Tyranny - Standard Edition includes the following:
- Base Game
- Ringtones: three notification tones and one ringtone
- Commander Edition Forum Icon (for Paradox Plaza only)
- Forum Avatars (for Paradox Plaza only)
In Tyranny, the grand war between good and evil is over – and the forces of evil...
Tyranny - Standard Edition includes the following:
- Base Game - Ringtones: three notification tones and one ringtone
- Commander Edition Forum Icon (for Paradox Plaza only)
- Forum Avatars (for Paradox Plaza only)
In Tyranny, the grand war between good and evil is over – and the forces of evil, led by Kyros the Overlord, have won. The Overlord’s merciless armies dominate the face of the world, and its denizens must find their new roles within the war-torn realm... even as discord begins to rumble among the ranks of Kyros’ most powerful Archons.
Players will experience the new world order under Overlord in a reactive role-playing game (RPG), interacting with the populace as a powerful Fatebinder in the Overlord’s forces -- roaming the lands to inspire loyalty or fear as they bring control to the last holdouts of the Tiers.
Branching, unique stories in an original setting: The battle between good and evil has already taken place, and evil stands victorious
Choices matter – make world-altering decisions with far-reaching consequence: As a Fatebinder in the Overlord’s army you wield a vast amount of power in the occupied lands of the Tiers. Will you use that to inspire stability and loyalty, will you be feared, or will you seek your own power?
Challenging, classic RPG combat: Tactical real-time-with-pause combat with new party-driven mechanics and modern presentation
A rich original setting: Not just another “hero’s journey” -- Tyranny turns the archetypal RPG story on its head and allows players to explore a new take on good and evil
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By playing any game published by Paradox Interactive AB, you (i) agree to be bound by the User Agreement and (ii) confirm that you have read and understood the Privacy Policy.
Please Note: In order to access the Paradox Plaza Forum Icons and Avatars please use your unique serial key that can be found under My Account and redeemed at Paradox Plaza.
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Title says it all, it's an absolutely amazing game. So good. In my first playthrough, I played as slightly evil/douhebaggy and that was a lot of fun, I'm gonna go through the game again and try and be as evil as I possibly can be, this time.
Over 100 hours in the game because I got a decent way through the first run and decided on a more "Good" path joined the rebels and the game was much better for my liking. great spell crafting, leveling and storyline , it's so sad there will never be a Tyranny 2, this game was so badly let down by Obsidian in terms of advertising that it's criminal.
Play it if you are into RPGs that are not turn-based and you like reading a lot of text. A few nitpicks from me: there are times where the voice-acted parts are not consistent, and not all skills open up a dialouge option.
Wow.
Obsidian did it again.
With their superb writing, they managed to draw me in the game as very few games nowadays do.
I enjoyed every minute of my conquest of the Tiers, every judgement I cast, every dialogue I led with diverse characters and every enemy I defeated.
Bravo.
This RPG brought back feelings of greatness of generation of games long past.
10/10
I have mixed feelings about this. The story and setting sound very appealing and it is very good. The characters are interesting. The game technically worked fine for me and ran fluently. I liked the game system a lot more than pillars of eternity, too. I especially liked the combat system and character development system. By learning by usage, the character really felt "growing" and did not feel too limited. Level-ups were also not too impactful, but everyone mattered.
The first chapter is everything promised and i second all 5 stars reviews for it.
But...
,,, from the second chapter onwards my experience slowly went from "excellent!" at the end of chapter 1 to "annoying" when i stopped even playing after a big reveal.
The advertised "choices with consequences" are really that...just not as i expected.. Once you made your choices in the first chapter, you can only change them either by "doing everything as told" or "complete betrayal and killing every friend you made". This was too much "bad roleplaying and out of character" for me. Especially annoying was that it all was forced upon you without even being necessary...explaining it would require spoilers, but just play the beastman chapters as non-rebel and you might understand..
If you expect "evil" or "cunning" decisions and stories of intrigue and betrayal as for example "fallout", you will be disappointed.
The second disappointment came with realizing how the game system handles encounters. It was not as bad for me as in pillars of eternity (where you could get stuck storywise for lack of progression), but i really hate scaling enemies. And this game has them, so better include it in the cons. Especially if you advertise your game as "return to the old-school"...
So here the game system and mechanics loose a star for me. Combined with the roleplaying flaws (5 stars in first chapter to 0 in the last one i played), i can't see more than a three star from an old-school (played almost every RPG from ultima, bard's tale, wasteland to fallout 3, pillars and tyranny) perspective. I bought it on discount and i had a lot of fun (and hours of gameplay there alone) during the first chapter, so that i my moneys worth and if you don't get annoyed by the third chapter, you might enjoy the game till the end.
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