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Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== CLOUD SAVES - STAGGERED RELEASE ==

The Cloud Saves backend will be enabled for selected users in batches. We expect the full rollout to take at least a few days. If the cloud saves feature didn't start working for you yet please give us a few days. We will be posting updates on the rollout process in this thread.

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (see below)

Where can I find Galaxy logs on my computer?
On Windows 7 or later: C:\ProgramData\GOG.com\Galaxy\Logs
On Mac OS X: /Users/Shared/GOG.com/Galaxy/Logs

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- FPS counter is not visible outside of the overlay
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==
1.2.0 (March 22, 2017)
Changes and Improvements:

- Cloud saves backup and syncing (supported games only)
- Screenshot capture with F12 (supported games only)
- In-game overlay with FPS counter and notifications (supported games only)
- Greatly improved chat, also in overlay
- Ability to enable or disable achievements, game time tracking, and auto-updating games
- Desktop and in-game notifications system
- Ability to set bandwidth limit and scheduler
- New settings window
- Rarity information in achievements
- Small abort button next to installation status
- Only one Galaxy Updater window will be shown in most cases
- GOG Galaxy updates will be downloaded in the background
- Games are now downloaded directly to their install directory, instead of a temporary location
- Galaxy changelog is displayed in Galaxy

Bugfixes:
- Fixed crash when logging out with "New post" popup open
- Fixed game time tracking issues
- Initial size of Galaxy Client window will respect Windows scaling
- Improved Windows 10 Galaxy tray icon
- Fixed a bug which caused Galaxy to redownload whole data in case of a failure of installation/update
- Thumbnail highlighting in media gallery now works properly
- Decreased client's network and CPU usage (especially for a lot of games)
- MacOS: Fixed situation when Galaxy Client could stop downloading due to App Nap
- MacOS: Fixed game processes not being properly cleaned up after exiting

1.2.1 (March 23, 2017)
- Cloud Saves bugfixes and optimizations

1.2.2 (March 30, 2017)
Bugfixes:
- Accept and Decline buttons on Game invites will be shown properly inside chat in the overlay
- Accepting game invites inside chat in the overlay will work properly (Among affected games were Shadow Warrior 2, Dying Light)

1.2.3 (April 03, 2017)
Changes and Improvements:
- We've added ability to abort cloud saves synchronization
- Usernames and game titles are now displayed in the original form instead of being uppercased
- Disallowed unchecking 'Test upcoming features in GOG Galaxy public betas' option in settings, and added a link to instructions on how to revert Galaxy version to 1.1
- Changed achievements' rarity level boundaries. Changed 'Unique' rarity level to 'Epic'
- Improved handling of installing dependencies (eg. VS C++ 2015 redistributables) and recovering in case of failures
- Removed alphabetical sorting from achievements
- Improved performance (CPU, memory) and stability (Crash fixes)
- Optimizations in Cloud Saves syncing

Bugfixes:
- Fixed 'Not synced' status for cloud saves in freshly-installed games
- Fixed Galaxy interfering with games launched in fullscreen
- Respecting language set in Settings for game description
- Improved scaling of popup windows (e.g. settings, chat) on HiDPI screens
- Initial size of main GOG Galaxy window will respect Windows scaling
- Fixed game installed/updated notification sounds
- Fixed notifications not being translated
- (X) Abort Button will not be shown without a status

1.2.4 (April 06, 2017)
Bugfixes:
- Overlay will work properly after accept game invites
- Optimization in Cloud Saves upload mechanism

1.2.5 (April 12, 2017)
Changes and Improvements:
- A new overlay was released fixing many bugs and crashes with various games
- We've added ability to disable overlay on per-game basis
- We've added ability to disable cloud saves synchronization on per-game basis
- UI changes in game settings
- Improved readability of feature descriptions in Galaxy Client settings window
- Changelog texts of the game and Galaxy Client are positioned better

