Posted June 13, 2025
high rated
No Man's Sky
Updated to 5.72_Beacon_145515 (Galaxy & Offline Installer)
Changelog from the official website:
Updated to 5.72_Beacon_145515 (Galaxy & Offline Installer)
Changelog from the official website:
Beacon 5.72
June 12, 2025.
Hello Everyone,
Thank you to everyone playing No Man’s Sky – Beacon, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 5.72, which is now live on Steam, and will be coming to other platforms as soon as possible.
Bug Fixes
• Fixed an issue that could prevent missions and planetary charts from successfully locating an Autophage settlement.
• Fixed an issue that prevented the icons at the top of the Settlement History page from updating.
• Fixed a rare issue that could block Autophage monoliths from displaying their interactions.
• Fixed a camera glitch when re-interacting with a settlement building after cancelling a cutscene.
• Fixed an issue that caused Autophage settlers to be uncloaked.
• Fixed a text issue in the Mission Log for missions tracking settlers' progress on expeditions.
• Fixed an issue that could cause Squadron pilots to visit settlements not owned by the player.
• Fixed an issue that prevented the Wonders section of the Catalogue from displaying images.
• Fixed an issue that prevented Personal Records in the Wonders section of the Catalogue from updating correctly.
• Fixed a text issue in non-English languages when viewing Starship details in the Analysis Visor.
• Fixed an issue that prevented some Autophage base parts added in Beacon from being placed.
• Fixed an issue that could cause base parts to be placed with incorrect textures.
• Fixed a rendering issue with the Thin Stone Wall base part.
• Fixed a rendering issue with the Timber Wall (Mid) base part.
• Optimized memory usage on Switch 2.
• Fixed a rare crash related to camera collision.
• Fixed a crash that could occur when loading a save with an Exocraft in an invalid position.
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games
June 12, 2025.
Hello Everyone,
Thank you to everyone playing No Man’s Sky – Beacon, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 5.72, which is now live on Steam, and will be coming to other platforms as soon as possible.
Bug Fixes
• Fixed an issue that could prevent missions and planetary charts from successfully locating an Autophage settlement.
• Fixed an issue that prevented the icons at the top of the Settlement History page from updating.
• Fixed a rare issue that could block Autophage monoliths from displaying their interactions.
• Fixed a camera glitch when re-interacting with a settlement building after cancelling a cutscene.
• Fixed an issue that caused Autophage settlers to be uncloaked.
• Fixed a text issue in the Mission Log for missions tracking settlers' progress on expeditions.
• Fixed an issue that could cause Squadron pilots to visit settlements not owned by the player.
• Fixed an issue that prevented the Wonders section of the Catalogue from displaying images.
• Fixed an issue that prevented Personal Records in the Wonders section of the Catalogue from updating correctly.
• Fixed a text issue in non-English languages when viewing Starship details in the Analysis Visor.
• Fixed an issue that prevented some Autophage base parts added in Beacon from being placed.
• Fixed an issue that could cause base parts to be placed with incorrect textures.
• Fixed a rendering issue with the Thin Stone Wall base part.
• Fixed a rendering issue with the Timber Wall (Mid) base part.
• Optimized memory usage on Switch 2.
• Fixed a rare crash related to camera collision.
• Fixed a crash that could occur when loading a save with an Exocraft in an invalid position.
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games