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high rated
Megaquarium

Updated to v2.0.9g (Galaxy & Offline Installer)

Changelog from Steam
Balance/Improvements

- Added 4 extra staff to 4. Kairobi in case they are needed.
- Improved land animal movement so they smoothly enter the water after climbing down from the land.
- Feeding platform and viewing platform tanks no longer accept lights. Existing lights on these tanks will continue to work correctly, but you can't add them to any tanks from now on.

Bugs

- Fixed issue with lights not appearing in the correct place.
- Fixed issue where the tooltip would hang around after deselecting the sell tool while hovering over something.
- Fixed a bug where the move tool would get stuck on and would only deselect if you clicked the button in the top left or pressed the hotkey.
- Improved save behaviour to check for and remove 'read only' flags on save files.
- Fixed bug where new save thumb would be blank if you returned to the save menu multiple times before returning to the game.
- Fixed a bug where the coldwater icon on an animal would not indicate that the animal was insufficiently chilled.
- Fixed a typo in 1. Hitama.

Modding

- Removed the limit on the number of research projects available (properly this time, I hope!).
high rated
Field of Glory: Empires

Updated to version 1.3.3

(June 3rd - 2020)
(save game compatibility: see at end of patch notes)

Fixes
Revolters cannot be from the ruling nation
Carthage gains back the Carthage Senate
Fixed 2 issues with missing rulers names
Fixed identical regional decisions played in different regions synchronizing between themselves
Freedmen decision fix
Fix to absorb bug sometimes reversing outcome

Various rules change or improvements
Smarter Regional decisions recycling
Each time a decision fails, for whatever reason, it is refunded
Decisions triggering at start of turn do so before the siege phase
If you have 3 or fewer regional decisions, you will get some bonus extra ones
Minor AI with fewer than 5 units and no regions becomes inactive
Cooperation easier to achieve, with possibly even a bonus for high relationship
AI generates slightly more diplomacy proposals
Can disperse slaves up to 50 populations
Client-states have better chance of breaking treaty with liege if relationships are low (including Client-state AI)
You can now gain some 'free' warscore each turn, if you hold a significant territorial advantage vs your main opponent (no client-state)
Added some missing texts in non-English languages
You can only Seize Fleet (national decision) near to a sea or an ocean – not a lake
Prospect for resource decision could issue a message even if no resources were added
Prospect for resource decision now issues a message if an impediment is removed.
Impediment-removing structures chance increased from 2% per tier to 3% per tier (and turn)
Enemy nation’s national capital region will always be a valid dynamic objective
Liberate a nation should give a client-state more often, unless you have a bad diplomat as a leader.
Removed extraneous comma in the list of possible structures that could be built in a region
If a palace replaces another, then the old one is immediately removed, it will not coexist one turn (King Residence > Senate e.g.)
Fixed an issue where the centre unit in battle would never be fired upon in the ranged phase
Armies standing behind destroyed walls lose their garrisoning status
You can now ask an ally or client-state to forfeit an objective they have in either your own or your allies’ territory.
Higher chance to capture landlocked fleets
Can't export battles to FOG II if total units more than 512, or if ships are present

Setup and data changes
Athens long walls is now the Makra Teikhe (and not Teikse). Extra fixes to some Greek words.
Cyprus now given to Egypt at start
Royal Tombs will only appear in region legitimately held for at least 10 turns.
Athens trade settlements mission only given if you have at least one corresponding regional decision in reserve.
Medium Semitic Cavalry (looking like Greek cavalry even though it was not) has been removed from roster
Ishtar gate in Babylon
Melita is Hellenic, Ordessus is Nomadic
Missions 'mutual benefit' for Carthage was not working
Macedonia and Sparta will revolt less often
Liberate Lydia mission for Athens should be easier (Lydia will take priority among liberation candidates).
Macedonian provincial cavalry gets +1 attack, -1 flanking
Most Impediments and Perks cannot be destroyed by raids. A few can.
Prospect for Resources (and remove impediments) can be used up to 30 population in region
Epirus cannot get elephants before 350 BCE
Changed misleading 'liberate' to 'own' in the People in Exodus Mission for Persia
In French, validating a treaty was labelled as cancelling it.
Much lower chances as Athens to have a citizen captured by Persia