Bugfixes:
- Blue dot for update available will not be shown after scan&import with global auto-updates turned off
- When you change sidebar layout - the blue dot for update available will not disappear
- Fixed a bug that online status of your friend (in friends window) sometimes stopped updating
- Few crash fixes when Galaxy Client was losing connection to Galaxy Communication Service
- Overlay will no longer create empty folders in screenshots directory

1.2.6 (April 25, 2017)
Changes and improvements:
- Reintroduced option to specify extras download path
- Added "Show screenshots" option under More, Manage Installation
- Further reduced CPU usage when GOG Galaxy is idle
- Notifications now appear by sliding in from off-screen instead of zooming
- "Cloud saves not synced" does not appear before first synchronization - it appears only when sync failed

Bugfixes:
- Fixed rare bug preventing game updates after reenabling Auto-updates in Settings
- Fixed not showing any friends in "Friends Activity" if both Game Time Tracking and Achievements are disabled
- Notification that you've just sent a game invite (in overlay) will not show if you've disabled "Game invite" notification category
- Proper chat window will open when using "Start conversation" in GOG forum

1.2.7 (May 17, 2017)
Changes and improvements:
- Improved keeping online statuses of your friends up to date in chat window
- Improved the speed of Scan & Import
- Buttons in Downloads Settings looks better when the path is short
Bugfixes:
- Game installations and updates no longer get stuck on 'Getting file list...' operation (It was rather more likely to happen when you've had over 900 games installed)
- Fixed 'Server problem' caused by Galaxy Client itself (Rare situation, which involved update of VC 2015 redistributables installers)
- Fixed a bug that online status of your friend (in friends window) sometimes stopped updating when you clicked to open chat with him
- Fixed a bug when periodic cloud save sync was aborting after first failure - we're continuing with remaining games now
- Corrupted cache file will no longer prevent Galaxy from connecting to GOG.com services
- [Windows 7] Fixed an issue with part of the screen blinking for split of a second when showing first desktop notification

1.2.8 (May 19, 2017)
Bugfixes:
- Fixed issue causing some games not to launch if overlay was disabled

1.2.9 (May 22, 2017)
Changes and improvements:
- Online statuses in friends activity section of Game View
- Added Limited support for Chinese (Simplified) language
- Improved looks of overlay's game invite screen when you have connection problems
- Improved readability of Japanese fonts

Bugfixes:
- Screenshots in some games will no longer be transparent
- "Disable overlay" per-game setting is remembered properly
- Removed several scenarios where GOG Galaxy could freeze
- Resolved several edge-case problems with GOG Galaxy uninstallation
- GOG Galaxy Overlay will no longer lose connectivity after playing for over an hour

1.2.10 (June 05, 2017)
- Changes and improvements:
- Decreased Galaxy Client's RAM usage, especially when having lots of games installed
- Small improvement of Galaxy Client loading time when having lots of games installed
- Small UI performance improvements
- Game invites in the Overlay are now translated

Bugfixes:
- Overlay should no longer lose authentication while opening shop

1.2.11 (June 09, 2017) Beta

Changes and improvements:
Standardized usage of language codes between all Galaxy components, backend and website
Friends and chat in The Overlay are now translated to other languages
EULAs on Game's installation screen now contain more information about it's dependencies

1.2.12 (June 20, 2017)
Changes and Improvements:
- Improved bandwidth limit and bandwidth schedule input behavior

Bugfixes:
- Game language dropdown is no longer visible when the game is not installed
Post edited 3 days ago by TheTomasz
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BKGaming: ...
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Venom: Games installed via GOG Galaxy now have shortcuts that also point to GOG Galaxy, so that you will get all the features (game time tracking, achievements, overlay, multiplayer, cloud saves etc.) when launching games via shortcut.
Is it intended that every time a game is verified/updated the shortcut reappears on the desktop even if it was removed?
It's so annoying.
I'm having a recurring bug happening with Bethesda's new releases here.

When I click the green play button in galaxy, be it with the default launch location 'FalloutNVLauncher.exe' or the 'nvse_loader.exe' renamed as 'FalloutNVLauncher.exe' the play button greys out, it then turns green as soon as the game begins, so it isn't tracking time etc. It was working fine up until recently.

