ADOM (Ancient Domains Of Mystery) https://www.adom.de/home/changelog.html
Update 3.3.2 (18 December 2018)
Celebrating the 100th ADOM release ever!
We are proud to announce the release of ADOM 3.3.2 as a general release on Steam and GOG (currently we have a 10% sale on GOG)! This release marks a numerical milestone - it is the 100th release of ADOM since its inception.
ADOM 3.3.2 is a bugfix release increasing stability and providing a number of bug fixes to annoying bugs. You can find the changelog in the usual location: https://www.adom.de/home/changelog.html
We soon hope to release ADOM 3.3.2 as a general public release on IndieDB, too.
In the meantime you can vote for ADOM on IndieDB - ADOM has entered the top 100 of the games at IndieDB and we'd love to win in the roguelike category - so please vote for us: https://www.indiedb.com/groups/2018-indie-of-the-year-awards/top100/#vote32467 Frostpunk
Update 1.3.2 (18 December 2018)
It's the end of December - and in the old days, it meant that Christmas is near. To preserve the tradition - let's celebrate it with a free update!
In the neverending winter of the late 19th century, humanity’s last survivors are desperately trying to build the foundation of a society capable of surviving the endless deep freeze. In the darkest of times, what they truly need is a little bit of hope — a tiny piece of home in a world far away from the home they remember. The holidays draw near, and the survivors come to you, the leader of this frozen hellscape to ask for ‘A Christmas Carol’ to cheer them up.
A Christmas Carol story:
is available in Endless Mode
adds a new Christmas themed quest line
lets you construct a new building
challenges you with new dilemmas
Fixes and additional changes:
Fixed an issue when "There was no Waldo" could be unlocked in New Home scenario
Fixed an issue when dismantling and reconstructing the Beacon during storm enables you to send scouts when the storm is still raging
Fixed an issue where you could upgrade buildings for free
Lighting changes and improvements to Faith buildings
Lighting changes and improvements to Canyon map
Some translation fixes
Additional minor fixes and optimizations Pathfinder: Kingmaker
Patch 1.1.4 (19 December 2018)
Hello everyone! Please, be aware of the plot spoilers in the description below (in the Quest, Areas and Kingdom sections)!
Maestro Janush could be killed by spells like Phantasmal Killer during the the "Cruel Justice" quest resulting in failing to start a corresponding cut-scene and inability to leave the area. Resolution: fixed.
The player could get the armor instead of the bow as a reward for the Ekundayo's "Bury the Past" quest in some cases. Resolution: fixed. The reward remains the same for affected saves.
Dialogues where Kalikke and Kanerah replace each other could end abruptly if the player clicks the dialogue options too fast, resulting in issues with the "Sorrowflow" quest and Call Forth Kalikke\Kanerah ability. Resolution: fixed. For affected saves the quest will be treated as completed, allowing to exit the stuck locations.
The epilogues stopped abruptly if the player recruited Tartuk as a companion. Resolution: fixed.
Bartholomew could be missing from his house if visited without his whip after receiving his quest. Resolution: fixed.
Resting was not available in some cases at the "House at the Edge of Time" area. Resolution: fixed.
In rare cases, a dialogue could not be started after defeating Nyrissa at the "House at the Edge of Time" area. Resolution: additional fixes were implemented.
There were two copies of the same Storyteller's collection item at the "Vordakai Tomb" area. Resolution: the player can find the Fallen Warrior Flask and Fallen Warrior Flint in "Vordakai Tomb" now.
Sometimes, kingdom events that failed to start still triggered their effects. Resolution: fixed. This should fix issues with the kingdom being destroyed without any apparent reason.
The camera focus at Towns UI was adjusted.
Animal companion equipment UI became available. Resolution: fixed.
Added notifications about the reasons why the spell casting failed from the Action panel.
Classes & Mechanics
Druids could not wear Bonemail armor. Resolution: fixed.
Kineticist. Cloud and Deadly Earth infused blasts didn't show the AoE radius. Resolution: fixed.
In case Kalikke or Kanerah had an animal companion, the switch between sisters could place the animal companion in inconsistent place resulting in blocked progression. Resolution: the animal companion is teleported to the owner correctly now.
Entangling infusion didn't allow the initial reflex save to negate the effects. Resolution: fixed.
Some resources could be incorrectly restored during the level-ups. Resolution: fixed.
"Dark Elementalist" archetype didn't have several skills as class skills. Resolution: fixed.
"Soul Power" was not working for several creatures of HD, lower than Dark Elementalist's class level. Resolution: fixed.
Kalikke and Kanerah alignments were adjusted.
New item icons added.
Additional encyclopedia strings are localized.
DLC content sometimes could be unavailable until a game is loaded (GoG). Resolution: fixed