Fixes
Compatibility with games in 1.30 version: Full
Before this point, most of the features would work, but we don’t recommend continuing multiplayers games.
Post edited June 12, 2020 by igrok
high rated
Astrox Imperium

Update to V0.0099

Changelog (posted by the developer on the GOG forum):

BUILD 0.0099
- Fixed collision detection issues for uber high speed modded projectiles.
- Fixed null reference bug on station storage load routine.
- Fixed bug when self destructing while docked at structure.
- Fixed set color null reference bug on map filter.
- Fixed null reference error on crate cargo inventory add and remove.
- Fixed null reference error on garage manage item script.
- Fixed bad texture on prop rock_mountain_2.
- Fixed -1 cargo items bug on main cargo panel when empty.
- Fixed remote fabricator timestamp load bug.
- Fixed refinery credits count to stop when not at refinery station.
- Fixed null reference bug on fleet drone commands.
- Fixed null reference bug ship engine update script.
- Fixed memory leak with station billboard ad repetitive loading.
- Fixed null reference error on structure manage item script.
- Fixed item image load routine for better runtime performance.
- Fixed storage lease button showing past max storage lease level.
- Fixed market sell logs to show decimal values on small numbers.
- Fixed merc formation timer to match gameplay timer.
- Fixed npc cargo bug when moving all to ship with locked items.
- Fixed bug with ship swap in shipyard causing null reference error.
- Fixed null reference error on pulse scanner.
- Fixed market bug causing error when double clicking market button.
- Fixed image display bug on journal scans for ships.
- Fixed office button showing in structures without scripting for offices.
- Fixed bug allowing for merc deactivation when docked in structure.
- Fixed fabricator inventory refresh when ship cargo is full on move.
- Adjusted market economy min and max faction and tax bonuses.
- Adjusted market fluxuation formula when selling non demand items.
- Adjusted error log to append errors during session, not replace.
- Adjusted error log to clear old errors upon loading new game session.
- Adjusted with an increase to all miner module items beam projectile speeds.
- Adjusted campaign map 15 (Jermicus).
- Adjusted campaign map 16 (Entropy).
- Adjusted campaign map 17 (Rats of Mortalis).
- Adjusted campaign map 18 (Gendaria).
- Adjusted campaign map 19 (Crellara).
- Adjusted campaign map 20 (Cliffs of Drameria).
- Adjusted campaign map 21 (Stellar Keep).
- Adjusted campaign map 23 (Carioullis).
- Adjusted campaign map 24 (Soldeux).
- Adjusted campaign map 25 (Jonahmi).
- Adjusted campaign map 27 (Zellis).
- Adjusted campaign map 29 (Noah Fox).
- Adjusted campaign map 30 (Phistasia).
- Adjusted campaign map 31 (Valmera Prime).
- Adjusted campaign map 32 (Geminey).
- Adjusted campaign map 33 (Void Spooflarnia).
- Adjusted campaign map 81 (Ferrelis Cove).
- Adjusted campaign map 57 (Ponze).
- Adjusted pricing with storage lease at stations.
- Adjusted max storage level to 50.
- Adjusted market data button for toggle text display.
- Adjusted ECM formula code for better resistance calculations.
- Adjusted station missions tied to faction of station.
- Adjusted all base sizes of all missiles and projectile ammo.
- Adjusted station lighting on all station service buildings.
- Adjusted galaxy map sector mouse over to prevent map obstruction.
- Adjusted a few sound effects from the update list.
- Added mission check on storage for Transport, Collect and Deliver missions.
- Added mission check on storage for Harvest, Recover and Kill Recover missions.
- Added message box with confirm button for station storage lease.
- Added new formation lock system for mercs.
- Added checkbox to disable future market warning popups.
- Added dynamic sale pricing based on quantity being sold at the market.
- Added variation star shape with negative scale value.
- Added system info to bug report text and email.
- Added sort filters for Trade goods, Documents, and Usables to station storage.
- Added search bar to station storage panel.
- Added Basic Drones tutorial to station offices in Void Starcross.
- Added confirmation on save and quit options.
- Tweaked 5 little things.
high rated
Reventure