I've tried reinstalling Galaxy and the games, I've tried other games and they work fine.
since some updates ago galaxy is no longer working on my mac os sierra 10.12.5 . It closes just a few seconds after startup, after it has logged my account i guess, tried to start it without logging in and i doesn't crash i think. I am trying to troubleshoot this, reistalling and rebooting didn't fix the issue. How do i completely uninstall it for a fresh reinstall on mac os? i haven't found much on this issue so i guess it is pretty uncommon
Just thought I'd pass on some positive news ....

Galaxy 1.2.10 now doesn't monopolise my machine. In fact, I'm typing this with Galaxy still running, which was not possible with 1.2.9.

The updating of Games now seems to work instead of continually crashing.

A major step forward with this build.

Thanks.
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grassotto: since some updates ago galaxy is no longer working on my mac os sierra 10.12.5 . It closes just a few seconds after startup, after it has logged my account i guess, tried to start it without logging in and i doesn't crash i think. I am trying to troubleshoot this, reistalling and rebooting didn't fix the issue. How do i completely uninstall it for a fresh reinstall on mac os? i haven't found much on this issue so i guess it is pretty uncommon
Before you do this, you could file a bug report (so we can see what it was) on http://mantis.gog.com/ - details on how to do it are there.

To completely uninstall GOG.com Galaxy on MacOS, close the application and perform those actions in MacOS terminal (deleting these folders):

[i]rm -rf ~/Library/Application\ Support/GOG.com/Galaxy/
rm -rf /Users/Shared/GOG.com/Galaxy
rm -rf /Applications/GalaxyClient.app/[/i]

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RTA: Just thought I'd pass on some positive news ....

Galaxy 1.2.10 now doesn't monopolise my machine. In fact, I'm typing this with Galaxy still running, which was not possible with 1.2.9.

The updating of Games now seems to work instead of continually crashing.

A major step forward with this build.

Thanks.
Could you please tell me how many (approximately) games you have indexed in Galaxy Client?
Post edited June 14, 2017 by Johny.
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grassotto: since some updates ago galaxy is no longer working on my mac os sierra 10.12.5 . It closes just a few seconds after startup, after it has logged my account i guess, tried to start it without logging in and i doesn't crash i think. I am trying to troubleshoot this, reistalling and rebooting didn't fix the issue. How do i completely uninstall it for a fresh reinstall on mac os? i haven't found much on this issue so i guess it is pretty uncommon
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Johny.: Before you do this, you could file a bug report (so we can see what it was) on http://mantis.gog.com/ - details on how to do it are there.

To completely uninstall GOG.com Galaxy on MacOS, close the application and perform those actions in MacOS terminal (deleting these folders):

[i]rm -rf ~/Library/Application\ Support/GOG.com/Galaxy/
rm -rf /Users/Shared/GOG.com/Galaxy
rm -rf /Applications/GalaxyClient.app/[/i]

avatar
RTA: Just thought I'd pass on some positive news ....

Galaxy 1.2.10 now doesn't monopolise my machine. In fact, I'm typing this with Galaxy still running, which was not possible with 1.2.9.

The updating of Games now seems to work instead of continually crashing.

A major step forward with this build.

Thanks.
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Johny.: Could you please tell me how many (approximately) games you have indexed in Galaxy Client?
Thanks, a fresh reinstall didn't fix it, it actually gives me an error when i first launch galaxy after reinstalling it, i reported the problem and uploaded the logs on mantis.gog.com
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BKGaming: ...
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Venom: Games installed via GOG Galaxy now have shortcuts that also point to GOG Galaxy, so that you will get all the features (game time tracking, achievements, overlay, multiplayer, cloud saves etc.) when launching games via shortcut.
Is there anyway to turn this function off? The reason I like GoG is it doesn't force or insist I run something in the background I don't want. I don't care for the in-game functions GoG Galaxy offers and would rather not have it force-start itself when I run a game. If I wanted it, I'd have it start-up with my system on boot/log-in by default.

