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Encore, encore!

The Bard's Tale Trilogy remastered is now DRM-free on GOG.com.
Fine-tune your lutes, adventurers! 'Tis time to sing again the tales of Skara Brae. The place where evil took hold, nearly extinguishing all life, all hope. That very same place where the legend of the six heroes began, only this time with high-res graphics that maintain the originals' tone, audio for spells and attacks, plus certain quality of life improvements like an automap and tooltip popups, among others.
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sambrookjm: I have a copy of the Bard's Tale 2 Hint books (and 1 and 3). They've even got the annotations of a junior-high school version of me, trying to figure out where the best XP/Gold could be found. Would anyone at GoG be interested in the Hint Book for #2?
As usual, if anybody has a manual, hintbook, an extra language pack or something else they could scan and send to GOG, the proper procedure would be to start a private conversation with JudasIscariot. He is the one responsible for the handling of the extras:
https://www.gog.com/forum/general/the_what_did_just_update_thread?staff=yes
Post edited August 16, 2018 by Grargar
How the fuck did they mess the A-Team up and turn El-Cid into a Warrior?

and Marcus is now the bard ?!?!??!!?

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EDIT: And lo I discover that the A-Team was not the same across all platforms. On some El-Cid was the warrior, Samson didn't exist but instead there was a Sir Grady. Crikey.
Post edited August 16, 2018 by tarasis
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mchack: ...
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Cusith: The email they send does detail the needed actions but still just adds to my dislike of CrowdOx, there is pretty much nothing I like about it.
Agreed, I detest CrowdOx. It makes everything complicated and I can't simply go to my page to get links to download. I need to get emails.

Much prefer BackerKit.
There is a copy of the 2nd Clue Book on Abandonia http://www.abandonia.com/files/extras/28114_ClueBook.pdf

Amusingly in a reversal of GOG, they don't have the Cluebooks for games 1 and 3.
As someone who has a bunch of crawlers, now, such as Mary Skelter, Gothic Elminage, and a whole host of others, can someone tell me precisely why I should get this over pretty much everything else out there? Just curious, because I tried the ones bundled with the 3d game, and a few minutes in they seemed typical. Not to bash, i'm just trying to figure out what people are excited about.

EDIT: Right now, my big Dungeon Crawler is The Quest by Redshift.
Post edited August 16, 2018 by kohlrak
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htown1980: Mac user here. Has anyone been able to get this working on wine?
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shmerl: You'd need Vulkan enabled Wine build, MoltenVK and dxvk which in theory should work. I managed to run in on Linux using dxvk. See this thread.
thank you!!!!! I will give it a go.
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kohlrak: As someone who has a bunch of crawlers, now, such as Mary Skelter, Gothic Elminage, and a whole host of others, can someone tell me precisely why I should get this over pretty much everything else out there? Just curious, because I tried the ones bundled with the 3d game, and a few minutes in they seemed typical. Not to bash, i'm just trying to figure out what people are excited about.

EDIT: Right now, my big Dungeon Crawler is The Quest by Redshift.
You probably won't get as excited as I am who played the original games in my youth (on the C64, later Amiga). I've always wanted to give the games another shot (they come with the 2004 Bard's Tale as bonus, but
a) the DOS version is not the best port out there
b) the lack of automapping and save anywhere is just incompatible with my tight gaming schedule between full time job, family and household.
The remake fixes these issues while staying very true to the original experience. So for me it's near perfect (custom notes on the map would be good...)

But if you haven't experiences this sense of wonder 30 years ago you will probably not get the excitement to re-live it. Of course if you are interested in the history of the genre, this release is a good way to have a look without too much oldie-pain.

That's at least what I feel about the current state. When BT3 will be released it might be interesting because it's actually a game of massive scale, including time travel and re-visiting regions in different points in time.
low rated
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kohlrak: As someone who has a bunch of crawlers, now, such as Mary Skelter, Gothic Elminage, and a whole host of others, can someone tell me precisely why I should get this over pretty much everything else out there? Just curious, because I tried the ones bundled with the 3d game, and a few minutes in they seemed typical. Not to bash, i'm just trying to figure out what people are excited about.

EDIT: Right now, my big Dungeon Crawler is The Quest by Redshift.
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toxicTom: You probably won't get as excited as I am who played the original games in my youth (on the C64, later Amiga). I've always wanted to give the games another shot (they come with the 2004 Bard's Tale as bonus, but
a) the DOS version is not the best port out there
b) the lack of automapping and save anywhere is just incompatible with my tight gaming schedule between full time job, family and household.
The remake fixes these issues while staying very true to the original experience. So for me it's near perfect (custom notes on the map would be good...)

But if you haven't experiences this sense of wonder 30 years ago you will probably not get the excitement to re-live it. Of course if you are interested in the history of the genre, this release is a good way to have a look without too much oldie-pain.

