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mvp13: You're still going, huh? I don't know, I still think Rebirth is mandatory, at least for re2. There are several problems with both games:

- Controller support: d-pads, triggers, and vibration don't work. Rebirth fixes all 3. Otherwise if you don't care about vibration, you need to use Steam or something else for d-pads and triggers, which should be fixed. It's kind of odd to need Steam to use a GOG game. Not being able to use the d-pad in the base game is an absolute sin.

- Sound quality: I understand this is an issue with all the PC ports that were released in 2006 and earlier, but for a modern game, the sound quality is so terrible. For re1 it seemed plug and play to replace the sound files with the HQ mods we have in the OP, but it's not as simple for re2. Modders would need to convert their mods to work with this version, but it doesn't seem there is much motivation for this.

- Missing music in re2: again, this was a problem with all PC ports, but Rebirth fixes this. GOG said they fixed other game-file specific things, I feel like this should be something they can fix. The areas are several outside the RPD and when you meet Marvin. TBD if they can, I suppose.

- Needing a launcher for Leon/Claire: you call this "nitpicking", and I don't understand why. But these games beg to be played on a controller on the couch, and it's just annoying to switch the scenarios if you aren't playing on keyboard. Even the GameCube version merged them to one disc. Rebirth manages to do it. They should be able to figure it out, no?

Before we even talk about HD mods and whatnot, these are all things that I think are necessary to enjoy the base game, making Rebirth still "mandatory" with this release. Which, isn't a bad thing. I love that we are able to support the developer instead of doing youknowwhat as we did before. I won't call the GOG lazy or insult anybody, but if Rebirth can fix all these things, why can't they?
It's that bad for controller? Didn't know d-pads, triggers, and vibration didn't work with GOG release (cause I promptly find a way to convert this to Sourcenext when the download finish to find out is it possible to use Rebirth).

And yeah, they can if they putting the effort into it. But from what I saw (Universal DX9 Wrapper with a little bit of code fix), they don't want to.
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Nechigawara: It's that bad for controller? Didn't know d-pads, triggers, and vibration didn't work with GOG release (cause I promptly find a way to convert this to Sourcenext when the download finish to find out is it possible to use Rebirth).

And yeah, they can if they putting the effort into it. But from what I saw (Universal DX9 Wrapper with a little bit of code fix), they don't want to.
Unfortunately yes. Not just me, several other posts about it. I tried it with Dualsense Edge, several 360 type controllers, Steam Controller, etc. Bizarre at least dpad and triggers don't work, in my opinion.
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Syphon72: Just because it's not exactly like rebirth mode doesn't make it basic. Lol
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mvp13: You're still going, huh? I don't know, I still think Rebirth is mandatory, at least for re2. There are several problems with both games:

- Controller support: d-pads, triggers, and vibration don't work. Rebirth fixes all 3. Otherwise if you don't care about vibration, you need to use Steam or something else for d-pads and triggers, which should be fixed. It's kind of odd to need Steam to use a GOG game. Not being able to use the d-pad in the base game is an absolute sin.

- Sound quality: I understand this is an issue with all the PC ports that were released in 2006 and earlier, but for a modern game, the sound quality is so terrible. For re1 it seemed plug and play to replace the sound files with the HQ mods we have in the OP, but it's not as simple for re2. Modders would need to convert their mods to work with this version, but it doesn't seem there is much motivation for this.

- Missing music in re2: again, this was a problem with all PC ports, but Rebirth fixes this. GOG said they fixed other game-file specific things, I feel like this should be something they can fix. The areas are several outside the RPD and when you meet Marvin. TBD if they can, I suppose.

- Needing a launcher for Leon/Claire: you call this "nitpicking", and I don't understand why. But these games beg to be played on a controller on the couch, and it's just annoying to switch the scenarios if you aren't playing on keyboard. Even the GameCube version merged them to one disc. Rebirth manages to do it. They should be able to figure it out, no?