Offline Installer seems to have been updated to 1.8.5
No changelog.
high rated
Candleman: The Complete Journey
Candleman Patch Notes (10 June 2020)

- Italian localization improved: Thanks Alessandro Isoli very much for helping us in translation
- Fixed some visual problems: level 1-4, level 2-2
- Fixed some audio problems which caused by volume control
- Fixed the bug in level 10-3 and 10-4 which the relation between chasers and candles was not worked.
Standalone installer updated (1.03 ⇒ 1.04): 12 June 2020.

***

COVID: The Outbreak
Patch 1.11 (10 June 2020)

Changelog posted in the game forum by the devs here.
Standalone installer updated (1.10 ⇒ 1.12): 12 June 2020 (no changelog yet).

***

Divinity: Original Sin 2 - Definitive Edition
Gift Bag #5: The Four Relics of Rivellon (14 June 2020)

Hey, everyone!

Today we are releasing our biggest Gift Bag yet, The Four Relics of Rivellon!
As always, it’s delivered directly to your version of DOS2 and at no extra cost, via an update released alongside this text!

In The Four Relics of Rivellon, you’ll embark upon new quests in search of four ancient armour sets imbued with magical properties. You’ll face new foes, fight brand new fights, and even take on an entirely new Undead Dragon boss. Discover new lore, new loot, and new narration on the hunt for distant relics.

What you see of course depends on the choices you make during your adventure. Be sure to check out the trailer!

https://youtu.be/tODY9i8TE94

The four sets of armour are:

Captain Armour
- A set of armour that can dominate the minds of those around you. Each piece also boosts Lucky Charm, Persuasion and Bartering.

Vulture Armour
- A light set of armour based off of dwarven rituals. Each part of the set enhances range and damage dealt from higher ground, while the complete set gives the wearer a pair of permanent, vulture-like wings.

Contamination Armour
- An ancient set of armour created from magic thought lost long ago. Each piece offers resistance to poison, while the entire set grants immunity to poison along with a special ability to spawn exploding spores that will damage enemies in combat.

Devourer Armour
- A set of armour said to make its wearer almost invincible. In combat, the armour will mark a certain target in range. Any attacks on this target cannot miss and will deal extra damage.

The new content will be available in any new game you start and does not affect your achievements.

Remember, if you want exclusive updates on all things Larian, Divinity and Baldur’s Gate 3, make sure you’re signed up to the Larian Gazette at the following link: eepurl.com/gs7nAb

Happy adventures,

The Larian Crew

In addition to the Gift Bag content, there are also a number of inclusions and fixes in the update today. These cover:

Updates:
- Added Free Gift Bag "The Four Relics of Rivellon"

