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Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== CLOUD SAVES - STAGGERED RELEASE ==

The Cloud Saves backend will be enabled for selected users in batches. We expect the full rollout to take at least a few days. If the cloud saves feature didn't start working for you yet please give us a few days. We will be posting updates on the rollout process in this thread.

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==
1.2.27 Beta (October 24, 2017)
Changes and Improvements:
- A dialog will now be shown if the cloud save sync fails due to not enough space in the cloud
- Improved security in communication between Galaxy Overlay and it's UI
Bugfixes:
- MORE dropdown, or GOG Logo dropdown will not fail to open anymore (happened sometimes)
- [MacOS] Fixed Scan & Import falling in recursive loop, when encountering a symlink leading to root directory (Such symlinks happened in WINE games, eg. Baldur's Gate: The Original Saga)
- Fixed possible cloud saves synchronization freeze after a failure in receiving synchronization request
- Game update will no longer result in broken installation, when new version doesn't have previously installed language
- GOG Galaxy will no longer fail to update itself in some instances due to insufficient permissions
- Error popups (like "Failed to load game database") will be now translated to your application's language

1.2.28 Beta (October 31, 2017)
- New configuration tools for GOG Galaxy SDK

1.2.29 (November 14, 2017)
Changes and Improvements:
- Galaxy will no longer consider partial cloud saves sync (only pull) as complete
- Tweaked desktop notification animations
- Galaxy will no longer periodically fetch friends online status from the server (it will work OK via websockets)
Bugfixes:
- Unity games will no longer hang on Nvidia graphics cards with Overlay turned on
- Fixed several issues which caused game images in the sidebar to not appear
- Fixed a few cases where extracting the archive with game images did not happen (e.g. when the game was installed with an offline installer)
- Faster shutdown during a game update
- Overlay and game time tracking will properly work with games that uses launchers
- [macOS] Fixed a crash, which happend during updating Tyranny with all DLCs
- Fixed background image not being refreshed after it's source has been changed

1.2.30 Beta (December 04, 2017)
- Testing cloudstorage configuration

1.2.31 (07 December, 2017)
Changes and Improvements:
- Improved Overlay scaling on high resolution displays, as well as on low resolutions (for retro games on fullscreen)
- Decreased minimum resolution threshold required for overlay to work
- Game time is saved when closing Galaxy while a game is running
Bugfixes:
- [Windows 10 Fall Creator's update] Fixed Galaxy being auto-started by the system when auto-start was disabled in Galaxy settings
- [Windows] Fixed some cases of "Connection to Communication Service was lost and could not be restored"
- FPS counter will be properly showing up when using AMD graphics cards
- Desktop notification will not be shown if you are using fullscreen application (eg. playing non-GOG game)
- Fixed bug that caused problem with updating games because their files were marked as read only
- Game time tracking information will no longer be lost if you were disconnected when shutting down a game
- Fixed an issue with Overlay not showing up in Elex, when using AMD graphics cards
- Screenshots will work properly in DirectX8 games (eg. Zwei)
- Screenshots won't capture Overlay notifications in DirectX11 games (eg. Elex)
- Fixed rendering issue in OpenGL games (eg. Owlboy)
- Fixed rendering issue in DirectX8 games (eg. Mafia)

1.2.32 (December 20, 2017)
Changes and Improvements:
- Galaxy backend will try to determine best servers for Galaxy Updates
Bugfixes:
- Fix for GOG Galaxy starting very slowly
- Galaxy will not crash when was unable to read user preferences file during initialization
- Friend online notifications won't appear in batches after you wake your system from sleep, or regain internet connectivity
- Galaxy will not falsely bump your gametime tracking by huge value when failing to start a game

1.2.33 (January 10, 2018)
- GOG Galaxy SDK optimizations and bugfixes

1.2.34 (January 17, 2018)
- GOG Galaxy SDK small bugfix in logging routine

1.2.35 Beta (January 17, 2018)
Changes and Improvements:
- Chromium Embedded Framework was updated to version 62, resulting in improved CPU and memory performance
- Cloud copy of save games will be removed on next sync when local files are removed and quota is exceeded
Bugfixes:
- [MacOS] Fixed a bug with user avatar not being visible after installation
- [Windows] Fixed Unicode support in Galaxy Overlay

1.2.36 (January 31, 2018)
Changes and Improvements:
- Chromium Embedded Framework was updated to version 62, resulting in improved CPU and memory performance
- Cloud copy of save games will be removed on next sync when local files are removed and quota is exceeded
Bugfixes:
- Fixed a bug in GOG Galaxy SDK, which could cause games to crash
- [MacOS] Fixed a bug with user avatar not being visible after installation
- [Windows] Fixed Unicode support in Galaxy Overlay