Before we even talk about HD mods and whatnot, these are all things that I think are necessary to enjoy the base game, making Rebirth still "mandatory" with this release. Which, isn't a bad thing. I love that we are able to support the developer instead of doing youknowwhat as we did before. I won't call the GOG lazy or insult anybody, but if Rebirth can fix all these things, why can't they?
What do you mean when you say the d-pad doesn't work? Because I've been playing the vanilla GOG release with a PS5 controller and the d-pad worked just fine.

As for the Claire/Leon in-game selection:
"Rebirth manages to do it. They should be able to figure it out, no?"

That's not quite true. The Rebirth mod didn't introduce this feature, the Sourcenext port did which is the basis for Rebirth. Of course that gets us back to, why didn't GOG also make the Sourcenext version available, if only as a bonus, which is a valid question. But if that version didn't exist, I doubt Gemini could've easily added an in-game selection for Leon and Claire.

Your other points are fair.
Post edited September 18, 2024 by CDJ75
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mvp13: You're still going, huh? I don't know, I still think Rebirth is mandatory, at least for re2. There are several problems with both games:

- Controller support: d-pads, triggers, and vibration don't work. Rebirth fixes all 3. Otherwise if you don't care about vibration, you need to use Steam or something else for d-pads and triggers, which should be fixed. It's kind of odd to need Steam to use a GOG game. Not being able to use the d-pad in the base game is an absolute sin.

- Sound quality: I understand this is an issue with all the PC ports that were released in 2006 and earlier, but for a modern game, the sound quality is so terrible. For re1 it seemed plug and play to replace the sound files with the HQ mods we have in the OP, but it's not as simple for re2. Modders would need to convert their mods to work with this version, but it doesn't seem there is much motivation for this.

- Missing music in re2: again, this was a problem with all PC ports, but Rebirth fixes this. GOG said they fixed other game-file specific things, I feel like this should be something they can fix. The areas are several outside the RPD and when you meet Marvin. TBD if they can, I suppose.

- Needing a launcher for Leon/Claire: you call this "nitpicking", and I don't understand why. But these games beg to be played on a controller on the couch, and it's just annoying to switch the scenarios if you aren't playing on keyboard. Even the GameCube version merged them to one disc. Rebirth manages to do it. They should be able to figure it out, no?

Before we even talk about HD mods and whatnot, these are all things that I think are necessary to enjoy the base game, making Rebirth still "mandatory" with this release. Which, isn't a bad thing. I love that we are able to support the developer instead of doing youknowwhat as we did before. I won't call the GOG lazy or insult anybody, but if Rebirth can fix all these things, why can't they?
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CDJ75: What do you mean when you say the d-pad doesn't work? Because I've been playing the vanilla GOG release with a PS5 controller and the d-pad worked just fine.

As for the Claire/Leon in-game selection:
"Rebirth manages to do it. They should be able to figure it out, no?"

That's not quite true. The Rebirth mod didn't introduce this feature, the Sourcenext port did which is the basis for Rebirth. Of course that gets us back to, why didn't GOG also make the Sourcenext version available, if only as a bonus, which is a valid question. But if that version didn't exist, I doubt Gemini could've easily added an in-game selection for Leon and Claire.

Your other points are fair.
I'll have to check later to see if I'm wrong about the dpad, it could be because I launch it through Steam. But I had to remap my dpad to joystick directions in Steam. But I'll try turning it off and launching direct later.

I'm almost 100% sure base Sourcenext had a launcher for Leon and Claire and settings. Am I wrong? It has been quite a while since running that base. I'll take the L on that
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CDJ75: What do you mean when you say the d-pad doesn't work? Because I've been playing the vanilla GOG release with a PS5 controller and the d-pad worked just fine.

As for the Claire/Leon in-game selection:
"Rebirth manages to do it. They should be able to figure it out, no?"

That's not quite true. The Rebirth mod didn't introduce this feature, the Sourcenext port did which is the basis for Rebirth. Of course that gets us back to, why didn't GOG also make the Sourcenext version available, if only as a bonus, which is a valid question. But if that version didn't exist, I doubt Gemini could've easily added an in-game selection for Leon and Claire.

