Posted March 30, 2015
Narrative in War Games can be interesting, even without zombies or aliens, I should say that I prefer SCIFI or TERROR on games, because when the plot is bad and dull, at least a monster or an alien can be interesting by itself. But still I played some wargames really interesting in their plots, Bad Company 1 and 2 are great, Operation Flashpoint or Spec Ops, among others. And talking about COD games I have to say that the mostly forgotten BIG RED ONE, published for Xbox and PS2 only (Not sure about CUBE) had a nice narrative.
Anyway narrative on games is overrated, only some games need a good narrative. Atmosphere and fun it's what it counts, a good storytelling can help a lot, like it happens on DEUS EX, or MAX PAYNE and sometimes a GREAT story can even help a not so good game, like for instance the first MAFIA, but there are many games that are good, and they do not need any Story, in fact sometimes trying to put a Story or Plot in a game is ridiculous, I remember how many times I laughed at DAI-KATANA conversations vs how appealing was the short, almost non-explained plot of QUAKE1.
And main characters do not need to Speak in games, not always, so I hope Gordon Freeman will never speak a word, they will spoil all that we imagined about him, because in games, the main character, if he or she doesn't speak, is letting the player be HIM or HER, that was the main motto in a different way (not show his face) for a character like MASTER CHIEF, with a helmet, without a face, because is YOUR face.
I really hate that all games now need to be like Hollywood movies, with a plot, characters with stories, and stupid spoken lines... even if I also love METAL GEAR SOLID style, storytelling on games is not an easy thing, and it doesn't necessarily fit all kind of games. Of course is the main attractive for some genres, like for instance, adventures, RPGs or Survival Horrors. But not even all them in some cases.
Anyway narrative on games is overrated, only some games need a good narrative. Atmosphere and fun it's what it counts, a good storytelling can help a lot, like it happens on DEUS EX, or MAX PAYNE and sometimes a GREAT story can even help a not so good game, like for instance the first MAFIA, but there are many games that are good, and they do not need any Story, in fact sometimes trying to put a Story or Plot in a game is ridiculous, I remember how many times I laughed at DAI-KATANA conversations vs how appealing was the short, almost non-explained plot of QUAKE1.
And main characters do not need to Speak in games, not always, so I hope Gordon Freeman will never speak a word, they will spoil all that we imagined about him, because in games, the main character, if he or she doesn't speak, is letting the player be HIM or HER, that was the main motto in a different way (not show his face) for a character like MASTER CHIEF, with a helmet, without a face, because is YOUR face.
I really hate that all games now need to be like Hollywood movies, with a plot, characters with stories, and stupid spoken lines... even if I also love METAL GEAR SOLID style, storytelling on games is not an easy thing, and it doesn't necessarily fit all kind of games. Of course is the main attractive for some genres, like for instance, adventures, RPGs or Survival Horrors. But not even all them in some cases.
Post edited March 30, 2015 by YaTEdiGo