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You need to see how this one ends!

SiN Gold, a classic first-person shooter with an original futuristic story of fight against an artificial outburst of criminal tendencies, and one of the best level designs of the 1990s, coming complete with the Wages of Sin expansion, is available for only $9.99 on GOG.com.

[url=http://www.gog.com/game/sin_gold][/url]SiN Gold is one of the great and memorable first-person shooters of the olden days. Upon release it was highly praised for the great execution of its original and involving storyline and great level design, but sadly, it suffered from long loading times and pesky glitches. The fact that the patch fixing these problems was over 30MB in size in the times of Dial-Up Internet didn't help as well. That is how a game that deserves a prominent place in gaming's all-time hall of fame ended up slightly forgotten and overlooked by many FPS fans. With all the trouble way in the past, it is now time to get acquainted (or reunited) with this fantastic title! You can explore different puzzles and new routes each time you play. You will hack computer terminals, control security cameras, and wreak havoc. You will encounter new dangers and intelligent beings in every mission as you fight your way to the ultimate showdown! And you better believe it, an ultimate showdown it will be. The game comes complete with the Wages of Sin expansion.

Begin your crusade against crime and bring down the sinister syndicate lead by the beautiful but deadly Elexis Sinclaire in SiN Gold, for only $9.99 on GOG.com!
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Crosmando: Thinking of buying this, can anyone confirm if this solution here works for widescreen:
http://www.wsgf.org/dr/sin/en
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korell: It has nGlide so I think you can use a widescreen resolution using that instead. That said, I have seen someone post a widescreen fix from WSGF that does work, but you have to use the OpenGL renderer instead of the 3DFX one.

http://www.gog.com/forum/sin_gold/i_dont_like_nglide_here_is_what_i_found
To my knowledge there's a game-breaking sript bug on the subway level quite early in the game when using the OpenGL renderer. This issue was never resolved by the developers.

Anyway, you should rather use the latest version of nGlide and set it to scale the game to the originally intended 4:3 aspect ratio than tinkering with some fancy hack.
Well, I can totally confirm Sin (not Wages) isn´t censored (some things like Quake 1 Scourge of Armagon,from Ritual still appear : ) that was changed in the Steam release).

But I want to know somethings, and tell you about OpenGL.

First, yes..Nglide works flawless..but..sometimes have fps drops (something that won´t happen with Opengl and your actual card,at least..in Windows xp, that´s my OS)

Second thing...the intro movie..should appear before you enter in the game? (The same intro that could be see in Gog webpage) I remember that I couldn´t make it appear (like the ending intro from Sin, not Wages) in the original release...so I don´t know if it should be show, or not : I (Any information regarding this will be apreciated).

And about some problems with OpenGL...in Windows XP at least, I haven´t feel any breaking bug with the original game (dunno about this release,but I expect the same).

The problem with OpenGL is the following one: New cards need to "load" some old configurations for old games (they have exceptions that aren´t used anymore with new OpenGL drivers).

The Nvidia drivers has a list of what games uses these exceptions, Quake 2 is one example. Problem Sin is so rare..that the Nvidia driver didn´t recognize the game like a game wich have that particular configuration. If you have the original game and you wanted to play it in a Nvidia Card with open gl, you only needed to rename Sin.exe to Quake2.exe (or Quake3.exe,like some people have already told).
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Drerhu: The problem with OpenGL is the following one: New cards need to "load" some old configurations for old games (they have exceptions that aren´t used anymore with new OpenGL drivers).

The Nvidia drivers has a list of what games uses these exceptions, Quake 2 is one example. Problem Sin is so rare..that the Nvidia driver didn´t recognize the game like a game wich have that particular configuration. If you have the original game and you wanted to play it in a Nvidia Card with open gl, you only needed to rename Sin.exe to Quake2.exe (or Quake3.exe,like some people have already told).
Or use Nvidia Inspector to create a profile for the game and turn on the Extension Limit setting for it.
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graspee: In what way is it answered? I actually just looked at the screenshots and one shows an uncensored texture but I'm not seeing the evidence in this thread.... ?
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JudasIscariot: Could you tell me just how it was censored?
Not sure if anyone had answered. Some textures in the game was censored, because Ritual.. didn't had copyright to use them. So in Steam version (1.12) for example some paintings in Elexis mansion was changed. Also some pin boards was changed, adding references to Sin Episodes.

I think that ritualistic.com wrote about changes between latest official retail patch 1.11 and official steam patch 1.12. This second one also had many good improvements, so not only censorship.

