Spellforce 3 Reforced & Soul Harvest & Fallen God [Part 1/2]
Reforced: Standalone installer updated: [Windows] 161554.339115 ⇒ 163175.365556
Soul Harvest: Standalone installer updated: [Windows] 161554.339115a ⇒ 163175.365556
Fallen God: Standalone installer updated: [Windows] 161554.339115a ⇒ 163175.365556
Patch #6 (Looots of yummy stuff)
Thank you all for your awesome feedback regarding SpellForce 3 Versus!
With this patch we are hoping to address the feedback from the last months.
These changes should increase the game's speed as well as make some underused options more viable, either by buffing them directly or slightly nerfing alternatives.
Other changes are more quality of life changes or small improvements in unit handling, such as the Warrior Of Depth's time to hit on their attacks.
Last but not least, we are introducing some bigger changes such as also giving Trolls the worker health upgrade, and are looking to nerf some outstanding heroes without going overboard.
❶ Bugfixes:
BURNING BLOOD
⯈ Liannon:
---• Fixed an issue that trivialized the fight against Anselm.
⯈ Mulandir:
---• Fixed a plotstopper that was caused when looting the Rune Shards out of order.
---• Fixed repeating dialogue.
⯈ Mulandir, Nexus:
---• Fixed various cut off and overlapping dialogues.
---• Fixed some blueprints and removed an unused technology from the Orc section in the progress window.
---• Fixed an issue when applying Defensive Stance to a specific hero.
⯈ Everlight:
---• Fixed an issue with the item "Love Potion" being equippable.
⯈ Everlight, Glittering Mine:
---• Fixed an issue that Undergast wouldn't follow the player again if they leave the map and return during the quest "The World Within".
⯈ Everlight and Glittering Mine:
---• Added missing combat music to two specific boss encounters.
⯈ Leafshade:
---• Fixed icons remaining above corrupted pools after successfully cleaning them.
---• Fixed unobtainable loot.
---• Fixed missing voice file of Yria.
⯈ Aonir's Blade:
---• Fixed an issue when destroying the gates in a specific order with the catapult.
---• Fixed that the side quest "In the name of Knowledge" didn't start properly if a dialogue of the Mentalist didn't start.
---• It should be a bit easier to capture the first sectors.
---• Fixed wrong display of resistances on Undead near their towers.
---• Fixed dialogue of the deserter playing too late.
---• Fixed quest updating incorrectly when the enemy AI took a specific sector.
⯈ Unknown Island:
---• Fixed prisoners not entering the village properly. Also fixed prisoners not leaving their spots after being freed.
---• Duul's weapons should no longer be visible when he's kneeling down. Also fixed fade to black in the cutscene with Duul.
---• Adjusted the Medusae to scale better with difficulty settings.
⯈ Iskander Wilds:
---• Fixed an issue that Clara and Commander Theon wouldn't stand next to each other when their designated location was blocked by a building.
---• Fixed cutscene dialogue cutting off when the bridge was repaired during a cutscene.
⯈ The Eye:
---• Fixed a bug that unintentionally allowed direct travel to map Iskander Wilds.
---• Fixed that a quest marker during the quest "The Deserter" was shown on a NPC when this specific NPC was already dead.
---• Fixed an quest marker being shown too early.
---• Fixed Utran Infantryman unit not counting towards the Population capacity.
---• Fixed wrong description of the item "Poison".
⯈ The Golden Road:
---• Fixed an issue that allowed certain heroes to walk through the magical fog unaffected.
---• Fixed an issue that caused units getting stuck behind the "Grove" building.
⯈ Windwall Foothills:
---• Fixed dialogue issue.
SOUL HARRVEST
⯈ Greykeep, Throne Room:
---• Fixed multiple dialogue issues after failing quest "Knowing the Pack".
---• Fixed an issue that caused multiple cutscenes and dialogue playing at once.
---• Fixed dialogue issues with Yria.
⯈ Greykeep, King's Vantage:
---• Fixed an issue that allowed for duplication of specific items when receiving them from Berghol.
---• Fixed various dialogue issues.
⯈ Howling Steppes:
---• Fixed a dialogue issue when revisiting the map for the quest "The Exiled".
---• Fixed quest marker issue during quest "Golem".
---• Fixed that a quest marker during the quest "The Missing Son" wasn't shown properly if Kaiawu responded during a dialogue instead of Aerev.
---• Fixed dialogue issue with Ceyn.