Your other points are fair.
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mvp13: I'll have to check later to see if I'm wrong about the dpad, it could be because I launch it through Steam. But I had to remap my dpad to joystick directions in Steam. But I'll try turning it off and launching direct later.

I'm almost 100% sure base Sourcenext had a launcher for Leon and Claire and settings. Am I wrong? It has been quite a while since running that base. I'll take the L on that
Here's a playthrough from 2011 of what should be the vanilla Sourcenext port.

https://www.youtube.com/watch?v=lDFyQy-XD9Y

The in-game character selection is right there at the beginning.
Post edited September 18, 2024 by CDJ75
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mvp13: I'll have to check later to see if I'm wrong about the dpad, it could be because I launch it through Steam. But I had to remap my dpad to joystick directions in Steam. But I'll try turning it off and launching direct later.

I'm almost 100% sure base Sourcenext had a launcher for Leon and Claire and settings. Am I wrong? It has been quite a while since running that base. I'll take the L on that
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CDJ75: Here's a playthrough from 2011 of what should be the vanilla Sourcenext port.

https://www.youtube.com/watch?v=lDFyQy-XD9Y

The in-game character selection is right there at the beginning.
My apologies. I'll change my post. Thank you
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Syphon72: Don't forget that they have a list of everything that was done to this version. Making it work on modern systems wasn't the only thing.

I understand the resolution complaint, but you're referring to an older game that will still look poor even with a higher resolution due to the 3D background rendering. Rebirth doesn't look much better, unless you're using the HD mod. The whole .exe thing is just nitpicking and does not actually affect the game. It's more convenient, which is cool. They did a pretty good job working with probably the worst version of RE2 on PC. Now, why GOG could not use the soucenext port is beyond me.

Just because it's not exactly like rebirth mode doesn't make it basic. Lol

Calling it basic or barebones is just being dishonest.
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Nechigawara: Bug fixing is something you should do when you release a game. Basic for every game release. All dev must do this no matter what and shouldn't count as generous work (But it's Ok to give them credits).
Resolution doesn't have to do anything with HD. Most 2000 dot-pixel game still allow me to choose the resolution even if the bigger the uglier. No Excuse (aka GOG is lazy).
I have to close the game when I finish Leon Story, so I can play Claire? This is not PS1 where I have to swap disc when the data was there (aka GOG is lazy).

I don't have to compare it to Rebirth. It lacks a thing the modern game really need to have. Unless you only buy old games from GOG and never play anythings new.

And for the reasons why they didn't pick Soucenext version as a source is easy. It's only avaliable in JP as Biohazard 2. They can't "lazily" make other language versions with just "Basic Wrapper and code patching" like original Platinum port. They also need to turn other version to match Soucenext version by themselve, Or they have to put a lot of work on their Wrapper to have code patch like Rebirth, which they can't "lazily" do these, they need to put the effort.

Well, if they're not lazy, they would have realised that in order to make all language play the same, they need to patch and disable auto aim in JP Biohazard version, which they didn't.

By the way, Basic doesn't mean it's bad. It means this is what people must do as a minimum requirement for selling a game as of now. But they could do better, which they didnt (that's what I called lazy).
My point is that playing at a higher resolution with a game this old barely matters when it won't really affect how it looks. Honestly, it just makes part of the game look worse.

Here is the thing: you are playing a game made in 1998. This is not a modern game. This not even remaster of resident evil 2. That is bizarre statement. Go play the remake if you want real modern RE2.

There is probably more of reason as why they couldn't use the soucenext port. But you can make up things to that's okay.

How is that being lazy not disableing auto Aim? People would end up finding reason to bitch about. You're nitpicking which is fine but be honest.

I never said basic was bad but saying this version is basic is being dishonest. it's obvious by you're biased statement.