1.2.37 (February 05, 2018)
Changes and Improvements:
- After quitting a game, GOG Galaxy will check if game updates are available
- Added indication on gameview that a game's beta channel is no longer available
- General improvements to download mechanism
Bugfixes:
- [Windows] Fixed GOG Galaxy Notifications Renderer's icon and details
- Fixed Galaxy self-update on MacOS with multiple system accounts
- Fixed issues with starting GOG Galaxy, when one of the configuration files was corrupt
- Fixed issue where some DOSBox games would be broken by Galaxy updates
Post edited February 05, 2018 by Liosan
So are they force installing Gog Galaxy now? Downloaded another game and GG is now installed. If I wanted it i would have installed it. WTF?
Still having this problem in the latest version of Galaxy on Win 10:

https://www.gog.com/forum/general/gog_galaxy_official_discussion_thread/post649
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davicide994: So are they force installing Gog Galaxy now? Downloaded another game and GG is now installed. If I wanted it i would have installed it. WTF?
Offline installers come in two flavors now: Galaxy-bundled and classic. The header above the list of installer will say "GOG Galaxy Game Installers" or "Classic Game Installers", respectively. The footnote should also state whether GOG Galaxy is included or not. The Galaxy-bundled installers' filenames end in "(g)".

You can switch between the two versions via "More" -> "Classic Installers"/"GOG Galaxy Installers".

Hope that helps. Sorry for the inconvenience.
hello can someone help me? i dont know how to play terraria with my friend its not like on steam so... we cant play together and i cant write to the support ... if you cant resolve the problem we want our money back and we will buy it on steam than
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mikiluki77: hello can someone help me? i dont know how to play terraria with my friend its not like on steam so... we cant play together and i cant write to the support ... if you cant resolve the problem we want our money back and we will buy it on steam than
What seems to be the problem with Terraria? And why can't you write to support?
because i have some problems to write it i cant even choose Subject ... we want to play with my friend together ive bought it to me and to him too but in game if i host a server he cant join on my ip... so i dont know how we can connect to me to play together :/ on steam u just use Invite player and it works but not on GOG for us... or tell me how we can do it please... i dont wanna waste my money
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mikiluki77: i host a server he cant join on my ip
Are you on the same LAN or not? If you are not on the same LAN, you are giving your WAN IP instead of the LAN one, and do you also have the required ports forwarded on your router?
IP connection does take a bit of setting up, but it should work just fine.
The Terraria Wiki has an article on [url=https://terraria.gamepedia.com/Guide:Setting_up_a_Terraria_server]Setting up a Terraria server[/url].
Yeah i have tried that but my Laptop work on 99% CPU and 90%RAM so its not much good way to make server for me.. i need something to just my friend connect to me.. :/ i saw something like "Connect" that should connect my acc by GOG with Steam but if i do this nothing just happend and write me only.This can take 2 or few days .... so i dont know what to do..
or can we get steam keys by our games ?
or how we can connect our games to steam because thats seems to be the easiest way to play together :/
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mikiluki77: ...
You can just send an email to support@gog.com as we'll need more details to understand your issue.
No real updates in a while. Has me wondering if a significant bug patch may be coming or if 1.3.0 is getting close to releasing on beta. One can dream, but GOG has taught me not to expect such things.
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BKGaming: No real updates in a while. Has me wondering if a significant bug patch may be coming or if 1.3.0 is getting close to releasing on beta. One can dream, but GOG has taught me not to expect such things.
I certainly hope so as Galaxy uses the hard disk a bit often even at idle according to Win 10 task manager. That needs to be fixed.
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mikiluki77: ...
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Venom: You can just send an email to support@gog.com as we'll need more details to understand your issue.
done thank you for help
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sc.andrade: After new update, same problems (gray, unusable client, etc., tried in two different machines). Since nobody cares, here's a workaround: just choose english when installing (I'm portuguese).

Thank you very much, good games.
I can't believe this was the solution...

GOG, please fix this!
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sc.andrade: After new update, same problems (gray, unusable client, etc., tried in two different machines). Since nobody cares, here's a workaround: just choose english when installing (I'm portuguese).

Thank you very much, good games.
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Alexrd: I can't believe this was the solution...

GOG, please fix this!
We're aware of the issue, and it will be fixed in next release.
Galaxy API has issues when trying to get download link using the "downlink" url from product details json.

I'll use Jotun Valhalla Edition as an example because I tested this with the official GOG Galaxy client but the issue is wide spread and affects multiple games

Product details json: https://api.gog.com/products/1458127099?expand=downloads,expanded_dlcs,description,screenshots,videos,related_products,changelog

Trying to get the download url by using the provided "downlink" from product details json for the first part of windows installer ( http://api.gog.com/products/1458127099/downlink/installer/en1installer0 ) results in 404 error.

This causes the backup feature of the official GOG Galaxy client to fail due to "server error" and causes issues for lgogdownloader.

This issue was first reported to issue tracker of lgogdownloader: https://github.com/Sude-/lgogdownloader/issues/125


I already reported this to support (ticket ID #141230)