You'll last roughly a handful of seconds in which you'll clumsily miss someone directly in front of you as they go through you like a hot knife through butter. This is not combat. This is punishment. Meanwhile, when (if) you live long enough to level up, your hit points (those things that keep you from dying; very important in a game in which a fight can be literally around the corner) don't raise. Ever. So you're just as killable no matter what level you are. This game has managed to screw up a primary component that every single other game of this format has managed to do just fine. It looks nice, but that's like saying a pizza laced with cyanide is tasty. Avoid like the plague.