But the question is, if after implementing 1.12 to GOG version, mission pack "Wages of Sin" will be still working...
Post edited February 02, 2014 by szakoou
Why would anyone want "downgrade" censor patch with higher number I wonder... Steam version with 1.12 itself was unstable and glitchy stuff. If it doesn't have DRM part in itself and has workaround .exe name related that shouldn't be a problem.
Post edited February 02, 2014 by HenitoKisou
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JudasIscariot: Could you tell me just how it was censored?
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szakoou: Not sure if anyone had answered. Some textures in the game was censored, because Ritual.. didn't had copyright to use them. So in Steam version (1.12) for example some paintings in Elexis mansion was changed. Also some pin boards was changed, adding references to Sin Episodes.

I think that ritualistic.com wrote about changes between latest official retail patch 1.11 and official steam patch 1.12. This second one also had many good improvements, so not only censorship.

But the question is, if after implementing 1.12 to GOG version, mission pack "Wages of Sin" will be still working...
Like Henito said..this game really works fine with the 1.11 version, in fact, Gog´s version is 1.11 (that was the last retail patch,not the steam version patch).

After playing, I can confirm mostly features from the original game are there (only thing I didn´t found are PCgamer magazines with Sin in the cover, but I think I haven´t reach to the level where they appear xD)
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szakoou: Not sure if anyone had answered. Some textures in the game was censored, because Ritual.. didn't had copyright to use them. So in Steam version (1.12) for example some paintings in Elexis mansion was changed. Also some pin boards was changed, adding references to Sin Episodes.

I think that ritualistic.com wrote about changes between latest official retail patch 1.11 and official steam patch 1.12. This second one also had many good improvements, so not only censorship.

But the question is, if after implementing 1.12 to GOG version, mission pack "Wages of Sin" will be still working...
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Drerhu: Like Henito said..this game really works fine with the 1.11 version, in fact, Gog´s version is 1.11 (that was the last retail patch,not the steam version patch).

After playing, I can confirm mostly features from the original game are there (only thing I didn´t found are PCgamer magazines with Sin in the cover, but I think I haven´t reach to the level where they appear xD)
Basically GOG 1.11 is retail patch+custom fixes and Steam 1.12 is censored version and presumably few fixes applied wrong so patch in fact adds new bugs and older glitches re-appear to the game along with instabillity in general.
I never played this. Graphics look great from the screenshots, better than Quake for example, though I suppose it should compare to the more contemporary Half-Life, which looked good too.

Wasn't the main character a dude? http://upload.wikimedia.org/wikipedia/en/d/dc/Sin_Box_Front.jpg
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RafaelLopez: I never played this. Graphics look great from the screenshots, better than Quake for example, though I suppose it should compare to the more contemporary Half-Life, which looked good too.
I did try to play it at the time (a demo of the first level, IIRC), but it was buggy as hell. :D

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RafaelLopez: Wasn't the main character a dude? http://upload.wikimedia.org/wikipedia/en/d/dc/Sin_Box_Front.jpg
It is, the GOG cover is featuring another important character on the story. ;)
Post edited February 03, 2014 by Thespian*
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Thespian*: It is, the GOG cover is featuring another important character on the story. ;)
Yeah, the one with the boobs.
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RafaelLopez: I never played this. Graphics look great from the screenshots, better than Quake for example, though I suppose it should compare to the more contemporary Half-Life, which looked good too.
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Thespian*: I did try to play it at the time (a demo of the first level, IIRC), but it was buggy as hell. :D

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RafaelLopez: Wasn't the main character a dude? http://upload.wikimedia.org/wikipedia/en/d/dc/Sin_Box_Front.jpg
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Thespian*: It is, the GOG cover is featuring another important character on the story. ;)
European Box showed Elexis instead Blade in the front cover xD Probably unrelated, but that could be applied here too : p
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Drerhu: European Box showed Elexis instead Blade in the front cover xD Probably unrelated, but that could be applied here too : p
Totally related. ;)

European publishers (but for English ones) are usually more permissive with sexy covers than those on USA. :D
Post edited February 03, 2014 by Thespian*
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Drerhu: European Box showed Elexis instead Blade in the front cover xD Probably unrelated, but that could be applied here too : p
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Thespian*: Totally related. ;)

European publishers (but for English ones) are usually more permissive with sexy covers than those on USA. :D
But the dude is nowhere to be seen here on GOG, not on the cover, or the background image, or the screenshots.
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RafaelLopez: But the dude is nowhere to be seen here on GOG, not on the cover, or the background image, or the screenshots.
Well, you can see his hands in the screenshots...
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Thespian*: Totally related. ;)

European publishers (but for English ones) are usually more permissive with sexy covers than those on USA. :D
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RafaelLopez: But the dude is nowhere to be seen here on GOG, not on the cover, or the background image, or the screenshots.
Rafael, I am sorry, but YOU are the dude...