Posted May 11, 2021
Runs very slow on my old laptop unlike ANY other Doom mods. However if certain effects are disabled it runs almost flawlessly (especially weather effects), draw distance and renderer = Vulkan have little to none effect in my case, and I strongly advise against any performance predefined settings, namely potato, this will disable gorgeous 3D trees and make your view distance of a mole but will not turn off the most cumbersome effects.
The game needs some additional tweaks here and there, for instance the active exclamation mark above a person turn grey if you stand near him, in briefing room if you read the level stat notes before speaking with two officers even without standing near them it will also turn their respective marks as grey, the medic in the lobby will always have the second active mark after a healing procedure soon after you raise your health higher than base 100%, the first Commander Keen level, the Slug Village, from Red Cartridge will have normal 217 treasures and 1 secret but will add the non-existent 218 treasure the moment you find that secret (217 treasures plus 1 secret according to some broken logic I guess), lastly the game might terminate itself at random without saving any changes you made this includes key mapping so I suggest to quit soon after you tweaked game options and define keys.
The most annoying thing for me was the inability of mod to implement the weather effects changes along with some others without restarting a level, this means that your save will be forever burdened with those settings your set during the level before that, so I had to save every time in between levels only to check how good or bad it will run for me.
What else? Well, I can't complete the game, to be precise the Episode 1 Mission 6. Soon after I place the third charge onto the box the game just quit to the menu with error code (see attached). I redownloaded the mod from ModDB 3 days ago, Windows 7 (x64) - ASUS notebook K56C: i7 2 Ghz, 8Gb RAM and GeForce 740M. I tried everything but it seems even if the problem lies with some effect working incorrectly I can't change it within the save file.
Otherwise the game rocks! Will try it at home on my slightly more powerful desktop PC.
Error code reads: VM execution aborted: tried to read from address zero. In function parameter "type".
It seems they know of a problem and there IS a cure:
https://github.com/Realm667/WolfenDoom/issues/587
The game needs some additional tweaks here and there, for instance the active exclamation mark above a person turn grey if you stand near him, in briefing room if you read the level stat notes before speaking with two officers even without standing near them it will also turn their respective marks as grey, the medic in the lobby will always have the second active mark after a healing procedure soon after you raise your health higher than base 100%, the first Commander Keen level, the Slug Village, from Red Cartridge will have normal 217 treasures and 1 secret but will add the non-existent 218 treasure the moment you find that secret (217 treasures plus 1 secret according to some broken logic I guess), lastly the game might terminate itself at random without saving any changes you made this includes key mapping so I suggest to quit soon after you tweaked game options and define keys.
The most annoying thing for me was the inability of mod to implement the weather effects changes along with some others without restarting a level, this means that your save will be forever burdened with those settings your set during the level before that, so I had to save every time in between levels only to check how good or bad it will run for me.
What else? Well, I can't complete the game, to be precise the Episode 1 Mission 6. Soon after I place the third charge onto the box the game just quit to the menu with error code (see attached). I redownloaded the mod from ModDB 3 days ago, Windows 7 (x64) - ASUS notebook K56C: i7 2 Ghz, 8Gb RAM and GeForce 740M. I tried everything but it seems even if the problem lies with some effect working incorrectly I can't change it within the save file.
Otherwise the game rocks! Will try it at home on my slightly more powerful desktop PC.
Error code reads: VM execution aborted: tried to read from address zero. In function parameter "type".
It seems they know of a problem and there IS a cure:
https://github.com/Realm667/WolfenDoom/issues/587
Post edited May 11, 2021 by Cadaver747