I'm not even saying this version is better than rebirth. Lol. I personally have rebirth backup on HD when I want to use. Fact I beat serval time using rebirth.
Post edited September 18, 2024 by Syphon72
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Syphon72: Just because it's not exactly like rebirth mode doesn't make it basic. Lol
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mvp13: You're still going, huh? I don't know, I still think Rebirth is mandatory, at least for re2. There are several problems with both games:
I keep getting replies to my posted. Lol
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CDJ75: But if that version didn't exist, I doubt Gemini could've easily added an in-game selection for Leon and Claire.
All code is duplicated, it's just minor stuff that changes across the executables. Not very complex to do even without the changes in SourceNext and not that different from what I've done to RE3 to integrate Mercenaries and other unlockables.
Post edited September 19, 2024 by VaporwavePinhead
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Syphon72: My point is that playing at a higher resolution with a game this old barely matters when it won't really affect how it looks. Honestly, it just makes part of the game look worse.

Here is the thing: you are playing a game made in 1998. This is not a modern game. This not even remaster of resident evil 2. That is bizarre statement. Go play the remake if you want real modern RE2.

There is probably more of reason as why they couldn't use the soucenext port. But you can make up things to that's okay.

How is that being lazy not disableing auto Aim? People would end up finding reason to bitch about. You're nitpicking which is fine but be honest.

I never said basic was bad but saying this version is basic is being dishonest. it's obvious by you're biased statement.

I'm not even saying this version is better than rebirth. Lol. I personally have rebirth backup on HD when I want to use. Fact I beat serval time using rebirth.
OK, i'm the one wrong here about the resolution. I tried GOG config in depth setting and I found out that GOG allow players to play in many resolution as per config. So my statement becomes false. I give one point to GOG.

For the Basic declaratiom. Make it playable on modern PC + bug fixing is "bare minimum requirements" so people would buy it and not complain.
- Sell Unplayable game is unacceptable and people won't buy it.
- Sell a game with a bugs is not recommend, buyers will be unhappy.
So GOG needs to do both of them so they can sell them. That's all.
That's basic that people should do when they're selling.

In my opinion, if you want people to not calling it basic, they need to do more than minimum requirements.
Since GOG offer Resolution change, yep, It's now a little bit more than Basic.
It's not much though cause it's already in the base codes of the DX9 wrapper, I believe (due to the same exe config).
So I'm taking back my word. GOG release is not that basic, but it's still a litte bit on a basic side.

It doesn't have to be a remaster or remake or something like allow mod loading like Rebieth.
Just adding more options or QOL so people can play it better on modern PC, in modern time.
For Example:
- Easier Language Change without re-downloading the game.
- In-game mode change without the need to close the game and execute another exe file.
It's 2024. Yes, what GOG offer is playable. But as Gemini said, it's not hard, and it's possible to do.
Due mode was already possible on Game Cube version.
There is no reason to keep people playing it like we were in 1998 when they can improving it.

Which GOG decide to don't do any of those. Cause they have to work more. That's it.
But yes, they don't need to. Since they already done the bare mininum requirements for selling it.

You thinks I'm nitpicking but i'm not. Since GOG already offer the bare mininum of what the product must have so it can be sell. I'm OK with it (and with this state it also allow people to convert it to SourceNext Version so I can say goodbye to pirating).

But since what we arguing is "Is GOG release is basic or not?", that's a different matter.
It's need more than what GOG offer to make me or other people to move it out from basic category completly.

You may think that "Oh GOG Jesus already make it playable on modern PC so this release is so godsent people shouldn't bad mouthing them". But me and other people didn't value GOG works the same as you. That's what why I'm argue with you. I thinks it's a common sense that if you only offer the bare mininum of what the product must have so it can be sell. It called basic. That's it.

If I buy a soap, and that soap can clean my hands, it's bare mininum. It's basic.
But if that soap also give me a bacteria shield for 12 hours plus skin caring with Moisturizer, those are more than mininum, which make a second soap leave a basic category completly.

