviews it indepth to see just how awful it is.

After that I didn't play a new FF game for 16 years until I tried a demo of XIII Lightning Returns.
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dtgreene: (From what I hear, other "challenges" that have this sort of issue are Final Fantasy 8 Low Level Games and Hoshigami solo runs.)
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Sarisio: I want to replay FF VIII because I quite enjoyed "administrative" part of the game. Being an accountant, I find that I enjoy converting one items into another, into cards, into new items, and trying to end up in profit :) But I am afraid Agarest competes with FF VIII in this aspect for now. These games are paradise for accountants :)) FF VIII is extremely boring in all other aspects though.
I see myself as more of a scientist. While I do enjoy some of that administrative aspect (as long as I'm not permanently bound by the choices I make), I much prefer experimentation to see what happens if I do this. Or that. Or that other thing, which the developers didn't take into account.

One perfect example: In Baldur's Gate 2, I think I may have spent more time experimenting than actually progressing through the game.

In any case, I am enjoying Morrowind immensely. I have obtained the Fortify Attribute spell effect. With that, I can break the economy; 400+ Mercantile allowed me to buy the Grandmaster's Mortar and Pestle for 1 gold and sell my Journeyman one for 3001. Now I just need to create a spell that will allow me to jump to the opposite side of the island in one jump.

By the way, Sarisio, have you played any of the Disgaea games?
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dtgreene: In any case, I am enjoying Morrowind immensely. I have obtained the Fortify Attribute spell effect. With that, I can break the economy; 400+ Mercantile allowed me to buy the Grandmaster's Mortar and Pestle for 1 gold and sell my Journeyman one for 3001. Now I just need to create a spell that will allow me to jump to the opposite side of the island in one jump.
I broke it before even starting the game. I took citizens' house in starting city by force, and if I need money, I just sell some of the stuff in those houses. For now I don't feel pressed for money.
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dtgreene: By the way, Sarisio, have you played any of the Disgaea games?
Yeah, I played 1st (hours of Darkness) and 2nd (Cursed Memories) on PS2. What interests you about these games?
Post edited September 16, 2015 by Sarisio
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Mad3: - Alundra2: It was terrible. The first Alundra was better than most Zelda games. I wish I could play it again but I don´t have my PS anymore.
The first Alundra is available on PSN if you have a ps3/4 :)
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dtgreene: In any case, I am enjoying Morrowind immensely. I have obtained the Fortify Attribute spell effect. With that, I can break the economy; 400+ Mercantile allowed me to buy the Grandmaster's Mortar and Pestle for 1 gold and sell my Journeyman one for 3001. Now I just need to create a spell that will allow me to jump to the opposite side of the island in one jump.
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Sarisio: I broke it before even starting the game. I took citizens' house in starting city by force, and if I need money, I just sell some of the stuff in those houses. For now I don't feel pressed for money.
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dtgreene: By the way, Sarisio, have you played any of the Disgaea games?
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Sarisio: Yeah, I played 1st (hours of Darkness) and 2nd (Cursed Memories) on PS2. What interests you about these games?
Personally, I don't like doing illegal actions in this sort of games. Growing up with the NES version of Ultima IV I think taught me that lesson. On the other hand, I don't mind doing exploits, like fortifying my Mercantile 400 points, allowing me to get arbitrary prices. (Incidentally, I could have saved time by buying the Mortar and Pestle for the asking price and then getting the money selling back the old one.)

My biggest expense at this point is buying spells so I get their effects to make more spells. The buyable Charm spell is *really* expensive.

As for the Disgaea series, what I find interesting is all the ways to become stronger, as well as how strong you can become. The fact that damage eventually needs to be abbreviated with a "K" tells you something about the game. I have only played 1 and 2, but I have read about the others. (In the PS3 game Disgaea 3, for instance, if you reincarnate a character 50 times, the character will get quintuple stat growth.) I think that you would like managing all the numbers involved and the ways of increasing them (level up, reincarnate, item world, innocent farming, weapon/skill leveling, innocents that speed up weapon/skill leveling, etc).
Command and Conquer Red Alert 2 or Chaos Engine 2