Bug Fixes:
- Fixed a crash related to picking rewards after returning Saheila to the Elven camp
- Fixed a crash when re-assigning a character that was in the rewards screen
- Fixed a crash in split screen when a character gets charmed
- Fixed a crash when approaching Queen Justinia and Isbeil
- Fixed a corruption issue in the undertavern, causing NPCs to freeze in place or walk out of bounds
- Fixed getting invisible status permanently after pickpocketing specific animals with Master Thief talent
- Fixed Eternal Arbiter being hostile when he should be neutral
- Fixed unlimited range of bedroll when Source Meditation is enabled
- Fixed summons getting random buffs from Combat Randomizer in multiplayer
- Fixed container window disappearing behind inventory when dragging
- Fixed Greedy Vessel talent restoring source points on dead characters
- Fixed missing exit icon in the map’s legend
- Fixed automatically added spells to be added to the currently active hotbar number instead of the first one
- Fixed being able to see enemies in hotseat arena
- Fixed “can’t reach” issue during pipe puzzle in Arx
- Fixed overlapping item interactions during dialogs
- Fixed Soulcatcher talent spawning zombies even if the player with the talent is dead
- Fixed a multiplayer connection flow issue when the host is using mods
- Fixed Circle of Protection’s tooltip
- Fixed sometimes being unable to surrender in arena mode
- Fixed an issue displaying empty archived journal page when loading older savegames
- Fixed not being able to switch out of the character sheet tab when assigning points without saving
- Fixed map names not loading correctly in the lobby sometimes
- Fixed Arena mode team colours when sending items
- Fixed an issue with inviting players to your party while they are in dialog
- Fixed an issue with surrendering on the AI’s turn in Hotseat Arena mode
- Fixed Erratic Entity staying in combat when Combat Randomizer is active
- Fixed Lone Wolf giving double attributes when combined with Magic Cycles talent
- Fixed an issue with attribute bonuses in the magic mirror being applied incorrectly
- Fixed an issue with lobby map filtering
- Fixed hold in hand feature when trying it from within containers
- Fixed notification system messages while trying to cast scrolls when silenced
- Fixed dialog log when restoring NPC attitudes towards the player after combat
- Fixed text visibility issue in rune enchantment window
- Fixed an issue with reassigning characters that have active summons
- Fixed AI behavior when affected by Ruptured Tendons and Resist Death
- Fixed not getting a confirmation window when donating multiple items (controller)
- Fixed Shrieker portraits
- Fixed being able to manipulate Higba’s armor while controlling him, resulting in lost items
- GM Mode: fixed peace mode activated message appearing incorrectly
- GM Mode: fixed party reroll breaking player’s attributes, abilities and talents
- GM Mode: fixed a crash with giving NPCs Shields Up skill
- GM Mode: fixed dice roll updates in combat log
- GM Mode: fixed Game Master icon being visible on possessed creatures
- Windows standalone installer, and that of its DLC, updated: 3.6.58.1306 ⇒ 3.6.64.2709.
- Mac not updated yet.
Post edited June 15, 2020 by HypersomniacLive
high rated
Resolutiion
Resolutiion Update v1.06 - "Aftermath" (12 June 2020)

added proper mouse/keyboard controls
- mouse aiming
- map mouse buttons to actions
- scroll text with mouse wheel
- Steel Series bling-bling

Twitch integration
- removed 4l1b11 greeting chat members

fixes
- frame rate cap at 60 fps
- fixed crash in "Hallow Valdez"
- lots of minor bug fixes
Standalone installers updated: 1.05d ⇒ 1.06.1.

***

Standalone installers updated 12-14 June 2020 with no changelog:
- AI War 2, and its DLC - Linux & Mac: 2.047 ⇒ 2.048.
- Besiege: v1.02-11345 ⇒ v1.05-12422.
- Close Combat: The Bloody First: v1.01.03 ⇒ 1.01.04.
- POSTAL 4: No Regerts: 0.1.4.1.7 ⇒ 0.1.4.1.7 hotfix.
- Project Hospital, and its DLC: 1.2.20271 ⇒ 1.2.20333.