Oh, about the auto aim. I think it's a standard that all game language should have the same difficulty. And Since I didn't play GOG vanilla, I don't care. But I saw people complaint about it. So I uses it as a point. I don't know if GOG are really lazy or not. But in my conclusion, if any developers didn't put more effort to make the game better when it's possible, I think they're lazy, not just GOG. I used this mind set not just for GOG, but also on Bethesda, etc. They sell us products, not giving us the games for free.
Post edited September 19, 2024 by Nechigawara
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Nechigawara: OK, i'm the one wrong here about the resolution. I tried GOG config in depth setting and I found out that GOG allow players to play in many resolution as per config. So my statement becomes false. I give one point to GOG.
Your statement is technically still correct. The GOG version takes a 640x480 image and upscales it to whatever the user picks, so it's not native whatsoever and it looks no better than old emulators from the late 90s.
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ClayKinder: I can't test this method yet, but I just organized what user @mvp13 (link above) explained on the correct order to install these mods.
Feel free to test this and post your directions, corrections, tips, and so on.

» HOW TO INSTALL THE MODS BELOW «
Install the mods below in this order following your preferences:

» Install Japanese GOG versions for Resident Evil 1-2-3
» SourceNext Conversion Patch for RE2 / RE3 (Not needed for RE1)
» Classic Rebirth DLL
» Official Capcom Patches for Updated .exe Files (Found in Classic Rebirth's Resources pages)
» Teamx's HD Mod (Resident Evil HD Mods)
» Seamless HD Project
» HQ Audio mods*
» HQ Video mods**

* = It's hard to say if TeamX already comes with these.
It's better to (install them) just make sure, since the HQ mods have been updated since TeamX anyway

** = If you are happy with the movies, then stay with them, otherwise check out the multiple movie mods
Whether it's the HQ ones, or the ones that remove subtitles.
I cannot get this to work with either RE 1 or 2 despite these instructions (Yes, I did dl the Japanese version via Galaxy). I even try starting the games with each steps to see if I can narrow my problem.
Once I replace the exe with the Capcom patch, RE 1 will CTD after the intro for the main menu.

With the rebirth + CAPCOM patch, I get a black screen with barely visible warped poly character but everything i.e music. sound, movement, and gameplay works.

Rebirth + patch + teamx HD mod caused a failed buffer z error.
And all that plus the seamless mod, it just ctd after intro FMV before the mansion.
But with the HD audio mod also installed, I can have the same result as with just the rebirth + patch combo.

I also get similar results with re2. Although, with that HD sound mod, the game just CTD once you click the exe or any of the damn 4 other exes.....

My money is the ddraw.dll because the one GOG uses actually work perfectly for both games. It also doesn't help that some of mods will have you replace the ddraw.dll with either new and old versions (in my case, it didn't matter).....

Im using a laptop with win 10 and a nvida gpu if that somewhat helps.

I also have pictures showing what I could "see". Both pictures are from re1.

Any help would be nice. Funny enough, I also dl biorand version, and I get the same results(which makes sense) with the exception of RE3 which is actually playable.
Attachments:
122.jpg (65 Kb)
11.jpg (39 Kb)
Post edited September 20, 2024 by heycuzwhatup
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ClayKinder: I can't test this method yet, but I just organized what user @mvp13 (link above) explained on the correct order to install these mods.
Feel free to test this and post your directions, corrections, tips, and so on.

» HOW TO INSTALL THE MODS BELOW «
Install the mods below in this order following your preferences:

» Install Japanese GOG versions for Resident Evil 1-2-3
» SourceNext Conversion Patch for RE2 / RE3 (Not needed for RE1)
» Classic Rebirth DLL
» Official Capcom Patches for Updated .exe Files (Found in Classic Rebirth's Resources pages)
» Teamx's HD Mod (Resident Evil HD Mods)
» Seamless HD Project
» HQ Audio mods*
» HQ Video mods**

* = It's hard to say if TeamX already comes with these.
It's better to (install them) just make sure, since the HQ mods have been updated since TeamX anyway

** = If you are happy with the movies, then stay with them, otherwise check out the multiple movie mods
Whether it's the HQ ones, or the ones that remove subtitles.
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heycuzwhatup: I cannot get this to work with either RE 1 or 2 despite these instructions (Yes, I did dl the Japanese version via Galaxy). I even try starting the games with each steps to see if I can narrow my problem.
Once I replace the exe with the Capcom patch, RE 1 will CTD after the intro for the main menu.

