Posted June 02, 2016
high rated
1. It's not GOG's fault.
2. It's nobody's fault really.
Here is how it works:
In order to confirm that you have these games on Steam, GOG has to go through something called Steam API.
An API is a term that programmers use. It basically means a designated point where you can interact with another system.
In our case Steam allows other people to connect to its servers and grab some information. That information is in the form of text.
GOG is simply getting a formatted text file with a list of games you have on Steam.
BUT!
If everyone tries to interact with a system at once, that can overwhelm and break it. (You probably heard of DDoS attacks on servers.) Because of this, Steam limits the amount of times that other people can call on its API.
This is NOT because Steam is evil, it's a universally accepted good practice and they are absolutely doing the right thing.
Since today's announcement a giant horde of people (including YOU personally) have hit Steam API hard.
It's only natural that there are delays. Don't worry all requests will be fulfilled in due time. Probably fairly soon.
Now that you understand how it works, go and do something else while you wait. No need to hit "reload" every three seconds. That delays it for everyone. Yes, for YOU as well. Also there is no need to make new threads telling everyone that you can't connect. We know that already.
Thank you.
2. It's nobody's fault really.
Here is how it works:
In order to confirm that you have these games on Steam, GOG has to go through something called Steam API.
An API is a term that programmers use. It basically means a designated point where you can interact with another system.
In our case Steam allows other people to connect to its servers and grab some information. That information is in the form of text.
GOG is simply getting a formatted text file with a list of games you have on Steam.
BUT!
If everyone tries to interact with a system at once, that can overwhelm and break it. (You probably heard of DDoS attacks on servers.) Because of this, Steam limits the amount of times that other people can call on its API.
This is NOT because Steam is evil, it's a universally accepted good practice and they are absolutely doing the right thing.
Since today's announcement a giant horde of people (including YOU personally) have hit Steam API hard.
It's only natural that there are delays. Don't worry all requests will be fulfilled in due time. Probably fairly soon.
Now that you understand how it works, go and do something else while you wait. No need to hit "reload" every three seconds. That delays it for everyone. Yes, for YOU as well. Also there is no need to make new threads telling everyone that you can't connect. We know that already.
Thank you.
Post edited June 02, 2016 by Alaric.us