Also, from updates/changelogs posted earlier:
- Age of Wonders: Planetfall, and its DLC: 1.3.0.0 ⇒ 1.3.0.1.
- Astrox Imperium: b 0.098 ⇒ b 0.099.
- Field of Glory: Empires, and its DLC: 1.3.0.0 ⇒ 1.3.3.0.
- Krush Kill 'N Destroy Xtreme: 1.0 ⇒ 1.0 hotfix.
- Megaquarium, and its DLC: v2.0.8g ⇒ v2.0.9g.
- Northgard, and its DLC:
--> Windows & Linux: 2.2.2.17351 ⇒ 2.2.3.17431;
--> Mac: 2.2.2.17351 ⇒ 2.2.3.17431 ⇒ 2.2.4.17449.
- Reventure: 1.6.9 ⇒ 1.8.5.
high rated
avatar
HypersomniacLive: Candleman: The Complete Journey

Candleman Patch Notes (10 June 2020)

- Italian localization improved: Thanks Alessandro Isoli very much for helping us in translation
- Fixed some visual problems: level 1-4, level 2-2
- Fixed some audio problems which caused by volume control
- Fixed the bug in level 10-3 and 10-4 which the relation between chasers and candles was not worked.
avatar
HypersomniacLive: Standalone installer updated (1.03 ⇒ 1.04): 12 June 2020.
They also unintentionally reverted some minor fixes made to the options and controls descriptions in the German localisation. I've already contacted them and hopefully they will fix those (again) with another update.
Post edited June 15, 2020 by MarkoH01
high rated
Dunno if anyone noticed ) don't think it was mentioned) but the soundtrack for Cathedral was added not long ago.
Post edited June 15, 2020 by Crimson-X
high rated
avatar
HypersomniacLive: - Northgard, and its DLC:
--> Mac: 2.2.2.17351 ⇒ 2.2.3.17431 ⇒ 2.2.4.17449.
Northgard

Updated to 2.2.4.17449 (Galaxy & Offline Installer)

Windows & Linux now updated as well.

No changelog.
high rated
STAR WARS Battlefront (Classic, 2004)

Online Multiplayer Hotfix 1.3.6.4 (15 June 2020)

(Galaxy & Offline Installer)
We have resolved several issues that arose after the online multiplayer update.

- Addressed low terrain visibility issues
- Fixed potential crashes that occurred while loading into maps, including Naboo and Geonosis
Side note: 2 games i own have gotten an update today, both without update flag. Is it happening again?
Post edited June 15, 2020 by Hustlefan
avatar
Hustlefan: Side note: 2 games i own have gotten an update today, both without update flag. Is it happening again?
The flags should be appearing just about now, I'd wager.
Post edited June 16, 2020 by mrkgnao
There are some serious issues with the site as of late so it wouldn't surprise me if update flags weren't showing.
high rated
Divinity: Original Sin 2 - Definitive Edition

Gift Bag #5: The Four Relics of Rivellon (14 June 2020)

Hey, everyone!

Today we are releasing our biggest Gift Bag yet, The Four Relics of Rivellon!

As always, it’s delivered directly to your version of DOS2 and at no extra cost, via an update released alongside this text!

In The Four Relics of Rivellon, you’ll embark upon new quests in search of four ancient armour sets imbued with magical properties. You’ll face new foes, fight brand new fights, and even take on an entirely new Undead Dragon boss. Discover new lore, new loot, and new narration on the hunt for distant relics.

What you see of course depends on the choices you make during your adventure. Be sure to check out the trailer!

https://youtu.be/tODY9i8TE94

The four sets of armour are:

Captain Armour
A set of armour that can dominate the minds of those around you. Each piece also boosts Lucky Charm, Persuasion and Bartering.

Vulture Armour
A light set of armour based off of dwarven rituals. Each part of the set enhances range and damage dealt from higher ground, while the complete set gives the wearer a pair of permanent, vulture-like wings.

Contamination Armour
An ancient set of armour created from magic thought lost long ago. Each piece offers resistance to poison, while the entire set grants immunity to poison along with a special ability to spawn exploding spores that will damage enemies in combat.

Devourer Armour

A set of armour said to make its wearer almost invincible. In combat, the armour will mark a certain target in range. Any attacks on this target cannot miss and will deal extra damage.

The new content will be available in any new game you start and does not affect your achievements.

