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Tyranny - Standard Edition

Bibliothèque

4.2/5

( 191 Avis )

4.2

191 Avis

français, English & 4 de plus
29.9929.99
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Tyranny - Standard Edition
Description
Tyranny - Standard Edition comprend les éléments suivants : - Jeu de base - Sonneries : Trois tonalités de notification et une sonnerie - Icône Commander Edition pour forum (pour Paradox Plaza) - Avatars pour forum (pour Paradox Plaza) Dans Tyranny, la grande guerre entre le bien et le mal est...
Avis des critiques
73 %
Recommander
IGN
8.3/10
Eurogamer
Recommended
Game Informer
8.3/10
Notes des utilisateurs

4.2/5

( 191 Avis )

4.2

191 Avis

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Détails du produit
2016, Obsidian Entertainment, ...
Configuration du système requise
Windows 7 (64-bit) or newer, Intel Core 2 Quad Q9505 @ 2.80 GHz / AMD Athlon II X4 840 @ 3.10 GHz, 6...
DLCs
Tyranny - Bastard's Wound, Tyranny - Portrait Pack, Tyranny - Official Soundtrack Deluxe Edition, Ty...
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Description
Tyranny - Standard Edition comprend les éléments suivants :
- Jeu de base
- Sonneries : Trois tonalités de notification et une sonnerie
- Icône Commander Edition pour forum (pour Paradox Plaza)
- Avatars pour forum (pour Paradox Plaza)


Dans Tyranny, la grande guerre entre le bien et le mal est finie et les forces du mal, menées par l'Overlord Kyros, ont gagné. Les armées impitoyables de l'Overlord dominent désormais le monde et ses habitants doivent trouver leur place dans le royaume déchiré par la guerre... alors même que la discorde commence à gronder dans les rangs des Archontes les plus puissants de Kyros.

Découvrez le nouvel ordre mondial imposé par l'Overlord dans un jeu de rôle (RPG) réactif. Interagissez avec la population dans le rôle d'un Fatebinder, puissant membre des forces de l'Overlord qui parcourt les terres pour inspirer la loyauté ou la peur en rétablissant l'ordre dans les derniers territoires récalcitrants des Tiers.

Tyranny - Archon Edition
Tyranny - Overlord Edition

  • Des histoires uniques aux nombreuses ramifications dans un cadre original : La bataille entre le bien et le mal a déjà eu lieu, et le mal en est sorti victorieux.
  • Les choix comptent : prenez des décisions influant sur le monde, avec des conséquences de grande envergure : En tant que Fatebinder dans l'armée de l'Overlord, vous disposez d'un grand pouvoir dans les terres occupées des Tiers. Vous en servirez-vous pour inspirer la stabilité et la loyauté, susciter la crainte, ou encore chercher votre propre source de pouvoir ?
  • Combat de RPG classique et exigeant : Combat tactique en temps réel avec pause, avec de nouveaux mécanismes de groupe et une présentation moderne.
  • Un cadre riche et original : Plus qu'une énième "aventure héroïque", Tyranny chamboule l'histoire typique des RPG en permettant aux joueurs d'explorer un nouveau point de vue sur le bien et le mal.

© 2016 Paradox Interactive®.  Trademarks belong to their respective owners.  All rights reserved.

Contenus bonus
Contenus
Standard Edition
Deluxe Edition
Gold Edition
sonneries
carte
storybook
fonds d'écran
bande son (FLAC)
guide
artbook
Configuration du système requise
Configuration minimale requise :

En jouant à un jeu publié par Paradox Interactive AB, vous (i) acceptez d'être lié par le Contrat d'utilisation et (ii) confirmez que vous avez lu et compris la Politique de confidentialité.

