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PaterAlf: GOG is and always was a curated store and so it's a normal thing that they reject games.

I bet there are potential buyers for almost every bad game out there, but would it really be a good idea to sell every of those games here? They would very soon end up as another store like Desura where you really have to search for the gems inside of piles of crap games and shovelware.

Of course it is disputable if a certain game is or isn't bad, but in the end it's the vote from the GOG owners and employees that matters. It's their store after all and they have every right to decide which games they want or don't want to sell here.
Sure, it's normal they reject games in general. However, they have said multiple times that they know their users and are basing their decisions on how their users would react. Yet the users have spoken here in decent numbers.

Also there is a huge difference between rejecting shovelware unity tutorials and stolen code/assets that pop on both desura and steam all over. In fact holding onto them or trying to sell them is a waste of money, time and server space, with GOG's QA and actually proving tech support for them. The sales would likely not pay off at all.

Again, we're talking about a well expected (tho potentially overhyped) product, that already has customers waiting for it. That's not a case for a random shovelware. They have the right to refuse it, and send their own customers away, or take the opportunity to respect the wish of their customers, as well as their immediate interests. If chosen the former, all things considered, some of those customers may chose to keep spending their money elsewhere in the future as well.

But yeah, it's their right to chose. And mine to chose what I do with my wallet.
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DeathDiciple: Sure, it's normal they reject games in general. However, they have said multiple times that they know their users and are basing their decisions on how their users would react. Yet the users have spoken here in decent numbers.
...
Again, we're talking about a well expected (tho potentially overhyped) product, that already has customers waiting for it. That's not a case for a random shovelware.
Most of the gamers voted before they even saw a single second of the gameplay though. As youself said, the game is probably overhyped and a vote on the wishlist wasn't really a promise to buy the game (in fact it never is), but more like choosing side in an internet controversy.

If the game is shitty (we still don't know it, but GOG might know), it would be a good decision to not sell it no matter how many votes are on the wishlist.
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DeathDiciple: I hate twitch platformers, and I don't consider 'emotional walking simulators' games at all, yet I don't ask for them to be rejected cause they're bad to me. There's clearly a target audience that wants the game here, and wants to pay for it, and the willingness of devs to bring it here. What I want is to be given an opportunity, a chance to get it here and play it. If it sucks it's my money I wasted, and it's still a gain for GOG.
+1
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PaterAlf: Most of the gamers voted before they even saw a single second of the gameplay though. As youself said, the game is probably overhyped and a vote on the wishlist wasn't really a promise to buy the game (in fact it never is), but more like choosing side in an internet controversy.

If the game is shitty (we still don't know it, but GOG might know), it would be a good decision to not sell it no matter how many votes are on the wishlist.
Sure, votes are just to be taken as relative to other wishlist entries, not instabuys. But on the other hand, and because of the controversy, even if some people voted as choosing a side, it shows the amount of people that would care how the issue is resolved, and thus would be influenced by gog's decision, even if they wouldn't care to buy the game. Which would influence their satisfaction and opinion on the store, and hence the money spent.

It could be overhyped, it could be shit, for all I know they might've asked GOG to put securom on it. Or the rejection 'comment' could be a hoax. I'm aware I put my tinfoil hat on, but it's hard not to jump to conclusions, considering the initial Steam takedown, and the constant pressure of lynch mob towards anything that doesn't fit their definition of fun. I still think releasing it here and letting us decide is the best course of action GOG could take.
Post edited May 23, 2015 by DeathDiciple
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DeathDiciple: [...] I think releasing it here and letting us decide is the best course of action GOG could take.
That can be said about every single game gOg have rejected. Either you have a curated store, or you don't.
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PaterAlf: [...]
If the game is shitty (we still don't know it, but GOG might know), it would be a good decision to not sell it no matter how many votes are on the wishlist.
gOg gets a prebuild to test, from where they make a decision.
Post edited May 23, 2015 by amok
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amok: That can be said about every single game gOg have rejected. Either you have a curated store, or you don't.
You have a curated store. You decide what to do with games on a game-to-game basis. I have mentioned exactly why I think this one should've been accepted, not that they should accept all games. Context.
Bump...
Is GOG going to let me gun down my innocent polygons or not? Otherwise I'll just grab this on Steam.
Post edited May 23, 2015 by JKHSawyer
deleted
Post edited May 24, 2015 by NoxTM
Considering GOG has Postal 1 & 2 already here, I doubt they'd reject it simply for being ultra-violent. (Unless it's viewed differently - cartoonish ultra-violence vs. this fully-nihilistic outlook.)
Post edited May 24, 2015 by tfishell
BUT WHO KNOWS
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tfishell: Considering GOG has Postal 1 & 2 already here, I doubt they'd reject it simply for being ultra-violent.
or indeed Hotline Miami 1 & 2
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Telika: BUT WHO KNOWS
YOU KNOWS

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tfishell: Considering GOG has Postal 1 & 2 already here, I doubt they'd reject it simply for being ultra-violent.
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amok: or indeed Hotline Miami 1 & 2
Ah yes, good points.
Post edited May 24, 2015 by tfishell
high rated
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JKHSawyer: The lead developer has said GOG wants to see a "final build" to judge its quality before they decide.
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Navagon: In other words, they want to see how the dust settles on this one before committing themselves either way.
Exactly what I was going to post -_-

Semi-related: GOG has Postal 2, so they can't be "GOOD Old Games." They have new titles now, so they can't be "Good OLD Games." And they have movies. So they can't be "Good Old GAMES."

So what the hell does GOG stand for? Giant Ostrich Grotto?
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tfishell: Considering GOG has Postal 1 & 2 already here, I doubt they'd reject it simply for being ultra-violent.
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amok: or indeed Hotline Miami 1 & 2
Yeah, but neither of those games have been in the center of a massive uproar. At least not recently.

If I had to guess, I'd guess they're going to look at the game and see if it's good enough (or saleable enough) to merit any possible backlash.
Post edited May 24, 2015 by jefequeso
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jefequeso: Semi-related: GOG has Postal 2, so they can't be "GOOD Old Games." They have new titles now, so they can't be "Good OLD Games." And they have movies. So they can't be "Good Old GAMES."
Postal 2 is not the worst game GOG has by a long shot. Good is definitely stretching it. But it does fall into the category of 'guilty pleasure' quite neatly. But yes, there's a reason why GOG stopped being Good Old Games a long time ago. Arguably, with the inclusion of Earthworm Jim 3D, it hasn't been Good Old Games since its inception.