Remember, if you want exclusive updates on all things Larian, Divinity and Baldur’s Gate 3, make sure you’re signed up to the Larian Gazette at the following link: eepurl.com/gs7nAb

Happy adventures,

The Larian Crew
In addition to the Gift Bag content, there are also a number of inclusions and fixes in the update today. These cover:

Updates:

Added Free Gift Bag "The Four Relics of Rivellon"

Bug Fixes:

Fixed a crash related to picking rewards after returning Saheila to the Elven camp
Fixed a crash when re-assigning a character that was in the rewards screen
Fixed a crash in split screen when a character gets charmed
Fixed a crash when approaching Queen Justinia and Isbeil
Fixed a corruption issue in the undertavern, causing NPCs to freeze in place or walk out of bounds
Fixed getting invisible status permanently after pickpocketing specific animals with Master Thief talent
Fixed Eternal Arbiter being hostile when he should be neutral
Fixed unlimited range of bedroll when Source Meditation is enabled
Fixed summons getting random buffs from Combat Randomizer in multiplayer
Fixed container window disappearing behind inventory when dragging
Fixed Greedy Vessel talent restoring source points on dead characters
Fixed missing exit icon in the map’s legend
Fixed automatically added spells to be added to the currently active hotbar number instead of the first one
Fixed being able to see enemies in hotseat arena
Fixed “can’t reach” issue during pipe puzzle in Arx
Fixed overlapping item interactions during dialogs
Fixed Soulcatcher talent spawning zombies even if the player with the talent is dead
Fixed a multiplayer connection flow issue when the host is using mods
Fixed Circle of Protection’s tooltip
Fixed sometimes being unable to surrender in arena mode
Fixed an issue displaying empty archived journal page when loading older savegames
Fixed not being able to switch out of the character sheet tab when assigning points without saving
Fixed map names not loading correctly in the lobby sometimes
Fixed Arena mode team colours when sending items
Fixed an issue with inviting players to your party while they are in dialog
Fixed an issue with surrendering on the AI’s turn in Hotseat Arena mode
Fixed Erratic Entity staying in combat when Combat Randomizer is active
Fixed Lone Wolf giving double attributes when combined with Magic Cycles talent
Fixed an issue with attribute bonuses in the magic mirror being applied incorrectly
Fixed an issue with lobby map filtering
Fixed hold in hand feature when trying it from within containers
Fixed notification system messages while trying to cast scrolls when silenced
Fixed dialog log when restoring NPC attitudes towards the player after combat
Fixed text visibility issue in rune enchantment window
Fixed an issue with reassigning characters that have active summons
Fixed AI behavior when affected by Ruptured Tendons and Resist Death
Fixed not getting a confirmation window when donating multiple items (controller)
Fixed Shrieker portraits
Fixed being able to manipulate Higba’s armor while controlling him, resulting in lost items
GM Mode: fixed peace mode activated message appearing incorrectly
GM Mode: fixed party reroll breaking player’s attributes, abilities and talents
GM Mode: fixed a crash with giving NPCs Shields Up skill
GM Mode: fixed dice roll updates in combat log
GM Mode: fixed Game Master icon being visible on possessed creatures
high rated
A Legionary's Life

Update 1.3.10 (15 June 2020)
Fixes

Fixed a bug that could prevent ambushes from triggering at the appropriate time.
Fixed a bug that could make a fight freeze at its conclusion.
Flori2412 kindly provided a couple of corrections to his German translation.

Changes

The hand-to-hand fights against phalangites now last 24 rounds instead of 20.
The difficulty of the rolls for the first three places of the elite javelin contest based on distance (part of the contests you can select shortly after your first raid in Upper Macedonia) has been reduced a little.
Your share of the loot after the siege of New Carthage is now 120 denarii instead of 80. If you volunteered for the hazardous assault on the citadel, you get a prize worth 150 denarii instead of 100.
high rated
Murder by Numbers

updated to version 1.25 on Galaxy. No offline update yet.

Can't find any further information. Galaxy says the update is from 7 days ago, but I'm pretty sure it wasn't there a day or two ago.