Contrat d’utilisation de Paradox:
https://legal.paradoxplaza.com/eula?locale=fr

Politique de confidentialité de Paradox:
https://legal.paradoxplaza.com/privacy?locale=fr

Important : Afin d'accéder aux icônes du Forum Paradox Plaza et aux Avatars, veuillez utiliser votre numéro de série unique disponible dans la section Compte qui doit être enregistré sur Paradox Plaza

En jouant à un jeu publié par Paradox Interactive AB, vous (i) acceptez d'être lié par le Contrat d'utilisation et (ii) confirmez que vous avez lu et compris la Politique de confidentialité.

Contrat d’utilisation de Paradox:
https://legal.paradoxplaza.com/eula?locale=fr

Politique de confidentialité de Paradox:
https://legal.paradoxplaza.com/privacy?locale=fr

Important : Afin d'accéder aux icônes du Forum Paradox Plaza et aux Avatars, veuillez utiliser votre numéro de série unique disponible dans la section Compte qui doit être enregistré sur Paradox Plaza

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.10+)
Sorti le :
{{'2016-11-10T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
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Notes des utilisateurs

Posted on: February 7, 2023

Unfallen_Satan

Jeux: 604 Avis: 78

An Obsidian game without the wow moment

The best word I can think of to describe Tyranny is: petty. The story never rises above petty political machinations, whether it's a tyrant v. rebels, a stalwart fascist v. a mad anarchist, or a daughter's rebellion against her father. I just couldn't find a reason to care. The gameplay improved from PoE on the surface but introduced some deeper annoyances. I take issue first with the much hyped magic system. Yes, you can customize your spells to a degree unseen in other CRPGs. However, having to change my spells for small upgrades every time my lore increased enough annoyed me to no end. I also never created any cool spells because the system is so complex, I just stuck to the first thing that worked. All that freedom feels wasted. The talent tree also feels like both a step forward and a step back. Planning a build is much easier with the talent tree than in PoE. However, there are maybe a couple of relevant distinct builds for each character. Almost all are painfully conventional. Again, a beautiful new system without interesting uses. And why could I not issue orders to my towers through missives? Not everything disappoints. The random events as you travel on the world map can be fun. A couple of companion's stories are interesting, especially Lantry in Bastard's Wound. I wish Siren got a similar treatment. Increasing skills through usage is a nice touch. As said already, several of the new system sound nice on paper. If put to better use, they could be great. In the end, Tyranny is true to its name. Tyranny, the concept, is boring yet obsessive, or petty in my book. Narratively, Tyranny has none of the boldness of Obsidian's better games, despite its more provocative title. It introduces some novel gameplay mechanics, but Obsidian failed to create an interest RPG system to take full advantage of them. Maybe Obsidian was trying to make a point. Playing Tyranny is like playing KOTOR II, but instead of that "Wow!" moment at the end, the game just... ends.


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Posted on: June 13, 2023

Louard_le_Barbare

Jeux: 294 Avis: 124

A future cult classic?

Bad news: the villains have conquered the world. Good news: you’re on their side! Tyranny has a great concept for an RPG: it’s a tale that has brutes and psychos as main characters, heroic rebels as antagonists, and offers provoking thoughts on the nature of dictatorship, evil and power. The game fully embraces its dark and unconventional premise, putting you in the shoes of a high-ranking officer from the get-go and allowing you to shape the world around you through your words and actions. The wide variety of dialog options lets you take different story paths and interpret your hero as you see fit: while you can play as a “benevolent tyrant” of sorts, behaving as an evil jerk and sowing fear everywhere you go is a valid and often rewarding option! The story is great overall. The world of Terratus has distinctive aesthetics, is detailed and credible, and is populated with well-rounded and unique characters. Some of the most psychotic companions even manage to end being strangely likable, which should tell you something about the quality of the writing. I don’t have a lot of bad things to say about Tyranny. While it has been criticized for being short, it will last for a good 40-50 hours if you don’t rush through and is very replayable. At worst, it has a lot of content and fairly complex game mechanics, which can get overwhelming: you’ll need to keep an eye on a number of parameters including your party’s equipment, consumables, spells, skills and interpersonal relationships, as well as manage strongholds, oversee how each faction treats you… The combat system is also in-depth. It took me a little while to get comfortable with it all and learn to enjoy it, so it’s not a game I’d recommend to anyone. In the end, Tyranny’s mechanics are as deep as its writing, and it really delivers upon its simple yet great twist on roleplaying games. It’s not just a power fantasy where you get to be the bad guy; it’s a fantastic RPG that I would recommend to any fan of the genre.


