CarChris: Thank you very much, but which of the ones under "Attachment" should I download?
You would download one of these two depending on how you want to install it - either as a userpatch or override.
* Beamdog's HD Texture Pack - Userpatch V 1.4.2 [Compiled] (Fixed weapon icons)
* Beamdog's HD Texture Pack - Override V 1.4.2 [Compiled]
Override really is just dumping a bunch of files loose into your override folder. Userpatching is slightly different for EE than it was for diamond/platinum and not fully explained in the readme, so I'll explain it a bit.
1. Open the nwn.ini file in notepad
2. Copy the HAK line and paste a duplicate under it, then edit the word HAK to say PATCH. You should see something like this:
HAK=C:\Users\username_here\Documents\Neverwinter Nights\hak
PATCH=C:\Users\username_here\Documents\Neverwinter Nights\hak
SCREENSHOTS=C:\Users\username_here\Documents\Neverwinter Nights\screenshots
The userpatch archive contains a userpatch.ini file. You can place this in your Documents\Neverwinter Nights folder that has the nwn.ini if you are going to use all aspects of the update and have no other improvements that you wish to install. If you wish to only install part or have other improvements you want installed, then you'll want to merge the two files.
Since I only used part of the Beamdog update, my userpatch.ini looks like this:
[Patch]
PatchFile000=bdhd_items
PatchFile001=bdhd_creatures
PatchFile002=patch-portraits
PatchFile003=patch-gunner
PatchFile004=patch-armor
PatchFile005=patch-ccohee
This means that I added the files bdhd_creatures.hak and bdhd_items.hak to my hak folder, but not any of the other files. The file patch-gunner.hak is Gunner's Body Rebuild/Retexture, which is why I don't use any of the bdhd_pheno haks as I've gotten used to these models. I was previously using the Reforced weapons, but some of the weapons have broken shadows in EE.