I am not a social gamer, I don't need to be reminded how long I've had a game running (not necessarily playing as I fallen asleep at the keyboard before), achievements are tracked in-game if they have them, I don't play on multiple systems (and know how to find my saves if I really need them), and overlays are pretty much useless without the features.
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Venom: Games installed via GOG Galaxy now have shortcuts that also point to GOG Galaxy, so that you will get all the features (game time tracking, achievements, overlay, multiplayer, cloud saves etc.) when launching games via shortcut.
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StahnAileron: Is there anyway to turn this function off? The reason I like GoG is it doesn't force or insist I run something in the background I don't want. I don't care for the in-game functions GoG Galaxy offers and would rather not have it force-start itself when I run a game. If I wanted it, I'd have it start-up with my system on boot/log-in by default.

I am not a social gamer, I don't need to be reminded how long I've had a game running (not necessarily playing as I fallen asleep at the keyboard before), achievements are tracked in-game if they have them, I don't play on multiple systems (and know how to find my saves if I really need them), and overlays are pretty much useless without the features.
I second this, it would be nice for it not to always make Galaxy shortcuts by default...
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bakagringo: Thanks for the clarification. I like to see GOG as a pioneer for consumer-friendliness, and I understand that being in that position makes things more rigid. It is not my intention to put you in a bad light, but I would like to stress that with the recent emergence of web-apps, and increasingly privacy-invading systems, I am worried about GOG not having an option to completely disable tracking. By completely, I also mean completely removing trackers such as Twitter buttons (Clearly I also showed the client connects to Twitter). I understand that some users may want to connect their GOG profile to external services, but I would like there to be an option to disable these systems completely for users who do not wish to be tracked. Since you have a client I believe you should be able to do this client-side without using cookies.

Also, while I am able to block the communication with an application firewall on Mac Os, this is slightly more challenging on systems like Windows where networking works differently.

Furthermore, while analytics is mainly for your own purposes, is it limited to you only, or does Google use it for other means as well?

Thanks for the rapid response.

Edit: I meant twitter.
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Johny.: I understand your opinion on tracking and that you're trying to "hide" yourself from it.

Other than website - Galaxy Client doesn't directly connect to google/twitter/fb. I can't respond whether we can add an option to disable all of it on website, but we won't disable re-captcha on demand, which is also "connected to google" - or youtube, which is also google's (although Galaxy downloads only the thumbnail until you play the video). Forum pages have some JavaScript APIs for facebook loaded etc.

I don't know for sure whether google use the data for other purposes than showing us statistics, but I guess they (companies you mentioned) use big data, algorhythms, neural networks to gather some information and e.g. personalize ads for you. It's too much data to use by a person, but big data algorhythms can handle it.
Okay, so I'm a couple of weeks late to this but it still seems worth asking. Does the browser portion of the Galaxy client save cookies and website data between sessions, and if so how can the user delete that information?
Why my screenshots from little nightmares get broken?
Attachments:
I have been unable to connect for a few weeks. 1.2.11. Anyone else?
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BattleAngelAlita: Why my screenshots from little nightmares get broken?
That looks pretty psychedelic.

Are you able to use the printscreen button and then Control + V into MSPaint? If you are able to use the copy & paste method with the printscrenn button, I have a temporary solution you might be able to use here:LINK

Hope that helps.,
Post edited June 19, 2017 by kittehoverlord
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kittehoverlord: Are you able to use the printscreen button and then Control + V into MSPaint?
No, printscreen dones't work. Got just black screen.
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BattleAngelAlita: Why my screenshots from little nightmares get broken?
Someone from my team told me that we might have a fix for that screenshot issue - waiting to be released together with another feature. I don't know when it will be released, though.
Hey,

we have released Galaxy 1.2.12. It contains the changes (regarding language codes) that were released on Beta before.

It also contains some minor Frontend fixes.

As always, all the changes you can find in the changelog :)