Two of my favorite games that both got lackluster equals.
Post edited September 16, 2015 by drewpants
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dtgreene: Personally, I don't like doing illegal actions in this sort of games.
I don't really feel easy about it too. But I need item storage and when I got free house from quest, it was a bit too late. I am not sure one house would still be sufficient for me though.
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dtgreene: As for the Disgaea series, what I find interesting is all the ways to become stronger, as well as how strong you can become. The fact that damage eventually needs to be abbreviated with a "K" tells you something about the game. I have only played 1 and 2, but I have read about the others. (In the PS3 game Disgaea 3, for instance, if you reincarnate a character 50 times, the character will get quintuple stat growth.) I think that you would like managing all the numbers involved and the ways of increasing them (level up, reincarnate, item world, innocent farming, weapon/skill leveling, innocents that speed up weapon/skill leveling, etc).
Yeah, I play them from time to time, especially when I need break from games like Agarest. I was surprised I was able to solo whole battles on Adell. Agarest is like school of hard knocks teaching you how to play games. It plays slightly similar to Disgaea, but has more serious tone and incredibly frenzied enemies. It also has little limits in powering up characters - max Lv. is 999, max HP is 199,998 and there is no cap on damage (you can reach millions in damage... just like enemies). And Reincarnation worked in Disgaea 1, 2 similar way - you get more stats, but you need to reincarnate at Genius rank, and not waste limited level ups on lower ranks (iirc, you can reincarnate "only" until you reach 186,000 accumulated level in D 1/2).
Since we already had Fallout NV, Fallout 3 and Fallout Tactics.

Fallout 2

Because while Fallout was overall fairly tonally consistent, Fallout 2 gives us the decline into a tribal society with a significant drop in mental capabilities. Well, that and hookers, gambling and electricity out the ass a few miles south. Talking deathclaws, a scorpion as a chess grandmaster, skynet (just .. brilliant. bloody brilliant) and more Doctor Who references than actual sensible plot points. It's basically "Family Guy - The Game".

Of course, you could make the counter argument that Fallout is all about the wacky shit. But honestly, if the devs clearly don't take their own game seriously, why should the consumer.
If I had to choose only a few, the most recent games developed (not published, those are pretty good) by Bethesda would surely get the gold medal.
I have already posted walls of text on purpose, so this time I let others speak, as they do it better than I could: not only I think that Fallout 3 and Oblivion are terrible sequels, but I also believe that they are abysmal games on their own.

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lolplatypus: But honestly, if the devs clearly don't take their own game seriously, why should the consumer.
Then I ask you: should every game be taken seriously?
I'm thinking about Saints Row (the Third is the only one I've palyed until now, but I'm sure the others are good examples as well) or (pun not intended) Serious Sam, for example: I'm sure the devs never even considered to take their games seriously, yet they are far from bad.
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lolplatypus: Since we already had Fallout NV, Fallout 3 and Fallout Tactics.

Fallout 2

Because while Fallout was overall fairly tonally consistent, Fallout 2 gives us the decline into a tribal society with a significant drop in mental capabilities. Well, that and hookers, gambling and electricity out the ass a few miles south. Talking deathclaws, a scorpion as a chess grandmaster, skynet (just .. brilliant. bloody brilliant) and more Doctor Who references than actual sensible plot points. It's basically "Family Guy - The Game".

Of course, you could make the counter argument that Fallout is all about the wacky shit. But honestly, if the devs clearly don't take their own game seriously, why should the consumer.
And add to the fact that the game is ball bustingly hard early on. You start completely naked only armed with a piece of shit spear and this can screw over people who are skilled in guns. And finding your first pistol can be such a drag.
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Enebias: If I had to choose only a few, the most recent games developed (not published, those are pretty good) by Bethesda would surely get the gold medal.
I have already posted walls of text on purpose, so this time I let others speak, as they do it better than I could: not only I think that Fallout 3 and Oblivion are terrible sequels, but I also believe that they are abysmal games on their own.

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lolplatypus: But honestly, if the devs clearly don't take their own game seriously, why should the consumer.
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Enebias: Then I ask you: should every game be taken seriously?
I'm thinking about Saints Row (the Third is the only one I've palyed until now, but I'm sure the others are good examples as well) or (pun not intended) Serious Sam, for example: I'm sure the devs never even considered to take their games seriously, yet they are far from bad.
Gameplay wise I found Saints Row 3 rather shallow. The game just feels empty. And the city itself was boring.

And this is coming from a person that bought the game and alot of DLC :P

Also comment on what I too said about Fallout 2.
Post edited September 16, 2015 by Elmofongo