With the rebirth + CAPCOM patch, I get a black screen with barely visible warped poly character but everything i.e music. sound, movement, and gameplay works.

Rebirth + patch + teamx HD mod caused a failed buffer z error.
And all that plus the seamless mod, it just ctd after intro FMV before the mansion.
But with the HD audio mod also installed, I can have the same result as with just the rebirth + patch combo.

I also get similar results with re2. Although, with that HD sound mod, the game just CTD once you click the exe or any of the damn 4 other exes.....

My money is the ddraw.dll because the one GOG uses actually work perfectly for both games. It also doesn't help that some of mods will have you replace the ddraw.dll with either new and old versions (in my case, it didn't matter).....

Im using a laptop with win 10 and a nvida gpu if that somewhat helps.

I also have pictures showing what I could "see". Both pictures are from re1.

Any help would be nice. Funny enough, I also dl biorand version, and I get the same results(which makes sense) with the exception of RE3 which is actually playable.
Is your GPU AMD?

Edit: Just saw that you said you're using Nvidia. This is weird cause I have the similar problem with AMD but not Nvidia.
Have you try using dgvoodoo2?
Post edited September 20, 2024 by Nechigawara
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heycuzwhatup: I cannot get this to work with either RE 1 or 2 despite these instructions (Yes, I did dl the Japanese version via Galaxy). I even try starting the games with each steps to see if I can narrow my problem.
Once I replace the exe with the Capcom patch, RE 1 will CTD after the intro for the main menu.

With the rebirth + CAPCOM patch, I get a black screen with barely visible warped poly character but everything i.e music. sound, movement, and gameplay works.

Rebirth + patch + teamx HD mod caused a failed buffer z error.
And all that plus the seamless mod, it just ctd after intro FMV before the mansion.
But with the HD audio mod also installed, I can have the same result as with just the rebirth + patch combo.

I also get similar results with re2. Although, with that HD sound mod, the game just CTD once you click the exe or any of the damn 4 other exes.....

My money is the ddraw.dll because the one GOG uses actually work perfectly for both games. It also doesn't help that some of mods will have you replace the ddraw.dll with either new and old versions (in my case, it didn't matter).....

Im using a laptop with win 10 and a nvida gpu if that somewhat helps.

I also have pictures showing what I could "see". Both pictures are from re1.

Any help would be nice. Funny enough, I also dl biorand version, and I get the same results(which makes sense) with the exception of RE3 which is actually playable.
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Nechigawara: Is your GPU AMD?

Edit: Just saw that you said you're using Nvidia. This is weird cause I have the similar problem with AMD but not Nvidia.
Have you try using dgvoodoo2?
BASED Nechigawara, IT WORKED. I tried it with the just the rebirth and capcom patch.
So for other people with this issue, just follow the instruction in this rebirth page https://classicrebirth.com/index.php/re1cr-troubleshooting/ I did change one of the setting where I pick the default video " dgvoodoo virtual 3d acceleared card".

HOWEVER, I still cant run RE2. I have feeling I might had mess up the process, but I wont be able to know until Saturday. I have to be away from my laptop for the next day or two.

I'll post back if it really work on RE2 or not.

Thanks again, tho, fam
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heycuzwhatup: BASED Nechigawara, IT WORKED. I tried it with the just the rebirth and capcom patch.
So for other people with this issue, just follow the instruction in this rebirth page https://classicrebirth.com/index.php/re1cr-troubleshooting/ I did change one of the setting where I pick the default video " dgvoodoo virtual 3d acceleared card".

HOWEVER, I still cant run RE2. I have feeling I might had mess up the process, but I wont be able to know until Saturday. I have to be away from my laptop for the next day or two.

I'll post back if it really work on RE2 or not.

Thanks again, tho, fam
RE2 need to rename the dll to re2_DDraw not re_ddraw. Have you try this?