That's at least what I feel about the current state. When BT3 will be released it might be interesting because it's actually a game of massive scale, including time travel and re-visiting regions in different points in time.
So less important overall (because it's basically just like all the others out there, with nothing unique to add compared to what else is out there right now), more nostalgia, except BT3 is still cool, because it's noticeably massive?
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kohlrak: So less important overall (because it's basically just like all the others out there, with nothing unique to add compared to what else is out there right now), more nostalgia, except BT3 is still cool, because it's noticeably massive?
No, all the others are like BT and BT is like Wizardry. ;-)
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kohlrak: So less important overall (because it's basically just like all the others out there, with nothing unique to add compared to what else is out there right now), more nostalgia, except BT3 is still cool, because it's noticeably massive?
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toxicTom: No, all the others are like BT and BT is like Wizardry. ;-)
Fair enough. I have a few wizardry clones liek gothic elminage and this one game that is exclusively in japanese and exclusively for android. But, basically, other than the storyline, i've played BT and all it's uniquness in pretty much everything else then. Might be worth playing some day, but these newer ones a pretty good, too. I really like the unique things that The Quest brings which it shares with games like The Elder Scrolls: the ability to go wherever, whenever, no one time dungeons (aside from a room here or there), and the occasional permanent storage location, ability to own property, and the theoretical ability to mod (i'm playing on android, but steam version has mod tools, and redshift denies that the mods would work on android, but i may buy PC version to try it out at some point by unpacking files).
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toxicTom: You probably won't get as excited as I am who played the original games in my youth (on the C64, later Amiga). I've always wanted to give the games another shot (they come with the 2004 Bard's Tale as bonus, but
a) the DOS version is not the best port out there
b) the lack of automapping and save anywhere is just incompatible with my tight gaming schedule between full time job, family and household.
Good thing it comes with the Apple IIgs versions of I & II and the Apple II version of III for a number of years now. The Bard's Tale III at least has automapping. Instead of playing them via KEGS stick them in MESS/MAME and gain save states.
Post edited August 17, 2018 by Gydion
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Gydion: Good thing it comes with the Apple IIgs versions of I & II and the Apple II version of III for a number of years now. The Bard's Tale III at least has automapping. Instead of playing them via KEGS stick them in MESS/MAME and gain save states.
Really? I hadn't noticed. Thanks for the info :-)
Someone will have to explain me:

Why is this considered a release, and not an "in dev" game... I mean, it says that only 1st ârtpf the trilogy is available, that 2nd part will be released in fall, last part in inter, and somehow later but date unknown, the legacy versions will be finally added.

So, so far, what people are buying for nearly 15 bucks is a remaster of an old game, without even the original version. I know the nostalgia factor may raise the hype and such, but from what i heard, the other "bard tale game" available on GOG for now (a strange reboot or spin off that was released maybe a decade ago or so) feature the legacy version of 1st bard tale game as well.

If it"s for the clunky gameplay, there are tons of good dungon crawlers on gog, both from that same era, or modern installments.

From what i could see of the game, they kept the clunky UI and controls to be "faithful" to the original, and remastered a bit of the graphics. Well, they could have kept the core gameplay of the old time yet improve the whole experience by modernizing controls and ui... But that's just my opinion.

I'm sure i'll get stoned to death by horde of die hard fans who will claim i dont get the whole point of it.

Frankly, i purchased and tried this remaster and... well... i had a better time with the PC version of Bard Tales 1 back in the old days on my Tandy 1000 and on the Amiga port...
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Djaron: only 1st ârtpf the trilogy is available
Wait, how did *that* typo appear when you were trying to type "part"? That's a new one. And how come the accent ended up there, seeing as how said accent is not something you typically see in English (and which can't be easily typed on a US English keyboard)?
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Djaron: Someone will have to explain me:

Why is this considered a release, and not an "in dev" game... I mean, it says that only 1st ârtpf the trilogy is available, that 2nd part will be released in fall, last part in inter, and somehow later but date unknown, the legacy versions will be finally added.
It's a marketing move similar to what DoubleFine did with their Broken Age game that was split into two parts, or Kentucky Route Zero with it's episodic content. InXile is following the blueprint DoubleFine established with crowd-funding games, it remains to be seen if InXile will also fall into the trap of over-promising/under-delivering that DoubleFine also pioneered for multiple million dollar crowd-funded games.....(Tides of Numenera definitely actively cut funded content).

InXiles internal development process(stated outright during the Wasteland 2, Tides of Numenera, Bards Tale 4 game-development updates) is devoting 93% of their resources to one game project at a time, with smaller team of 1-3 people working on the other in-development/kickstarter funded inXile games.

Calling it a release rather than an "in dev" game is partially an interest check to see if the market exists for the game outside of kickstarter backers so over-commitment of resources to a dead genre game won't happen.