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Posted on: May 13, 2020

Good story but a rushed game.

The game was good overall but needs improvement in all angles, with the story being its biggest selling point and its most positive trait for me. I felt no real connection with the side characters and felt nothing for them unfortunately. Halfway through the game I felt it was rushed and the ending left much to be desired and too sudden. I like obsidian, always have but I hope the next game expands on the world.


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Posted on: May 30, 2018

Starts Strong, Gets Rolling, Falters

Tyranny has all the signs of a game that was rushed in the 11th hour. A staggering concept to deliver more story and character choices than any RPG to date - and it does so effectively at that - in a morally ambiguous scenario that casts you as the "bad guy" in the quintessential crapsack world. The roleplay potential here is astounding. The meat and potatoes of this rich interactive story takes place in the 2nd act, with the 1st acting as a mere prologue and the 3rd being practically nonexistent. T isn't "short" it just has a stunted finale. Tyranny delivers an original fantasy setting in a way that's entertaining to explore, with a cast of very well written characters whose allegiances and dispositions will change dramatically based on choices. T offers some unique mechanics that are left largely unexplored due to the compressed time. Also left unexplored are essential character quests that are withheld for the overpriced DLC, with one character clearly set up for an arc and abandoned entirely. Character progression is skills based, with skills that improve the more you train them. While this lends plenty of versatility, it can end up with a party of homogeneous characters where defined roles don't matter. There is also a three companion party limit, which is at least one less than it should be. Once you start improving your spells, combat becomes a breeze regardless of difficulty. The game is built to reward repeat NG+playthroughs so you can explore all the different permutations of the plot. The branching story also doesn't always allow for a comprehensive understanding of all plot elements because it can sometimes leave essential exposition in other story branches that you aren't currently following. TL;DR Tyranny is a well written, mechanically solid RPG masterwork that doesn't allow itself the time to shine that it desperately deserves.


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Posted on: January 26, 2018

Pja_cz

Possesseur vérifié

Jeux: 223 Avis: 11

Better than I dared hope!

I was intrigued when I first heard about this game and despite some of the surprisingly negative reviews online, I think it is utterly brilliant! It might feel somewhat overwhelming at first, unpolished in a few aspects and the abruptness of the ending comes as a surprise (two spires in one area, I'm looking at you) but in general, I just loved everything about Tyranny. The storytelling and lore are well thought out and the companions are interesting, but what Tyranny really shines in is being unique, both conceptually and in game mechanics: First of all, you aren't here to protect the weak, help those who need it or save the world. You are just an underling of a seemingly omnipotent overlord and you are sent to do his (her?) bidding by ensuring that his armies crush a rebellion in one of the areas of the empire. You have options, yet none of them seem very appealing for "good" characters. Do you help the rebels, fanning the flames of a civil war that will cause immense suffering to countless people? And can you, even if you wanted? Or do you do as you're told, ally yourself with one of the Overlord's armies and help crush the rebels, leaving a trail of bodies behind you, assuring that at least there will be peace? Is the Overlord really evil anyway? In most cRPGs your choices affect the outcome, yet I haven't seen a game in which every single outcome could be changed quite as drastically as in Tyranny. I have also never before felt such a desire to immediately replay a game that I had just finished to see what can be done differently. Secondly, the game mechanics are innovative and appealingly logical. You still spend points on "constitution," "intelligence" and so forth, skills, however, get upgraded as you use them - keep waving a sword around, you get better at it. It just makes sense. Spells are not learned from a defined list, instead they are constructed. I could go on and on but what I'm really trying to say is, this game is fantastic - give it a try!


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