⯈ Cahlabrok:
---• Fixed an issue with the completion of the quest "Scavengers" when killing the Nidari too early.
---• Fixed an issue that caused Gold being added to Kel's trading inventory when choosing a specific dialogue option.
---• Fixed an endless repeatable dialogue.
⯈ The Eye:
---• Fixed various interaction issues.
⯈ Leonidar Gorge:
---• Fixed an issue with the completion of the quest "The Shunned Friend".
⯈ The Crimson Mire:
---• Fixed that a cutscene dialogue was cut off.
⯈ Old---•Hâlu:
---• Fixed a missing voice line of Aerev.
⯈ Silver Drift Hollow:
---• Fixed collision of cages.
⯈ Windholme Cavern:
---• Fixed dialogue overlapping with a cutscene.
⯈ Temple of Light:
---• Fixed a plotstopper that was caused by skipping boss phases with Damage over Time effects.
---• Fixed a plostopper that was caused when walking away from the Masked Woman while she was talking.
FALLEN GOD
⯈ Temple of the Sacred Seal:
---• Fixed exploit that allowed for infinte shaping points for Noag.
---• Fixed Noag standing up unintentionally after a cutscene finished.
---• Fixed out of order dialogue when talking to Anug.
⯈ The Blackheart Jungle:
---• Fixed an issue that allowed the player to equip "Greenskin Boom Rock".
⯈ The Brittlebone Village:
---• Fixed animation of mayor when standing at the entrance.
⯈ The Red Meadow:
---• Fixed quest update display.
⯈ Cobalt Coast:
---• Fixed dialogue issue.
---• Fixed highlighting of pickup resources.
⯈ Temple of Hirin:
---• A gate can no longer be bypassed by using the "Heart of Ice" trinket in front of it.
⯈ Shrine of Niethalf:
---• Fixed an issue during which the heroes could have been trapped behind an electric fence.
---• Fixed an issue with a portal.
⯈ Shrine of the Eclipse Goddess:
---• Fixed issues with dropping the "Spirit Ward" items from inventory.
---• Fixed "empty" quest update display.
⯈ Shrine of Shanna:
---• Added missing notification.
⯈ Path to the Coast:
---• Fixed navigation issue with rocks.
⯈ The Northern Coast:
---• Enemies spawned during specific cutscenes and dialogues now resume attacking after the player completes them.
JOURNEY
• Fixed an issue causing enemy Troll and Goblin heroes to not be rendered properly.
GENERAL
• Fixed "Dirty Old Battlestaff" to be equipped by heroes in the wrong hand.
• Fixed Undergast's "Annihilation" skill not dealing damage.
• Fixed outdated resistance display on various buffs and debuffs.
• Fixed various typos.
• Fixed crash when inventory or trading windows are closed while a context menu is open.
• Fixed gamepad controls getting stuck when a trader round ends in arena mode while focus was on the trader list.
• Fixed resource icon positioning on overview map.
• Fixed an issue that could cause the game to have very noticeable freezes when rainfall begins/ends, especially on the Unknown Island map.
• Fixed game result overlay and spectate controls being able to receive gamepad focus, even when they were not visible.
• Fixed Journey quest tracker being shown in Journey Skirmish mode, event though you cannot complete any quests there.
• Fixed game not showing overwrite confirmation for savegames with same name but different letter casing.
• Fixed some issues with shadows being culled while still visible on screen.
• Fixed outlines/highlights permanently being disabled after certain cutscenes, requiring a game restart.
• Fixed a bug that could cause dialogue lines to repeat when characters leave the conversation shortly before they are about to speak.
• UI for changing co•op privileges in multiplayer lobbies is now consistent with actual permissions (host can change privileges for AI•only factions, players can change privileges of AIs in their own faction).
• It is no longer possible to join journey sessions via invite if you have no journey heroes.
• Fixed crash when closing multiplayer lobby using gamepad.
• Fixed "Skirmisher" achievement possibly being unlocked when playing Journey or Arena mode.
• Fixed missing Music and Ambient Sound on Bitter Canyon Skyrmish Map.
⭢ ⭢ ⭢ ⭢ ⭢ ⭢ ⭢ ⭢ ⭢ ⭢ ⭢ ⭢ ⭢ ⭢ ⭢ ⭢ ⭢ ⭢ ⭢ ⭢ ⭢ ⭢ ⭢ ⭢ ⭢ CONTINUED BELOW ⤵︎