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Paris by night. From above and from below ;)
Deus Ex.
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dtgreene: More OOB stuff, this time in the sewers.
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Bass47: Is the game good? I ask because I want to play a TES game and I don't know which one.
I would say that all the TES games are good, but they also all have serious flaws.

Oblivion is probably the most balanced of the games available here, but, in making the game more balanced, they took away some options from the player. (No custom cast-on-use enchantments, no levitation, for example.) Another thing that many players have complained about is the level scaling; as you level up, so does the rest of the world. (That's actually true throughout the entire series, but it's less true in Morrowind, which many Oblivion players played first.)

Also, the games aren't always the best at checking collision with the ground; prior to taking that screenshot, I hadn't used any cheats. (I had to disable collision to get out of this.) This problem is present throughout the series, with Daggerfall being particularly infamous for throwing casual players out of bounds. The only games in the series where the ground is as solid as it should be are Arena and Battlespire, and even then it's possible to go out of bounds in these two games (and in Arena, doing so can cause a crash or softlock).

One thing I like about Oblivion is that the enemies and treasures in dungeons respawn. In Morrowind, by contrast, only creatures (not humanoids) respawn, and random treasure in dungeons does not.
Third round of the '04 FIA GT Championship at Hockenheim. (GTR 2)
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Fragging likes it's 2001. ... (Due to another recent fan-patch the game is playable in Windows 10 again. :))
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searching.jpg (141 Kb)
winning!.jpg (92 Kb)
Still this:
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Blowing shit up. Oh, yeah!
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Started a new game in Master of Orion 2 and got this strange message.... (I have had these before.)
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orion2.png (47 Kb)
April Fools Racing Team at Brno.
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Mostly RPGing, but sometimes it's good to play some Jalopy in a whole different setting :)
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Post edited April 01, 2018 by superstande
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Themken: Started a new game in Master of Orion 2 and got this strange message.... (I have had these before.)
Weird. I've never seen this one before. As I figured though, a google search later it's a built-in April fool's gag.
Post edited April 01, 2018 by Mr.Mumbles
It seems I don't have enough Magicka to use my greater power.

(For those unfamiliar with the game, Greater Powers are spell-like abilities that can only be used once per in-game day, but which don't cost any Magicka to use.)

(Also, not shown is that, when this screenshot, my Magicka is -16, which is evidently not enough to use a power that costs nothing.)
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Rootin' tootin' cowbots.
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out_west.jpg (373 Kb)
the_posse.jpg (482 Kb)
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Mr.Mumbles: ...
Do you like it?
I've found the game very frustrating. One of a few titles I dropped this year...
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dtgreene: It seems I don't have enough Magicka to use my greater power.

(For those unfamiliar with the game, Greater Powers are spell-like abilities that can only be used once per in-game day, but which don't cost any Magicka to use.)

(Also, not shown is that, when this screenshot, my Magicka is -16, which is evidently not enough to use a power that costs nothing.)
Which game?
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dtgreene: It seems I don't have enough Magicka to use my greater power.

(For those unfamiliar with the game, Greater Powers are spell-like abilities that can only be used once per in-game day, but which don't cost any Magicka to use.)

(Also, not shown is that, when this screenshot, my Magicka is -16, which is evidently not enough to use a power that costs nothing.)
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BeatriceElysia: Which game?
Oblivion. I know of two ways you can end up with negative Magicka, neither of which is that far fetched:
1. Have your Intelligence decrease (for example, by a Fortify Intelligence effect wearing off). This will cause you to lose Magicka, and this can cause the current total to become negative. (Note that Fortify Magicka wearing off will not let your Magicka become negative; it will instead stay at 0.)
2. Cast a spell that fortifies your magic skill or Luck before the previous casting wears off. Spells of this sort can lower the cost of spells, but when you re-cast it, the game subtracts the cost when the spell is not in effect, despite counting the spell's effect when determining whether you can cast the spell in the first place.

This can also happen in Morrowind, though less likely to happen by accident; the behavior (not being able to use powers that cost 0 Magicka) is the same. To do this, use Alchemy to fortify your Intelligence high enough that you would have at least 2^31 (a bit over 2.1 billion) Magicka; this will cause an integer overflow and your Magicka will become negative,

Can this happen in Skyrim, and does the game behave the same way? (Maybe try using the Fortify Restoration exploit to get your Magicka up to at least 2^31?)