Ain't it the truth? It's like Tolkien meets Neuromancer (with a dash of China Mieville). I'm almost to the end of Dragonfall-director's cut and I've loved it all the way. This and Conquistador are the best written games around for my money.
Yes, cyberpunk worlds are my favorite, and I also like fantasy themes about magic, elves and stuff. Shadowrun blends it together with such taste and elegance. And this grim noire atmosphere fits perfectly for Sam Watts' murder investigation.
Actually I finished both Shadorun [Returns] campaigns and start over with differently skilled character and on extra hard. Oh it is so much fun now to play.
Never heard of Conquistador, how good is it?
Well, it's turn-based combat set in the 16th c. You play an adventurer landing first in Hispaniola then progressing on to Mexico. You can play it different ways: hard-assed conqueror or tolerant diplomat. As you wander about you have to make camp each night, making sure you have enough soldiers on guard duty, patrolling, or hunting depending on the terrain. The combat is fun, not as fun as Shadowrun (that would be asking a lot) but enjoyable none the less.
The background for the characters is what really stands out. They all have different traits and will react differently to your actions depending on their personalities. For example, if you are open-minded about native customs your more pious characters will get upset.
Of course the game does take some liberties with history, which is fine by me; I honestly wouldn't want to role play Cortez. You can play either as a man or a woman and the gender split is about 50-50 as far as available party members go.