Sword of the Stars: The Pit. Turn-based Rogue-something, I guess. First one of these that I've played. Grind-fest, since it seems you're playing at the mercy of the random number generator in some key regards, notably in finding recipes for crafting. Simple mechanics. Inventory-heavy. Has run flawlessly so far, with not a glitch or bug that I've noticed. I'm enjoying it for now but I think it's going to get old playing over and over, in order to acquire enough recipes to make a viable run at higher difficulty levels. At least the recipes carry over from one run to the next.